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Does CCP Want You To Live In Highsec?

Author
sYnc Vir
Wolfsbrigade
Ghost Legion.
#61 - 2011-11-12 13:11:15 UTC
Not everyone plays eve to pvp and/or be a **** to someone else. Deal with it.

Having candy land of boring is good for those that don't want pew pew, and keeps the money rolling into ccp.

Don't ask about Italics, just tilt your head.

Long John Silver
Doomheim
#62 - 2011-11-12 13:27:58 UTC
Herzog Wolfhammer wrote:
Stuff... I don't think this game is going to be a carebear haven though. But the mechanics of griefing are finally being recognized as a tool used by a few who, if they killed this game, would be proud of that. Remember with each gank, smaktalking session, insult, etc, they are trying to ruin the game for just the victims involved in the incident. If they can drive off enough people to make the game shut down, they ruin it for everybody, and they will do this acting like they care about the game.



So EVE needs a nice safe carebearland with lots of happy 'Sims in space' players having a wonderful time making isk and building stuff, and PVEing in their Drakes. When they make the occasional mistake.... *pop*. They tend not to kill each other though, it's just the marauding Hyena's and Lions that tend to frequent these forums when the hunting is poor!

**Long John Silver **| Pirate Alt and Forum Troll.

Edey
#63 - 2011-11-12 13:41:21 UTC
I'm a casual player and that's why I'm a carebear.
I don't have much time during a day to run anoms, complexes, pvp and other things that consume lots time.
So I run missions and do other things because they fit in my time that I can spend.

Basically my logic is if CCP makes high-sec hard with lots of risks I'll quit.
Also if CCP kills high-sec by boosting low-sec, quitting might be an option too.

So if you kill carebears EvE will die because 80% of people are carebears.
Acac Sunflyier
The Ascended Academy
#64 - 2011-11-12 13:41:52 UTC
OP. I just saw an obelisk get ganked in Rens on the Fenar (sp?) gate. Gank protection is not an issue
Chelone
Outside The Asylum
#65 - 2011-11-12 13:47:18 UTC
Fix Lag wrote:
Eve is supposed to be a cold, harsh universe. It's looking more and more like Puppies and Hugs Online every day. Unfortunately for CCP, the main selling point of the game is being a cold harsh universe.


No.

The main selling point of Eve is that it's a richly-featured space simulation MMO which doesn't have any comparable competition in the MMO market. Being a "harsh cold universe" is just something Eve players like to say to make themselves feel superior to other MMO'ers. It IS harsher than most other MMO's, but that doesn't mean CCP has to keep their game molded to fit YOUR definition of harsh.

I'm sure I could develop a level of harshness than even you couldn't stomach, or at least wouldn't want to pay for. How about an Eve without any protection for ANYTHING. No medical clones. If you die you lose all your SP. Add in NPC assassins that roam around trying to kill everyone, even while they're logged out. Are we having fun yet?
Eyup Mi'duck
Doomheim
#66 - 2011-11-12 14:19:03 UTC
You have a choice - stay in the nice and cosy Hi-sec, or venture out into the harsher low, null or Whole space.

THAT is why I like EVE so much. I can play whichever one of my alts I fancy on the day, to suit my mood.

I am me.         I am not you.     I have my own thoughts.     I am very happy with this situation.

Nephilius
Deep Core Mining Inc.
Caldari State
#67 - 2011-11-12 14:39:45 UTC
Fix Lag wrote:
Your post is wrong on all counts.

Because scamming "new" players out of 500 million ISK is totally wrong and unacceptable from a business standpoint. (it isn't)

Because making ganking harder by making the best current ship choices (i.e. battleships) not usable in most circumstances is "doing nothing."

Because Eve isn't supposed to be a happy-rainbow-pony-filled place and they aren't supposed to step in BECAUSE it's not supposed to be that way.

Because the risk versus reward is horribly skewed towards highsec at the moment.

And because (some of) the players are pretty much the only thing that makes Eve a cold harsh place.


You got some big troll panties on today! Big smile I'll bite though, cause I'm at work and have nothing better to do.

Allow me to retort.

1) Scam away, no one is stopping you, CCP just doesn't want that crap in THEIR official channels. Kinda bad for business, anyone with half a mind can see that.

2) Ganking is no more difficult than it was before, you just can't rely on insurance money anymore to cover up your bad decisions. Should have been like that since day one in reality.

3)I'm sorry, who is stepping in? You are being so general there that you could be talking about anything.

4)Pot, meet kettle...aka refer to #2. Gankers want no risk and big reward but get sand in their vag when *gasp* people who like to PvE get paid for their work. Of course this presumes that Hisec is the only place where you can make money. It's been my experience that Nul can make three to four times the money in the same amount of time that hisec can. Add onto that the fact that all those nifty officer mods and such go for some serious scratch, once again ONLY dropped in Nulsec and if you are honest with yourself, you'll see that RvR factor is pretty well balanced.

I think you are just mad that you might have to work harder to do the things you do. Sorry sugertits, them's the breaks.
"If."
Helicity Boson
Immortalis Inc.
Shadow Cartel
#68 - 2011-11-12 15:03:38 UTC
I really think the only way to make people budge is to turn Highsec into a wasteland of pain and suffering.

Working on that bit.
Lexmana
#69 - 2011-11-12 15:03:39 UTC
sYnc Vir wrote:
Not everyone plays eve to pvp and/or be a **** to someone else. Deal with it.


There is the problem. Since EVE is a PvP-game THEY should deal with it instead of trying to destroy the game for the rest.
Kengutsi Akira
Doomheim
#70 - 2011-11-12 15:17:21 UTC  |  Edited by: Kengutsi Akira
Helicity Boson wrote:
I really think the only way to make people budge is to turn Highsec into a wasteland of pain and suffering.

Working on that bit.


Since when? All I see of your high sec a geddon (sponsored by Goons) is words.

Goons are affecting the game with the ice interdiction more than HAG ever did lol

Lexmana wrote:
sYnc Vir wrote:
Not everyone plays eve to pvp and/or be a **** to someone else. Deal with it.


There is the problem. Since EVE is a PvP-game THEY should deal with it instead of trying to destroy the game for the rest.


Yes but those ppl have all the gold. Quoth the golden rule: "those who have the gold make the rules"

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

Sakurako Kimino
School of Applied Knowledge
Caldari State
#71 - 2011-11-12 15:17:23 UTC
Lexmana wrote:
sYnc Vir wrote:
Not everyone plays eve to pvp and/or be a **** to someone else. Deal with it.


There is the problem. Since EVE is a PvP-game THEY should deal with it instead of trying to destroy the game for the rest.


i'm sorry your wrong, i love how people keep calling eve a pvp game its a game with pvp but tbh it is a game of sin

luxuria (lechery/lust) - ohh i want that new ship
gula (gluttony) - i have 3000 killmails and i want more
avaritia (avarice/greed) - i have 1t isk i need more
acedia (acedia/discouragement/sloth) - wanting to stop people playing the game their way
ira (wrath) - see drf attacking -a- cos they hit our poses
invidia (envy) - i would love to have your space/isk/skills ect ect
superbia (pride) - my allliance is bettter then yours

all here in eve all 7 deadly sins

eve is about sin

Nephilius
Deep Core Mining Inc.
Caldari State
#72 - 2011-11-12 16:13:36 UTC
Lexmana wrote:
sYnc Vir wrote:
Not everyone plays eve to pvp and/or be a **** to someone else. Deal with it.


There is the problem. Since EVE is a PvP-game THEY should deal with it instead of trying to destroy the game for the rest.


If its a PvP game, then why do we have missions, and rats and stuff?

A more accurate conclusion is the Eve is Player driven. CCP gave us the toys, and let us do want EVERYONE wants with them.

Let me pose this to you...you feel that CCP is pushing you to play their way, while you want everyone to play the game your way. Who is right?

None of the changes thus far are the death knell of pvp, they only increase the challenge of it rather minutely. And if anything, PvP could use a challenge for once.

My stance is live and let live. PvEers and PvPers are locked in a symbiotic embrace, like it or not. If you take away the entry level part of the game, you will ultimately starve the game of future PvPers.
"If."
Lexmana
#73 - 2011-11-12 16:36:44 UTC
Nephilius wrote:
Lexmana wrote:
sYnc Vir wrote:
Not everyone plays eve to pvp and/or be a **** to someone else. Deal with it.


There is the problem. Since EVE is a PvP-game THEY should deal with it instead of trying to destroy the game for the rest.


If its a PvP game, then why do we have missions, and rats and stuff?

A more accurate conclusion is the Eve is Player driven. CCP gave us the toys, and let us do want EVERYONE wants with them.

Let me pose this to you...you feel that CCP is pushing you to play their way, while you want everyone to play the game your way. Who is right?

None of the changes thus far are the death knell of pvp, they only increase the challenge of it rather minutely. And if anything, PvP could use a challenge for once.

My stance is live and let live. PvEers and PvPers are locked in a symbiotic embrace, like it or not. If you take away the entry level part of the game, you will ultimately starve the game of future PvPers.


You don't get it - PvP is much more than combat. EvE has a unique market and player driven economy at it's heart. It is game that need conflicts, and a less peaceful solution to conflicts than we strive for IRL, to thrive.

If you don't believe me take a look at the price of oxygen isotopes lately.

I say this, make highsec safe and EVE will die. New players need to learn that asap so they can adapt or leave.
Caellach Marellus
Stormcrows
#74 - 2011-11-12 16:49:14 UTC  |  Edited by: Caellach Marellus
Suicide ganking can and will always exist. Highsec is safe in the bounds that illegal aggressors will have their ships blown up for engaging you, which acts as a deterrent for most people. It doesn't stop your ship exploding by wrapping it in a nice bubble.

I find it funny that people in here are going "But it's a game of risk vs reward!" when there was no risk in Metagaming through RR aggression. It was an undetectable "I-Win" tactic, so now you have to go back to identifying targets, setting up gank fleets and hoping the RNG gods give you the good drops. If you want to be an ass to other people and kick over their sandcastles, work for it, the game isn't going to reward you for being lazy.


Helicity Boson wrote:
I really think the only way to make people budge is to turn Highsec into a wasteland of pain and suffering.

Working on that bit.


Uh-huh and when you finally get around to actually achieving that, I'm sure that I'll have had kids and they'll be old enough to tell me all about it themselves.

When your gut instincts tell you something is wrong, trust them. When your heart tells you something is right, ignore it, check with your brain first. Accept nothing, challenge everything.

Tanya Powers
Doomheim
#75 - 2011-11-12 16:52:51 UTC
Lexmana wrote:
If you don't believe me take a look at the price of oxygen isotopes lately


Because a single alliance can afford to do this thx to moon goo income.
Members witch still have some isk to burn or guys with 20alts making billions with PI and don't really care about isk loss, once insured and alliance reimbursement they loose peanuts. (witch should be the point of being in an alliance anyway)

Because a single alliance was smart enough to learn game mechanics failures to dictate everyone their will and their opinion how you HAVE to play this game and not how you wish to play this game

And because a single alliance and some of it's members just decided they don't care about the game, more new players or a better game, it's up to CCP to do that not them, so has long has they're not restricted by rules they use/abuse existent ones.

Just like hackers will tell you they're good for your internet freedom, if they can hack your credit card it's not because they're scum, it's your bank's fault, they're the good guys. By the way you should have more money in that CC account.

Non sense.
Suddenly Boom
Royal Amarr Institute
Amarr Empire
#76 - 2011-11-12 16:59:22 UTC
Helicity Boson wrote:
I really think the only way to make people budge is to turn Highsec into a wasteland of pain and suffering.

Working on that bit.


So you think you can force people into hi-sec? People are more likely to quit than change their playstyle.
Lexmana
#77 - 2011-11-12 17:05:09 UTC
Tanya Powers wrote:
[
Non sense.


Many ignorant players don't care about EVE economy and wouldn't mind if it was based on fixed prices set by NPC buy/sell orders only. All they want is trade loot for ISK and get new ships/modules. I guess you are one of them, and you will destroy this game if given a chance.
Tanya Powers
Doomheim
#78 - 2011-11-12 17:17:40 UTC
Lexmana wrote:
Tanya Powers wrote:
[
Non sense.


Many ignorant players don't care about EVE economy and wouldn't mind if it was based on fixed prices set by NPC buy/sell orders only. All they want is trade loot for ISK and get new ships/modules. I guess you are one of them, and you will destroy this game if given a chance.



I'm one of those who played in high sec running missions until I got bored, try low sec and was one of my best experiences ever in eve and actually living in null sec blowing stuff and getting blown.

Actually your opinion is pointless and one direction target: kick high sec by any means including post stupid stuff.

You obviously don't run your own company and will probably never will. You can't figure, and most important, understand what long term decisions might be good or wrong for the game. I will not pretend I do neither Ill just let you look at some numbers:

Eve: 48K average players connected

Wow: several millions

You want to talk about wow child casual harsh world or whatsoever? -go ahead, your opinions wouldn't feed anyone's kids.

Best option would still be to give you guys a full pvp server and let everyone else who wants in TQ, but great drawback Mr, you can migrate there but can't migrate back to TQ.
I'd really like to see this happen, really.
Lexmana
#79 - 2011-11-12 17:28:02 UTC
Tanya Powers wrote:
[
Eve: 48K average players connected

Wow: several millions

You want to talk about wow child casual harsh world or whatsoever? -go ahead, your opinions wouldn't feed anyone's kids.


You know EVE feeds several hundreds families already. Working as intended. But I am happy that you put your cards on the table. You obviously like wow better. Why don't you go play wow instead of trying to change the unique experience that is EVE to some mainstream watered down ****.

EVE is complex and has a depth to it that wow lacks (and you don't see). It is a niche game that has many loyal fans and subscribers. It has grown every year for almost a decade. Why destroy it?

One billion flies can't be wrong right. Eat ****!
Jennifer Starling
Imperial Navy Forum Patrol
#80 - 2011-11-12 18:11:48 UTC
Edey wrote:
I'm a casual player and that's why I'm a carebear.
I don't have much time during a day to run anoms, complexes, pvp and other things that consume lots time.
So I run missions and do other things because they fit in my time that I can spend.

That's one of EVE's problems, many things just don't really cater casual players that don't have seas of time to waste. Everything takes so much time, from travelling to finding whatever you want to find in lowsec/nulsec. It takes hours and hours. By the time you're there it's time to go to bed.