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[Proposal] Gnosis as Salvage Command Ship by Gang Assist Modules

Author
Rvlxnx
Aliastra
Gallente Federation
#1 - 2013-07-21 21:11:56 UTC  |  Edited by: Rvlxnx
Gnosis Salvage Command Ship by Gang Assist Modules

so could there be in the future an opportunity for this?

to make more sense and maybe a better perspective:

Gnosis Salvage Command Ship (by gang assist modules) would be to Salvaging crews what Orca is to Mining with Gang Assist Modules.

http://wiki.eveonline.com/en/wiki/Item_Database:Ship_Equipment:Gang_Assist_Modules

Gang Assist Modules IE:

Boost to Salvager Cycle time / speed

Boost to Salvager Range

Boost to Increase Chance of Salvaging Wrecks

Boost to Tractor Beam Range

Boost to Tractor Beam Speed

Chance of Hitting 100% on a Wreck --> (should only work if wreck has been left behind for x-amount of time)

Boost to Salvage Drone range of Fleet Members (Fleet Only)

Fleet Cloak :
( Pilot must have correlating skills maxed and more advanced training to use. Can Warp Fleet Cloaked (more Advanced Training) { Warp Drive Active }

Fleet Scan Probe:
( Pilot is able to use Fleet Members correlating skills to Boost everything about Scan Probing. Highly Advanced Training.
A little faster, a little more accurate, a little less time in sys map, a little less time sitting in 1 system. Fleet Members in this way can do something unique by supporting their Salvage Command Ship)

i would melt my little brain right here and now if i tried to figure out all the % etc.... i will leave that up to any interested "Techs" .

too OP? will it break the game?

honestly would really like to see more things going on with salvage
samualvimes
Brothers At Arms
#2 - 2013-07-23 20:15:15 UTC
I'll be honest the noctis is already such a good ship I'm not sure a command ship for this kind of thing is needed. I could maybe see it as a module but that's it. Already we are getting to the point that the actual length of salvage times versus player interaction times are almost equal. Boosting the hard coded times wouldn't net you that much more per hr.

If you've never tried PvP in EvE it's quite possible you've missed out on one of the greatest rushes available in modern gaming.

Conseptionism
HC - Evolutions End
#3 - 2013-07-29 04:13:21 UTC
I can't see a reason for this just because you can already salvage so quickly in a destroyer or a noctis that this doesn't make a whole lot of since to me.
Rvlxnx
Aliastra
Gallente Federation
#4 - 2013-07-29 07:40:11 UTC
Conseptionism wrote:
I can't see a reason for this just because you can already salvage so quickly in a destroyer or a noctis that this doesn't make a whole lot of since to me.



ye i know..it's just that it seems there can be so much more.
Sylphy
TSOE Po1ice
TSOE Consortium
#5 - 2013-08-22 07:49:01 UTC
Rvlxnx wrote:
Gnosis Salvage Command Ship by Gang Assist Modules

so could there be in the future an opportunity for this?

to make more sense and maybe a better perspective:

Gnosis Salvage Command Ship (by gang assist modules) would be to Salvaging crews what Orca is to Mining with Gang Assist Modules.

http://wiki.eveonline.com/en/wiki/Item_Database:Ship_Equipment:Gang_Assist_Modules

Gang Assist Modules IE:

Boost to Salvager Cycle time / speed

Boost to Salvager Range

Boost to Increase Chance of Salvaging Wrecks

Boost to Tractor Beam Range

Boost to Tractor Beam Speed

Chance of Hitting 100% on a Wreck --> (should only work if wreck has been left behind for x-amount of time)

Boost to Salvage Drone range of Fleet Members (Fleet Only)

Fleet Cloak :
( Pilot must have correlating skills maxed and more advanced training to use. Can Warp Fleet Cloaked (more Advanced Training) { Warp Drive Active }

Fleet Scan Probe:
( Pilot is able to use Fleet Members correlating skills to Boost everything about Scan Probing. Highly Advanced Training.
A little faster, a little more accurate, a little less time in sys map, a little less time sitting in 1 system. Fleet Members in this way can do something unique by supporting their Salvage Command Ship)

i would melt my little brain right here and now if i tried to figure out all the % etc.... i will leave that up to any interested "Techs" .

too OP? will it break the game?

honestly would really like to see more things going on with salvage


No.

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