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Did CCP originally intend there to be large alliances?

First post
Author
Mallak Azaria
Caldari Provisions
Caldari State
#41 - 2013-08-07 06:32:22 UTC
Diesel47 wrote:
If CCP only caters to the blobs for a little bit of e-fame, they will soon see their game crashing down after the sheeple who joined cuz of a story they heard get bored and go play star citizen.


Apparently the dueling mechanic was catering to the blobs. You heard it here everyone.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Alavaria Fera
GoonWaffe
#42 - 2013-08-07 07:20:30 UTC
Scatim Helicon wrote:
This may in fact be an 'Eve is dying because too many people are playing it together' thread.

Mind blown.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#43 - 2013-08-07 07:43:09 UTC
Alliances and sub numbers are not really an indicator of good design. Its possible that were alliances not so dominant and huge that CCP would have attracted a larger number of subs. With the vast majority of null alliances locking up most of null its likely many potential players who would like to play decide otherwise.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Victor Dathar
Lowlife.
Snuffed Out
#44 - 2013-08-07 11:58:48 UTC
Infinity Ziona wrote:
Alliances and sub numbers are not really an indicator of good design. Its possible that were alliances not so dominant and huge that CCP would have attracted a larger number of subs. With the vast majority of null alliances locking up most of null its likely many potential players who would like to play decide otherwise.


I don't like how you are assuming what CCP staffs relationship/lifestyle choices are in this post... oh you mean subscriptions silly me.

^^^ lol that post is so bad you should get back 2 GBS m8 o7

@grr_goons : Wisdom, Insight, GBS Posts

Malcanis
Vanishing Point.
The Initiative.
#45 - 2013-08-07 12:05:40 UTC
Scatim Helicon wrote:
This may in fact be an 'Eve is dying because too many people are playing it together' thread.


grrr goons etc

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Brother Mercury
Brutor Tribe
Minmatar Republic
#46 - 2013-08-07 13:26:05 UTC
Nexus Day wrote:
Sure CCP wanted a sandbox. Sure they wanted to see what would happen like everyone else. But did CCP ever imagine large coalitions that could field thousands of ships would come into existence? Was the original vision more like the wild west and less of the zerg-blob-zerg?


Assuming that CCP wanted to control the "vision" of the game in the first place. They created a sandbox.

Nexus Day wrote:
....CCP will be influenced to set up more of these situations....


Implying that they had a party in "setting up" or "influencing" the major battles of the CFC vs. TEST war, which is false.
Kyt Thrace
Lightspeed Enterprises
Goonswarm Federation
#47 - 2013-08-07 13:46:46 UTC
Actually CCP should create another level of membership,

called something like "Coalition"

This would be a group of Alliances that form together & has a structure of leadership just like an Alliance.

It is already being done in the game but it is not supported properly.

Then the whole issue of bottom to up financing needs to be addressed.


On a similar subject, Blobs should be bigger than 256. There should be another level after Fleet commander.

Let's call it something like "Global Commander" with rank of 16, each level allows one more Fleet to be added. Total of 1281 members.

This is only logical if Eve is to keep growing.

R.I.P. Vile Rat

Solstice Project
Sebiestor Tribe
Minmatar Republic
#48 - 2013-08-07 14:27:39 UTC
Sergeant Acht Scultz wrote:
La Nariz wrote:
Leigh Akiga wrote:
nerf high sec


The large highsec npc alliances need to be nerfed.



Just remove industry slots and force industry to be done at POS.

This would not even be a nerf but a buff to industry, a buff to dedicated corporations member numbers, a buff to dedicated industrials, economics buff, high sec pvp buff and these are just a few advantages for doing it.
Factor low/sec and null sec, no need to exaggerate with numbers tweaking to buff player activities because NPC industry slots are far numerous have better timers better wastage better cost better everything in a player made content game so called "sandbox"

Great idea!
Thousands of players would cry about that and quit the game...
I really like the idea but that will never work...
Ciyrine
Deep Core Mining Inc.
Caldari State
#49 - 2013-08-07 18:25:50 UTC
Infinity Ziona wrote:
Alliances and sub numbers are not really an indicator of good design. Its possible that were alliances not so dominant and huge that CCP would have attracted a larger number of subs. With the vast majority of null alliances locking up most of null its likely many potential players who would like to play decide otherwise.


Sorry that makes no sense.

1) complete newb joins eve. This newb doesnt have the understanding to start a corp in null if he wanted to

2) newb evolves into just...new player. Joins an existing corp starts learning whats happening in the game and doesnt care there are no unclaimed null systems

3) new player turns into wanna be bitter vet. Mimicking how bitter vets act while taking supplements to grow his e peen realizes after 10 years of being on the market there are no unclaimed null systems. Decides to grab a wormhole because he likes the game enough to evolve to this point amd keeps playing.

4) wanna be bitter vet evolves into a real vet and realizes he can actually start a corp in null and hold sov. Seems there was no problem at all just his previous wannabe vet persona didnt know enough about the game.

Which player are u? Im in the 1) category but eager to start taking my supplements
Ciyrine
Deep Core Mining Inc.
Caldari State
#50 - 2013-08-07 18:28:49 UTC
Kyt Thrace wrote:
Actually CCP should create another level of membership,

called something like "Coalition"

This would be a group of Alliances that form together & has a structure of leadership just like an Alliance.

It is already being done in the game but it is not supported properly.

Then the whole issue of bottom to up financing needs to be addressed.


On a similar subject, Blobs should be bigger than 256. There should be another level after Fleet commander.

Let's call it something like "Global Commander" with rank of 16, each level allows one more Fleet to be added. Total of 1281 members.

This is only logical if Eve is to keep growing.


Might as well call it blob commander has a better ring to it.
Alavaria Fera
GoonWaffe
#51 - 2013-08-07 21:49:15 UTC
Ciyrine wrote:
Kyt Thrace wrote:
Actually CCP should create another level of membership,

called something like "Coalition"

This would be a group of Alliances that form together & has a structure of leadership just like an Alliance.

It is already being done in the game but it is not supported properly.

Then the whole issue of bottom to up financing needs to be addressed.


On a similar subject, Blobs should be bigger than 256. There should be another level after Fleet commander.

Let's call it something like "Global Commander" with rank of 16, each level allows one more Fleet to be added. Total of 1281 members.

This is only logical if Eve is to keep growing.

Might as well call it blob commander has a better ring to it.

Multifleet Commander.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Tippia
Sunshine and Lollipops
#52 - 2013-08-07 21:59:22 UTC
Ciyrine wrote:
Kyt Thrace wrote:
Actually CCP should create another level of membership,

called something like "Coalition"

This would be a group of Alliances that form together & has a structure of leadership just like an Alliance.

It is already being done in the game but it is not supported properly.

Then the whole issue of bottom to up financing needs to be addressed.


On a similar subject, Blobs should be bigger than 256. There should be another level after Fleet commander.

Let's call it something like "Global Commander" with rank of 16, each level allows one more Fleet to be added. Total of 1281 members.

This is only logical if Eve is to keep growing.


Might as well call it blob commander has a better ring to it.

A.k.a. Admiral.
GetSirrus
Imperial Academy
Amarr Empire
#53 - 2013-08-07 22:13:34 UTC
Solstice Project wrote:

Great idea!
Thousands of players would cry about that and quit the game...
I really like the idea but that will never work...


yes it can. the trick would be to gradually reduce slots etc over a long period. 10 slots per 6mths should do it.
Nexus Day
Lustrevik Trade and Travel Bureau
#54 - 2013-08-08 03:20:19 UTC
Brother Mercury wrote:
Nexus Day wrote:
Sure CCP wanted a sandbox. Sure they wanted to see what would happen like everyone else. But did CCP ever imagine large coalitions that could field thousands of ships would come into existence? Was the original vision more like the wild west and less of the zerg-blob-zerg?


Assuming that CCP wanted to control the "vision" of the game in the first place. They created a sandbox.

Nexus Day wrote:
....CCP will be influenced to set up more of these situations....


Implying that they had a party in "setting up" or "influencing" the major battles of the CFC vs. TEST war, which is false.

I'll bite. Would there been a war without the redistribution of the goo?

Yes, CCP has a vision. Otherwise they wouldn't **** with the game every 6 months or so. That vision is to increase subs.
Alavaria Fera
GoonWaffe
#55 - 2013-08-08 03:28:50 UTC
GetSirrus wrote:
Solstice Project wrote:

Great idea!
Thousands of players would cry about that and quit the game...
I really like the idea but that will never work...


yes it can. the trick would be to gradually reduce slots etc over a long period. 10 slots per 6mths should do it.

Subtle, aren't ya :)

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

GetSirrus
Imperial Academy
Amarr Empire
#56 - 2013-08-08 05:05:33 UTC
Alavaria Fera wrote:
GetSirrus wrote:
Solstice Project wrote:

Great idea!
Thousands of players would cry about that and quit the game...
I really like the idea but that will never work...


yes it can. the trick would be to gradually reduce slots etc over a long period. 10 slots per 6mths should do it.

Subtle, aren't ya :)


sorry, I should have qualified it with per station.

a boot in the ribs is being suble. this is hand holding and soft voice accompanied by Symphony No. 6, the "Pathetique."
Alavaria Fera
GoonWaffe
#57 - 2013-08-08 05:09:20 UTC
GetSirrus wrote:
Alavaria Fera wrote:
GetSirrus wrote:
Solstice Project wrote:

Great idea!
Thousands of players would cry about that and quit the game...
I really like the idea but that will never work...


yes it can. the trick would be to gradually reduce slots etc over a long period. 10 slots per 6mths should do it.

Subtle, aren't ya :)

sorry, I should have qualified it with per station.

a boot in the ribs is being suble. this is hand holding and soft voice accompanied by Symphony No. 6, the "Pathetique."

That it is.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Solstice Project
Sebiestor Tribe
Minmatar Republic
#58 - 2013-08-08 09:50:18 UTC
Reminds me ... did CCP originally intend there to be a Chribba ?
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#59 - 2013-08-08 09:52:50 UTC
Ciyrine wrote:
Infinity Ziona wrote:
Alliances and sub numbers are not really an indicator of good design. Its possible that were alliances not so dominant and huge that CCP would have attracted a larger number of subs. With the vast majority of null alliances locking up most of null its likely many potential players who would like to play decide otherwise.


Sorry that makes no sense.

1) complete newb joins eve. This newb doesnt have the understanding to start a corp in null if he wanted to

2) newb evolves into just...new player. Joins an existing corp starts learning whats happening in the game and doesnt care there are no unclaimed null systems

3) new player turns into wanna be bitter vet. Mimicking how bitter vets act while taking supplements to grow his e peen realizes after 10 years of being on the market there are no unclaimed null systems. Decides to grab a wormhole because he likes the game enough to evolve to this point amd keeps playing.

4) wanna be bitter vet evolves into a real vet and realizes he can actually start a corp in null and hold sov. Seems there was no problem at all just his previous wannabe vet persona didnt know enough about the game.

Which player are u? Im in the 1) category but eager to start taking my supplements

5

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Nexus Day
Lustrevik Trade and Travel Bureau
#60 - 2013-08-08 16:26:52 UTC
Solstice Project wrote:
Reminds me ... did CCP originally intend there to be a Chribba ?

Chribba predates EvE. Or so say the scriptures.