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Missions & Complexes

 
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Exploration Sites

Author
XXSketchxx
Sniggerdly
Pandemic Legion
#61 - 2013-07-31 14:22:36 UTC
DeMichael Crimson wrote:
I have no problem letting moderation know about it once again.

DMC


re: I'M TELLING ON YOU!!!
XXSketchxx
Sniggerdly
Pandemic Legion
#62 - 2013-07-31 14:22:44 UTC
lol
XXSketchxx
Sniggerdly
Pandemic Legion
#63 - 2013-07-31 14:25:43 UTC
I'm feeling nice so I'll sorta be helpful.

Quote:
As for the amount of loot being dropped, oh yeah, there's definitely a lot more available. IE, Data Sheet's, Reports, Carbon, Batteries, Nuclear Waste, Metal Scraps, etc. All those items were easily available just by exploding a few structures in various sites. CCP has basically reduced the amount of regular good loot that we use to get from those sites.


The fact that you are getting these materials means you are doing it wrong. Grab the appropriate containers and you will only see the good loot, and moreover you'll see how much of the good loot actually drops (re: they increased the drop rates quite a bit, thus the lowered value of them on the market).

Consider a cargo scanner as well.
XXSketchxx
Sniggerdly
Pandemic Legion
#64 - 2013-07-31 14:27:37 UTC
Quote:
I must say it does please me to know it bothers you so much.


So you get pleasure in the thought that something you do irritates another individual? Interesting

For the record m8, I just like pointing it out. As you see to the left of your post is actually a pretty picture of your darling face accompanied by your name, making it so you don't need to write those delightful initials of yours.

I'm just trying to be helpful, ya know?

Quote:
Secondly, let me make this perfectly clear - We are not friends, buddies, pals or brothers.


Baby we are intertwined in ways you can only imagine.

bro4lyfe
Lucas Irvam
The Anodyne Consortium
#65 - 2013-07-31 15:54:41 UTC
Karma Codolle wrote:
The price has dropped due to CCP increasing the volume of the t2 items. And it's nothing new. They've increased drop rates before for exploration sites of t2 loots. If you ever went after intact armor plates you know what i mean.

This was deliberate by CCP because they introduced Capital class rigs. They had to increase the drop rates to make t2 capital rigs feasible for in game use.


I disagree with this. If the only change in supply was CCP upping drops in order to account for cap sized rigs, then the increased demand for parts to make those rigs would keep prices roughly the same. T2 salvage prices have dropped by anywhere from %50-%75 since the patch**. They lowered the entry barrier to scanning across the board - in terms of skills necessary, in terms of ships necessary, and even in terms of general knowledge required.

As many have said, without rats in the profession sites, you need a frigate and a few skills at III-IV - that's it. You can argue that it was a good change to get more folks exploring, or a bad change that killed off profession site exploration as a career, but I don't think you can reasonably argue that all these changes didn't flood the market and it's just increased volume. Take any specialized profession and lower the barrier of entry to that of a level 2 mission, and profitability will follow suit.

**Let's bear in mind that some of the prices haven't bottomed out yet, either. To say nothing of the folks who have t2 salvage stockpiled, hoping for a fix or some kind of market need to drive prices back closer to where they were.


Karma Codolle wrote:
To be honest the pay rate is still about the same post expansion(unless you were running t3). Just instead of wasting your time killing rats and getting a high payout from a single site, you plow through a few of the new ones in the same amount of time with around the same payout. I haven't noticed a dip in my monthly income from it. I do more sites but month to month has still been about the same.


I'm not sure how/where you're exploring, but as a lowsec profession site explorer, this hasn't been my experience at all. Running the sites 3x faster obviously isn't a problem, but finding 3x the amount of sites to run, just to make somewhere near what I was making before Odyssey, isn't always possible. I actually hopped back into hisec last week to take a run at some 4/10's and in the first 30 minutes I'd made as much as I had in the previous 3 weeks worth of data/relic sites.

And there's the irony, as far as I'm concerned: the great exploration expansion actually made it far more profitable for solo explorers to farm hisec sites with almost no risk instead of actually getting out of their comfort zones and, you know, exploring.
XXSketchxx
Sniggerdly
Pandemic Legion
#66 - 2013-07-31 16:45:12 UTC
Quote:
the great exploration expansion actually made it far more profitable for solo explorers to farm hisec sites with almost no risk instead of actually getting out of their comfort zones and, you know, exploring.


Solution: remove all exploration sites from high sec.

Yeah

lets do that.
Xanos Blackpaw
Azure Consortium
#67 - 2013-07-31 19:53:25 UTC
I like them. You can now actually make money without using a gun or a miner and still fly in space.

I no longer need to use a combat ship, I can actually use a covops ship...and I can no longer just warp in and stare at local while my modules unlock the cans and I shoot rat.

I like it, I have to pay attention.


If you dont like it, go do combat sites. Leave this like it is.
SM60
Greg MonFuego Biotech LLC
#68 - 2013-08-01 11:33:06 UTC
I agree with OP new exploration site mechanics suck. Why couldn't they just leave it alone? It wasn't broken, the mini game is not enjoyable. The old system of having rats meant you had to either fly multiple ships or fly a jack of all trades ship thus putting you at risk in low/null space. The clickfest that is new exploration is mind numbing.
Grauth Thorner
Vicious Trading Company
#69 - 2013-08-01 12:06:41 UTC
SM60 wrote:
I agree with OP new exploration site mechanics suck. Why couldn't they just leave it alone? It wasn't broken, the mini game is not enjoyable. The old system of having rats meant you had to either fly multiple ships or fly a jack of all trades ship thus putting you at risk in low/null space. The clickfest that is new exploration is mind numbing.


I kinda like it actually, the minigames are more fun imo because you aren't 100% sure you get the loot your cargo-scanner just showed you. It's way better then mindlessly killing some npc's that usually aren't able to do you any harm.

Also, it's still possible to find npc-rats in these sites, namely in w-space and in gas-sites. So if you prefer rats just try these sites instead.

View real-time damage statistics in-game

>EVE Live DPS Graph application forum thread

>iciclesoft.com

Lucas Irvam
The Anodyne Consortium
#70 - 2013-08-01 13:52:20 UTC
Grauth Thorner wrote:
I kinda like it actually, the minigames are more fun imo because you aren't 100% sure you get the loot your cargo-scanner just showed you. It's way better then mindlessly killing some npc's that usually aren't able to do you any harm.

Also, it's still possible to find npc-rats in these sites, namely in w-space and in gas-sites. So if you prefer rats just try these sites instead.


No one 'preferred' the rats themselves, just to clarify. The rats acted as a barrier of entry, so that even profession site exploration required a bit more thought, knowledge, and risk than it does now.
Johan Toralen
IIIJIIIITIIII
#71 - 2013-08-01 14:08:01 UTC  |  Edited by: Johan Toralen
I wasn't a huge fan of the rats either but i would take it any day over the low entry barrier crap that profession sites are now.
CCP has failed to provide a progression in difficulty in the new sites. In null each site from the "easy" to the "hard" ones has containers of each tier so it's all the same low difficulty and can be done by low skilled noob in cheap ship.
Yea i know i can do combat sites or do wh sites but still would have been damn nice to have non red cross shooting activity that provide a challenge and adequate rewards for the more experienced explorers.
Sky' Darkstar
Magnetar Dynamics
#72 - 2013-08-01 14:52:18 UTC  |  Edited by: Sky' Darkstar
Did it ever occur to you spoon fed "explorers" complaining that "The window is taking up too much space, now I have to constantly check D-Scan and Local , I'm not 100% safe and my attention is actually divided now in low-sec, waaaah" may be intentional and by design? Lol

Hunting for Sisters Faction fitted Covert Ops ships with a cargo hold full of explo loot in low-sec is awesome now. Big smile Great expansion, if not for this reason alone.

It's like the explorers do the exploring for you, round up all the loot in one place for you, AND you get a juicy 100m+ Faction fitted Cov Ops killmail.

Also,

Data/Relic sites in Null are still worth it if you have the skills to find/clear them fast enough.

-Sky'

Dragnir
Hostile.
PURPLE HELMETED WARRIORS
#73 - 2013-08-01 16:35:46 UTC  |  Edited by: Dragnir
Grauth Thorner wrote:
It's way better then mindlessly killing some npc's that usually aren't able to do you any harm.

Also, it's still possible to find npc-rats in these sites, namely in w-space and in gas-sites. So if you prefer rats just try these sites instead.



Before the Odyssey patch, some nullsec RADAR sites had like 10+ BS rats in it, I would say these would definately harm you.
Making most of the 'explorers' frankly ignoring these sites.

I don't mind having rats again either, I do mind that annoying clicking and mini-container-throw up however.
SFM Hobb3s
Perkone
Caldari State
#74 - 2013-08-02 18:33:11 UTC
Sky' Darkstar wrote:
Did it ever occur to you spoon fed "explorers" complaining that "The window is taking up too much space, now I have to constantly check D-Scan and Local , I'm not 100% safe and my attention is actually divided now in low-sec, waaaah" may be intentional and by design? Lol

Hunting for Sisters Faction fitted Covert Ops ships with a cargo hold full of explo loot in low-sec is awesome now. Big smile Great expansion, if not for this reason alone.

It's like the explorers do the exploring for you, round up all the loot in one place for you, AND you get a juicy 100m+ Faction fitted Cov Ops killmail.

Also,

Data/Relic sites in Null are still worth it if you have the skills to find/clear them fast enough.



The tears are priceless when they land on NPC stations in null and suddenly their ship is gone. I didn't even have to go hunting. They came to me.
Orlacc
#75 - 2013-08-02 20:51:07 UTC
I have just returned after some time off. May I just say about the new "Exploration" system, "are you kidding me?" I have really never subscribed to the "dumbing down" credo, but this is ridiculous.

While it is nice that my suggestion for pre-formed probe formations was implemented, this minigame thing is lame. So easy it is laughable. Then the little boxes flying about. Why not put butterfly wings on them as well!

I used to like the challenge in sites....gone. Oh well let's see how the profits go but jeez guys....

"Measure Twice, Cut Once."

Bibosikus
Air
#76 - 2013-08-02 21:15:42 UTC
I think the fact that the OP ran "six sites" in nullsec , and solo, speaks enough.

Exploration is now geared completely into a beautiful pigeon hole:

A two-man team in Covops. One (highly for 0.0) skilled and rigged for Relics, the other for Datas.

Cue: the Dual-box.

I dual-box two accounts, and the new Exploration gameplay netted me just under 14b in the first 4/5 days while cap consoles were still at a premium and Jita traders hadn't cottoned on.

Opportunity. That's what Eve has always been about.

That all said, of course now all empire sites suck. Because they're now rewarding you as they should have done in the first place.

Everyone should Dual-box.

PS - I do not work for CCP

Eagles may soar, but weasels don't get sucked into jet engines.

Orlacc
#77 - 2013-08-02 22:31:01 UTC
Please explain how dual boxing helps one person click on the flying containers.

"Measure Twice, Cut Once."

Tea Leaves
Abyssus Spatium Exploratorium
#78 - 2013-08-04 05:22:08 UTC
Maybe it's because you suck at the sites. Some of us are continuing to rake it in, even moreso with the increased drop rates AND the inclusion of the faction mod BPC's.
Craterius
Symple Onez
#79 - 2013-08-05 06:34:00 UTC
Playing the new, inaptly called "exploration system" is like playing Mario Brothers.

If you like playing Mario Brothers, then Eve's new take on "exploration" is right for you.

Otherwise, a MAJOR step in the wrong direction.