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Cloak Recalibration - Dealing with afk cloaking without nerfing the cloak

Author
Domanique Altares
Rifterlings
#21 - 2013-08-01 23:10:53 UTC
Rock n' Roller wrote:
You boys actually scared to have to play eve like the rest?
No AFK profit for any player.


I don't recall ever making any in-game profit while AFK cloaking. Wait, I had market orders that sold while I was AFK cloaking.

Perhaps we should require people to be at the keyboard to confirm all market transactions. Let the whole thing work in real time with captchas; no more brokers or market orders. No AFK profit for any player.

Huzzah!

Roll
Trii Seo
Goonswarm Federation
#22 - 2013-08-01 23:12:51 UTC
Oh well you get a decent sized fleet and reinforce it, then attempt to kill it after it exits rf timer. If it's just a ratting hideout pos, not worth it, kind of?

Anyway, been a while since we had an AFK cloaking is bad bawww thread so 1/10 for the effort. The issues behind local and cloaking have been outlined so many times those threads may aswell be copypasted now. In short: bad PvE favors savety vs. risk causing people to hide with one neut in local making AFK cloaking necessary to grab a careless/stupid pilot that dares to take risks in a game that should reward risking.

When it comes to growing a pair, my old suggestion stands: get a cloaky ship, get a bunch of friends and a cyno. Then try catching things and see if it's really that effort and risk free.

(Gas thread, ban op)

Proud pilot of the Imperium

Arek'Jaalan: Heliograph

Radax Glenn
Church of the Black Hand
#23 - 2013-08-01 23:21:41 UTC
If you're at war with someone, a great way to harass an enemy is to stagger the supply lines. One great way to do this is to loiter in an area threatening resources. Whether your mining, or ratting if there is a cloaky pilot in system, it doesn't necessarily mean that they are afk, it just means they are loitering longer than you would like.

This is primarily a "war" game. Asking to alter the way cloaky pilots perform their mission in game is not needed. It would almost be like if the if Allied Powers in WWII demanded that all German U-Boats surface if they weren't actively hunting a target, or part of the crew was sleeping. You would get laughed at. The threat of the U-Boats were dangerous and real. Cloaky pilots in your system are dangerous and real. React accordingly.

There are plenty of mechanics available to all players to cope with cloaky pilots in system.

Having said that, I do like the idea of making the game more challenging and introducing elements of realism. One thing that would be cool is if once per day, the star in the system would have a % chance to produce a CME. The CME* would cause 1HP of damage to travel across the system in all directions. That would make it interesting, for everyone!

Peace,
no wait: WAR!

*CME: Coronal Mass Ejection
Rayzilla Zaraki
Yin Jian Enterprises
#24 - 2013-08-01 23:28:40 UTC
Nikk Narrel wrote:
Rock n' Roller wrote:
You boys actually scared to have to play eve like the rest?
No AFK profit for any player.

An excellent point. No AFK profit should be made.

But unless you determine that profit =/= ISK, how exactly does a cloaked and AFK ship make any?



Moreover, how does one profit when one is not stealing underpants?

Gate campers are just Carebears with anger issues.

Rock n' Roller
State War Academy
Caldari State
#25 - 2013-08-02 00:00:17 UTC
Its funny how the arguments you guys use are SO similar to the ones used by the people advocating against nerfing the doomday on the Titans ...

They come in the usual flavors
- Deal with it
- Go do the same
- Its the way its designed
- You suck
- Stop whinning, its pointless

Its pretty interesting considering the results.

o7 fly safe ... oh nevermind, you fly cloaked, you always fly safe.
RoAnnon
Republic University
Minmatar Republic
#26 - 2013-08-02 00:15:48 UTC
Give me the name of one pilot, just one, that charged a fee for someone to leave a system while the pilot was AFK and I'll call you a liar to your face...

So, you're a bounty hunter. No, that ain't it at all. Then what are you? I'm a bounty hunter.

Broadcast4Reps

Eve Vegas 2015 Pub Crawl Group 9

Houston EVE Meet

Aglais
Ice-Storm
#27 - 2013-08-02 00:24:36 UTC
AFK cloakers don't hurt people. Stealth bombers, covops, recons and the like do. Thing is though, they're not AFK.
Rock n' Roller
State War Academy
Caldari State
#28 - 2013-08-02 00:41:31 UTC
RoAnnon wrote:
Give me the name of one pilot, just one, that charged a fee for someone to leave a system while the pilot was AFK and I'll call you a liar to your face...


When you ask someone to prove something, and they do. You dont get to call them a liar, its the other way around. You call them a liar, when they dont .

BTW, check any of "Yoyo210" alts. The guy demands for ramson on the title of the alt, cause he doesnt even bother to read local, cause he is not there. For example "Yoyo210 Lee" title reads "contact yoyo210 to get rid of me".
Also in Yoyo210's main, you can see on his Bio:
Join '' NOFUN_PUB '' to let some steam out
Dont want to be camped? Pay a weekly fee :)

The guy has dozens of alts logged on at the same time on many systems, and he goes from downtime to downtime logged on. i saw him do it for over 45 days.

So any argument presuming that this isnt happening, its pretty invalid.

Aglais wrote:
AFK cloakers don't hurt people. Stealth bombers, covops, recons and the like do. Thing is though, they're not AFK.


Same logic applies to "Guns dont hurt people, a person holding the gun while pointing at someone. And initiating a chemical exotermal reaction that causes an expansion of hot gasses to project a bullet towards that direction. Thats what kill people".

If a cloaker spends his day on a system, stalking the people living there, then he earning the right to drop them. im not against that, and may come as a surprise to many talking here, but im pretty good at it aswell.

Being AFK for 4-5 days on a system, forcing the people on the system to risk ratting/mining with you on the system with no effort at all apart from hitting F1 once, and logging in every 23hrs. Well thats just not earning the right to do it.

By being AFK cloaked, you are not risking anything, you are not even investing your time. Yet you get a reward in the way of isk if you ask for ramson, or targets if you want to hotdrop. Either way, there is profit, with no effort. Hence my problem with the deal.
Srensis
Orange Powers
The Chicken Coop
#29 - 2013-08-02 00:53:04 UTC
So you want to mine and rat risk free? Why the **** are you playing eve? Get out...
Domanique Altares
Rifterlings
#30 - 2013-08-02 00:55:17 UTC
Rock n' Roller wrote:
Well thats just not earning the right to do it.


There is no 'right to do it.' You just do it.

Just like there is no right to mine or rat safely in any system. You either get out and do it, or you don't.
Mike Voidstar
Voidstar Free Flight Foundation
#31 - 2013-08-02 01:22:52 UTC
Rock n' Roller wrote:
Mike Voidstar wrote:
Cloaks are fine, though there probably be some similar gimped way of finding them.

The problem is Cloak + Cyno. Complete invulnerability combined with infinite threat projection is bad.


I dont share that opinion, its a valid one, but i dont share it. I believe the game works as it should when someone is playing, its the playing while you are not there, thats the problem.




You don't want to nerf cloaks, you just want to make an infinite system finite. No nerf there at all.

There would be no problem if there was a way to measure your risk and therefore make intelligent choices. One, two, a dozen cloaked ships without Cyno's means you can make an informed decision on how to proceed, and never mind what they are doing.

Add a Cyno, and you must assume any cloaked hostile represents sufficient force to destroy you without effort. There is no way to counter that, unless you have the entire combat wing of a large alliance on tap.

The cloak is fine. Cyno's are fine. The combination is broken.
Endeavour Starfleet
#32 - 2013-08-02 01:39:55 UTC  |  Edited by: Endeavour Starfleet
I am glad to see people proposing more ideas to deal with the overpowered ability to go AFK while cloaked. If CCP has decided that running links inside a forcefield is overpowered. It is time for them to admit that the ability to cloak in an hostile system and go AFK without any risk of being probed down is also extremely overpowered.

I am also starting to warm up to the idea of minigame based encouragement to be at your computer and cloaked. It would make bots harder to make to defeat the changes and make the bots easier to detect and banned from the game. I suspect it likely will be easier to code in as well.


It is time for a change tho. Even if it is just a band aid for 1.1 This issue with the game has gone on long enough and smaller issues are getting development time while this one continues to have massive effects on the game without balance.
Rock n' Roller
State War Academy
Caldari State
#33 - 2013-08-02 01:59:43 UTC
Srensis wrote:
So you want to mine and rat risk free? Why the **** are you playing eve? Get out...


I will tear the idea apart for you, cause clearly you are mentally challenged.

Its not playing risk free. What part of " I WANT YOU SITTING ON THAT CLOAKER" you dont understand?? When a person is playing, is when the cloaker is dangerous. I WANT YOU TO BE THERE AND BE DANGEROUS. Thats the whole point of proposing an idea which DOESNT NERF THE CLOAK AT ALL.

What i DONT WANT, is a cloaker logged on 23hrs a day, without someone sitting there, 23hrs a day. You want to stalk a system 23hrs a day?? Go ahead and do it. Get together with some fellow pilots, and alternate the time you spend cloaked on the system. The end result is the same, you stalk the system 23hrs a day. But the difference, is that you have to be there.

Domanique Altares wrote:
Rock n' Roller wrote:
Well thats just not earning the right to do it.


There is no 'right to do it.' You just do it.

Just like there is no right to mine or rat safely in any system. You either get out and do it, or you don't.


Re read what i wrote, none of the things i said improve safety compared to what we have right now. If you are playing the game, you will be as dangerous as you are right now.

Rock n' Roller
State War Academy
Caldari State
#34 - 2013-08-02 01:59:57 UTC
Mike Voidstar wrote:
Rock n' Roller wrote:
Mike Voidstar wrote:
Cloaks are fine, though there probably be some similar gimped way of finding them.

The problem is Cloak + Cyno. Complete invulnerability combined with infinite threat projection is bad.


I dont share that opinion, its a valid one, but i dont share it. I believe the game works as it should when someone is playing, its the playing while you are not there, thats the problem.




You don't want to nerf cloaks, you just want to make an infinite system finite. No nerf there at all.

There would be no problem if there was a way to measure your risk and therefore make intelligent choices. One, two, a dozen cloaked ships without Cyno's means you can make an informed decision on how to proceed, and never mind what they are doing.

Add a Cyno, and you must assume any cloaked hostile represents sufficient force to destroy you without effort. There is no way to counter that, unless you have the entire combat wing of a large alliance on tap.

The cloak is fine. Cyno's are fine. The combination is broken.


No, actually the system wouldnt be finite, as long as you are playing you can pull a 23hr cloak.

Tbh i dont have anything against cloakers and cynos as long as they are playing the game. The problem is when ONE guy, is able to perma camp a system 45 days, for the whole 23hr. Well ... thats not ok.
Now ... do the same thing, with 10 guys ... i tip my hat, great teamwork.
Arya Regnar
Darwins Right Hand
#35 - 2013-08-02 02:02:34 UTC
"You can surely check the exact numbers to the people having dozens of AFK cloakers on null systems, charging peopler for a fee to leave the system."

...If you want relative safety go to highsec.
Nullsec should be dangerous and afk cloaky contributes, you just want to be safe.

Nobody whines about cloakies in wormholes.
Because nobody assumes they are safe.

Carebear.

EvE-Mail me if you need anything.

Balthazar Lestrane
Dirt 'n' Glitter
Local Is Primary
#36 - 2013-08-02 02:03:19 UTC  |  Edited by: Balthazar Lestrane
Quote:


Oh wait there is, CCP has stated on a number of occasions that cloaking is working as intended.



This, a thousand times over. If I could make that line any more abundantly clear, I would but there are no enlarge text options. FFS enough with this anti-cloaking threadwagon.. in the time you spent writing this up, OP, you could have moved to a new system and played EVE.
Endeavour Starfleet
#37 - 2013-08-02 02:06:20 UTC  |  Edited by: Endeavour Starfleet
Rock n' Roller wrote:
Srensis wrote:
So you want to mine and rat risk free? Why the **** are you playing eve? Get out...


I will tear the idea apart for you, cause clearly you are mentally challenged.

Its not playing risk free. What part of " I WANT YOU SITTING ON THAT CLOAKER" you dont understand?? When a person is playing, is when the cloaker is dangerous. I WANT YOU TO BE THERE AND BE DANGEROUS. Thats the whole point of proposing an idea which DOESNT NERF THE CLOAK AT ALL.

What i DONT WANT, is a cloaker logged on 23hrs a day, without someone sitting there, 23hrs a day. You want to stalk a system 23hrs a day?? Go ahead and do it. Get together with some fellow pilots, and alternate the time you spend cloaked on the system. The end result is the same, you stalk the system 23hrs a day. But the difference, is that you have to be there.

Domanique Altares wrote:
Rock n' Roller wrote:
Well thats just not earning the right to do it.


There is no 'right to do it.' You just do it.

Just like there is no right to mine or rat safely in any system. You either get out and do it, or you don't.


Re read what i wrote, none of the things i said improve safety compared to what we have right now. If you are playing the game, you will be as dangerous as you are right now.



Not to mention if that one player has a multitude of clients. He or she can have them trained up as cyno cloaky alts and affect a multitude of systems. At only the cost of the power needed to run the CPU of a system 23 hours a day.

It is absurdly unbalanced. To the point where large alliances are actively encouraging their membership to provide the alliance with this ability in advance of an invasion. An ability that is not gameplay at all.
Endeavour Starfleet
#38 - 2013-08-02 02:07:32 UTC  |  Edited by: Endeavour Starfleet
Balthazar Lestrane wrote:
Quote:


Oh wait there is, CCP has stated on a number of occasions that cloaking is working as intended.



This, a thousand times over. If I could make that line any more abundantly clear, I would but there are no enlarge text options. FFS enough with this anti-cloaking threadwagon.. in the time you spent writing this up, OP, you could have moved to a new system and played EVE.


Actually they have made NO such statement.

They have said that AFK Cloaking is simply not an exploit. Just like sitting in a POS and providing links is not an exploit. They are still removing the ability to run warfare links inside a POS.

There is a HUGE difference between "Not an exploit" and "This is balanced"

Also if that were somehow true and CCP did say clearly that the ability to go AFK for extremely long periods of time while cloaked was balanced. How come the pro AFK cloakers don't quote that exact post each and every time this topic comes up? Hell why do they spend so much time in these topics anyway if they are without fear that anything will happen to the ability to go AFK for long periods of time while cloaked?
Rock n' Roller
State War Academy
Caldari State
#39 - 2013-08-02 02:13:19 UTC  |  Edited by: Rock n' Roller
Arya Regnar wrote:
"You can surely check the exact numbers to the people having dozens of AFK cloakers on null systems, charging peopler for a fee to leave the system."

...If you want relative safety go to highsec.
Nullsec should be dangerous and afk cloaky contributes, you just want to be safe.

Nobody whines about cloakies in wormholes.
Because nobody assumes they are safe.

Carebear.


Read, think, reply. You didnt read, or either you cant think. Either way, your reply indicates you failed at one of the previous points.

Try again or shut up.

Oh, BTW, just as this may come as a surprise to you, guess what IMPORTANT thing you cant do on a WH??? Its called OPEN A CYNO TO GET BACKUP!!

Balthazar Lestrane wrote:
Quote:


Oh wait there is, CCP has stated on a number of occasions that cloaking is working as intended.



This, a thousand times over. If I could make that line any more abundantly clear, I would but there are no enlarge text options. FFS enough with this anti-cloaking threadwagon.. in the time you spent writing this up, OP, you could have moved to a new system and played EVE.


I think ill just remote doomsday your argument.

In the time spent writing this argument, i made over 600m isk, cause im not afraid of a cloaker in my system, specially when he is not there.
Every moron in this game asumes this anti afk cloaking posts are made from a station/pos with a neut in system.
Balthazar Lestrane
Dirt 'n' Glitter
Local Is Primary
#40 - 2013-08-02 02:20:01 UTC  |  Edited by: Balthazar Lestrane
Endeavour Starfleet wrote:
Balthazar Lestrane wrote:
Quote:


Oh wait there is, CCP has stated on a number of occasions that cloaking is working as intended.



This, a thousand times over. If I could make that line any more abundantly clear, I would but there are no enlarge text options. FFS enough with this anti-cloaking threadwagon.. in the time you spent writing this up, OP, you could have moved to a new system and played EVE.


Actually they have made NO such statement.

They have said that AFK Cloaking is simply not an exploit. Just like sitting in a POS and providing links is not an exploit. They are still removing the ability to run warfare links inside a POS.


Nope, sitting in a pos with links isn't an exploit but it's also downright broken, hence the change. If CCP has stated that AFK cloaking isn't an exploit then cloaks, by themselves are working as intended. How pilots use cloaks is another matter entirely.. just like with links.