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Tier 3 battlecruiser are usless

Author
Raven Ether
Doomheim
#41 - 2011-11-11 19:06:15 UTC
Yep, throwing great models into a stupid niche role is the way to go forward.



/sarcasm
Princess Nexxala
Zero Syndicate
#42 - 2011-11-11 19:18:51 UTC
Wait...what?

nom nom

A'Brantox Foson
A'Brantox Foson Corporation
#43 - 2011-11-11 19:25:02 UTC  |  Edited by: A'Brantox Foson
Hardly neich with some fits.
[Oracle, New Setup 2]
Heat Sink II
Heat Sink II
1600mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II
Centii C-Type Adaptive Nano Plating
Damage Control II

Warp Disruptor II
X5 Prototype I Engine Enervator
10MN MicroWarpdrive II

Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I

still has an 8.1sec slign time and 815dps at normal engagement ranges, 649dps scorch range. W/ same EHP as a vigilant (180m sig / 1080m sig).

Hardly Neich
Kassasis Dakkstromri
State War Academy
Caldari State
#44 - 2011-11-12 05:12:13 UTC
A'Brantox Foson wrote:
Hardly neich with some fits.
[Oracle, New Setup 2]
Heat Sink II
Heat Sink II
1600mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II
Centii C-Type Adaptive Nano Plating
Damage Control II

Warp Disruptor II
X5 Prototype I Engine Enervator
10MN MicroWarpdrive II

Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I

still has an 8.1sec slign time and 815dps at normal engagement ranges, 649dps scorch range. W/ same EHP as a vigilant (180m sig / 1080m sig).

Hardly Neich


Putting that Deadspace mod on a Tier 3 BC? srsly? I mean hey if you can afford regular replacement then more power to you, but you might be missing out on say a T2 version of that 1600mm Plate?

Not to mention, that using Mega Pulse your obviously planning up close fighting? But using a MWD kills the Sig Radius advantage of the ship?

I call fantasy fit here.... the ships are cool, and just need a chance to be put through their paces - I mean would it have made much difference if it was made a BS that had half the tank of other BS's, as opposed to BC class?

Personally I don't think so... but then I don't fit Deadspace items on my PVP ships - so what do I know?

CCP you are bad at EVE... Stop potential silliness ~ Solo Wulf

Alara IonStorm
#45 - 2011-11-12 10:17:10 UTC  |  Edited by: Alara IonStorm
Kassasis Dakkstromri wrote:

Putting that Deadspace mod on a Tier 3 BC? srsly? I mean hey if you can afford regular replacement then more power to you, but you might be missing out on say a T2 version of that 1600mm Plate?

My Harbinger has one of those C-Type Nano Adaptive Deadspace items and if you check they are dirt cheap. I have 6-7 of them laying around and have one on my Harbinger. Some I got from kills some from Exploration and some cause they were on sale. So if he has them to fit and is good enough to not loose it all the power to him.

As for putting a T2 1600mm Plate on something...

Never suggest that again... Seriously don't.
Kassasis Dakkstromri wrote:

Not to mention, that using Mega Pulse your obviously planning up close fighting? But using a MWD kills the Sig Radius advantage of the ship?

First off when is 45km Close. Second burning into Opt range, out of tackle and back to a gate is PvP 101. Unless you are in an AB Zealot Gang or Sniping / EWAR from Bookmarks over 150km or are Frigate your probably fitting an MWD.
Kassasis Dakkstromri wrote:

I call fantasy fit here.... the ships are cool, and just need a chance to be put through their paces -

I call it a pretty standard fire support fit without the Deadspace Mod. I use a Capboost and 400 Navy Charges and a Scan Res Sebo instead of a Tackle since once again 45km range.
Kassasis Dakkstromri wrote:

I mean would it have made much difference if it was made a BS that had half the tank of other BS's, as opposed to BC class?

Your joking right.

First off

* Slower
* Less Scan Res
* Large Rigs add 30mil to the price tag

Pretty glad they're Battlecruisers.
Gazmin VanBurin
Boma Bull Corp
#46 - 2011-11-12 15:26:21 UTC
I was all ready to agree with the OP that SBs did the job of the new BCs about just as well, tho not to the extent to make the new Tr3 BCs useless, then I read farther down where she said the Naga was the bes Tr 3 of them al and I thought she was kinda a silly caldari lover... then I read a few pages and relised the OP is crazy, or a dedicated troll.

To put it simply, the new Tr3 BCs arnt brawlers like BSs, they are mid range dps platforms. the Orical and the Tornado can lay down serious DPS at 50-70k.

P.S. if the OP really wants to try a torp Naga I sugest trying a HAM drake first, way better EHP, reasonable tackle, and almost 700dps, that will hit for far more actual none paper dps than the Nagas torps thanks to CCP takign away its torp explostion bonus.
Etheoma
Brutor Tribe
Minmatar Republic
#47 - 2011-11-12 15:48:54 UTC
Alara IonStorm wrote:
Etheoma wrote:

this is the last time I'm going to break this down for you In the tornado you have 20 ish k EHP.

I found your problem, you forgot to fit a tank.

I seem to get with current stats.

Oracle 815 DPS at 15km IMF / 649 DPS at 45km Scorch with a tank of 45k EHP

Tornado 782 DPS Falloff 36 km RFPP / 622 DPS Falloff 54 km Barrage with a Tank of 50 EHP

1400mm Tornado 9356 Alpha 30+66 RFPP with a tank of 35k EHP

Must be fitting them wrong since they should be closer to 20k EHP... ish.

Not counting the Naga/Talos OC cause lol Hybrids and lol Naga's Grid.


Ok i have had a day to recuperate so now i can come back and further explain why the tier 3 BC's and the specialization is useless because other ships can fill there roles better

you know what i had a big explanation wrote out but considering you didn't actually write a big explanation your self I'm not going to give you one either basically you havent said how you would use them at what range you would use them and what ammo type you would use against various types of ships

those numbers mean nothing without a plan on how to use them for example if you go for the tornado with the 782 DPS with 36k fall off if your at the falloff range your not going to get 782 DPS your going to get 3/4 if not 1/2 that and if you get in close your enough to do near your max DPS your tank isnt actually going to be able to handle the DPS as well as the hurricane etc which in those circumstances is a better choice

I have actually thought this out fully where as you can't seem to see behind the numbers, if you can give me a decent explanation on how you would use them other than for suicide ganking i will relent.
Alara IonStorm
#48 - 2011-11-12 16:09:29 UTC
Etheoma wrote:

those numbers mean nothing without a plan on how to use them for example if you go for the tornado with the 782 DPS with 36k fall off if your at the falloff range your not going to get 782 DPS your going to get 3/4 if not 1/2 that and if you get in close your enough to do near your max DPS your tank isnt actually going to be able to handle the DPS as well as the hurricane etc which in those circumstances is a better choice

It has the same tank as a Nano Cane of course it can.

How I will fly them is small gang support forgoing tackle to maximize Gank and Tank. Oracle will be flown at Scorch ranges when possible and INM at others used as a DPS Pump for small gangs. The Nado will stick to around 20km out of Web Range or between 30-40km where Dmg is quite high. As for the Whelpnado it is pretty obvious how to use those in an Alpha Fleet.
Etheoma wrote:

I have actually thought this out fully where as you can't seem to see behind the numbers, if you can give me a decent explanation on how you would use them other than for suicide ganking i will relent.

How does exchanging tackle for Battleship DPS and Battlecruiser Tank on a Cruiser sized hull not...

Sure go fly stealth Bombers or whatever...
Tanya Powers
Doomheim
#49 - 2011-11-12 16:10:36 UTC
Tippia wrote:
Etheoma wrote:
As I implied stealth bombers would be able to do that.
Not really, no.
Three torp launchers <<<<< Eight [whatever large weapon system you like].


Ho w8 Stealth Bombers can fit Bomb launchers Lol

What a nice pop 5 SB's on a single 150men fleet of those ;D I'd run suicide bombing everywhere in null gates.
Etheoma
Brutor Tribe
Minmatar Republic
#50 - 2011-11-12 16:19:15 UTC  |  Edited by: Etheoma
dream3874 wrote:
Haveing tested two of the new tier 3 Oracle and Tornado I can honestly say that saying stealth bombers can fill the same roles are complete hog wash. Like one of the post above mentioned these are going to be used as heavy support in bc and cruser gangs. Im sure there will be havy tackle in these gangs to lock down targets and let these tier 3's deal the damage at a safe distance. With BS size guns 45km is more than enough space to disengage. As far as tank goes a stealt bomber can get one volleyed vs a tier 3 can take a few volleys and still be effective. From what I have fit and used on sisi on the Oracle can put up a decent tank for the intended role and still be verry effective.


ill say it again if your dealing damage from your falloff you will get 50% to 75% of your damage and if you take it out to longer ranges youll do about the same dps now you can take it in closer say 21k and you would probably get 60% to 80% which would keep you comfortably inside where people can warp disrupt you so that could be a comfortable range but then people can burn over to you in cruisers and frigs so you are not as safe as you could be in either a BS or a SB because you dont have the tank of a A BS to be able to keep in a nice high DPS spot or the ability to get out of dodge as soon as you get targeted if you get targeted at all

heres a perfect example but i dont expect every fleet to have this composition 4 - 6 SB's 2 to 4 BC's 1 or 2 recons or 1 recon and 1 logistics

my preference for low sec would be 4 hurricanes nano 6 hounds a arazu and falcon

hounds because i like them that would be about the only reason

you use the hurricanes as bait the falcon and arazu pliots sitting at distance cloaked with the SB's sitting on the neighboring gate not to flood local, as soon as you start be become overwhelmed you unclock the falcon and arazu and bring in the SB's the SB's will hit the secondary when the primary gets to 10% of there tank or if there is a target that they could hit more successfully they will hit that and when the hurricanes have finshed with there primary they move onto the SB target and finsh that off while the arazu keeps targets from warping and the hurricanes keep stuff webbed and the falcon removed large chunks of DPS



PS i would probably actually go for a logistics and a Falcon and drakes
Duchess Starbuckington
Doomheim
#51 - 2011-11-12 16:26:09 UTC  |  Edited by: Duchess Starbuckington
425mm Naga can do about 600 DPS to 60km (post-buff), Oracle around 730 DPS to 50ish KM, no clue about the Talos (looks worthless to me as it stands) and the Tornado is stupidly fast and still capable of doing decent DPS at range.

Then if you mount torps on the Naga it puts out a whopping 840 DPS while still being able to mount a buffer/TPs and even being reasonably mobile.

With the possible exception of the Talos, they all look pretty good to me.

Edit: Null Naga is another possibility but not looked into the stats on that.
Etheoma
Brutor Tribe
Minmatar Republic
#52 - 2011-11-12 16:26:54 UTC  |  Edited by: Etheoma
Alara IonStorm wrote:
Etheoma wrote:

those numbers mean nothing without a plan on how to use them for example if you go for the tornado with the 782 DPS with 36k fall off if your at the falloff range your not going to get 782 DPS your going to get 3/4 if not 1/2 that and if you get in close your enough to do near your max DPS your tank isnt actually going to be able to handle the DPS as well as the hurricane etc which in those circumstances is a better choice

It has the same tank as a Nano Cane of course it can.

How I will fly them is small gang support forgoing tackle to maximize Gank and Tank. Oracle will be flown at Scorch ranges when possible and INM at others used as a DPS Pump for small gangs. The Nado will stick to around 20km out of Web Range or between 30-40km where Dmg is quite high. As for the Whelpnado it is pretty obvious how to use those in an Alpha Fleet.
Etheoma wrote:

I have actually thought this out fully where as you can't seem to see behind the numbers, if you can give me a decent explanation on how you would use them other than for suicide ganking i will relent.

How does exchanging tackle for Battleship DPS and Battlecruiser Tank on a Cruiser sized hull not...

Sure go fly stealth Bombers or whatever...


but you have also got to think that for flexibilities sake the medium guns and drones would be helpful and if you try and speed tank with 425 duels your going to lose DPS over 425 singles or 220s

I'm getting bored and lazy again back tommrow or maybe in a few hours
Etheoma
Brutor Tribe
Minmatar Republic
#53 - 2011-11-12 16:37:46 UTC
Duchess Starbuckington wrote:
425mm Naga can do about 600 DPS to 60km (post-buff), Oracle around 730 DPS to 50ish KM, no clue about the Talos (looks worthless to me as it stands) and the Tornado is stupidly fast and still capable of doing decent DPS at range.

Then if you mount torps on the Naga it puts out a whopping 840 DPS while still being able to mount a buffer/TPs and even being reasonably mobile.

With the possible exception of the Talos, they all look pretty good to me.

Edit: Null Naga is another possibility but not looked into the stats on that.


ok sorry i don't know if i have already posted to you but as i said im getting board and lazy again so i cant be bother to look

If you fire at falloff range your going to only get 50% to 75% of your damage now if you move in closer yeah youll get more damage but at a certian point your just better off using a BS or tier 2 BC for tank to be able to lay down dps at close range also considering these new ships are supposed to cost as much as a tier 1 BS althout the rigs will set you back about 20 - 30 mill you gain 50 - 80k EHP loss of maneuverability maybe but if you have BC/Cruiser/inty support it shouldn't be a problem
Alara IonStorm
#54 - 2011-11-12 16:44:09 UTC
Etheoma wrote:

but you have also got to think that for flexibilities sake the medium guns and drones would be helpful and if you try and speed tank with 425 duels your going to lose DPS over 425 singles or 220s

I'm getting bored and lazy again back tommrow or maybe in a few hours

800mm for starters and they can put more Real DPS on a Nano Cane then Barrage in 425mm's and Warriors at similar ranges. Since you are in a gang plenty of other folks will have Drones to pop Ceptors and other Frigs or force them off Grid. Overall it makes a great DPS Platform for popping Battlecruisers which are the most used class of ship currently.

As for speed these things can outrun ships like Nano Canes allowing them to Kite around enemies in gangs the same way.
Murtific
Collapsed Out
Pandemic Legion
#55 - 2011-11-12 17:02:10 UTC
omg, etheoma is trying again.......


:cripes: Shocked
Etheoma
Brutor Tribe
Minmatar Republic
#56 - 2011-11-12 17:09:12 UTC  |  Edited by: Etheoma
Alara IonStorm wrote:
Etheoma wrote:

but you have also got to think that for flexibilities sake the medium guns and drones would be helpful and if you try and speed tank with 425 duels your going to lose DPS over 425 singles or 220s

I'm getting bored and lazy again back tommrow or maybe in a few hours

800mm for starters and they can put more Real DPS on a Nano Cane then Barrage in 425mm's and Warriors at similar ranges. Since you are in a gang plenty of other folks will have Drones to pop Ceptors and other Frigs or force them off Grid. Overall it makes a great DPS Platform for popping Battlecruisers which are the most used class of ship currently.

As for speed these things can outrun ships like Nano Canes allowing them to Kite around enemies in gangs the same way.


only problem with that is your still using big guns with low tracking which isn't exactly perfect for speed tanking if you wanna put on a tracking enhancer what are you going to take off a damage mod lower dps there by making that argument pointless a nano well that will lower you speed a tracking computer well all those are used for tank and MWD

so no the hurricane would win because you cant fit the tracking enhancer you would need to speed tank the only way would be to downgrade to 425 duels and reduce dps and range for tracking dunno which one would be worse losing dps by the removal of a gyro or downgrading to 425 duels

well in a 1v1 yeah the torado would win but for groups but then again it would lose to a vaga a ship cant be judged by in its entity in 1v1

suppose against BC's it would be good in 1v1 though wow they do have a use there we go
Nephilius
Deep Core Mining Inc.
Caldari State
#57 - 2011-11-12 17:16:33 UTC
I can't argue the point because I don't play on the test servers. I'm sure that a niche will be found, but until then, still doing some prepatory skilling.
"If."
Alara IonStorm
#58 - 2011-11-12 17:18:51 UTC  |  Edited by: Alara IonStorm
Etheoma wrote:

only problem with that is your still using big guns with low tracking which isn't exactly perfect for speed tanking if you wanna put on a tracking enhancer what are you going to take off a damage mod lower dps there by making that argument pointless a nano well that will lower you speed a tracking computer well all those are used for tank and MWD

so no the hurricane would win because you cant fit the tracking enhancer you would need to speed tank the only way would be to downgrade to 425 duels and reduce dps and range for tracking dunno which one would be worse losing dps by the removal of a gyro or downgrading to 425 duels

Well that would be right if it was not wrong.

800mm can track a hurricane just fine doing more Dmg then a Cane with Warriors can and as for speed you are literally faster then a 2x Nanocane without fitting and Nano's or overdrives.
Etheoma wrote:

well in a 1v1 yeah the torado would win but for groups but then again it would lose to a vaga a ship cant be judged by in its entity in 1v1

No one is talking 1v1 but you since it is a gang support ship used with gang tackle. But really what does loosing to a Vega have to do with anything?
Etheoma
Brutor Tribe
Minmatar Republic
#59 - 2011-11-12 17:21:12 UTC  |  Edited by: Etheoma
Alara IonStorm wrote:
Etheoma wrote:

only problem with that is your still using big guns with low tracking which isn't exactly perfect for speed tanking if you wanna put on a tracking enhancer what are you going to take off a damage mod lower dps there by making that argument pointless a nano well that will lower you speed a tracking computer well all those are used for tank and MWD

so no the hurricane would win because you cant fit the tracking enhancer you would need to speed tank the only way would be to downgrade to 425 duels and reduce dps and range for tracking dunno which one would be worse losing dps by the removal of a gyro or downgrading to 425 duels

Well that would be right if it was not wrong.

800mm can track a hurricane just fine doing more Dmg then a Cane with Warriors can and as for speed you are literally faster then a 2x Nanocane without fitting and Nano's or overdrives.


but then you dont have agility and the cane can just keep changing directions on you faster than you can, but as i said 1v1 the tornado would win but in fleets the hurricane would win because it would be more agile or have higher dps or have more tank
Alara IonStorm
#60 - 2011-11-12 17:22:44 UTC  |  Edited by: Alara IonStorm
Etheoma wrote:

but then you dont have agility and the cane can just keep changing directions on you faster than you can

Yes you do have the Agility of a Cane /facepalm have you even looked at the Stats =/

The Agility is greater then a Cane, a Single Nano Cane and matches a Duel Nano Cane and does more DPS at range and Close then a Duel TE Cane Trip Gyro with Drones on ships with a BC Sized Sig.