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What do you think the next expansion will be about?

First post First post First post
Author
Flamespar
State War Academy
Caldari State
#81 - 2013-08-21 11:13:39 UTC
Malcanis wrote:
Flamespar wrote:
What do you think the next expansion will be about?

Personally I'm hoping for something to rekindle my interest in this game.

Unfortunately all of the things I have been looking forward to seem to be firmly in the "soon" box with no hope of ever making it into the game (modular POS with interiors, comet mining, WiS).

I predict some minor tweaks and a "re-skinning" of an existing feature (production/ invention maybe)


Seagull announced the development theme for the next 2-3 years at this year's FanFest keynote IIRC.

You can find it on youtube, I believe.


Delivering an exciting vision is the only thing that you can guarantee CCP will deliver.

I wasn't excited by the vision that CCP Seagull presented. Mainly because it sounded like an alliance only feature and she did a poor job of describing what's in it for the smaller corps and lurkers (which make up the majority of EVE players remember).

Also there a lots of abandoned features right now (WiS anyone) so why should we believer that CCP can deliver on any vision.

Lets talk what exciting things are coming in the short term. Not 6 - 8 years away.
Scatim Helicon
State War Academy
Caldari State
#82 - 2013-08-21 11:19:01 UTC
Malcanis wrote:
Dinsdale Pirannha wrote:
The theme of the December release (for goodness sake's people, an expansion was Apochrypha, re-arranging deck chairs is not an expansion) will be announced in 3 or 5 days at GamesCom.

It will be focused on the continuing transfer of wealth generation from high sec to null sec, like the appropriation of a huge chunk of ice revenue and ore mining was. I fully expect to see the announcement of the beginning of the end of T2 mfg in high sec, and that null sec will eventually be the only place it can occur, which will dovetail nicely with the soon to be announced decimation of mfg and R&D station slots in high sec, and another order of magnitude in null sec station slots.

Before then, we will see the end of the Marauder as a mission boat as it is "re-balanced" into a PvP boat.
The command ship and command link nerfs hurts everyone, but no one more than incursion runners.
That is no co-incidence. And when CCP figures out the spaghetti code surrounding OGB's, that will also disappear with the winter release.

The cartels are issuing more propaganda about how they need renters to maintain their income streams. Frankly, the demand for rental space is unlikely to fill the space being offered, so CCP, in its ongoing efforts to turn Eve into NullSec Online, is going to have to incentivize players to want to go to null. That can only be done by wiping out high sec profitability and increasing null sec profitability.

So that is what the winter release will be about. CCP has been bleeding high sec by inches for a long time. But the bleeding will accelerate with the December release.


These are all excellent ideas. I like your thinking, and I look forward to having the chance to vote for you for CSM9.

Why wait? Put them to CCP now and we can consign highsec to the scrapheap of history where it belongs.

Every time you post a WiS thread, Hilmar strangles a kitten.

Sura Sadiva
Entropic Tactical Crew
#83 - 2013-08-21 11:23:02 UTC  |  Edited by: Sura Sadiva
Malcanis wrote:

You shouldn't really compare EVE expansions directly to the exapnsions of other MMOs, which usually offer one expansion every 2-3 years. If you look at how much has changed in the last 2 years, I think that the total holds up pretty well against any other game expansion you care to name.


Tirranid is correct. And is not in respect of other game, is in respect of what EVE development used to be.

One can get any pre-incarna expansion and do a comparation with any post-incarna one.

See Apocrypha: brought us:
- A brand new space type, WH, that promoted a new gameplay for small alliances and new in game communities
- A new, revolutionary, modular ship class to handle WH operations
- New industry layer related to this
- new NPC and AI and in general new PVE endgame
- new PVP opportunities and concepts (due to WH chatracteristics, and strategic cruisers roles.
- the ususal bunch of tweeks and fixes that now are sold as main feautures for the current expansions

Compare with Odissey:
- A silly and boring hacking minigame
- A so-called discovery scanner that is nothing but a blinking redesign of the same old scanner UI

And Apocrypha was a 3-months based expansion...

They sell us as "expansion", stuff that was used to be just only a minor side note in a true EVE expansion.

4 new destroyers and some new textures? wow, cool expansion... Instead Trinity alone brought in not only a total rewrite of the graphic engine but also 5 new classes of ships and 20 (TWENTY) new ships. All ships with new roles/functions, not just a copy of existing roles trought in just to give the impression of being at work (aka: T3 BC and new destoryers)

This is the difference. It's strategic. Even medicore expansions like Tyrannis, Dominion and Incursions were more relevant in EVE development and grow opportunities than the last ones.
Stegas Tyrano
Center for Advanced Studies
Gallente Federation
#84 - 2013-08-21 11:24:19 UTC
Boobs, definitely boobs....yep.

Herping your derp since 19Potato - [url=https://forums.eveonline.com/default.aspx?g=posts&m=2403364][Proposal] - Ingame Visual Adverts[/url]

Lipbite
Express Hauler
#85 - 2013-08-21 11:27:16 UTC
I think there will be no expansion for many more years - just usual patches (probably created by 10-15 people during couple weeks) with couple new modules and ships, some textures, and one very specific mini-game.
Malcanis
Vanishing Point.
The Initiative.
#86 - 2013-08-21 12:15:23 UTC
Scatim Helicon wrote:
Malcanis wrote:
Dinsdale Pirannha wrote:
The theme of the December release (for goodness sake's people, an expansion was Apochrypha, re-arranging deck chairs is not an expansion) will be announced in 3 or 5 days at GamesCom.

It will be focused on the continuing transfer of wealth generation from high sec to null sec, like the appropriation of a huge chunk of ice revenue and ore mining was. I fully expect to see the announcement of the beginning of the end of T2 mfg in high sec, and that null sec will eventually be the only place it can occur, which will dovetail nicely with the soon to be announced decimation of mfg and R&D station slots in high sec, and another order of magnitude in null sec station slots.

Before then, we will see the end of the Marauder as a mission boat as it is "re-balanced" into a PvP boat.
The command ship and command link nerfs hurts everyone, but no one more than incursion runners.
That is no co-incidence. And when CCP figures out the spaghetti code surrounding OGB's, that will also disappear with the winter release.

The cartels are issuing more propaganda about how they need renters to maintain their income streams. Frankly, the demand for rental space is unlikely to fill the space being offered, so CCP, in its ongoing efforts to turn Eve into NullSec Online, is going to have to incentivize players to want to go to null. That can only be done by wiping out high sec profitability and increasing null sec profitability.

So that is what the winter release will be about. CCP has been bleeding high sec by inches for a long time. But the bleeding will accelerate with the December release.


These are all excellent ideas. I like your thinking, and I look forward to having the chance to vote for you for CSM9.

Why wait? Put them to CCP now and we can consign highsec to the scrapheap of history where it belongs.


It wouldn't be proper to steal the glory rightly due to the architect of EVE's renewal.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#87 - 2013-08-21 12:17:01 UTC  |  Edited by: Malcanis
Sura Sadiva wrote:
Malcanis wrote:

You shouldn't really compare EVE expansions directly to the exapnsions of other MMOs, which usually offer one expansion every 2-3 years. If you look at how much has changed in the last 2 years, I think that the total holds up pretty well against any other game expansion you care to name.


Tirranid is correct. And is not in respect of other game, is in respect of what EVE development used to be.

One can get any pre-incarna expansion and do a comparation with any post-incarna one.

See Apocrypha: brought us:
- A brand new space type, WH, that promoted a new gameplay for small alliances and new in game communities
- A new, revolutionary, modular ship class to handle WH operations
- New industry layer related to this
- new NPC and AI and in general new PVE endgame
- new PVP opportunities and concepts (due to WH chatracteristics, and strategic cruisers roles.
- the ususal bunch of tweeks and fixes that now are sold as main feautures for the current expansions

Compare with Odissey:
- A silly and boring hacking minigame
- A so-called discovery scanner that is nothing but a blinking redesign of the same old scanner UI

And Apocrypha was a 3-months based expansion...

They sell us as "expansion", stuff that was used to be just only a minor side note in a true EVE expansion.

4 new destroyers and some new textures? wow, cool expansion... Instead Trinity alone brought in not only a total rewrite of the graphic engine but also 5 new classes of ships and 20 (TWENTY) new ships. All ships with new roles/functions, not just a copy of existing roles trought in just to give the impression of being at work (aka: T3 BC and new destoryers)

This is the difference. It's strategic. Even medicore expansions like Tyrannis, Dominion and Incursions were more relevant in EVE development and grow opportunities than the last ones.


1) Apocrypha was a 1-off exception
2) It was the last in a series of "task expanding" expansions that left a massive "technical debt" of ideas that had been introduced half-formed and never iterated on. CCP have spent most of their effort in the last 2 years to address that debt with "task improvement" expansions, with a minimum of new features and a maximum of long awaited, urgently needed iteration on existing features. And thank God for that.
3) Did you even watch Seagull's keynote presentation?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Aims 'Amy' Loh
Doomheim
#88 - 2013-08-21 12:32:37 UTC  |  Edited by: Aims 'Amy' Loh
Earlier expansions included much more new content because it's much easier to build new content at the beginning of a game than at the end when there is already considerable structure and system. This is obvious?

Considering the number of ships in game already, we can't expect new ships. Other games add new content at the expense of the former regions of the game world becoming deserted.

Continuing improvement on the interface and expanding what's possible even without adding anything new are steps ahead. But seems there are plans to add new things. I believe this is the video of the 2013 keynote speech. Long video but I'll rewatch http://youtu.be/VXYu5oUc0p4
Arduemont
Rotten Legion
#89 - 2013-08-21 13:02:17 UTC  |  Edited by: Arduemont
What about the difference between Crucible and the last three expansions? Comparing the legendary Apocrypha to the last three may be a little extreme, but you can't say the same for Crucible. Crucible certainly contained more content than probably two of more of the previous three put together. If you didn't already see my post about that then it's below;

Arduemont wrote:

The trouble with those "patches" (I wont use the word expansion), is that they gave us stuff that only affected a small portion of the player-base each time. Crucible gave us Time Dilation, Customs Offices, the New Nebular, the biggest contribution to V3 so far, implants on killmails, the tier 3 BCs as well as three racial captains quarters.

The previous three patches just don't compare to that. Almost every item on that list affected near enough everyone. And it had a bigger list of fixes and balancing than Inferno to boot.

Inferno we saw Factional Warfare rejig, and a change in the war dec mechanic that people are still crying out to have changed. The rest was balancing of ui fixes. Sure, I war dec, but the new system changed almost nothing for me.

It's pretty much the same story with every release after that. They're cool, but they're not expansions.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Prince Kobol
#90 - 2013-08-21 13:23:13 UTC  |  Edited by: Prince Kobol
Novah Soul wrote:
Prince Kobol wrote:
Flamespar wrote:
What do you think the next expansion will be about?

Personally I'm hoping for something to rekindle my interest in this game.

Unfortunately all of the things I have been looking forward to seem to be firmly in the "soon" box with no hope of ever making it into the game (modular POS with interiors, comet mining, WiS).

I predict some minor tweaks and a "re-skinning" of an existing feature (production/ invention maybe)



Boobies and more phallic shaped ships

Can't go wrong with boobs... and...er... phallic objects, if that's your thing....



Animal Vegetable or mineral, I will do anything to anything :Big smile

On a more serious note,whilst the iterations are nice and are long needed, there are the big white elephants such as Sov Warfare, PoS's, the fact that you can earn more isk in HS in relativity safety then you ever could in null that need attention, but to be honest I have long since given up on CCP address those issues.

In fact I have given up thinking CCP will ever be innovative and awe inspiring again

Until CCP rediscover their mojo and Climb out of their safety net, we will just have to deal with iterations iterations and more iterations.
Sura Sadiva
Entropic Tactical Crew
#91 - 2013-08-21 13:56:14 UTC
Aims 'Amy' Loh wrote:
Earlier expansions included much more new content because it's much easier to build new content at the beginning of a game than at the end when there is already considerable structure and system. This is obvious?

Considering the number of ships in game already, we can't expect new ships. Other games add new content at the expense of the former regions of the game world becoming deserted.



Yes, I agree.
Spaceships part of EVE is saurated and there is not to expect or ask for more psaceships.
But the funny thing is that is just the only "improvement" they keep doing:

First they say the hurricane is overpowered, need a rebalancing. Fine, do it (-1%). After 6 months they add to the game they add "new" (+1%) faction BC and re-selling me my old hurricane renamed as "hurricane fleet issue" and retextured.
Please don't call this "expansion", "spaceship gameplay improvement" or such. it's only scam.

In the past they didnt add ships just for the sake of it but because there was a need (ie: WH ->need of modular fitting -> T3 cruisers -> industry layer to support it).

EVE is not like other games, EVE don't need new contents, EVE need playground and tools for players to build new contents. Adding and refining this tools is what CCP used to do for years with their true expansions. So, if the spaceship part of the game is saturated (and it is) then should be keep on mantainence/tweak status (as they're doing) but also some new design perspective need to be opened. And as EVE player I'd like to see it opened in the game I love, not in some new external game.

And now not doing it anymore. Why? Because they're busy out of EVE, developing other games. And of course from the company point of view is far more easy and cheap to simply iterate ad nauseam on consolidated and already working elements instead of creating new ones.

Like the never ending reiteration on equip tiers in WOW: T1, T2, T3, T4.... "New" dungeons that are always the same with different numbers and so on... always the same **** sold over and over again.





Dinsdale Pirannha
Pirannha Corp
#92 - 2013-08-21 13:57:33 UTC
Malcanis wrote:
Scatim Helicon wrote:
Malcanis wrote:
Dinsdale Pirannha wrote:
The theme of the December release (for goodness sake's people, an expansion was Apochrypha, re-arranging deck chairs is not an expansion) will be announced in 3 or 5 days at GamesCom.

It will be focused on the continuing transfer of wealth generation from high sec to null sec, like the appropriation of a huge chunk of ice revenue and ore mining was. I fully expect to see the announcement of the beginning of the end of T2 mfg in high sec, and that null sec will eventually be the only place it can occur, which will dovetail nicely with the soon to be announced decimation of mfg and R&D station slots in high sec, and another order of magnitude in null sec station slots.

Before then, we will see the end of the Marauder as a mission boat as it is "re-balanced" into a PvP boat.
The command ship and command link nerfs hurts everyone, but no one more than incursion runners.
That is no co-incidence. And when CCP figures out the spaghetti code surrounding OGB's, that will also disappear with the winter release.

The cartels are issuing more propaganda about how they need renters to maintain their income streams. Frankly, the demand for rental space is unlikely to fill the space being offered, so CCP, in its ongoing efforts to turn Eve into NullSec Online, is going to have to incentivize players to want to go to null. That can only be done by wiping out high sec profitability and increasing null sec profitability.

So that is what the winter release will be about. CCP has been bleeding high sec by inches for a long time. But the bleeding will accelerate with the December release.


These are all excellent ideas. I like your thinking, and I look forward to having the chance to vote for you for CSM9.

Why wait? Put them to CCP now and we can consign highsec to the scrapheap of history where it belongs.


It wouldn't be proper to steal the glory rightly due to the architect of EVE's renewal.


Yeah, yeah, gloat all you like.
Troll all you like.

You are clearly aware that soundwave, or one of the other dev's, stated during the AT that at Gamescom CCP was announcing the theme of the winter iteration. That means in the next day or 3 we will see just how close I am to the mark.

And then all those people accusing me of tinfoil will spin it to be "well yeah, of course it was going to be another attack on high sec, because high sec needs to be nerfed, in favour of the null sec cartel lords. Because you know, they are the only ones that create content in the game, and there are huge "expenses" incurred when running these cartels."

I have an idea. Why does not CCP put all the null sec cartel leaders on their payroll, since they are the only ones who are truly driving any interest in Eve anyway, and these cartel leaders are the only ones responsible for subs into the game. Pay them for all the tremendous work they are unselfishly doing for CCP, which they are currently doing for no real world payment.
Malcanis
Vanishing Point.
The Initiative.
#93 - 2013-08-21 14:07:32 UTC
Dinsdale, if you run for CSM 9 I swear on my mother's life that I will vote for you with both my accounts, and tirelessly urge everyone I speak to to do the same.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Bronco Platz
Doomheim
#94 - 2013-08-21 14:56:05 UTC  |  Edited by: Bronco Platz
Orebelts in Highsec are getting the same spawnmechacnics as the icebelts. "Hidden" Belts stay as they are.

And a few things more to screw highsecminers even more.

This signature is under NDA. Sorry.

Dinsdale Pirannha
Pirannha Corp
#95 - 2013-08-21 15:02:45 UTC
Malcanis wrote:
Dinsdale, if you run for CSM 9 I swear on my mother's life that I will vote for you with both my accounts, and tirelessly urge everyone I speak to to do the same.


Not going to happen.
I have read about the real life harassment that followed one of the previous champions of high sec that managed to get onto a previous CSM. (had to pull down her website, affected her personal life)

Further, the chances that I will get banned on the forums for a LONG time are VERY high, and would overlap with any CSM campaign.

I am not talking about some conspiracy to keep me off the CSM. Even CCP is not that Machiavellian.
I just know that I will speak out against the injustices being done to high sec some time in the future, and will get banned for it, and that will likely be soon.

Besides, what would be the point of getting on the CSM for someone like me?
Why would I want to endure all the ridicule, trolling, and ostracization that would occur from fighting against the CSM null sec cartel power bloc, plus any CCP employees who share their views on the direction of the game.

Any platform I would run on would be hugely obstructionist, bent on slowing down or stopping ANY moves CSM / CCP made to enrich null sec. That would make my voice pretty lonely and futile, like someone screaming at the tide to stop it from rolling in.

Plus I would like to see a few things that would make most of the CSM and CCP shudder, and I would scream incessantly about them:

1. Total in-game asset freeze of not only any CSM individuals, and all their accounts, including a period up to 6 months after they leave the CSM.

2. Massive market tracking of any items affected by changes to the game mechanisms, to ensure inside knowledge is not used to make trillions for alliances affiliated with CSM members. Any one found cheating would not only be bounced from the CSM, their alliance would be stripped of all assets, and their alliance could never put anyone on the CSM again.

3. A public record that displays any and all character corp/alliance affiliations of each and every CCP employee who is involved in any manner of decision-making with the game's direction or game mechanics. The char's name need not be given, but for example, if soundwave has 2 chars in goons, a char in a high sec corp, and a char in an NPC corp, the publicly accessible database would state the names of the goon corps, and the high sec corp he has chars in, but not the NPC corp.

4. Public outing of every player/alliance caught botting or RMT'ing. A full list of every char, with the corp and alliance they were in, would be made available.

5. Complete and transparent, and I mean totally complete and transparent, accounting of the entire Eve economy, broken down just about any way any player could envision, in an annual statement. I would love to see just how much moon goo and null sec ratting income was generated compared to high sec mission / incursion running, or the value of ice mined in null sec last year compared to this year. If one CCP employee in his off-time was able to give so much precise info with SQL requests and a twitter account, imagine what the CCP economists can do in a couple weeks of focused work.

6. All forum moderators must publicly disclose all corp/alliance affiliations.

Are any of those 6 items going to be implemented? Not a chance. Because they would not help the cause of the most influential and rich group in the game. So any time I spent on the CSM would be an utter waste for me, and cause me nothing but inconvenience and potentially serious blowback in my real life. There are enough sociopaths in the null sec cartels that I don't want my name available to them.
Tippia
Sunshine and Lollipops
#96 - 2013-08-21 15:12:43 UTC
Dinsdale Pirannha wrote:
Malcanis wrote:
Dinsdale, if you run for CSM 9 I swear on my mother's life that I will vote for you with both my accounts, and tirelessly urge everyone I speak to to do the same.

Not going to happen.
…which is why Malc can be so confident in making that kind of promise. Lol

Quote:
I have read about the real life harassment that followed one of the previous champions of high sec that managed to get onto a previous CSM. (had to pull down her website, affected her personal life)
Which CSM rep would that be?

Quote:
Are any of those 6 items going to be implemented? Not a chance.
…aside from the one that is already the case and aside from the ones that can't happen because of privacy concerns or the ones that can't happen because it would make it impossible to get any people on the CSM.
Nexus Day
Lustrevik Trade and Travel Bureau
#97 - 2013-08-21 16:51:17 UTC
It will be about CCP making money.
Spurty
#98 - 2013-08-21 17:08:35 UTC
Flamespar wrote:
What do you think the next expansion will be about?


Not going to guess, going to sow some seeds in their heads though :O

Overhauling all things leadership related

This is GD so that's as far as I'll take this information.

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Malcanis
Vanishing Point.
The Initiative.
#99 - 2013-08-21 17:15:44 UTC
Tippia wrote:
Dinsdale Pirannha wrote:
Malcanis wrote:
Dinsdale, if you run for CSM 9 I swear on my mother's life that I will vote for you with both my accounts, and tirelessly urge everyone I speak to to do the same.

Not going to happen.
…which is why Malc can be so confident in making that kind of promise. Lol



As you may know, I keep my word.

That's why I'm so careful about giving it.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#100 - 2013-08-21 17:16:21 UTC
Dinsdale Pirannha wrote:
Malcanis wrote:
Dinsdale, if you run for CSM 9 I swear on my mother's life that I will vote for you with both my accounts, and tirelessly urge everyone I speak to to do the same.


Not going to happen.


Excuses. Man up and do what needs to be done.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016