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Cyclone time!

Author
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#21 - 2013-08-11 08:38:08 UTC
Eli Kzanti wrote:
Thanks for the responses so far, guys!

Anyone got a non-ancillary PvP setup? Just so we can have a gander ;)


The only way to make non Ancil setups competetive is if you have Crystals and links.

BYDI recruitment closed-ish

Lloyd Roses
Artificial Memories
#22 - 2013-08-11 08:56:49 UTC
Issue is... You need an X-large on your cyclone to boot, then you need dualcapboost to atleast keep that thing running. If you go for single capboost, aside from running dry on booster-reloads, your complete tank will still be a X-Large and that mentioned cap booster, there just is no way around carrying a web in a HAM boat.

While you can pull it off with t2 resists, I'd suggest sticking to single or double XL-ASB setups on a cyclone.
Herzog Wolfhammer
Sigma Special Tactics Group
#23 - 2013-08-14 22:38:41 UTC
Bump.

Because cyclones.

Bring back DEEEEP Space!

Victor Rayl
Motiveless Malignity
Deepwater Hooligans
#24 - 2013-08-14 23:16:12 UTC
Lloyd Roses wrote:
Issue is... You need an X-large on your cyclone to boot, then you need dualcapboost to atleast keep that thing running. If you go for single capboost, aside from running dry on booster-reloads, your complete tank will still be a X-Large and that mentioned cap booster, there just is no way around carrying a web in a HAM boat.

While you can pull it off with t2 resists, I'd suggest sticking to single or double XL-ASB setups on a cyclone.

What if double nos?
How2FoldSoup
Hull Tanking Elitists
#25 - 2013-08-14 23:27:27 UTC  |  Edited by: How2FoldSoup
I love the cyclone as well so I'll throw a few fits in

I'm not personally a huge fan of this fit and I don't know if I would ever use it.

Here's your double xlasb tank though - 4 fitting mods lol. It doesn't have the most impressive numbers plus it seems pretty gimped.

I'll put a disclaimer down that I don't endorse this fit nor will I ever (likely) use it.

[Cyclone, Dual xlsb]
Quantum Co-Processor I
Ballistic Control System II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Damage Control II

X-Large Ancillary Shield Booster, Cap Booster 400
X-Large Ancillary Shield Booster, Cap Booster 400
Experimental 10MN Microwarpdrive I
J5b Phased Prototype Warp Scrambler I
X5 Prototype Engine Enervator

Heavy Assault Missile Launcher II, Caldari Navy Inferno Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Inferno Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Inferno Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Inferno Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Inferno Heavy Assault Missile
[empty high slot]
[empty high slot]

Medium Processor Overclocking Unit I
Medium Ancillary Current Router I
Medium Ancillary Current Router I


Hammerhead II x5

it's got 450 dps with missiles and drones and a 447 tank with 1 booster on.

I don't like it because without going faction I couldn't fit even small neuts plus there's no resist bonuses to speak of. There are surely better fits than this one. But hey It's double xlasb if you're into that sort of thing.

This is something I would be more likely to use however I don't like it because once you have to reload you're probably dead. It would be nice if CCP took a low or high and gave it a mid just to add some variety into your tank and tackle.


[Cyclone, NewCyclone]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Pseudoelectron Containment Field I
Ballistic Control System II

Limited Adaptive Invulnerability Field I
J5b Phased Prototype Warp Scrambler I
Experimental 10MN Microwarpdrive I
X-Large Ancillary Shield Booster, Cap Booster 400
X5 Prototype Engine Enervator

Heavy Assault Missile Launcher II, Caldari Navy Mjolnir Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Mjolnir Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Mjolnir Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Mjolnir Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Mjolnir Heavy Assault Missile
[empty high slot]
[empty high slot]

Medium Core Defense Operational Solidifier I
Medium Processor Overclocking Unit I
Medium Anti-EM Screen Reinforcer I


Warrior II x5
Hornet EC-300 x5

It has more dps and more tank but only until the booster runs out.

I prefer a split of 2 sets of lights because if you get caught by a frigate with only hammerheads your web may save you but with warriors you definitely stand a chance. Even more so if you factioned up to throw some small neuts on.

The same disclaimer goes for this fit. Since the rebalance I haven't found a cyclone fit I would like to fly yet but I certainly do like the look of it. Maybe with the upcoming 1.1 local rep changes non asb fits will stand a chance and we can see some variety. Well until then - See you space cowboys

Soup



Edit: Alternatively you have this gem which I stumbled upon and brought up to date. It has a slightly smaller tank but can kite and has more dps.

[Myrmidon, LASERS]
Heat Sink II
Heat Sink II
Damage Control II
Caldari Navy Co-Processor
Heat Sink II
Nanofiber Internal Structure II

Limited Adaptive Invulnerability Field I
X-Large Ancillary Shield Booster, Cap Booster 400
Experimental 10MN Microwarpdrive I
Limited Adaptive Invulnerability Field I
Warp Disruptor II

Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M

Medium Core Defense Operational Solidifier I
Medium Processor Overclocking Unit I
Medium Ancillary Current Router I


Hammerhead II x2
Ogre II x3
Warrior II x6
Valkyrie II x5
Hornet EC-300 x5

I'm a bad person i know Oops
Nihassa
RvB Industries
#26 - 2013-08-15 13:29:06 UTC
Traditional boosting (non-ASB) will be getting a pretty decent boost in a few patches, so really i'd wait till then. For no just stick with ASB's.
Have always been a fan of the hull, it used to be so undervalued for what it could kick out, some nice fits here to! =)
And seriously, if you cant see the point of nano's on a min ship you need to fly them more!? Dual nano's are brilliant on this hull.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#27 - 2013-08-15 16:10:32 UTC
Nihassa wrote:
Traditional boosting (non-ASB) will be getting a pretty decent boost in a few patches, so really i'd wait till then. For no just stick with ASB's.
Have always been a fan of the hull, it used to be so undervalued for what it could kick out, some nice fits here to! =)
And seriously, if you cant see the point of nano's on a min ship you need to fly them more!? Dual nano's are brilliant on this hull.


Still won't be a reason to go vanilla booster unless you have links/crystals.

BYDI recruitment closed-ish

Lloyd Roses
Artificial Memories
#28 - 2013-08-15 18:37:25 UTC
Victor Rayl wrote:

What if double nos?


Usually you use a single nos to keep a scrambler running. If you're using two, they replenish a terribly unnoticable amount of cap every 6 seconds I believe, notsure as I rarely use them on anything but tacklefrigs. On the other hand, a XL-SB draws a huge chunk of cap each cycle. While the repair amount is considerable, it also eats through your complete capacitor within seconds (like 8 cycles and you're dry) while your NOS uses up three to four cycles to get you from dry up again to boost once more, given you aren't neuted or requiring your cap otherwise.
For keeping range or occasionally mwd'ing/boosting, your NOS won't make a noticable difference on this ship, the repair cycles aswell as the mwd-cycles both require significantly more cap than even two NOS can restore in a timeframe, so just skip on a cyclone.
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