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Player Features and Ideas Discussion

 
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Get out quick to fight

Author
Klandi
Consortium of stella Technologies
#1 - 2011-11-11 00:40:32 UTC
Playing around on Sisi (as you do) and thought .... wouldn't it be nice if:

You could throw your ship together quickly ...

You can still have the joy of playing around with manual fitting out your ship OR

You could bring up a load-out of what you want on your ship in the fitting screen (or your fc says that this is the loadout for this ship and posts the fitting) and click "fit ship"
If you have the modules in your hanger as well as the ship hull - they are assembled in the order presented on the fitting. If not, it would highlight what modules you need to complete the load-out.

Of course, escalating this would be this could bean attachment to the market function which could bring up a price/distance chart with similar types of module if you desire, but that might take a bit more thought and programming.

I think it would be really useful function when you want to get on that CTA or op and need to get a ship together quickly - especially if you are the FC with particular ship fit requirements.

I am aware of my own ignorance and have checked my emotional quotient - thanks for asking

Goodgodyourface
Republic Military School
Minmatar Republic
#2 - 2011-11-11 00:43:06 UTC  |  Edited by: Goodgodyourface
Klandi wrote:
Playing around on Sisi (as you do) and thought .... wouldn't it be nice if:

You could throw your ship together quickly ...

You can still have the joy of playing around with manual fitting out your ship OR

You could bring up a load-out of what you want on your ship in the fitting screen (or your fc says that this is the loadout for this ship and posts the fitting) and click "fit ship"
If you have the modules in your hanger as well as the ship hull - they are assembled in the order presented on the fitting. If not, it would highlight what modules you need to complete the load-out.

Of course, escalating this would be this could bean attachment to the market function which could bring up a price/distance chart with similar types of module if you desire, but that might take a bit more thought and programming.

I think it would be really useful function when you want to get on that CTA or op and need to get a ship together quickly - especially if you are the FC with particular ship fit requirements.


Uh... there already is a feature that does just this, except for the "highlighting what parts you don't have" bit, and that's just a simple matter of "Hey, there's no web on here, looks like I need to buy one".

You can save fits to your Fitting library, you know...
Klandi
Consortium of stella Technologies
#3 - 2011-11-11 01:13:33 UTC
So there is a feature that assembles your ship in your hanger from a fitting loadout?

Where?

I am aware of my own ignorance and have checked my emotional quotient - thanks for asking

Danika Princip
GoonWaffe
Goonswarm Federation
#4 - 2011-11-11 12:48:35 UTC
Klandi wrote:
So there is a feature that assembles your ship in your hanger from a fitting loadout?

Where?


Assemble ship, get into ship, open up your saved fittings, find the one you want and click the 'fit this' button, or whatever it's called. If you have the modules in your hanger, it'll fit them.
Klandi
Consortium of stella Technologies
#5 - 2011-11-11 16:06:15 UTC
Fine, what I am talking about is doing everything from the saved fitting.

You open the saved fitting, click on "fit this ship" and the ship would be magically assembled and all available local mods would attach them to it in the right order.

I am aware of my own ignorance and have checked my emotional quotient - thanks for asking

Danika Princip
GoonWaffe
Goonswarm Federation
#6 - 2011-11-11 16:59:25 UTC
Klandi wrote:
Fine, what I am talking about is doing everything from the saved fitting.

You open the saved fitting, click on "fit this ship" and the ship would be magically assembled and all available local mods would attach them to it in the right order.


So you want a change to the game to save you literally four clicks?

Why?
Klandi
Consortium of stella Technologies
#7 - 2011-11-11 19:29:53 UTC
So get an unassembled Armageddon in your hanger with all the mods and charges to put on it and tell me how that is four clicks. - unless you only fly freighters?

I am aware of my own ignorance and have checked my emotional quotient - thanks for asking

Goodgodyourface
Republic Military School
Minmatar Republic
#8 - 2011-11-11 19:51:51 UTC  |  Edited by: Goodgodyourface
Klandi wrote:
So get an unassembled Armageddon in your hanger with all the mods and charges to put on it and tell me how that is four clicks. - unless you only fly freighters?


It would be pleasant to see this "buy all modules" feature exploited by lazy people like you; someone buys up all stock of a highly-in-demand part at that station, and puts in their own sell order at something ridiculous like 50million ISK, and you lose it because you couldn't do the work.

That said, I always have a cache of parts -- a dozen DCIIs here, few dozen AB IIs there, several stacks of crystals given my propensity for energy weaponry, etc. -- ready to go in Jita (my main ship purchasing station) for when I don't feel like playing shopper. Sure, I might miss out on some downward trend in the cost of these parts, but so too am I discouraged from flying 3 jumps to save a few hundred thousand ISK.

Plan ahead.
Xonus Calimar
CaeIum Incognitum
#9 - 2011-11-11 19:51:54 UTC
Quote:
So get an unassembled Armageddon in your hanger with all the mods and charges to put on it and tell me how that is four clicks.


You can apparently drag-n-drop a fitting to the market quickbar on SiSi. Makes getting the modules easier at least.

What you are describing sounds an awful lot like the current saved fittings feature. The only real difference is you want this feature to also assemble the ship for you.

...

Well, I guess that would be an improvement. I don't know the specifics of how the game treats assembled and un-assembled ships, but it seems like a simple enough addition.
Nova Fox
Novafox Shipyards
#10 - 2011-11-11 20:22:39 UTC
They need to make a rapid order Buy/Sell Order Queue.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Klandi
Consortium of stella Technologies
#11 - 2011-11-11 20:29:58 UTC
Goodgodyourface wrote:
Klandi wrote:
So get an unassembled Armageddon in your hanger with all the mods and charges to put on it and tell me how that is four clicks. - unless you only fly freighters?


It would be pleasant to see this "buy all modules" feature exploited by lazy people like you; someone buys up all stock of a highly-in-demand part at that station, and puts in their own sell order at something ridiculous like 50million ISK, and you lose it because you couldn't do the work.

That said, I always have a cache of parts -- a dozen DCIIs here, few dozen AB IIs there, several stacks of crystals given my propensity for energy weaponry, etc. -- ready to go in Jita (my main ship purchasing station) for when I don't feel like playing shopper. Sure, I might miss out on some downward trend in the cost of these parts, but so too am I discouraged from flying 3 jumps to save a few hundred thousand ISK.

Plan ahead.


Except again I thought of it from the angle of a FC that wants his team to be properly kitted (with the mods in the right places) and doesn't want to wait hours for the ppl to get their stuff together - OR they are in the middle of a fight, lose their ship and want to get back in quickly.
Thanks for adding your self-centred perception (and I'm not being sarcastic)

I am aware of my own ignorance and have checked my emotional quotient - thanks for asking

Goodgodyourface
Republic Military School
Minmatar Republic
#12 - 2011-11-11 21:38:06 UTC  |  Edited by: Goodgodyourface
Klandi wrote:
Goodgodyourface wrote:
Klandi wrote:
So get an unassembled Armageddon in your hanger with all the mods and charges to put on it and tell me how that is four clicks. - unless you only fly freighters?


It would be pleasant to see this "buy all modules" feature exploited by lazy people like you; someone buys up all stock of a highly-in-demand part at that station, and puts in their own sell order at something ridiculous like 50million ISK, and you lose it because you couldn't do the work.

That said, I always have a cache of parts -- a dozen DCIIs here, few dozen AB IIs there, several stacks of crystals given my propensity for energy weaponry, etc. -- ready to go in Jita (my main ship purchasing station) for when I don't feel like playing shopper. Sure, I might miss out on some downward trend in the cost of these parts, but so too am I discouraged from flying 3 jumps to save a few hundred thousand ISK.

Plan ahead.


Except again I thought of it from the angle of a FC that wants his team to be properly kitted (with the mods in the right places) and doesn't want to wait hours for the ppl to get their stuff together - OR they are in the middle of a fight, lose their ship and want to get back in quickly.
Thanks for adding your self-centred perception (and I'm not being sarcastic)


Then have a bunch of fitted ships in-hangar, ready to go. If you don't, then any delay is your fault. In exchange for pre-planning, you have the ability to quickly and easily fit a bare hull (if you have a bunch of items stocked, as you should), or simply hop in a prefitted ship.

Since you will take time to warp from station, you have plenty of time to "get mods in the right places" via drag-and-drop. If it takes you hours to buy parts and a hull, then you're doing it wrong anyway; that said, again, you get the bonuses of being prepared.

What, by the way, do you say to the fleet member who can't afford the parts he needs in-system, so he has to now find some non-T2 (or meta 4, whatever) part to replace it? The fitter doesn't automatically select similar modules, you have to manually do it.

I sincerely hope you don't believe that I am the only one who takes care to prepare generous backup supplies at station when getting into PVP...

I really don't get where you're coming from here. A "buy-all-needed-parts" button is useless if you're in a remote system with the parts nowhere nearby anyway, so either way you're going to "wait hours" while you fly around getting the modules. Unless you're somehow proposing that the items should be magically warped to the station, in which case you need to leave now.
Danika Princip
GoonWaffe
Goonswarm Federation
#13 - 2011-11-12 11:13:07 UTC
Klandi wrote:
So get an unassembled Armageddon in your hanger with all the mods and charges to put on it and tell me how that is four clicks. - unless you only fly freighters?


Right click (1)

Assemble ship (2)

right click (3)

Activate ship (4)

(You are now into things you would need to do with your proposal anyway)

open fittings (5)

Browse (6)

battleship, (7) armageddon, (8) relevant fitting, (9) fit. (10)

5-10 you'd have to do with your proposal anyway, so you do save four clicks. Why waste dev time to save you four clicks?