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CCP! Please clarify the future plans for WiS!

First post
Author
Niko Takahashi
Yoshitomi Group
#921 - 2011-11-10 10:17:01 UTC
Dear OP ho about NO

Thank you the Space dolls feature has been turned off with all my accounts from day ONE and I will keep it that way.

NEX store button is also collecting dust for a lot of players and only transaction in it from my side are going to be from that free to have Aurum they gave out not going to spend a single isk on buying plex and converting it let alone real money. It more of matter of principle for me and it seems a majority of the player base has the same opinion.

I am happy with the direction it is taking now and a lot of people as well.


Prospect of my own bar or shop for tatoos or clothing with a DS9 style of promenade would be cool but it is like the 99th priority for me.
Avila Cracko
#922 - 2011-11-10 10:22:29 UTC
So... CCP... where is my WiS???

truth, the whole truth and nothing but the truth.

Ladie Harlot
Viziam
Amarr Empire
#923 - 2011-11-10 10:55:51 UTC
Avila Cracko wrote:
So... CCP... where is my WiS???


  • In your options turn on "load station environment"
  • dock in the station of your choosing
  • Walk in the station


What more do you want?

The artist formerly known as Ladie Scarlet.

DeMichael Crimson
Republic University
Minmatar Republic
#924 - 2011-11-10 16:55:35 UTC
Poetic Stanziel wrote:
How did 12 people create a 46 page thread?


There's a lot more than just 12 people posting. This thread has been kept alive by players posting either for or against WiS. Personally, I think the Anti-WiS crowd has helped the most. There's also a few players constantly posting troll replies as well.

Ladie Harlot wrote:
Poetic Stanziel wrote:
How did 12 people create a 46 page thread?

By never stopping posting


Everyone continues posting because they just can't seem to help themselves.


Mekela
Vinyl Roid
#925 - 2011-11-10 21:35:50 UTC
It is certainly more than 12 people that care about WiS
The question is more about why are people so passionate about WiS.

For -

  • We were promised this 4 years ago
  • Makes Eve more personal
  • It is something completly new not the same old same old
  • It expands the game into a whole new areas whos potential is huge and makes it more of a sci fi sim


Against

  • It doesn't fix the old problems
  • It adds nothing (I would add immeadatly) to game play and is just dress up (for now)
  • FiS has been abbandoned because of this so it must go


Funny thing is WiS people would support fixing old problems and FiS upgrades we just don't want WiS abandoned while the against people insist that WiS must be scrapped
DeMichael Crimson
Republic University
Minmatar Republic
#926 - 2011-11-10 22:42:49 UTC
Mekela wrote:

Funny thing is WiS people would support fixing old problems and FiS upgrades we just don't want WiS abandoned while the against people insist that WiS must be scrapped


Very well said.
Kengutsi Akira
Doomheim
#927 - 2011-11-10 23:17:02 UTC  |  Edited by: Kengutsi Akira
Avila Cracko wrote:
So... CCP... where is my WiS???


Quote:
World of Darkness will continue development with a significantly reduced team. This team will continue to iterate and expand on the gameplay and systems they have designed. We will also redeploy creative teams in Atlanta to support the launch of DUST 514.


WiS was a direct and obvious beta testing program for WoD.

Where is your WiS? See above.

Quote:
We were promised this 4 years ago


no

we were promised AMBULATION 4 years ago. WiS =/= Ambulation

12 * 3 (cause theyre gonna alt this up good) * 2 (cause you know theyre gonna run two accounts - most ppl do I hear) = 72 ppl. Its still 12 ppl base tho.

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

Ladie Harlot
Viziam
Amarr Empire
#928 - 2011-11-10 23:49:14 UTC
Mekela wrote:
It is certainly more than 12 people that care about WiS

It's way less than that. This thread is one or two Barbie fetishists and their sock puppets and 8 or so decent people trolling them.

The artist formerly known as Ladie Scarlet.

Valkris Arkayne
Perkone
Caldari State
#929 - 2011-11-11 01:12:03 UTC  |  Edited by: Valkris Arkayne
Ladie Harlot wrote:
Mekela wrote:
It is certainly more than 12 people that care about WiS

It's way less than that. This thread is one or two Barbie fetishists and their sock puppets and 8 or so decent people trolling them.


I'm not a Barbie fetishist - I'm an EXPANSION fetishist. I want EVE to expand beyond the basic gameplay we've had for 8 years and into the rich science fiction simulator it has the potential to be (whether that's WiS or DUST or whatever).

Too bad DUST is going to be console-only.
Crystal Liche
ACME Mineral and Gas
#930 - 2011-11-11 01:22:12 UTC
Issler Dainze wrote:
Reading the CCP CEO interview I was taken by this comment.

"but the voice of the community is quite clear. People want more spaceships, and more flying in space features. That's very much what we are responding to. "

I don't agree, we certainly do want FiS but that doesn't mean we don't wasn more WiS. I think a lot of us do! And leaving WiS as single player prison cell CQ is a reminder that CCP can't keep its promises. The interview makes it clear there is no plan in the works or even being discussed to take WiS beyond the prison cell.

So if you wanted WiS please post in this thread because I think a lot of us want CCP to deliver more of what they have promised use for years now.

DO NOT ABANDON WiS!!
LET US OUT THAT DOOR!!!!

Issler


I agree 100% x 4 accounts, IMHO if they would tell a certain minority to **** off they could make changes to this game that would bring in 10x players that they they told to **** off and those players would be happy to play, not bitter vets who do nothing but complain.

Staying the same, and adding new ships is not change, is pretty much a sure way to kill off a product.
Taiwanistan
#931 - 2011-11-11 03:45:34 UTC
Mekela wrote:
It is certainly more than 12 people that care about WiS
The question is more about why are people so passionate about WiS.

For -

  • We were promised this 4 years ago
  • Makes Eve more personal
  • It is something completly new not the same old same old
  • It expands the game into a whole new areas whos potential is huge and makes it more of a sci fi sim


Against

  • It doesn't fix the old problems
  • It adds nothing (I would add immeadatly) to game play and is just dress up (for now)
  • FiS has been abbandoned because of this so it must go


Funny thing is WiS people would support fixing old problems and FiS upgrades we just don't want WiS abandoned while the against people insist that WiS must be scrapped


no can do finite resources

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

Azahni Vah'nos
Vah'nos Family
#932 - 2011-11-11 04:01:40 UTC
Crystal Liche wrote:
Issler Dainze wrote:
Reading the CCP CEO interview I was taken by this comment.

"but the voice of the community is quite clear. People want more spaceships, and more flying in space features. That's very much what we are responding to. "

I don't agree, we certainly do want FiS but that doesn't mean we don't wasn more WiS. I think a lot of us do! And leaving WiS as single player prison cell CQ is a reminder that CCP can't keep its promises. The interview makes it clear there is no plan in the works or even being discussed to take WiS beyond the prison cell.

So if you wanted WiS please post in this thread because I think a lot of us want CCP to deliver more of what they have promised use for years now.

DO NOT ABANDON WiS!!
LET US OUT THAT DOOR!!!!

Issler


I agree 100% x 4 accounts, IMHO if they would tell a certain minority to **** off they could make changes to this game that would bring in 10x players that they they told to **** off and those players would be happy to play, not bitter vets who do nothing but complain.

Staying the same, and adding new ships is not change, is pretty much a sure way to kill off a product.

Seems you need to go and have a chat to Sony about SWG, to see how what your suggesting works out.

It's when companies lose sight of what made their product great in the first place that they start having problems, you know like losing thousands of subscribers and having to lay off 20% of their workforce.

EVE can and will grow but CCP made a mess of this first attempt with WiS. It needs meaningful fun things to do before it will attract a broader audience, but not at the expense of the core integrity of the game, otherwise they may as well call it something other than EVE because it will literally be a different game.

And you can correct me if I'm wrong but from the tone of what you have said it would appear that you want a different game entirely.

Nex (Cash Shop) / Aurum - removing sand from the sandbox since Incarna. Currently the only use for aurum is to buy virtual items in the in-game store, but Cockerill expects to expand its uses in the future.

Valkris Arkayne
Perkone
Caldari State
#933 - 2011-11-11 04:58:54 UTC
Azahni Vah'nos wrote:
...It's when companies lose sight of what made their product great in the first place that they start having problems, you know like losing thousands of subscribers and having to lay off 20% of their workforce...


Keep in mind that a majority of subscription-based game companies have been posting losses this year as the industry moves towards the free-to-play model, not just CCP (Blizzard/WOW has lost 1.7 million subscriptions in the last 9 months alone). The fact that CCP asked a stupidly high price for their NeX store stuff and that WiS had no gameplay were just nails in the coffin.

I don't think WiS itself is to blame, but rather CCP's amateur and rushed implementation of Incarna and thier use of EVE assets to develop vampires on our dime, that screwed over both WiS and FiS players alike (WiS got a tenth of what was promised and FiS was ignored for 18 months).

It was clear that WiS wasn't the product of 5 years of development... but maybe 6 months (with the other 4.5 years spent on vampires).
Astrid Stjerna
Sebiestor Tribe
#934 - 2011-11-11 05:23:44 UTC
Azahni Vah'nos wrote:

And you can correct me if I'm wrong but from the tone of what you have said it would appear that you want a different game entirely.


*Sighs*

No, we don't want 'a different game entirely'. We want a game that innovates. We want a game that isn't stuck in the same 'dungeon-expansion pack-dungeon-expansion pack' rut that other games have fallen into.

WiS-haters dislike us because we're intruding into their precious territory -- how dare us all for playing with their Matchbox starship collection and actually getting bored.

Seriously, though, it's quite surreal how something as mundane as putting a shirt on a digital 'person' can cause so much drah-mah.

I can't get rid of my darn signature!  Oh, wait....

Azahni Vah'nos
Vah'nos Family
#935 - 2011-11-11 05:36:44 UTC
Valkris Arkayne wrote:
Azahni Vah'nos wrote:
...It's when companies lose sight of what made their product great in the first place that they start having problems, you know like losing thousands of subscribers and having to lay off 20% of their workforce...


Keep in mind that a majority of subscription-based game companies have been posting losses this year as the industry moves towards the free-to-play model, not just CCP (Blizzard/WOW has lost 1.7 million subscriptions in the last 9 months alone). The fact that CCP asked a stupidly high price for their NeX store stuff and that WiS had no gameplay were just nails in the coffin.

I don't think WiS itself is to blame, but rather CCP's amateur and rushed implementation of Incarna and thier use of EVE assets to develop vampires on our dime, that screwed over both WiS and FiS players alike (WiS got a tenth of what was promised and FiS was ignored for 18 months).

It was clear that WiS wasn't the product of 5 years of development... but maybe 6 months (with the other 4.5 years spent on vampires).

On Blizzards loss of subscribers it's actually not because of the fact that it isn't F2P, but more of the fact that they too have dropped the ball with their content with Cataclysm and some would say before that with Wrath. You may also want to look at how many F2P games are closing down or have taken a player and profit hit recently. This F2P wave of the future bs is just that ... bs.

If you make a good product people will be willing to pay for it, end of story. This 'F2P is the future' is a fallacy created by the accountants and marketing people who have little interest in the future of games, only the future of profits.

Yes I agree WiS or the beginning of it with Incarna was rushed out the door with what appears to be litlle thought. So much for those supposed industry experts huh. Simply one bad decision after another got us to this point.

It's sad that 20% of CCP employees had to suffer before CCP management realised they were steering the whole company towards a cliff and blind to the reality of what was happening around them.

Nex (Cash Shop) / Aurum - removing sand from the sandbox since Incarna. Currently the only use for aurum is to buy virtual items in the in-game store, but Cockerill expects to expand its uses in the future.

Azahni Vah'nos
Vah'nos Family
#936 - 2011-11-11 05:45:41 UTC
Astrid Stjerna wrote:
Azahni Vah'nos wrote:

And you can correct me if I'm wrong but from the tone of what you have said it would appear that you want a different game entirely.


*Sighs*

No, we don't want 'a different game entirely'. We want a game that innovates. We want a game that isn't stuck in the same 'dungeon-expansion pack-dungeon-expansion pack' rut that other games have fallen into.

WiS-haters dislike us because we're intruding into their precious territory -- how dare us all for playing with their Matchbox starship collection and actually getting bored.

Seriously, though, it's quite surreal how something as mundane as putting a shirt on a digital 'person' can cause so much drah-mah.

Is that a royal we? Smile

The thing is do you really think the FiS lovers would have really cared one bit about WiS if development of FiS hadn't virtually ceased in favour of things like WiS, WoD, etc. I doubt it, if they had been getting new toys then they wouldn't have cared less what was going in the WiS toybox. CCP themselves have created this divide.

Nex (Cash Shop) / Aurum - removing sand from the sandbox since Incarna. Currently the only use for aurum is to buy virtual items in the in-game store, but Cockerill expects to expand its uses in the future.

Blastier
#937 - 2011-11-11 06:03:56 UTC
I might consider coming back if it were free to play... maybe.... my account is about to expire. Frankly, I signed up for this long ago because I imagined doing awesome FiS stuff coupled with being able to dock and sit down with friends in station and do 'whatever!'

CCP led me on a string, but thankfully they squandered my money

I feel insulted and I could never come back after that announcement. They ****** up and sorry.

Good luck
Valkris Arkayne
Perkone
Caldari State
#938 - 2011-11-11 06:18:53 UTC  |  Edited by: Valkris Arkayne
Azahni Vah'nos wrote:
... This F2P wave of the future bs is just that ... bs.

If you make a good product people will be willing to pay for it, end of story. This 'F2P is the future' is a fallacy created by the accountants and marketing people who have little interest in the future of games, only the future of profits...


Here's where we disagree. FTP literally saved Turbine when D&D changed over. It has likewise kept Lord of the Rings and Champions Online open. In fact, DC Universe moved to FTP just a week ago and recorded a 1000% increase in players within 5 days, and an increase in sales.

By the way, I am *not* advocating EVE go FTP... just pointing out that the smallest change in business models can have a dramatic effect on the success of failure of a game (looking at YOU, $70 monocle!).

Azahni Vah'nos wrote:
... The thing is do you really think the FiS lovers would have really cared one bit about WiS if development of FiS hadn't virtually ceased in favour of things like WiS, WoD, etc. I doubt it, if they had been getting new toys then they wouldn't have cared less what was going in the WiS toybox. CCP themselves have created this divide...


Totally agree! CCP should have never stopped on FiS, and never should have delivered the pale shadow of WiS that we received. Their focus on vampires was tragic and costly.
Azahni Vah'nos
Vah'nos Family
#939 - 2011-11-11 07:00:22 UTC  |  Edited by: Azahni Vah'nos
Valkris Arkayne wrote:
Azahni Vah'nos wrote:
... This F2P wave of the future bs is just that ... bs.

If you make a good product people will be willing to pay for it, end of story. This 'F2P is the future' is a fallacy created by the accountants and marketing people who have little interest in the future of games, only the future of profits...


Here's where we disagree. FTP literally saved Turbine when D&D changed over. It has likewise kept Lord of the Rings and Champions Online open. In fact, DC Universe moved to FTP just a week ago and recorded a 1000% increase in players within 5 days, and an increase in sales.

By the way, I am *not* advocating EVE go FTP... just pointing out that the smallest change in business models can have a dramatic effect on the success of failure of a game (looking at YOU, $70 monocle!).

D&D was a very gated game even when it was subscription based, so the devs inadvertantly made it suitable for the model it has now. With LOTRO I've actually stopped playing because in Turbines pursuit of money they have as far as I'm concerned made it P2W now, which by the way they said initially that they never would.

DC Universe is far to early to see what will happen, but unless they changed the game significantly then I'm guessing those players will be bored within a month or two and that 1000% will decrease as far as players online rather than just players registered. Big difference.

Wasn't it Minecraft or Farmville that just recently lost half a million players.

We are yet to see what happens to F2P games over extended periods of time and probably won't really know for another 4-5 years from now.

I still maintain that if you have a game that is fun and engaging then people will have no problem paying a subscription for it. I've tried quite a few of the F2P games over the last couple of years and the deliberately painfull gameplay the developers put in them so that you want to buy things from the cash shop is just downright annoying.

I would much rather devs work at keeping me interested month to month, rather than trying to work out ways to nickel and dime me.


Back on topic, CCP definately knee capped WiS with the NEX Store. That does absolutely zero to entice new players to EVE and only removes things that players could of been involved in which would have broadened the games appeal. Whoever came up with it didn't have any idea about EVE, the sandbox, the lore or anything else that would benefit the game itself.

Nex (Cash Shop) / Aurum - removing sand from the sandbox since Incarna. Currently the only use for aurum is to buy virtual items in the in-game store, but Cockerill expects to expand its uses in the future.

Astrid Stjerna
Sebiestor Tribe
#940 - 2011-11-11 07:17:02 UTC
Azahni Vah'nos wrote:
Astrid Stjerna wrote:
Azahni Vah'nos wrote:

And you can correct me if I'm wrong but from the tone of what you have said it would appear that you want a different game entirely.


*Sighs*

No, we don't want 'a different game entirely'. We want a game that innovates. We want a game that isn't stuck in the same 'dungeon-expansion pack-dungeon-expansion pack' rut that other games have fallen into.

WiS-haters dislike us because we're intruding into their precious territory -- how dare us all for playing with their Matchbox starship collection and actually getting bored.

Seriously, though, it's quite surreal how something as mundane as putting a shirt on a digital 'person' can cause so much drah-mah.

Is that a royal we? Smile

The thing is do you really think the FiS lovers would have really cared one bit about WiS if development of FiS hadn't virtually ceased in favour of things like WiS, WoD, etc. I doubt it, if they had been getting new toys then they wouldn't have cared less what was going in the WiS toybox. CCP themselves have created this divide.


I dunno, I don't feel very royal these days Blink.

And I'm not disputing that CCP caused the WiS/FiS kerfluffle. What I'm really trying to point out is how incredibly ridiculous the entire argument is. All of this back-and-forth over starships vs. clothes. It's become nothing more than an extended battle of 'Captain Picard vs. the Laundry Hamper'.

Look, WiS-haters, a number of us Incarna supporters agree with you -- we don't want FiS to suffer any more than you do; at the same time, we want WiS to be done right, just like you want FiS done right. We understand you're choked -- we play the same game you do, and we were just as disappointed by Incarna's botched delivery.

Still, take a good look at what you're arguing about: whether or not digital laundry is better than internet spaceships.

I can't get rid of my darn signature!  Oh, wait....