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POS Anchoring

Author
Truth's Child
Perkone
Caldari State
#1 - 2013-08-10 16:53:47 UTC
Assuming one is in 0.7 sec or below, can a player anchor a POS to a moon that has a non-player Station Hub ?
Johanna Outeston
Habitual Euthanasia
Pandemic Legion
#2 - 2013-08-10 17:27:00 UTC
Truth's Child wrote:
Assuming one is in 0.7 sec or below, can a player anchor a POS to a moon that has a non-player Station Hub ?



I am not sure what a non player station hub is.

If you are in 0.7 and lower and your NON-NPC corp has raw faction standings is > what is required and you have roles and skills, you can anchor a POS to any moon that currently doesn't have a POS on it
Eric Raeder
No Fee Too High
#3 - 2013-08-10 18:01:39 UTC
I think the OP is referring to an NPC station. Some NPC stations are located at moons, others at planets. AN NPC station does not prevent a corp from launching a POS at the same moon. Some moons even have multiple NPC stations, Jita 4-4 for instance. However, there IS a limit of one POS tower per moon, even if the current tower is offline, so long as it is anchored.
Truth's Child
Perkone
Caldari State
#4 - 2013-08-10 18:05:40 UTC
Thanks Eric
Tau Cabalander
Retirement Retreat
Working Stiffs
#5 - 2013-08-10 18:19:53 UTC
When anchoring, you must be on a different grid than that of the station. The tower will snap to its correct position when anchored, which is usually within about 100 km of the moon warp-in.
Truth's Child
Perkone
Caldari State
#6 - 2013-08-10 19:30:31 UTC
what is a "grid" exactly ?
Rengerel en Distel
#7 - 2013-08-10 20:33:31 UTC
Truth's Child wrote:
what is a "grid" exactly ?


http://wiki.eveonline.com/en/wiki/Grid_Manipulation

Quote:
A grid is the space surrounding any object in space. This is typically a sphere approximately 250 km in each direction starting from the object the grid is surrounding. In other words if your ship is alone deep in space with nothing surrounding your ship, there will be an invisible sphere surrounding your ship, 250 km in every direction. Anything within this sphere will be visible in your overview. An object located just outside of your grid will not be visible in your overview.


With the increase in shiptoasting, the Report timer needs to be shortened.

Tau Cabalander
Retirement Retreat
Working Stiffs
#8 - 2013-08-10 20:54:26 UTC  |  Edited by: Tau Cabalander
The universe is made up of small pockets of space. Everything in space you can interact with is in the same pocket of space or "on-grid". Example: you can only target and shoot at what is on-grid.

CCP developers think in terms of spheres: every object in space is represented by a "ball" and balls can only interact when in the same "bubble". Balls in the same bubble can easily access information about each other, because they are expected to interact.

Though space is three dimensional, players refer to a bubble of space with the two dimensional term of "grid". Bubbles mean something completely different to players: areas of warp disruption surrounding a mobile warp disruptor, or un-scripted warp disruptor generator used by a heavy interdictor, or warp disruption probes launched by an interdictor, or a POS force field (at one time it had prismatic art that looked like a soap bubble).

1. Have a friend warp to the moon, or create a jetcan at the moon warp-in.
2. Keep moving away from your friend or jetcan until your friend or the jetcan no longer appear on your overview.
3. Anchor tower.

It is best to use a friend to avoid blocking the tower.