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Cloaking device with fuel

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Author
TheGunslinger42
All Web Investigations
#421 - 2013-08-19 11:10:59 UTC
Because if his assertions about what the problem is, what its effects are, and his suggested fixes aren't ripped to pieces and the true motivations revealed then people may actually start to believe the myths and lies
Nag'o
Sebiestor Tribe
Minmatar Republic
#422 - 2013-08-19 11:52:16 UTC
TheGunslinger42 wrote:

He should biomass himself and play another game.

I love you too.

Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.

Nag'o
Sebiestor Tribe
Minmatar Republic
#423 - 2013-08-19 11:53:32 UTC
Debora Tsung wrote:
TheGunslinger42 wrote:

Psst: The stated intent is a lie. He merely wants to remove all uncertainty and risk for himself, no matter what the cost. He doesn't give a damn if it trashes all of wormhole space, or if it is a massive nerf to active players, or if it destroys countless activities from reconnaissance to bombing runs to hunting to scouting to strategic prep to forming up before/after a battle to... you get my point. He needs needs neeeeeeeds to have all uncertainty and risk eliminated from nullsec so he can PVE in peace.

He should biomass himself and play another game.


I really don't know why you're still talking to that guy.

I know it can be fun some times, but this conversation doesn't look like much fun... o_O

I think he is just too worried I might be right.


Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.

Nag'o
Sebiestor Tribe
Minmatar Republic
#424 - 2013-08-19 12:05:21 UTC  |  Edited by: Nag'o
Mag's wrote:
...
No I'm not agreeing with you regarding earnings, as you claim that you are unable to earn anything. I'm saying that yes there may be a reduction, as ISK per hour may drop when ratting in PvP fit ships for example, but that's a far cry from unable to earn anything.
...
I'm saying that those who move to null who accept that there may be enemies hanging round from time to time. Accept they are in an area of space meant to be riskier than most, deal with it as I subscribe and don't see it as a problem either. They see it as part and parcel of null sec life. Higher rewards, with what is meant to be higher risk. Although in reality the risk isn't higher. Which is why we find it odd, that you and other want to remove some.
...

I didn't said they are unable to earn anything, you did. What I said was that there is a damage to isk earning potential in all different security system. But that is not even the core of the matter. The core is that the afk cloaker is affecting the other players game by inducing them to take a different action due to his character presence, while he himself is not even there playing the game.

And again, this is not about removing risks, it's about adding risks to the afk cloaker, and to the afk cloaker only.

Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.

Maximus Aerelius
PROPHET OF ENIGMA
#425 - 2013-08-19 12:18:00 UTC  |  Edited by: Maximus Aerelius
Teckos Pech wrote:
Nag'o wrote:
Teckos Pech wrote:


The fact that I went 50+ jumps, many through hostile territory justifies the threat of my AFK cloaked force recon, bomber, or cov-ops.

Didn't all those assets in the tower had to be hauled there too? I think setting up a POS does involve more risks than jumping into a system with a cov-ops.



Didn't my Arazu have to be researched, built and fitted and didn't all the modules have to be built and fitted too? Then flown to whatever system I want to camp? And didn't all that involve a POS in high sec? I think so.


Now my question would be: How do you think that POS even got to be in that system at that specific Moon? Was it that a Cov-Ops fleet went out and reconnoitered locations, systems, traffic flow etc? Sitting perched above star gates logging traffic reports for hours\possibly days while cloaked and not AFK except to the outside world they might have appeared to be AFK as according to some people someone is AFK cloaked when they, the "hunter", are flying to every celestial and D-Scanning and never finding a ship and thus that person MUST BE, ABSOLUTELY MUST BE AFK CLOAKED!

Could it be that these pilots are actually better than you, that they might have been cloaked and just observing thus denying you the information on their ship type\location and not AFK but oh so very active feeding intel to their channels?

So with the limit on cloaks you have to stagger your recon patrols, have less people in more areas to achieve exactly the same thing but with the possibility of setting up a logistics chain for those that "overstay" on their perches? And with that this limits who can deploy POS's as small Corps who can't afford all that fuel won't deploy POS's to "check out" owning one or have a Forward Operating Base.

Now let's assume that 6-VDT intelligence operations were restricted on cloaks...6 hours I think it raged for with Stealth Bombers being active in some of the first waves. Say those bombers had been in system for 1hrs 55mins of their "2 hour timer" on cloak ans as they prepare their bombing run they all start to de-cloak. Now the enemy knows they are there...the show on D-Scan, they're visible if on-grid. Or if they are off-grid and de-cloak to re-cloak and get another 2 hours "on the clock" anyone d-scanning (read that as everyone!) will see that bombers are in the system.

Several examples of how time restricting a cloaking device breaks the sandbox. Again I say, adapt, improvise and overcome and if you aren't prepared to defend yourself and what you have then you deserve to be killed and have everything taken from you.

It's as simple as that.
Debora Tsung
Perkone
Caldari State
#426 - 2013-08-19 12:24:59 UTC
Nag'o wrote:
I think he is just too worried I might be right.

I do not believe that you yourself believe that to be true...

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Nag'o
Sebiestor Tribe
Minmatar Republic
#427 - 2013-08-19 12:32:47 UTC
Maximus Aerelius wrote:
Teckos Pech wrote:
Nag'o wrote:
Teckos Pech wrote:


The fact that I went 50+ jumps, many through hostile territory justifies the threat of my AFK cloaked force recon, bomber, or cov-ops.

Didn't all those assets in the tower had to be hauled there too? I think setting up a POS does involve more risks than jumping into a system with a cov-ops.



Didn't my Arazu have to be researched, built and fitted and didn't all the modules have to be built and fitted too? Then flown to whatever system I want to camp? And didn't all that involve a POS in high sec? I think so.


Now my question would be: How do you think that POS even got to be in that system at that specific Moon? Was it that a Cov-Ops fleet went out and reconnoitered locations, systems, traffic flow etc? Sitting perched above star gates logging traffic reports for hours\possibly days while cloaked and not AFK except to the outside world they might have appeared to be AFK as according to some people someone is AFK cloaked when they, the "hunter", are flying to every celestial and D-Scanning and never finding a ship and thus that person MUST BE, ABSOLUTELY MUST BE AFK CLOAKED!

Could it be that these pilots are actually better than you, that they might have been cloaked and just observing thus denying you the information on their ship type\location and not AFK but oh so very active feeding intel to their channels?

So with the limit on cloaks you have to stagger your recon patrols, have less people in more areas to achieve exactly the same thing but with the possibility of setting up a logistics chain for those that "overstay" on their perches? And with that this limits who can deploy POS's as small Corps who can't afford all that fuel won't deploy POS's to "check out" owning one or have a Forward Operating Base.

Now let's assume that 6-VDT intelligence operations were restricted on cloaks...6 hours I think it raged for with Stealth Bombers being active in some of the first waves. Say those bombers had been in system for 1hrs 55mins of their "2 hour timer" on cloak ans as they prepare their bombing run they all start to de-cloak. Now the enemy knows they are there...the show on D-Scan, they're visible if on-grid. Or if they are off-grid and de-cloak to re-cloak and get another 2 hours "on the clock" anyone d-scanning (read that as everyone!) will see that bombers are in the system.

Several examples of how time restricting a cloaking device breaks the sandbox. Again I say, adapt, improvise and overcome and if you aren't prepared to defend yourself and what you have then you deserve to be killed and have everything taken from you.

It's as simple as that.

Say you want a ship to be hidden in a system for a long period while some sort of op is prepared. You just jump in with it and log off. Isn't that what capital pilots do?

Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.

Nag'o
Sebiestor Tribe
Minmatar Republic
#428 - 2013-08-19 12:36:16 UTC
Debora Tsung wrote:
Nag'o wrote:
I think he is just too worried I might be right.

I do not believe that you yourself believe that to be true...

You just hit the central core of my self steem system. I will go sad now.

Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.

Maximus Aerelius
PROPHET OF ENIGMA
#429 - 2013-08-19 12:59:35 UTC  |  Edited by: Maximus Aerelius
Nag'o wrote:
Say you want a ship to be hidden in a system for a long period while some sort of op is prepared. You just jump in with it and log off. Isn't that what capital pilots do?


So you effectively want to force more people to log-off? What sort of crazy notion is that! Doesn't this fly in the face of your "I want more activity not less" statement some pages ago?

Why should I log-off because I'm in a fleet that's forming up and we're Cov-Ops specialists with Co-Ops specialist fits and ships?
Nag'o
Sebiestor Tribe
Minmatar Republic
#430 - 2013-08-19 13:11:06 UTC
Maximus Aerelius wrote:
Nag'o wrote:
Say you want a ship to be hidden in a system for a long period while some sort of op is prepared. You just jump in with it and log off. Isn't that what capital pilots do?


So you effectively want to force more people to log-off? What sort of crazy notion is that! Doesn't this fly in the face of your "I want more activity not less" statement some pages ago?

Why should I log-off because I'm in a fleet that's forming up and we're Cov-Ops specialists with Co-Ops specialist fits and ships?

No dude, just the inactive people. What difference does it make if they are online or not? They are not doing anything in the game!
How long does it take for a cov-op specialist fleet to form up and strike? You do not want me to believe that takes a whole day of activity to set-up.

Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.

Teckos Pech
Hogyoku
Goonswarm Federation
#431 - 2013-08-19 13:41:46 UTC
Nag'o wrote:
Maximus Aerelius wrote:
Nag'o wrote:
Say you want a ship to be hidden in a system for a long period while some sort of op is prepared. You just jump in with it and log off. Isn't that what capital pilots do?


So you effectively want to force more people to log-off? What sort of crazy notion is that! Doesn't this fly in the face of your "I want more activity not less" statement some pages ago?

Why should I log-off because I'm in a fleet that's forming up and we're Cov-Ops specialists with Co-Ops specialist fits and ships?

No dude, just the inactive people. What difference does it make if they are online or not? They are not doing anything in the game!
How long does it take for a cov-op specialist fleet to form up and strike? You do not want me to believe that takes a whole day of activity to set-up.



But his argument is that he is not AFK, but your timer/fuel thing makes it harder on the active pilots.

You feel that when a cloaked ship is cloaked it should use cap to the point where it is 1 tick above recharge. Is that with or without a MWD? If it is without then with a MWD it will drain the cap dry and the player will drop cloak even if they are active but are not watching their cap carefully, and even if they are they have to drop cloak to recharge their cap. This suggestion is just horrible.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Maximus Aerelius
PROPHET OF ENIGMA
#432 - 2013-08-19 13:42:37 UTC  |  Edited by: Maximus Aerelius
Nag'o wrote:
Maximus Aerelius wrote:
Nag'o wrote:
Say you want a ship to be hidden in a system for a long period while some sort of op is prepared. You just jump in with it and log off. Isn't that what capital pilots do?


So you effectively want to force more people to log-off? What sort of crazy notion is that! Doesn't this fly in the face of your "I want more activity not less" statement some pages ago?

Why should I log-off because I'm in a fleet that's forming up and we're Cov-Ops specialists with Co-Ops specialist fits and ships?

No dude, just the inactive people. What difference does it make if they are online or not? They are not doing anything in the game!

How long does it take for a cov-op specialist fleet to form up and strike? You do not want me to believe that takes a whole day of activity to set-up.


But then why state above that "Say you want a ship to be hidden in a system for a long period while some sort of op is prepared. You just jump in with it and log off"? That says you want more "Log-off traps" creating and less people actually active.

I'd like to say no...but you'd be fricking surprised at some people. You should see how long it takes an Incursion fleet to form lol.

The trouble is that whatever you apply to "AFK Pilots" will be applied to "Active Pilots". The reason is that you can't ascertain if they are AFK or not...and you can't do it by movement of a mouse or keyboard cos I've been perched on a gate many a time, sitting, watching, waiting, logging (EDIT: Logging ships\chars\regulars etc) and shouldn't be forced to move my mouse if I don't want to.
Teckos Pech
Hogyoku
Goonswarm Federation
#433 - 2013-08-19 13:48:11 UTC
Nag'o wrote:

Didn't all those assets in the tower had to be hauled there too? I think setting up a POS does involve more risks than jumping into a system with a cov-ops.


Having thought about it and having set up a number of POS, no...no more risk involved. You know why? I use my alt who flies a crane. Very little risk at all. Jettison tower for corp. Anchor, scoot away and cloak. Wait for tower to anchor, scoot back in, drop in some fuel for the tower, online it and again scoot away and cloak up. When tower is online, bring in the rest of the fuel and mods sitting safely inside the towers force field setting things up. Heck you can do the same in a regular industrial with a prototype cloaking device.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Debora Tsung
Perkone
Caldari State
#434 - 2013-08-19 13:59:40 UTC  |  Edited by: Debora Tsung
Nag'o wrote:
Debora Tsung wrote:
Nag'o wrote:
I think he is just too worried I might be right.

I do not believe that you yourself believe that to be true...

You just hit the central core of my self steem system. I will go sad now.

Sry about that. I'll tell a joke to make ou happy again.

Two cows sit in a tree, knitting a pullover each.

Suddenly a flying pig comes by, the two cows gawk awkwardly at it for a few seconds.

After a moment or two they coninue knitting and one says "Nope, not possible..."

EDIT: So long as the current cloak / local chat mechanics exist, there won't be any change, because a change to either one without a change to the other mechanic (at the same time) could imbalance the whole system even more.

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Teckos Pech
Hogyoku
Goonswarm Federation
#435 - 2013-08-19 14:00:50 UTC
Maximus Aerelius wrote:


But then why state above that "Say you want a ship to be hidden in a system for a long period while some sort of op is prepared. You just jump in with it and log off"? That says you want more "Log-off traps" creating and less people actually active.

I'd like to say no...but you'd be fricking surprised at some people. You should see how long it takes an Incursion fleet to form lol.

The trouble is that whatever you apply to "AFK Pilots" will be applied to "Active Pilots". The reason is that you can't ascertain if they are AFK or not...and you can't do it by movement of a mouse or keyboard cos I've been perched on a gate many a time, sitting, watching, waiting, logging (EDIT: Logging ships\chars\regulars etc) and shouldn't be forced to move my mouse if I don't want to.


Bingo. I've waited and waited and waited on titans ready to bridge. Somewhere there are cloaked pilots watching stuff, reporting on enemy form up, location, fleet comp. As that intel comes in, plans are changed. Time ticks by, tick-tock-tick-tock. All the while cloaked and active players are doing stuff. So, how does CCP tell if that guy sitting near the enemy POS reporting on the hostiles forming on their own titan is AFK or not? Why should he be penalized for doing exactly what you claim you want? Being active?

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Nag'o
Sebiestor Tribe
Minmatar Republic
#436 - 2013-08-19 14:16:45 UTC
Teckos Pech wrote:
Maximus Aerelius wrote:


But then why state above that "Say you want a ship to be hidden in a system for a long period while some sort of op is prepared. You just jump in with it and log off"? That says you want more "Log-off traps" creating and less people actually active.

I'd like to say no...but you'd be fricking surprised at some people. You should see how long it takes an Incursion fleet to form lol.

The trouble is that whatever you apply to "AFK Pilots" will be applied to "Active Pilots". The reason is that you can't ascertain if they are AFK or not...and you can't do it by movement of a mouse or keyboard cos I've been perched on a gate many a time, sitting, watching, waiting, logging (EDIT: Logging ships\chars\regulars etc) and shouldn't be forced to move my mouse if I don't want to.


Bingo. I've waited and waited and waited on titans ready to bridge. Somewhere there are cloaked pilots watching stuff, reporting on enemy form up, location, fleet comp. As that intel comes in, plans are changed. Time ticks by, tick-tock-tick-tock. All the while cloaked and active players are doing stuff. So, how does CCP tell if that guy sitting near the enemy POS reporting on the hostiles forming on their own titan is AFK or not? Why should he be penalized for doing exactly what you claim you want? Being active?

If someone has to reactivate a cloak every 1 or 2 hours he is active somehow. How much is of a hidrance to hit a button two times? "Oh, it will give up his position." Just warp outside d-scan for doing that. I do that everytime with cov-ops to drop probes when I don't want to be detected and it's not a hidrance, it's just part of the hiding game. The way I see you just want an excuse to leave your ship cloaked while you go afk the whole day not giving a **** about what is happening in the game.

Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.

Nikk Narrel
Moonlit Bonsai
#437 - 2013-08-19 14:17:46 UTC
TheGunslinger42 wrote:
Because if his assertions about what the problem is, what its effects are, and his suggested fixes aren't ripped to pieces and the true motivations revealed then people may actually start to believe the myths and lies

This is sadly true.

The nature of propaganda, is that any lie repeated often enough to those lacking other information, tends to take root.

Marketing works in similar fashion, as repeating a name brand often enough creates familiarity with it, and results in that brand being chosen over others as a result.

The greatest flaw and asset to human logic is that it can adapt, and adaptation requires a constant presence.
If rational thinking answers a question, then you adapt to the truth.
If you have no means of knowing a topic, then you adapt to whatever sounds good that you hear most often.

Propagandists and marketers know this, so they repeat what they want you to believe as often as they can.
Nikk Narrel
Moonlit Bonsai
#438 - 2013-08-19 14:25:06 UTC
Debora Tsung wrote:
Nag'o wrote:
I think he is just too worried I might be right.

I do not believe that you yourself believe that to be true...

He cannot logically believe his own arguments at this point.

That would require him to either:

Be ignoring any comment or point that disagreed with him, and many have been presented.

Be incapable of understanding the topic, and he is repeating talking points mindlessly.

Possibly a combination of the two.

Logic has defeated his position repeatedly, but despite losing that battle, if he repeats himself often enough, perhaps he thinks he can convince others in a marketing sense.

But I actually enjoy this, and due to quirks in my mind, I don't actually get tired of endlessly crushing his arguments.

Twisted
Nag'o
Sebiestor Tribe
Minmatar Republic
#439 - 2013-08-19 14:25:25 UTC
Teckos Pech wrote:
Nag'o wrote:

Didn't all those assets in the tower had to be hauled there too? I think setting up a POS does involve more risks than jumping into a system with a cov-ops.


Having thought about it and having set up a number of POS, no...no more risk involved. You know why? I use my alt who flies a crane. Very little risk at all. Jettison tower for corp. Anchor, scoot away and cloak. Wait for tower to anchor, scoot back in, drop in some fuel for the tower, online it and again scoot away and cloak up. When tower is online, bring in the rest of the fuel and mods sitting safely inside the towers force field setting things up. Heck you can do the same in a regular industrial with a prototype cloaking device.

Where does that POS came from? Did you built it in the system? Is your crane protected by allies while you're jumping through systems or you're going though hostile territory? You're hauling only the tower or all the modules too? How many trips does that make?
You see, all that trouble for setting it up and it doesn't matter if the pilot at the tower is afk a whole day or not because everyone in the system who cares about it is still aware of what ship he is using, where he is and what he is doing with it.

Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.

Nag'o
Sebiestor Tribe
Minmatar Republic
#440 - 2013-08-19 14:35:06 UTC
Nikk Narrel wrote:
TheGunslinger42 wrote:
Because if his assertions about what the problem is, what its effects are, and his suggested fixes aren't ripped to pieces and the true motivations revealed then people may actually start to believe the myths and lies

This is sadly true.

The nature of propaganda, is that any lie repeated often enough to those lacking other information, tends to take root.

Marketing works in similar fashion, as repeating a name brand often enough creates familiarity with it, and results in that brand being chosen over others as a result.

The greatest flaw and asset to human logic is that it can adapt, and adaptation requires a constant presence.
If rational thinking answers a question, then you adapt to the truth.
If you have no means of knowing a topic, then you adapt to whatever sounds good that you hear most often.

Propagandists and marketers know this, so they repeat what they want you to believe as often as they can.

The one that wishes to stabilish a constant presence here is you. I'm just answering direct questions.

So, what I'm doing is propaganda through marketing, uh? That coming from the guy that keeps pointing at the outdoor on his signature with a link to his proposed idea is quite something.

Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.