These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Warfare & Tactics

 
  • Topic is locked indefinitely.
 

The Beginning of the End for OGB

First post First post
Author
Millie Merchant
Imperial Shipment
Amarr Empire
#41 - 2013-08-02 16:34:54 UTC
Buys boosting alt within. 24 hrs nerf is announced sad panda..
Cearain
Plus 10 NV
#42 - 2013-08-02 16:49:53 UTC
Millie Merchant wrote:
Buys boosting alt within. 24 hrs nerf is announced sad panda..



I wouldn't be surprised if they actually go up in price since they will not be as easy to share. Other than that the "nerf" is inconsequential.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Cpt Arareb
Viziam
Amarr Empire
#43 - 2013-08-02 18:25:22 UTC  |  Edited by: Cpt Arareb
[/quote]

And it is about damn time!!!! This should have been changed a year ago!!! [/quote]

frack yea! this is the begining of the end for a completely broken mechanic that only give rewards with no riskTwistedTwistedTwistedTwistedTwistedTwisted

next step: IGB onlyPPPPP
Soul-on-Ice
Task Force 641
Empyrean Edict
#44 - 2013-08-02 20:34:51 UTC  |  Edited by: Netcat
and the victims rejoiced because they were lulled into a sense of security thinking somehow they will no longer be the victims.

http://www.youtube.com/watch?v=U9BA6fFGMjI
Zarnak Wulf
Task Force 641
Empyrean Edict
#45 - 2013-08-03 00:56:09 UTC
Cearain wrote:
The more I think about it the more I see these changes as a complete shell game.

OGBs still = god mode. Especially since they are buffing the type of tank ogbs bonus the most - local active tanks.

But now you can't share them as easilly (due to pos no longer working) so if you want to play in god mode you need your own alt. So more people will need to start buying alt accounts. CCP made it easier to do with cheaper links and more variety.

In the short term we will see fewer boosted pvpers but in the long term we will see more booster alt accounts.


The most important thing is that they took action. For the last year any forum discussion on OGB has been met with a derisive 'They'll never do anything!' Clearly that is no longer the case. I think that has to be on anyone's mind before they invest any time or resources into acquiring booster alts.

As for the rest it's hard to predict the meta game. Today in FW low sec small POS are preferred. They are relatively cheap and generally not worth the effort of reinforcing and killing. Your opponent will just throw up a new one. Orbit the tower at 500m to discourage spies. Etc. Etc. I see a slew of obstacles for anyone trying to do business as usual:

Small POS have no defenses and would invite ABC drive-bys.
Large POS are very expensive and would become targets themselves.
Booster Alts would need to be actively watched.
Command Ships require higher SP commitments.
Many 'booster alts' may go cheap with tech one BC - a further deterioration of the boosts....(I think you will see a lot of this)

But again - the first point stands. They're moving towards the removal of OGB - the beginning of the end. Cool
Luke Frazza
Doomheim
#46 - 2013-08-03 07:57:51 UTC  |  Edited by: Luke Frazza
and lets nerf implants while we are at it because they are also so unfair.

This post was sponsored by: The I Would Have Won That Fight If I Had Only Come Prepared Club.

What he had a Booster?

What he had implants?

What he had rigs?

What he was faction fit?

But I cant afford that stuff. So Unfair! qq.
Crosi Wesdo
War and Order
#47 - 2013-08-03 09:07:53 UTC  |  Edited by: Crosi Wesdo
Well, tbh, looking at the changes im quite optimistic. Some very nice setups should be viable. Sure boosts are weaker in some cases but overall looks to me that boosts are still gonna be awesome.

As for the pos stuff, wont really effect me since im quite happy putting my booster in a safe for people to probe like it always has been. In fact its sometimes fun to get probed down, right NZTitan?
Zappity
New Eden Tank Testing Services
#48 - 2013-08-03 09:37:19 UTC
Luke Frazza wrote:
and lets nerf implants while we are at it because they are also so unfair.

This post was sponsored by: The I Would Have Won That Fight If I Had Only Come Prepared Club.

What he had a Booster?

What he had implants?

What he had rigs?

What he was faction fit?

But I cant afford that stuff. So Unfair! qq.


Preparing your character does not equal second account.

Zappity's Adventures for a taste of lowsec and nullsec.

Mizhir
Devara Biotech
#49 - 2013-08-03 11:20:12 UTC
Zappity wrote:
Can't wait until they go on grid too.

Not going to happen. Rise told me that in person.

Despite. Forcing links on grid would just mean they would burn around at 200km range with a 100mn AB.

❤️️💛💚💙💜

Cearain
Plus 10 NV
#50 - 2013-08-03 15:55:47 UTC
Mizhir wrote:
Zappity wrote:
Can't wait until they go on grid too.

Not going to happen. Rise told me that in person.

B.


please elaborate. Cox lying about trying to remove them?

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Mizhir
Devara Biotech
#51 - 2013-08-03 18:38:44 UTC
Cearain wrote:
Mizhir wrote:
Zappity wrote:
Can't wait until they go on grid too.

Not going to happen. Rise told me that in person.

B.


please elaborate. Cox lying about trying to remove them?



He told me that they do not intend to force them on grid.

❤️️💛💚💙💜

Zappity
New Eden Tank Testing Services
#52 - 2013-08-03 20:23:43 UTC
Well now I'm confused. There are clear indications that they would like to bring them on grid: https://forums.eveonline.com/default.aspx?g=posts&m=3079425#post3079425

CCP Fozzie wrote:
It's a performance optimization problem. We could turn on range-based boosting in Odyssey but it would melt all the servers.

And this isn't being delayed by Odyssey, the team working on the underlying code that will make ongrid boosting possible (along with many other things) isn't releasing anything in Odyssey. It's just that big of a project.

So like I said before, at some point CCP Veritas will make all my ganglink-related dreams come true but I honestly do not know when that point will be. When Veritas describes a programming challenge as "very hard" I tend to believe him.

Zappity's Adventures for a taste of lowsec and nullsec.

Cearain
Plus 10 NV
#53 - 2013-08-04 23:30:04 UTC
Zappity wrote:
Well now I'm confused. There are clear indications that they would like to bring them on grid: https://forums.eveonline.com/default.aspx?g=posts&m=3079425#post3079425

CCP Fozzie wrote:
It's a performance optimization problem. We could turn on range-based boosting in Odyssey but it would melt all the servers.

And this isn't being delayed by Odyssey, the team working on the underlying code that will make ongrid boosting possible (along with many other things) isn't releasing anything in Odyssey. It's just that big of a project.

So like I said before, at some point CCP Veritas will make all my ganglink-related dreams come true but I honestly do not know when that point will be. When Veritas describes a programming challenge as "very hard" I tend to believe him.


Is Veritas on this team? Who is on this team? I would be interested in knowing why the aoe doomsday didn't melt the servers but this will? Same with bubbles, smart bombs etc? Why can't this be a slow duration module and if it needs a range shorter than the whole grid that's fine. Why are the boost so much stronger than anything you can get through drugs or implants? Since booster ships have such a huge impact why not put them on killmails?

These questions have been asked for a long time but we never get reply. If ccp has a team working on this perhaps they could do a dev blog.

In the meantime these changes are fairly inconsequential.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Taoist Dragon
Okata Syndicate
#54 - 2013-08-04 23:53:27 UTC
Are the people mianly complaining about OGB'ing the solo/very small gang crowd? (yes I do consider myself one of those)

I also feel that boosts are way OP when considering solo/small gang combat but in reality for the vast majority of eve do they really make that big an impact? vOv I'm not convinced as most organised fleets will have boosts so they cancel each other out.

Now I'm not advocating them or the 'need' to have them but on the grand scheme of things I'm not sure doing anything with them (nerfing them or removing them completely) will actually do anything at all.

After all the solo'er will then just bleet on again about combat booster drugs/pirate implants/falcon alts etc etc. Next cry will be to get what booster drugs used to kill you on your lossmail!

Get rid of lossmails!!! down with epeen contests on KB's!

Living in lowsec for the last 18 months I can say that OGB's have had pretty much SFA affect on me apart from getting ganked a few times by booster using 'leet' players.

Harden up you lot! Lol

That is the Way, the Tao.

Balance is everything.

Q 5
999 HOLDINGS LLC
#55 - 2013-08-04 23:58:13 UTC
A slow spiral downward Eve is taking.
Raptors Mole
Deep Core Mining Inc.
Caldari State
#56 - 2013-08-07 13:41:26 UTC
Princess Nexxala wrote:
Changes are crap, bring that **** on grid and put them on killmails or **** off.


Pretty much this.

Yup.

This.
Princess Bride
SharkNado
#57 - 2013-08-07 15:54:28 UTC
All of you people rejoicing about the "beginning of the end" need to wake up and realize that this is your only serving. If you come back to CCP asking for "more please" like a herd of Tiny Tims, you will be highly disappointed. This was just enough change to satisfy the masses but not enough to make people unsub their booster accounts.

I have no doubts that Rise was telling the unspun truth when he stated privately that there are no plans to force them on-grid. Anything else would not make financial sense. Barring some brilliant idea that no one has had yet to ensure that no one unsubs their booster accounts, you can all just forget it.

http://eveprincessbride.wordpress.com/

Vizvig
Savage Blizzard
#58 - 2013-08-07 16:07:11 UTC
End of OGB now? Really?
Do not tell my sneakers!
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#59 - 2013-08-07 16:28:58 UTC  |  Edited by: Garviel Tarrant
This will change virtually nothing.

I'm still hoping for a proper nerf in v2 though.

Edit: lol V2 is already here and this still will change virtually nothing.

Yay.

BYDI recruitment closed-ish

Zarnak Wulf
Task Force 641
Empyrean Edict
#60 - 2013-08-07 18:58:00 UTC
Garviel Tarrant wrote:
This will change virtually nothing.

I'm still hoping for a proper nerf in v2 though.

Edit: lol V2 is already here and this still will change virtually nothing.

Yay.



They cut the max interdiction maneuvers bonus by another 5%:

Your unheated T2 warp disruptor has gone from 36.7km to 32.3km.
A meta warp disruptor has gone from 30.6km to 26.9km.
T2 Warp Scrambler was 13.8km. It is now 12.1km.
Your 10km web was 15.3km. It is now 13.5km.

Overall I wish they had nerfed it more but o well.

If they roll out the 60 second aggression timer for station docking and gates - I think I'll be happy. You will still have OGB to face but I'm sure we'll be seeing people testing how 'awake' the enemy's booster alts are. I foresee lots of Tornado drive-bys.