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Warfare & Tactics

 
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Solo Null roaming question

Author
Lamda Korr
Perkone
Caldari State
#1 - 2013-08-16 15:35:01 UTC
I not a very experienced player but I've been trying to make isk through hacking/archeology which has taken me out to null space. I've changed my map to show me ships destroyed in the last hour but I still got caught in a bubble on entering the system. It was my mistake I died (for some reason I was able to cloak but before I got out of the bubble I accidentally de-cloaked).

My question is, I want to roam Null to find low populated systems for scanning but surviving is a beast. Are there any suggestions you might have?

My fit was basically a scanning/hacking/archeology buzzard with cloak II. Expanded cargo. I relied on cloak to survive. I could do an on-board scanner and look for bubbles before I fly too close to a gate but how do I survive if the bubble is over the gate on the other side and no recent ship destructions?
PhatController
Deep Core Mining Inc.
Caldari State
#2 - 2013-08-16 15:48:54 UTC
Bubbles are you biggest threat, you can use warp stabs to stop getting tackled, but unless you can fit a T3 (I'm assuming you can't) there is no real counter to bubbles. I've never gotten into exploration so I can't comment on the best ship but I would imagine the t1 or t2 frigate designed for exploration and scanning is your best bet (Heron/Buzzard for caldari) or the cruiser they gave away with the last expansion. A cloak and MWD is probably bet, you can align, turn the MWD on then cloak (which will de-activate the MWD). This way you move away from the spot you would last have been seen making it harder for people to decloak you.

The only other option I can think of is having a second account to use as a scout, but it also means double the sub cost and without a second screen it can be a bit of pain.
Seraph Castillon
In Control
#3 - 2013-08-16 15:55:29 UTC
Enter your null sec through out of the way low sec entrances. They tend to be less camped.
Ovv Topik
Pator Tech School
Minmatar Republic
#4 - 2013-08-16 16:11:15 UTC
The 'Great Wildlands' is a nice quiet region for exploration.

Enter via 'The Forge'.

Not the right forum for this though surely?

"Nicknack, I'm in a shoe in space, on my computer, in my house, with a cup of coffee, in't that something." - Fly Safe PopPaddi. o7

Lamda Korr
Perkone
Caldari State
#5 - 2013-08-16 16:37:50 UTC
PhatController wrote:
Bubbles are you biggest threat, you can use warp stabs to stop getting tackled, but unless you can fit a T3 (I'm assuming you can't) there is no real counter to bubbles.


This pilot can fit a Tengu but it's too expensive for me. I could barely afford the buzzard I was in. Maybe I'll look into it though.

PhatController wrote:
The only other option I can think of is having a second account to use as a scout, but it also means double the sub cost and without a second screen it can be a bit of pain.


Two screens, 3 accounts :-) It's actually my alt that died. I keep this guy for combat, my alt for industry and a 2nd alt for market.... yes I'm still poor lol. Since this guys had recently died as well I can use him in a cheap frigate for scouting. We'll see how this goes. 2-3m loss is much better than the 105 for my buzzard fit.

Ovv Toplk wrote:
Not the right forum for this though surely?


Sorry, I didn't see a forum section that fit the bill... I figured this was very closely related to scouting so I gave it a shot.

JAF Anders
Adenosine Inhibition
#6 - 2013-08-16 16:54:46 UTC
Consider buying plex rather than subbing accounts, then using the income from your good account to keep going while you resub your other accounts.

Definitely keep your overview set up with a tab for everything that could decloak you off a gate -- celestials can be cleared off of this tab, but you'll definitely need corpses, cans, wrecks, drones, and other ships to start.

Keep swapping to your system map and warp to a celestial in range of the gate you're attempting to jump through. Use d-scan to peek towards that cluster and watch for drag bubbles. Consider warping to a celestial not directly in line with your next gate, since there may well be a bubble set up along that route.

Consider not panicking. As an example, I was out with a few buddies ganking farmers. On the way back, our group got split up and I was pursued by a Sabre and a Dramiel. The Sabre would bubble up as I jumped into the system and the Dramiel would burn at me when I decloaked. I burned perpendicular to his angle of approach and hit my afterburner before cloaking. The Dramiel would come within 2,100 meters at his final pass, I would burn out of the bubble, and I would change my course to shake my pursuit.

Navigating though null isn't easy, but your odds of survival are much higher with your head on a swivel.

The pursuit of excellence and stabbed plexing alts.

Klymer
Hedion University
Amarr Empire
#7 - 2013-08-16 20:36:37 UTC
Set the map to show active pilots, think it's called active and docked in system but I'm not in game so I can't say for sure.
The Spod
Center for Advanced Studies
Gallente Federation
#8 - 2013-08-17 11:34:00 UTC
Ignore the map statistics, they hardly reveal the big camps and they add an unnecessary layer of paranoia to your play.The only invaluable use is "pilots in space", which you should use to pick an unpopular region to explore.

Instead:
• work close to NPC nullsec so you can use their stations as loot dump.
• dump loot at certain value intervals
• tailor your fit to survive a bubble camp: nanofibers, mwd, cloak allow you to burst back to gate when bubblecamp appears
• make bookmarks around gates un your regular exploration route, at 200km from gate, to dodge drag bubbles
Lamda Korr
Perkone
Caldari State
#9 - 2013-08-17 19:48:25 UTC  |  Edited by: Lamda Korr
The Spod wrote:
The only invaluable use is "pilots in space", which you should use to pick an unpopular region to explore.


This one makes a lot of sense now that I think of it. I should do a bit more research on my routes and zones to scan down. I lost a tech 2 blueprint in my last death to those frakking bubbles :-p
Trudeaux Margaret
University of Caille
#10 - 2013-08-17 20:21:19 UTC
PhatController wrote:
A cloak and MWD is probably bet, you can align, turn the MWD on then cloak (which will de-activate the MWD). This way you move away from the spot you would last have been seen making it harder for people to decloak you.


Just to make sure it's clear, this (the cloak/MWD trick) will not work inside of a warp disruption bubble. Turning on your MWD will make your signature radius bloom and make you easier to target though.

If you land in a bubble, don't panic. Check your overview for players; if you don't see any, they are likely cloaked, but there's a slim chance that the bubble is unmanned. You can then decide if you want to chance it or burn back to the gate. If you want to chance it, pick a celestial - the sun works, align to it, and pilot in that direction until you are free of the bubble at which point hit "warp to" like your life depends on it, if you're still in your ship or pod. If you decide to jump back through the gate, turn on your prop mod to speed up the approach and hope you survive that.

Fun times!

> anyone willing to give me like a 5 min politics crash course?

> grr goons, lowsec is full of elitist sh*s, all roads lead to the bittervet pl

Cephelange du'Krevviq
Gildinous Vangaurd
The Initiative.
#11 - 2013-08-17 21:48:48 UTC
There's also a better-than-average chance you weren't "Accidentally" decloaked. There are plenty of pilots that are skilled enough to be able to aim their zippy ship (Interceptor or other fast frigate) towards where you last where and fly towards that. Once they get within 2500m, of course, down goes your cloak.

"I am a leaf on the...ah, frak it!"

Substantia Nigra
Polaris Rising
Goonswarm Federation
#12 - 2013-08-18 01:17:41 UTC
Trudeaux Margaret wrote:
PhatController wrote:
A cloak and MWD is probably bet, you can align, turn the MWD on then cloak (which will de-activate the MWD). This way you move away from the spot you would last have been seen making it harder for people to decloak you.


Just to make sure it's clear, this (the cloak/MWD trick) will not work inside of a warp disruption bubble. Turning on your MWD will make your signature radius bloom and make you easier to target though.


Perhaps I am missing your intention, but the cloak-MWD tricks work absolutely fine for bubbles ... in fact they are often lifesavers if you jump thru a gate into a bubble camp (and the campers are not too good).

Unless you are superslow in cloaking (hit the cloak first and then the MWD) your enemy is the fast decloaker ships MWD burning straight for you, often with a tail of drones following on.

If you're a conventional ship then you are damn slow under cloak and there's a lot of good reasons for not wanting to do this in a conventional ship. It's still a useful tactic for vanilla ships, but take great care in choosing when to use. if you're covops (including T3) then you move pretty well under cloak so this can be a very useful method. Of course if you're a T3 and also nullified then you're not slowed down an awful lot by the bubble anyways.

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

Lamda Korr
Perkone
Caldari State
#13 - 2013-08-19 05:10:00 UTC
Thanks for all your suggestions. I survived a roaming gang and two bubble camps today using all the input. Here's basically what I did.


  • Used my alt as a scout (shuttle).
  • Used my map to study my route (number of ships destroyed in last hour, and average ships in space in the last 30m)
  • Used my D-scan to look for bubbles while I traveled.
  • If there were other pilots I would warp to something other than the gate (sun usually) and do a low angle directional scan to see what's at my destination gate.
  • If I couldn't get a D-Scan close enough (~14AU) then I'd warp in from the side to 100km. If it looks safe I go in. (faster to warp back to the sun then warp to 0)
  • Also I'm covert ops cloak II so I had that on at all times.


My alt died in one scout and found a good exploration site the 2nd time. I couldn't keep him around while I probed down null systems so I was on my own for the return trip.
El Geo
Warcrows
#14 - 2013-08-29 10:24:46 UTC
Get a fast ship like an interceptor and head to your prospective area, then proceed to make bounces off all the gates, this way you can always warp to the bounces first.

If you find yourself jumping into a bubble don't panic, best bet is hold cloak and asses the situation quickly with the tactical display up (so you can see distances and relative positions easier), 9 times out of 10 the best option is to crash the gate, if you want to stop the bubbler from jumping through and bubbling the other side just warp within the bubble, he will now be agressed giving you time to jump through and warp away.
Inxentas Ultramar
Ultramar Independent Contracting
#15 - 2013-08-31 19:01:14 UTC
Look for wormholes leading into nullsec and pass all the camps. Null corps may still camp them, but it's far less common then gates.