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[Proposal] Soundwaves Larger Belts Fron Fanfest

First post
Author
Chitsa Jason
Deep Core Mining Inc.
Caldari State
#21 - 2013-05-26 20:07:26 UTC
I am so for less but larger belts. Love the idea.

Burn the land and boil the sea You can't take the sky from me

Nomistrav
Center for Advanced Studies
Gallente Federation
#22 - 2013-05-28 20:21:29 UTC
Would definitely make for some badass fights, and more frequent fights at that.

"As long as space endures,

as long as sentient beings exist,

until then, may I too remain

and dispel the miseries of the world."

~ Vremaja Idama

Cruell Nightmare
Blackrock Vanguard
RAZOR Alliance
#23 - 2013-05-30 21:00:54 UTC
Naomi Hale wrote:


I also like the idea of player/corp owned structures and refinaries being built into hollowed out gaint asteriods (the postions of which could be scanned down then sold or claimed) with the use of mining contracts or charters. Owners could allow private or public use of their facilities, with adjustable tax rates. Providing refining, repair services, storage, even limited protection within a certain range would begin the process of moving mining and refining out of npc hands. Of course a range limit would exist between mining outposts in the same system (say 4 au) and publicly avaliable facilities would need to offer competative prices for their services.

Prospecting by Gilligan Zaftig

Lay Claim to Asteroid Belts With Mining Charters by Andrea Griffin



This would be interesting for lower secs, Perhaps this is how the rare mineral types are found and push people into low/null/wh from the generic larger belts in Highsec..
yodayblack
AirHogs
Hogs Collective
#24 - 2013-06-01 21:55:22 UTC
To be honest this is a very silly idea, boarder lining stupid.

What fights are you expecting in a highsec belt? All this does it make it that much easier for gankers to find targets making it easier for them to get an easy kill.
Once again another idea that ONLY helps one part of the game but hurts the others. Mining is tough enough for the people that do it. It pays little, has a ton of risk and the miners dont need something like this to make it worst. This will cause more miners to go switch to something else or worst unsub since they cant pay their plex fees. If less miners are mining that means less ore to buy to build ships. (how i earn my isk) which means less ships on the markets for pvpers. Stop trying to make mining worst and maybe submit some ideas that help make it a worthy profession again.
Cruell Nightmare
Blackrock Vanguard
RAZOR Alliance
#25 - 2013-06-03 19:26:24 UTC
yodayblack wrote:
To be honest this is a very silly idea, boarder lining stupid.

What fights are you expecting in a highsec belt? All this does it make it that much easier for gankers to find targets making it easier for them to get an easy kill.
Once again another idea that ONLY helps one part of the game but hurts the others. Mining is tough enough for the people that do it. It pays little, has a ton of risk and the miners dont need something like this to make it worst. This will cause more miners to go switch to something else or worst unsub since they cant pay their plex fees. If less miners are mining that means less ore to buy to build ships. (how i earn my isk) which means less ships on the markets for pvpers. Stop trying to make mining worst and maybe submit some ideas that help make it a worthy profession again.



I'm going to try and be polite, Because I simply cant Control How hard I LOL'd at your post.

You clearly didn't do any research on me.. I mine a lot. Way more then you for sure. I mine in all areas of space.
Unlike you I am not afraid of gankers and the like. They are a part of eve, if you don't like it get out of my belts.IN NO WAY does this help one side or the other. This is strictly about emerging game play and a more Realistic Universe. You make yourself sound like a winy child.

Mining is 100% still a worthy profession, You just cant be a wimp.
Naomi Hale
#26 - 2013-06-09 08:28:47 UTC
yodayblack wrote:
To be honest this is a very silly idea, boarder lining stupid.

What fights are you expecting in a highsec belt? All this does it make it that much easier for gankers to find targets making it easier for them to get an easy kill.
Once again another idea that ONLY helps one part of the game but hurts the others. Mining is tough enough for the people that do it. It pays little, has a ton of risk and the miners dont need something like this to make it worst. This will cause more miners to go switch to something else or worst unsub since they cant pay their plex fees. If less miners are mining that means less ore to buy to build ships. (how i earn my isk) which means less ships on the markets for pvpers. Stop trying to make mining worst and maybe submit some ideas that help make it a worthy profession again.

How do two gigantic belts encircling a star make it easier for Gankers to find you over the current beaconed belt positions? Cruell Nightmare and CCP Soundwave aren't saying there should only be two mining spots in a system, in fact they are saying the oppisite, that belts should be spread across systems in terms of AU rather than Km.

Also, I'm not sure what kind of high sec mning you are doing that pays little and involves a ton of risk. Though if you're not paying a sub and only play with PLEX that might explain it.

I'm Naomi Hale and this is my favourite thread on the forums.

Nantwig Mutbrecht
Perkone
Caldari State
#27 - 2013-06-12 23:53:00 UTC
Keeping this bumped. +1 from me , btw. love the idea. Belt rats could now spawn at different parts of the belt, at planets, w/e. i really don't see a downside, except for having to reseed it. but it would be WORTH it.
Cruell Nightmare
Blackrock Vanguard
RAZOR Alliance
#28 - 2013-06-15 02:34:50 UTC
I hope it picks up more steam.
Naomi Hale
#29 - 2013-06-15 03:39:00 UTC
Cruell Nightmare wrote:
I hope it picks up more steam.

It should, it's a good idea.

I'm Naomi Hale and this is my favourite thread on the forums.

Cruell Nightmare
Blackrock Vanguard
RAZOR Alliance
#30 - 2013-06-24 17:03:45 UTC
I have been thinking a lot about this and Want to see some more Input. I am glad to see at least one member of the CSM is on board.


I had an idea in line with what CCP did with the Ice belts but modified.

Systems with a large amount of current belts would contain the largest Ore ring placed appropriately for the solar system, Between a larger planet orbit and the sun or beyond the most distant orbital body such as our own solar system belt here.
Systems with little to no belts would scale accordingly.

For example I remember when I was a young rookie and starting to figure out how to mine and warp to different belts was interesting but lost its allure once I discovered that belts could be , or where depleted even before I got there. For Rookie systems I feel this would benefit new Players, In both terms of mechanics and Social. I have often spent time in new pilots systems to find that there are a half dozen or so pilots spread out in every belt that hasn't been depleted. I feel that this detracts from their initial experience. Especially if they choose to go down the Industrial path. And having them all in one could also push them into the realm of pvp.


Thoughts?
Katrina Oniseki
Oniseki-Raata Internal Watch
Ishuk-Raata Enforcement Directive
#31 - 2013-06-24 18:27:43 UTC
Supported.

Katrina Oniseki

Domin Paaltomo
State War Academy
Caldari State
#32 - 2013-06-25 18:29:44 UTC
+1
Cruell Nightmare
Blackrock Vanguard
RAZOR Alliance
#33 - 2013-07-08 16:07:17 UTC
Nantwig Mutbrecht wrote:
Keeping this bumped. +1 from me , btw. love the idea. Belt rats could now spawn at different parts of the belt, at planets, w/e. i really don't see a downside, except for having to reseed it. but it would be WORTH it.




I remember CCP showing some sort of tessellation video awhile back on how if roids broke into smaller pieces and scattered when they collided with a ship. Perhaps this idea would give that Idea sustenance
Cruell Nightmare
Blackrock Vanguard
RAZOR Alliance
#34 - 2013-08-06 05:37:16 UTC
One More bump to try and gain some steam, otherwise letting go. ><
Nariya Kentaya
Ministry of War
Amarr Empire
#35 - 2013-08-07 15:24:19 UTC
my only problem then is warpins, you absically say that whatever group of miners warps in first owns the belt, at elast with many small belts you can choose to go somewhere else, if you just had 2 massive belts to replace ~20 belts soem systems have, then you are forced to either mine in a different system (often forcing you to haul ore much farther to your main system), or fly for half an hour in a barge to try and get to an unmined section of the belt. granted often you could use BM for this, but since mining is heavily populated by noobs who dotn know hwo to do this (aswell as the number of bookmarks people would then have to maintain for all the belts) this could become annoying VERY quickly.
Oliver Stoned
Republic Military School
Minmatar Republic
#36 - 2013-08-11 04:39:21 UTC
Nariya Kentaya wrote:
my only problem then is warpins, you absically say that whatever group of miners warps in first owns the belt, at elast with many small belts you can choose to go somewhere else, if you just had 2 massive belts to replace ~20 belts soem systems have, then you are forced to either mine in a different system (often forcing you to haul ore much farther to your main system), or fly for half an hour in a barge to try and get to an unmined section of the belt. granted often you could use BM for this, but since mining is heavily populated by noobs who dotn know hwo to do this (aswell as the number of bookmarks people would then have to maintain for all the belts) this could become annoying VERY quickly.


ORE type belts to replace ICE belts??

How about removing the ORE sites from every ship scanner EXCEPT mining ships?
Let them be probed out like previous!
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