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Incursion Runners, prepare for the next huge attack

First post
Author
ashley Eoner
#21 - 2013-08-14 20:42:51 UTC
Lady Naween wrote:
oh noes! the massive isk per hour completely safe isk grinding might be in danger. incursions are still out of whack with the rest of pve, way to much isk for no danger. if you are in a group that know what they are doing no one should lose a ship.. ever. I flown enough incursions and most of the time i fell asleep in my scimi as there was so little to do.

HA HA!!!

Complaining about "completely safe" isk grinding in a game where I can get over 1 billion isk in less then an hours worth of work and there's absolutely nothing you can do to cause any sort of risk. At least with incursion runners you can declare war on them gank them or just harass them. There's not a damned thing you can do to stop me from buying a couple plex with some of the money I make in an hours worth of work. Not to mention the billions of risk free isk made daily on easy trading or moon humping..


QQ some more cause it amuses me.
James Baboli
Warp to Pharmacy
#22 - 2013-08-14 20:59:28 UTC
ashley Eoner wrote:
Lady Naween wrote:
oh noes! the massive isk per hour completely safe isk grinding might be in danger. incursions are still out of whack with the rest of pve, way to much isk for no danger. if you are in a group that know what they are doing no one should lose a ship.. ever. I flown enough incursions and most of the time i fell asleep in my scimi as there was so little to do.

HA HA!!!

Complaining about "completely safe" isk grinding in a game where I can get over 1 billion isk in less then an hours worth of work and there's absolutely nothing you can do to cause any sort of risk. At least with incursion runners you can declare war on them gank them or just harass them. There's not a damned thing you can do to stop me from buying a couple plex with some of the money I make in an hours worth of work. Not to mention the billions of risk free isk made daily on easy trading or moon humping..


QQ some more cause it amuses me.

Ah, but the raw isk pumped into the furnace of the eve economy by incursions makes all your plex lower in value if you sold them already and are holding onto it as isk. ISK is a known inflationary currency, with an upwards trend, so all of the people who have isk on hand QQ about incursion runners pouring ISK into the bath tub that is the market, thus making their jugs seem smaller by comparison.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Goldiiee
Bureau of Astronomical Anomalies
#23 - 2013-08-14 21:29:09 UTC
Wrote a really long detailed explanation of how ISK from Moon Goo Players is so much less important than ISK from PVE (Particularly Incursion runner) Players and how that should have a direct effect on ON-Grid vs. Off-grid booster.... then the forums ate it.

Suffice it to say the laughable Blob PVP'ers that are screaming for On-Grid boosters suffer from a near-sighted disorder that continues to feed the tear harvesters, perhaps that is what EVE is, it's not a spaceship game, not a Micro/Macro economic simulator, not even a Nerd cool version of Facebook it's just one giant self replicating tear harvester.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Bozl1n
Shiva
Northern Coalition.
#24 - 2013-08-14 23:56:38 UTC
Nadia Gallen wrote:
I was kinda of expecting a topic with some more tear filled content.

"Incursion runners, you will have no safe harbor, we will hunt you down, wherever you hide, stations, planets, astroids, wormholes. Nowhere is safe from the raging inferno that is me and my many alts. Who have all infiltrated your channels and listening to your delicious tears."

Something like that.

You are just going on about the OGB, that is rather dissappointing



LolBig smile
Swidgen
Republic University
Minmatar Republic
#25 - 2013-08-15 00:28:59 UTC
Mina Sebiestar wrote:
Nobody wants useless 500dps dragging with fleet waiting to get rat aggro once in a blue moon.

There are plenty of armor fleets perfectly happy to have low SP chars flying sub-500 dps battleships. The only difference is they get rat aggro more than once in a blue moon. Come to think of it, a 500 dps CS on grid will be an improvement for those fleets.
Traedar
InterStellar Trading Syndicate
#26 - 2013-08-15 01:37:36 UTC
ISK Per hour? You can't be serious.

With Mindlinks purchased from Concord LP, Incursion ISK per hour will go through the roof.

Goldiiee
Bureau of Astronomical Anomalies
#27 - 2013-08-15 01:41:55 UTC
Traedar wrote:
ISK Per hour? You can't be serious.

With Mindlinks purchased from Concord LP, Incursion ISK per hour will go through the roof.


Well compared to the Two Bonus mindlinks that will be available through the Faction LP store they will be no more profitable than the Slot 6 non warp speed implant available currently.... or worthless to be more precise.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Traedar
InterStellar Trading Syndicate
#28 - 2013-08-15 02:01:42 UTC
Goldiiee wrote:
Traedar wrote:
ISK Per hour? You can't be serious.

With Mindlinks purchased from Concord LP, Incursion ISK per hour will go through the roof.


Well compared to the Two Bonus mindlinks that will be available through the Faction LP store they will be no more profitable than the Slot 6 non warp speed implant available currently.... or worthless to be more precise.


Yeah people will want them. Mining Foreman Mindlinks alone Shocked

Goldiiee
Bureau of Astronomical Anomalies
#29 - 2013-08-15 02:21:33 UTC
Traedar wrote:
Goldiiee wrote:
Traedar wrote:
ISK Per hour? You can't be serious.

With Mindlinks purchased from Concord LP, Incursion ISK per hour will go through the roof.


Well compared to the Two Bonus mindlinks that will be available through the Faction LP store they will be no more profitable than the Slot 6 non warp speed implant available currently.... or worthless to be more precise.


Yeah people will want them. Mining Foreman Mindlinks alone Shocked


Copied from Fozzie's F&I thread on Mindlinks,

Fozzie wrote:
Adding normal T2 mindlinks (including mining mindlinks) to the Concord LP store for 20,000 Concord LP and 20m isk (~60-80m final product sale price).


Pretty sure my Toon is not going to retire to a comfy sunny beach planet selling Mindlinks at that price.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Dinsdale Pirannha
Pirannha Corp
#30 - 2013-08-15 03:44:09 UTC
Goldiiee wrote:
Traedar wrote:
Goldiiee wrote:
Traedar wrote:
ISK Per hour? You can't be serious.

With Mindlinks purchased from Concord LP, Incursion ISK per hour will go through the roof.


Well compared to the Two Bonus mindlinks that will be available through the Faction LP store they will be no more profitable than the Slot 6 non warp speed implant available currently.... or worthless to be more precise.


Yeah people will want them. Mining Foreman Mindlinks alone Shocked


Copied from Fozzie's F&I thread on Mindlinks,

Fozzie wrote:
Adding normal T2 mindlinks (including mining mindlinks) to the Concord LP store for 20,000 Concord LP and 20m isk (~60-80m final product sale price).


Pretty sure my Toon is not going to retire to a comfy sunny beach planet selling Mindlinks at that price.


So Fozzie with a stroke of the keyboard just wiped out the mission storyline lottery.
I am sure the mission runners will be thrilled.
Tauranon
Weeesearch
CAStabouts
#31 - 2013-08-15 03:54:33 UTC  |  Edited by: Tauranon
Dinsdale Pirannha wrote:


So Fozzie with a stroke of the keyboard just wiped out the mission storyline lottery.
I am sure the mission runners will be thrilled.


I haven't actually received shipyard theft in 2 years. Gurista scout outpost 400mil paydays are much, much, much more reliable (though I rarely do those either). The value increase is in proportion to the likelyhood you'll never, ever see it.

I bought my orca alts mindlink when it was 400m, its no skin off my nose if they wind up being 80m, in fact I'd much prefer it to not be irreplaceable.
ashley Eoner
#32 - 2013-08-15 20:56:46 UTC
James Baboli wrote:
ashley Eoner wrote:
Lady Naween wrote:
oh noes! the massive isk per hour completely safe isk grinding might be in danger. incursions are still out of whack with the rest of pve, way to much isk for no danger. if you are in a group that know what they are doing no one should lose a ship.. ever. I flown enough incursions and most of the time i fell asleep in my scimi as there was so little to do.

HA HA!!!

Complaining about "completely safe" isk grinding in a game where I can get over 1 billion isk in less then an hours worth of work and there's absolutely nothing you can do to cause any sort of risk. At least with incursion runners you can declare war on them gank them or just harass them. There's not a damned thing you can do to stop me from buying a couple plex with some of the money I make in an hours worth of work. Not to mention the billions of risk free isk made daily on easy trading or moon humping..


QQ some more cause it amuses me.

Ah, but the raw isk pumped into the furnace of the eve economy by incursions makes all your plex lower in value if you sold them already and are holding onto it as isk. ISK is a known inflationary currency, with an upwards trend, so all of the people who have isk on hand QQ about incursion runners pouring ISK into the bath tub that is the market, thus making their jugs seem smaller by comparison.
Any healthy growing economy has some level of inflation because otherwise it wouldn't be able to grow. All gaming currencies are inflationary so it just becomes an issue of finding a healthy level.

The value of Plex is not static so inflationary values effect the price/value of any held plex. Sold plex on the other hand no longer count as that's now isk and of course isk will continue to decline in relative buying power.
Swidgen
Republic University
Minmatar Republic
#33 - 2013-08-15 22:45:07 UTC
Dinsdale Pirannha wrote:
So Fozzie with a stroke of the keyboard just wiped out the mission storyline lottery.
I am sure the mission runners will be thrilled.

These mission rewards occur very infrequently. So infrequently that when amortized over the number of missions it takes to get one, the lottery aspect is almost non-existant. The only people really affected are those with stockpiles that will see their value tumble.
Tauranon
Weeesearch
CAStabouts
#34 - 2013-08-16 03:07:46 UTC
ashley Eoner wrote:
Any healthy growing economy has some level of inflation because otherwise it wouldn't be able to grow. All gaming currencies are inflationary so it just becomes an issue of finding a healthy level.

The value of Plex is not static so inflationary values effect the price/value of any held plex. Sold plex on the other hand no longer count as that's now isk and of course isk will continue to decline in relative buying power.


There isn't general inflation in EVE, isk buying power is not generally falling. Plexes are not indicative of general inflation, all they do is proceed towards whatever equilibrium currently exists due to the current perceived time taken to make the isk to buy one. ie most costs of things in EVE this month are based largely on how much isk people generated this month. (ie the velocity of isk, not the total isk in the system).

Note that I had the amusing task yesterday of updating my production spreadsheet after some months spent in lowsec away from my BPO collection not building stuff, and every single mineral was significantly lower in price when I updated the sheet last , reflecting the full equilibrium both from increased supply of mins and redistribution of labor due to mineral changes in null ores that were brought in with the oddessy expansion.

The same relationship for minerals and isk, holds for isk and plex.
ISD Tyrozan
ISD Community Communications Liaisons
ISD Alliance
#35 - 2013-08-17 01:38:24 UTC
A post containing racist language, moderation discussion, attack on moderators and reposting of moderated message has been removed.

ISD Tyrozan

Captain

Community Communication Liaisons (CCLs)

Interstellar Services Department

@ISDTyrozan | @ISD_CCL

ashley Eoner
#36 - 2013-08-18 21:25:09 UTC  |  Edited by: ashley Eoner
Tauranon wrote:
ashley Eoner wrote:
Any healthy growing economy has some level of inflation because otherwise it wouldn't be able to grow. All gaming currencies are inflationary so it just becomes an issue of finding a healthy level.

The value of Plex is not static so inflationary values effect the price/value of any held plex. Sold plex on the other hand no longer count as that's now isk and of course isk will continue to decline in relative buying power.


There isn't general inflation in EVE, isk buying power is not generally falling. Plexes are not indicative of general inflation, all they do is proceed towards whatever equilibrium currently exists due to the current perceived time taken to make the isk to buy one. ie most costs of things in EVE this month are based largely on how much isk people generated this month. (ie the velocity of isk, not the total isk in the system).

Note that I had the amusing task yesterday of updating my production spreadsheet after some months spent in lowsec away from my BPO collection not building stuff, and every single mineral was significantly lower in price when I updated the sheet last , reflecting the full equilibrium both from increased supply of mins and redistribution of labor due to mineral changes in null ores that were brought in with the oddessy expansion.

The same relationship for minerals and isk, holds for isk and plex.

Okay dude just stand there with your hands over your ears yelling "LALALALALALALALAICAN'THEARYOULALALLALA".

Cause nothing you said is based on reality or has anything to do with my post...
l0rd carlos
the king asked me to guard the mountain
#37 - 2013-08-18 21:55:29 UTC
Now you have to decide of you want more tank/webrange or more DPS. I think that will be a great change for the incusion community.
You don't need 4 links, you just need to adjust. Just like everybody else.

Youtube Channel about Micro and Small scale PvP with commentary: Fleet Commentary by l0rd carlos

Aplier Shivra
#38 - 2013-08-22 09:04:49 UTC  |  Edited by: Aplier Shivra
You may not know this, but command ships can pump out pretty huge amounts of dps for medium sized guns, more than T3s. An Absolution will max out at around 1100 dps, compared to Legion's 850, and Astarte up to 1400ish (but with blasters, will have problems applying all of that at frigs orbit ranges, ending up at closer to 1100ish applied dps). Those numbers will stay the same come 1.1, and with each of these ships being able to field two links without any other sacrifices, it will be pretty easy to get the necessary 4 links (3 tanky and 1 web range) while still having some very sexy frigate killers.

Or in the event of needing to squeeze all 4 links onto one ship, a very quick edit to my current Absolution will still end up at ~700 dps, and plenty of tank. Not the greatest but still pretty respectable considering it's giving your entire fleet 2 slots worth of tank and web range.

Also, I think part of your fitting issues are that you skipped over the part of all warfare links getting the PG requirements cut in half, down to 100/110 per module.

EDIT: Just want to add that I don't see any of the warfare link changes (even the far-off removal of OGB) making any significant difference to my rate of income, just makes logi need to be not half asleep.

EDIT 2: Figured I'd throw in the 4-link absolution fit I'm talking about.

1600mm Reinforced Steel Plates II
A-Type Adaptive Nano Plating
2x faction co-processor (either will do)
3x faction heat sink

Command Processor I
2x Tracking computer II

3x Heavy Pulse Laser II
4x Warfare links

Medium Energy Burst Aerator II
Medium Anti-Thermic Pump II


Turret dps with conflag is 600 @10k optimal, with another 100 dps from a flight of hobgobs. Can also swap on beams instead for the same dps at more range, but worse tracking (still tracks better than battleship's short-range weapons). For anything bigger than vangaurds, can easily drop a heat sink for a DCU, which would bump resists up to around 80/82/85/92 after boosts and over 100k ehp.
Icarus Able
Refuse.Resist
#39 - 2013-08-22 12:10:11 UTC
Seriously stop whining. Oh no your 100 mill an hour might go down to 70 mill....What a ******* shame. Its already the most profitable way to make money in Eve, stop being a little *****.
Dinsdale Pirannha
Pirannha Corp
#40 - 2013-08-22 12:29:02 UTC
Icarus Able wrote:
Seriously stop whining. Oh no your 100 mill an hour might go down to 70 mill....What a ******* shame. Its already the most profitable way to make money in Eve, stop being a little *****.


Right, so let's see what the null sec ratters say if suddenly their rats were worth 30% less.
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