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Wormholes

 
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Day tripping with newbros

Author
Heather Cole
Brave Newbies Inc.
Brave Collective
#1 - 2013-08-16 20:21:23 UTC  |  Edited by: Heather Cole
So, I'm thinking of starting, along with a couple of RL friends, a small PVP corp for newbros wanting to learn the ropes of small gang PVP. But the thing about newbros is that they often aren't self sufficient ISK wise. I've been wondering about how to help combat this, and part of the answer, I think, is day tripping into wormholes when they open in our system and getting our bear on for the day.
To that end, what kind of fleet (bearing in mind, lowish skilled newbros) would I need to run C1 and C2 combat sites? My only WH combat site experience is with C3s and I'm not sure how much easier C1 and 2s are.
I'm thinking a handful of newbros in Mallers and maybe a couple of pilots in Augoror support, but I doubt people will want to fly logi. I've found that newbies hardly ever want to fly logi.

So yeah, would that kind of fleet comp clear C1 and C2 sites in a reasonable time?

I can be found here: anothereveblog.tumblr.com Alternatively I can be found decloaking 15K to your aft. Bombs away!

Le'Mon Tichim
Hedion University
Amarr Empire
#2 - 2013-08-16 20:36:59 UTC
Passive tanked Drakes should handle anomalies just fine. Armor? I'd think Harbingers, but the skill requirement is a bit higher.

Can you hear them? They are calling to us. It is beautiful. http://thegreattichim.wordpress.com/

Heather Cole
Brave Newbies Inc.
Brave Collective
#3 - 2013-08-16 20:49:13 UTC
My first thought was Drakes, too, but they wouldn't fit with the doctrines me and said RL friends are putting together, and I'm not sure people would want to spend two or three weeks training for ships they'd only use a couple of times a month. (That said I'm not sure newbros would want to fly set doctrines at all, but that's a topic for a whole other post)

So harbs, huh? I'm not sure a fleet of newbros flying 70mil ships is a great idea, but I suppose if we're on point with D-scan (as we should be, especially in wormholes) the risk is minimised.

Thanks for the input.

I can be found here: anothereveblog.tumblr.com Alternatively I can be found decloaking 15K to your aft. Bombs away!

Le'Mon Tichim
Hedion University
Amarr Empire
#4 - 2013-08-16 20:57:08 UTC
Heather Cole wrote:
My first thought was Drakes, too, but they wouldn't fit with the doctrines me and said RL friends are putting together, and I'm not sure people would want to spend two or three weeks training for ships they'd only use a couple of times a month. (That said I'm not sure newbros would want to fly set doctrines at all, but that's a topic for a whole other post)

So harbs, huh? I'm not sure a fleet of newbros flying 70mil ships is a great idea, but I suppose if we're on point with D-scan (as we should be, especially in wormholes) the risk is minimised.

Thanks for the input.


Drakes always come up first because in the lower class holes, Sleeper neuts mean nothing to them. Mallers/Augorors work well, too, and if you want to get flashy, Navy Augorors work well in place of Mallers. They don't have the nice resist bonus, but they have plenty of armor and nice dps for a cruiser hull. Just be mindful of the neuts.

Can you hear them? They are calling to us. It is beautiful. http://thegreattichim.wordpress.com/

TXG SYNC
Dad Jokes R Us
#5 - 2013-08-16 22:33:48 UTC
IOS routinely runs C2 anoms with people who can barely fly a battlecruiser. In a C2, two or three of any of the fits I wrote about in this blog will work fine. Hate on the Drake, but out of all the options it's the lowest SP investment you can make and still be effective in wormholes, even with poor fitting skills and tech 1 gear.

You can definitely do it with smaller hulls; assault frigates can easily solo C2 sites, for instance. However, spider-tanking a battlecruiser-based shield fleet is pretty much your lowest-skillpoint entry into wormhole anomalies. It's the regimen we put our newbies through, and time and again it proves to be the easiest, lowest-skill-required option for introducing rookies to wormhole PvE.

For our standard Class 3 and Class 4 fleets, we go with Drakes that have far less margin for error due to less tank, but can fit a large remote shield rep.

Regardless of current skills, you can get anybody into a C2-capable spider-tanking Drake in less than 8 days' training time. The typical Jita cost for such a fit is more like 50-60M, not 70M+.
Maxisabe
Anoikis Equilibrium
Honorable Third Party
#6 - 2013-08-17 00:07:38 UTC  |  Edited by: Maxisabe
Well 2 Augoror's are enough for C4 combat sites ( excluding maybe hard data/relic sites ). I ran a Frontier Barracks site with 2 Augoror's to test there tank ( Yes I was really bored, and yes 8xWarrior II's take a long time to clear a C4 site)

Anything with over 20k EHP should be able to catch reps unless they MWD straight towards the sleeper BS's

Cruisers are the most fun ships to fly, may not be the most efficient but it is definitely the cheapest, and a fleet with 2 logistics and 3 dps cruisers would provide more then enough isk for newbro's

I set up a corp and moved into a C4 > SC3 with the intention of recruiting people to run such fleets, but I just finished moving irl and have been to busy actually get anything going yet
Trinkets friend
Sudden Buggery
Sending Thots And Players
#7 - 2013-08-17 01:33:44 UTC
For C1's you will be able to get away with a couple of RLM Caracals backed by a Scythe with a MASB, or 2 Ospreys if you want super-deluxe safety.

If your Newbies are capable of AF's, Vengeances with SAAR's and webs are very effective; minimum gang size of 3. You can also run a gang entirely of Navitas or Bantams, one RR each and other highslots for weapons.

For C2's 3-4 x HML Caracals, Bellicose or shield Arbitrators with 2 ospreys would be well sufficient. You will need more DPS to drop the Sleepless outguards fast, and stick to AB long range fits. Vengeances begin losing ISK/hr due to the need to keel-haul into range for some of the anoms.

By the time you are doing C3's, the way the sites are, your Vengeances are useful again, but you'll want to roll RR fits for spider tanking, or 2 Navitas. Cruiser hulls are also good, but tbh I'd be looking more at armour fits and Stabber Fleet, Augoror navy and the like, just for the better tanks and higher DPS.

Its not as easymode as BC's, but it is more fun.

Another thing you can do is sentry Vexors or VNI's and nut-hump with spider tanks at the warp-in.
TXG SYNC
Dad Jokes R Us
#8 - 2013-08-17 01:55:44 UTC
Blitzing C3 sites with attack battlecruisers provides a lot of the "oh ****!" fun factor of low EHP while tearing through them very quickly. We typically can make it through each anomaly from warp to warp in less than five minutes with a 5-man fleet (timed it). A system with 12 anomalies will return something like 400-600M when all is said and done, which ain't bad for 5 or 6 guys for an hour.
Keith Planck
Hi-Sec Huggers
#9 - 2013-08-17 03:46:04 UTC
For C2s and C1s?

Auto cannon nado
blaster talos
pulse oracle

2 invulns 1 LSE

scythe with cheap deadspace reps

easy as pie