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Odyssey 1.1 thoughts..

Author
Vrenth
Federal Navy Academy
Gallente Federation
#1 - 2013-08-08 20:10:30 UTC
Am I the only one who thinks that the volume and content of the changes being made in 1.1 are more impacting to the game than the initial expansion was?

Compared to the awesome changes coming up soon, those exploration and graphical changes were moot.
Kahega Amielden
Rifterlings
#2 - 2013-08-08 20:25:06 UTC
Good point.

CCP, I demand you delay Odyssey 1.1 until December and give it a proper expansion name
ElQuirko
University of Caille
Gallente Federation
#3 - 2013-08-08 20:28:12 UTC
Agreed, but don't tell CCP.

Dodixie > Hek

Plastic Psycho
Necro-Economics
#4 - 2013-08-08 20:39:21 UTC
Eh.

Doesn't much matter to me, so long as they don't bungle the realease or content contained therein. I suppose, so long as it's along the same 'theme' as Odyssey, they ought keep the same general label.
Solhild
Doomheim
#5 - 2013-08-08 21:25:33 UTC
Looking forward to it - do we have a specific date yet, apart from 'August'?
Alex Etolle
Shadowfire Exploration and Security
#6 - 2013-08-08 23:34:11 UTC
whats included in this update? i don't know where to find the notes.
45thtiger 0109
Pan-Intergalatic Business Community
#7 - 2013-08-09 00:07:50 UTC
Solhild wrote:
Looking forward to it - do we have a specific date yet, apart from 'August'?


When in August ?

Could be early September no one knows when except CCP Pirate

The are GOD when it comes to EvE Big smile

**You Have to take the good with the bad and the bad with the good.

Welcome to EvE OnLiNe**

Baikur
Doomheim
#8 - 2013-08-09 00:48:47 UTC
Alex Etolle wrote:
whats included in this update? i don't know where to find the notes.


Check the features and ideas forum
Suddenly Forums ForumKings
Doomheim
#9 - 2013-08-09 00:50:30 UTC
Odyssey 1.1 will never be deployed.

It would buff the Cerb and Eagle, and we all know that only expansions that nerf caldari ships are released.
Invisusira
Escalated.
OnlyFleets.
#10 - 2013-08-09 00:54:00 UTC
"why are clouds still in the game"
Hiyora Akachi
Blood Alcohol Content
T O P S H E L F
#11 - 2013-08-09 04:33:26 UTC
Solhild wrote:
Looking forward to it - do we have a specific date yet, apart from 'August'?


Wait, we got August as a release date? When the hell did that happen?
Roime
Mea Culpa.
Shadow Cartel
#12 - 2013-08-09 08:28:59 UTC
One thing that sticks out that absolutely no development besides ship balancing seems to take place.

CCP is Fozzie and Rise these days.

.

Chamile Eonic
The Church of MDAMC
#13 - 2013-08-09 09:40:56 UTC  |  Edited by: Chamile Eonic
Roime wrote:
One thing that sticks out that absolutely no development besides ship balancing seems to take place.

CCP is Fozzie and Rise these days.



I've noticed this. When you look at the number of people working at CCP (at least those meant to be working on eve) it seems like 90% of the changes are coming from about 5 people. I know others are involved in changing the value of XXX in the database but even so.

Some ship balancing and a few reskins seem to be a good chunk of every expansion and patch. Imagine if CCP Rise and Fozzie decided to get drunk and lazy for awhile. Eve development would stop to a tiny trickle.

Hilmar must be thanking God for those two. Without them his company would have ground to a halt aaaaaaaggggesss ago
Aeana K
Republic Military School
Minmatar Republic
#14 - 2013-08-09 10:07:34 UTC
Roime wrote:
One thing that sticks out that absolutely no development besides ship balancing seems to take place.

CCP is Fozzie and Rise these days.



I do not think that CCP Fozzie and Rise are the only ones that work hard there. They just have a job which needs immediate interaction with the players.

I am sure that other CCP members work on other projects, like strategic decisions and programming for the next expansion, that are kept secret at the moment.
Destination SkillQueue
Doomheim
#15 - 2013-08-09 10:08:02 UTC
Roime wrote:
One thing that sticks out that absolutely no development besides ship balancing seems to take place.

CCP is Fozzie and Rise these days.



I think it is likely mainly a perception thing. They are pretty much the only devs actually talking to us and making threads about their plans and ideas in advance, so we can discuss and improve on them. From everyone else it's usually total silence until it gets to the test server. Then they might make a feedback thread, but it's too late to change direction based on feedback and in some cases the feedback can even be largely ignored. This makes the balancing team dominate the CCP forum presence and give the impression of always working hard. The other might be working just as much, but we have no way of knowing. All we have from them is their silence and lack of interaction with the community about their plans.
Roime
Mea Culpa.
Shadow Cartel
#16 - 2013-08-09 10:12:01 UTC
Well they used to write dev blogs about upcoming changes.

Maybe it's just summer holidays, tho.

.

Lipbite
Express Hauler
#17 - 2013-08-09 10:19:31 UTC
Roime wrote:
One thing that sticks out that absolutely no development besides ship balancing seems to take place.


Not true, I heard there are like 120 developers in Dust team - there are whole 2375 players online in that game at the moment (exactly 10 times less than in subscription-based EVE).
Johan Toralen
IIIJIIIITIIII
#18 - 2013-08-09 11:07:10 UTC
I share Roime's sentiment. I have no insight at CCP but from my outside perspective, being in game dev myself, it appears that very little content is created by art and design teams. Half year between Retribution and Odyssey and all that has been done was a new jump effect, a new shader on the jump gates, some reworked ship hulls and two new props for data and relic sites. Then i see these presentations at Fanfest the art team celebrating itself showing that destroyed ship prop for the relic sites and shake my head. Realisticaly that's one or max two weeks work for a single artist.
So extrapolate the amount of content from this that one could expect after half a year from even a small art team of a handful of people.
Not saying the art/design team is lazy or incompetent but it's clear CCP's focus isn't Eve and they are grabbing at straws to show something and give Eve players at least the illusion that people work on that game.
War Kitten
Panda McLegion
#19 - 2013-08-09 11:14:14 UTC
Johan Toralen wrote:
I share Roime's sentiment. I have no insight at CCP but from my outside perspective, being in game dev myself, it appears that very little content is created by art and design teams


Interesting observation.

From my perspective, I haven't seen a shred of work out of you. Obviously you're not working hard enough.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Johan Toralen
IIIJIIIITIIII
#20 - 2013-08-09 14:51:00 UTC
War Kitten wrote:
Johan Toralen wrote:
I share Roime's sentiment. I have no insight at CCP but from my outside perspective, being in game dev myself, it appears that very little content is created by art and design teams


Interesting observation.

From my perspective, I haven't seen a shred of work out of you. Obviously you're not working hard enough.



Not sure why you feel the need to get defensive on CCP's behalf.
Tell me about all the art that you see created between the expansions. I don't see it. Have you seen the X trailer? How long has Egosoft worked on that, 2-3 years? Eve is ten years old. It's not rocket sience that the game could look a lot more vibrant, alive and immersive if a dedicated art/design team would work on it all year. Again i don't see it. Making a new skin for a Navy faction ship is a days work for an artist. But CCP sells it like a whole team had to work on it for months and people like you buy it. I don't blame you. Perhaps you've never opened Maya or Photoshop.

And i don't say that they don't work hard enough. Only that it's obvious to anyone who knows a thing or two about game art that CCP's artists and designers must work on something else then Eve. There is no other explanation.
Just check the F&I section of the forums. All stickies for Odyssey 1.1 involve things that are merely tweaking some values in script files. No sticky about new content being created.
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