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New weapon ideas.

Author
Ken 1138
State War Academy
Caldari State
#1 - 2013-08-20 06:50:00 UTC  |  Edited by: Ken 1138
FIrst is a new turret, i'm aware turret types are somewhat unique per race. We already have Railguns/Blasters, Lasers, Projectiles or bullet firing weapons, missiles, torpedoes, rockets , smart bombs, bombs and doomsday weapons.


The Plasma turret:

Comes in two forms, Plasma Cannon (shortrange) and Plasma Lance (long range)

They run on gas canisters, (which are still made from minerals like all ammo) The gas gets compressed, charged and ionized before being fired. The gas types have different properties making different ammo types for range and falloff, some doing more or less thermal or explosive damage but always both.

It fires a white hot bolt of explosive plasma fire causing only Thermal/Explosive damage being the only damage combo i can see that isn't currently used.

The "shot" I see it as a very bright white core with a deep red outer glow fireball.

The Plasma Cannon is large bulky turret with a open mouth not unlike the civilian railgun but with 4 close firing arms (almost like upside down chair or table legs. Close up it's made of shiny shiny chrome like metal with glowing red and blue lights (Orange for T2) It makes a large almost slow-mo looking burning muzzle flash and the "shot" is a fast moving round-ish white red fireball. Making a big fiery explosion!

The Plasma Lance is a cone shaped turret also shiny shiny chrome with a wide base and ending in a sharp point. Not like a closed umbrella but more like a traffic cone. Unlike the Cannon the shot comes from the base of the cone. The "shot" is different than the Plasma Cannon more narrow like a hyper speed flaming arrow. Making a big fiery explosion too.

Ranges of both are comparable to Projectiles turrets.

Comes in sizes small to citadel! And race ships that can use it? Caldari, Amarr, Gallente primarily. Following the basic EVE fitting rules.

Overall it should use less cap than Rails and Blasters but more than Projectiles and nowhere near as much as lasers.

The Weapon upgrade for it is a Compressor Coil.



The other is more of a random idea but here it is:

The other is a Low Slot, ammo using, Countermeasure launcher. Only for med sized ships and up.

Not unlike real world flares and chaff it sends out a single short lived glowing probe like device that attracts turrets attacks and missles. The Countermeasure has little to no EHP so it's only good for a single use with a very slow (60-90 sec) release rate. It would be good for evasion before you get say 1400mm Tornado alpha killed. So if things go **** up you can warp out without being turned into molten slag. If you're caught in a warp or dictor bubble or scrammed, well then, you ever see piranha eat prey? Yeah like that.

The ammo for it, the countermeasures, are very big and take up alot of cargo space with only 5 being able to be fitted to the launcher. Because it only drops it, it uses almost no cap and minimal CPU, but a good amount of powergrid.

It would be handy for industrials and transports even cruisers and battleships. Since it's demanding it can't be used by frigates.



P.S the Plasma Turret is the idea i'd really like to see come to life. I mean who doesn't like fiery plasma? Never mind the credit for the idea, for me i'd like it to go down as a Caldari inventionP

"That's a spicy meat-a-ball!"
Lephia DeGrande
Luxembourg Space Union
#2 - 2013-08-20 07:51:39 UTC
Huh... i give it a +1 for the welcome 5th Primary Weapon system, but you should concentrate your Ideas not spreading all of them in one Post.
Cadius Vect
Tenth Plague of Egypt
#3 - 2013-08-21 10:29:23 UTC
If you read the description of hybrid weapons especially blasters you will see that we already have plasma type weapons.
Mournful Conciousness
Federal Navy Academy
Gallente Federation
#4 - 2013-08-21 10:46:59 UTC
I hadn't thought of the possibility of new weapons before.

I agree with the previous post, you have just described hybrids (except for the different damage combo).

What eve does not have is an equivalent of 'poison' weapons in other role-playing/mmo games.

perhaps there could be a weapon that could be fitted to a specific kind of frigate that launches a [insert tech word here] 'harpoon' into another ship which weakens its armour, shield etc over time, or causes its weapons to overheat, and so on?

Just musing here...


Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

Dr Gidazu
Universal Excavation Services
#5 - 2013-08-21 11:11:04 UTC
Isnt what you described called a blaster cannon?
Ken 1138
State War Academy
Caldari State
#6 - 2013-08-22 02:24:30 UTC
Cadius Vect wrote:
If you read the description of hybrid weapons especially blasters you will see that we already have plasma type weapons.


Yes but not uniquely plasma. EVE covers most real and sci-fi weapon types. My idea is adding a 5th type.
Ken 1138
State War Academy
Caldari State
#7 - 2013-08-22 02:26:01 UTC
Mournful Conciousness wrote:
I hadn't thought of the possibility of new weapons before.

I agree with the previous post, you have just described hybrids (except for the different damage combo).

What eve does not have is an equivalent of 'poison' weapons in other role-playing/mmo games.

perhaps there could be a weapon that could be fitted to a specific kind of frigate that launches a [insert tech word here] 'harpoon' into another ship which weakens its armour, shield etc over time, or causes its weapons to overheat, and so on?

Just musing here...




Acid cannon? Because what you've described is a world of warcraft rogue class ship. Which would be ridiculous.
Kyle Meister
The Initiative LLC
#8 - 2013-08-22 02:28:45 UTC
Mournful Conciousness wrote:
I hadn't thought of the possibility of new weapons before.

I agree with the previous post, you have just described hybrids (except for the different damage combo).

What eve does not have is an equivalent of 'poison' weapons in other role-playing/mmo games.

perhaps there could be a weapon that could be fitted to a specific kind of frigate that launches a [insert tech word here] 'harpoon' into another ship which weakens its armour, shield etc over time, or causes its weapons to overheat, and so on?

Just musing here...




A corrosive harpoon that lowers armor resists and slowly eats HP.
Ken 1138
State War Academy
Caldari State
#9 - 2013-08-22 02:29:10 UTC
Dr Gidazu wrote:
Isnt what you described called a blaster cannon?


Blaster turn solid ammunition into particles, then uses a rail like system to fire it. What I've described is completely different. Hence the running on gases for ammuniton.

It's essentially a very fancy and precise flame thrower. P
Arthur Aihaken
CODE.d
#10 - 2013-08-22 04:37:35 UTC
Just add Deadspace versions of weapons.

I am currently away, traveling through time and will be returning last week.

Andracin
Brutor Tribe
Minmatar Republic
#11 - 2013-08-22 10:14:30 UTC
Dots! More Dots!
Moneta Curran
Federal Defense Union
Gallente Federation
#12 - 2013-08-22 10:19:49 UTC
No.
Minty Aroma
Deep Core Mining Inc.
Caldari State
#13 - 2013-08-22 10:23:25 UTC
Ken 1138 wrote:
Mournful Conciousness wrote:
I hadn't thought of the possibility of new weapons before.

I agree with the previous post, you have just described hybrids (except for the different damage combo).

What eve does not have is an equivalent of 'poison' weapons in other role-playing/mmo games.

perhaps there could be a weapon that could be fitted to a specific kind of frigate that launches a [insert tech word here] 'harpoon' into another ship which weakens its armour, shield etc over time, or causes its weapons to overheat, and so on?

Just musing here...




Acid cannon? Because what you've described is a world of warcraft rogue class ship. Which would be ridiculous.


we have a rogue class ship- the stealth bomber!
Maximus Aerelius
PROPHET OF ENIGMA
#14 - 2013-08-22 12:18:02 UTC  |  Edited by: Maximus Aerelius
@OP: I love the real world examples (upside down chair, not an umbrella but a traffic cone) really help me to visualize your idea.

As for the idea...I like it! Obviously it's in a rough form and as someone above said try to "one post, one idea" as you'll get more focused feedback that way.

Now, you could edit the main description to remove the "Chaff & Flare" launcher and create a separate thread or use the [ s ] and [ / s ] code (without spaces like this example) to score it out to let people discuss your "favourite" idea and add the "C&F" into a new Topic.
monkfish1234
State War Academy
Caldari State
#15 - 2013-08-22 13:46:47 UTC
While the thought of adding more weapons into the game is nice what would it's purpose be? What would it add to the game that we don't already have?

Unless a new weapon system was introduced that came with it's own set of unique mechanics, you are just as well adding new ammo types to cover the dmg type combo.

personally when i think of all of the weapons currently in play, i think it is hard to find something else to fit in. The only real thing that comes to mind would be some description of stream weapon that offered very low alpha but high sustained dps. but then which race would use it? which ships would bonus it?



Vassal Zeren
University of Caille
Gallente Federation
#16 - 2013-08-22 14:03:14 UTC  |  Edited by: Vassal Zeren
Perhaps the poor Phoenix could get bonuses for your weapon ;). I think the weird part is that it's not a weapon for a specific race. Gallente kind of do not need another good weapon; blasters are super nice. But perhaps these could replace hybrids as a Caldari weapon. Now Gallente get hybrids all to themselves. Used in that way your weapon would add to the racial flavor of the game instead of detracting from it. (which is becoming an annoying issue with all the re-balancing) I think that in this way your idea to add a weapon system would make sense. Flamethrowers in space, huh? I kind of like it.

A bad analogy is like a leaky screwdriver.

Ken 1138
State War Academy
Caldari State
#17 - 2013-08-22 18:41:39 UTC
Maximus Aerelius wrote:
@OP: I love the real world examples (upside down chair, not an umbrella but a traffic cone) really help me to visualize your idea.

As for the idea...I like it! Obviously it's in a rough form and as someone above said try to "one post, one idea" as you'll get more focused feedback that way.

Now, you could edit the main description to remove the "Chaff & Flare" launcher and create a separate thread or use the [ s ] and [ / s ] code (without spaces like this example) to score it out to let people discuss your "favourite" idea and add the "C&F" into a new Topic.


If i had the skills to draw and design i would of. It's the best i can do. Unless i take courses in graphic design or autocad. Ugh
Ken 1138
State War Academy
Caldari State
#18 - 2013-08-22 18:42:38 UTC
monkfish1234 wrote:
While the thought of adding more weapons into the game is nice what would it's purpose be? What would it add to the game that we don't already have?

Unless a new weapon system was introduced that came with it's own set of unique mechanics, you are just as well adding new ammo types to cover the dmg type combo.

personally when i think of all of the weapons currently in play, i think it is hard to find something else to fit in. The only real thing that comes to mind would be some description of stream weapon that offered very low alpha but high sustained dps. but then which race would use it? which ships would bonus it?






Combat converted strip miner laser turret. I like it!
Ken 1138
State War Academy
Caldari State
#19 - 2013-08-22 18:45:21 UTC
Vassal Zeren wrote:
Perhaps the poor Phoenix could get bonuses for your weapon ;). I think the weird part is that it's not a weapon for a specific race. Gallente kind of do not need another good weapon; blasters are super nice. But perhaps these could replace hybrids as a Caldari weapon. Now Gallente get hybrids all to themselves. Used in that way your weapon would add to the racial flavor of the game instead of detracting from it. (which is becoming an annoying issue with all the re-balancing) I think that in this way your idea to add a weapon system would make sense. Flamethrowers in space, huh? I kind of like it.


Indeed a flamethrower in space would be awesome. Refer to picture link for how awesome it would look like.

http://i.imgur.com/b7YJ9gi.gif
RoAnnon
Republic University
Minmatar Republic
#20 - 2013-08-22 18:49:36 UTC
Kyle Meister wrote:
Mournful Conciousness wrote:
I hadn't thought of the possibility of new weapons before.

I agree with the previous post, you have just described hybrids (except for the different damage combo).

What eve does not have is an equivalent of 'poison' weapons in other role-playing/mmo games.

perhaps there could be a weapon that could be fitted to a specific kind of frigate that launches a [insert tech word here] 'harpoon' into another ship which weakens its armour, shield etc over time, or causes its weapons to overheat, and so on?

Just musing here...




A corrosive harpoon that lowers armor resists and slowly eats HP.


If nanites can be used to make repair paste, why not a type of aggressive/destructive nanite? Nanite Harpoons would be cool, they impale the target and the nanites swarm over the ship eating everything in sight.. :)

So, you're a bounty hunter. No, that ain't it at all. Then what are you? I'm a bounty hunter.

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