These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

EVE Online: Odyssey Issues

First post First post First post
Author
Kapali
Mindquad Enterprises
#901 - 2013-08-12 21:00:54 UTC  |  Edited by: Kapali
I am not able to see any of the exterior station graphics before docking or after un-docking, the outside of the station is absent, it does not load in the 3d viewer via the info pane either.

running on a GTX 260 drivers up to date. tried multiple optimization settings to no effect

edit: fixed, re installed client multiple times
Adaahh Gee
Dark Venture Corporation
Kitchen Sinkhole
#902 - 2013-08-14 17:19:27 UTC
I have noticed a problem with available killrights showing in the overview window.
Even when set with the icon and background colour to show, they still do not unless you enter "overview settings" and tick/untick the setting a couple of times. after a few moments they appear with correct background and icon in overview.

The new "occupation" of bounty hunting is very tough when you have to highlight everything that lands on grid to see if it has the target icon showing.
DeMichael Crimson
Republic University
Minmatar Republic
#903 - 2013-08-16 00:03:44 UTC  |  Edited by: DeMichael Crimson
Not gonna read through this whole thread to see if this small issue has been mentioned before.

When anchoring containers, I can't see the anchor icon below the container.



DMC
Balder Verdandi
Wormhole Sterilization Crew
#904 - 2013-08-18 09:14:32 UTC
I've a couple of issues since Odyssey has come out .....


1. Saved fittings won't open up properly.

I'll hit Alt-F to open the fittings window, then click browse to see my saved fittings. Some of them come up, others don't, and if I switch between one fit that does open to one that doesn't, then switch back to the fit that opened, it won't view it now. This also happens with corp saved fittings.




2. Contracts and splitting stacks.

I can't seem to get a stack of items to split when I try to contract them. I'll create the contract, goto the items I want to contract, then try to split them and it acts like it did ..... but it doesn't.


I thought it was a bit odd, but since its not really affecting gameplay in a drastic way and I have a workaround (except the stack splitting) it's okay ............... for now.


John Fearing
Absolute Order XVI
Absolute Honor
#905 - 2013-08-24 18:28:14 UTC  |  Edited by: John Fearing
Odyssey of the Networker. Dropped sockets are continuing to plague the newest expansion. Playing uninterrupted...this is our Odyssey. Please fix networking issues. Idea
Optimo Sebiestor
The New Eden School of trade
Organization of Skill Extracting Corporations
#906 - 2013-08-27 12:25:02 UTC
The auto lockback is fubar... It keeps locking back when still at 0 targets. I hear others report this as well?
Doctor Nakajima
Long John Silver.
#907 - 2013-08-31 07:04:36 UTC
Not sure if this has being notticed before but:

By chance I looked at Drake prerequisites and found out I should not be able to fly it as Caldari Destroyers has to be lvl III and I only had lvl I. But the odd thing is that I fly it all the time.
IceDe4d
Caldari Provisions
Caldari State
#908 - 2013-09-01 12:07:21 UTC
what about this ******* fitting window bug? I cant see any fitts on my second accound and i cleared catch allready and send a bug report i hope it will be fixxed with the next patch.
Killzool
Sebiestor Tribe
Minmatar Republic
#909 - 2013-09-05 11:19:13 UTC
Please fix:

Ship zoom error, when jumping gates.

Example: Any ship, I jump a gate, then jump again, and sometimes, the zoom of the ship will reset to "real close",
when I had it "a little distant"

So I have to keep unzooming after jump.
Stop Looking
Nefarious Activities
#910 - 2013-09-06 18:34:51 UTC
Juniper Weatherwax wrote:
Sure miss the Windows 'Snap To' ability. One of my chars still has the little 'Snap To' arrows, but the other character does not. I am attempting to set up IsBoxer with just two characters and its a bit difficult. Sorting the overview is a bit tricky as well, no, its absurdly stupid trying to get two overviews to give the same information at the same time.

Im not sure, but jumping through a gate seems to randomize one setting each time, but I have no idea what setting untill I notice something that worked a moment ago, no longer works now.
How can one character have Snap To enforced and the other Not? Makes no sense. I cannot turn it off on the one that has it on, and I cannot turn it on on the one that has it off. FTLOP. ( For the love of Peat).



https://forums.eveonline.com/default.aspx?g=posts&m=3350719#post3350719

Still not even adressed