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The End of EVE

Author
Arthur Aihaken
CODE.d
#1 - 2013-08-01 11:08:47 UTC  |  Edited by: Arthur Aihaken
Not literally, of course. But what does one do when you've peaked in EVE?

High-sec. Mining is fine, but it's not exactly a thrilling prospect. And if you don't mind spending the better part of a game session mindlessly breaking off chunks of ore or ice... Missions pretty much peak at L4s, and they become fairly monotonous after a while (almost as bad as mining). There's playing the market, and I guess one can derive a certain amount of satisfaction in making ISK trading. Research, invention and construction - great, but all things that run in the background for the most part. I won't even comment on planetary management. Bounty hunting? More of an afterthought than an actual profession, which is kind of disappointing since this was supposedly a key feature of Retribution. Then there's exploration. Or rather, there used to be. Odyssey pretty much eliminated the last element of mystery in addition to tanking prices for loot such that mining is actually now more lucrative.

Then there's low-sec. Where the risk vs. reward is so skewed that you'd have to be out of your mind to simply venture through a gate - let alone contemplate anything more involvedthan flying from point a to point b. If you're not outright gate-camped, you can fully expect to be hunted down in short order if you outstay your welcome. It's so empty that more than a few PvP'ers actively venture into high-sec for suicide-ganking - for no other reason than bragging rights with a kill mail. Dozens of people in-system. All docked. Low-sec is one of the reasons why we can't have nice things (or at least fly them).

Wormhole space is great if you like solitude, but running Sleeper sites is quite repetitive - albeit somewhat more lucrative than other aspects. But it's really another aspect of mindless grinding, intermixed with occasional combat. At least wormhole space offers a unique and exciting combat environment.

Null-sec. Well, I guess this is truly the final frontier - although it's kind of like "meet the new boss - same as the old one".

I put off playing EVE for years because my first impressions were that it was to overly complex. This isn't to say that this view was necessarily incorrect, but I did find the learning curve to be much quicker than I'd anticipated. But now that I've been playing EVE for close to six months, I find myself asking: "What is the point?" Aside from the comradery and online interaction, that is.

Exploration is dead... Bounty hunting is non-existant... Mining and similar aspects are just above watching grass grow... There's no PvE once you've completed the highest missions, story lines and epic arcs... You can't even be a pirate, because piracy solely consists of killing absolutely anything and everything simply for spite. But most importantly: there's no point in really going beyond the cheapest insurable ships and modules for anything other than mission-running.

This intended isn't a rant but rather a honest question: What am I missing? Am I in fact missing anything? Where is the EVE of lore? PS. No, you can't have my stuff.

I am currently away, traveling through time and will be returning last week.

Chribba
Otherworld Enterprises
Otherworld Empire
#2 - 2013-08-01 11:10:32 UTC
What makes you say you peaked?

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Visit my in-game channel 'Holy Veldspar'

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Dray Cil
Subterfuge Blackmail Sabotage Deception Network
Black Rose.
#3 - 2013-08-01 11:15:05 UTC
You need to find a crusade, and join it. The ultimate point of EVE, imho, is to claim sovereignty rights over every claimable system. Once you have conquered all of null-sec, you win EVE. Big smile

Dray

o.O

War Kitten
Panda McLegion
#4 - 2013-08-01 11:15:07 UTC
The next step isn't a place in Eve, nor is it any kind of PVE content.

The content in Eve is the players. Go find some you like and fly with them. Find some you don't like and make their time challenging. Wander around, meet people.

Mining, missions, etc etc is all the means to an end, not a long term goal.

(BTW, piracy isn't blowing up everything you see for spite, its doing it for sport or profit.)

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Alice Saki
Nocturnal Romance
Cynosural Field Theory.
#5 - 2013-08-01 11:21:47 UTC
Hmmm Doesn't seem like you've played much Eve tbh

FREEZE! Drop the LIKES AND WALK AWAY! - Currenly rebuilding gaming machine, I will Return.

Riot Girl
You'll Cowards Don't Even Smoke Crack
#6 - 2013-08-01 11:35:57 UTC
I think you're missing the whole point of the game. You make a lot of excuses for why you can't do something, when other people do those things just fine so those problems are with you, not the game.

The only answer to your question is to do whatever you want and you can't expect anyone else to tell you what that is. Figure it out for yourself, be creative and don't let yourself be restricted by social norms or perceived boundaries. It's only a game so screw the consequences.
Sol Kal'orr
The Scope
Gallente Federation
#7 - 2013-08-01 11:40:31 UTC
I just mess around a lot.

If I feel like writing about EVE I do that.

If I want to muck about in losec I do that.

Maybe I'll join a public fleet.

Or try to kill a hisec miner.

Or shiptoast on this forum.

It's all good.

Greygal
Redemption Road
Affirmative.
#8 - 2013-08-01 11:43:21 UTC  |  Edited by: Greygal
I've been playing Eve for four years now, and I've yet to "peak" - every day, I learn something new. Every day, this game surprises me. My enthusiasm for the game just continues to grow, and as corny as it sounds, I cannot imagine my life without Eve in it.

Eve is a game of beauty, not just graphically, but within the day to day interactions of it all, the people, the tactics, the choices each of us make, the moments where everything changes, without warning, often without true understanding of how and why. I often joke that Eve is not a game, but a lifestyle choice.

The beauty of mining isn't the mining itself, it's the gathering of a group of friends, chitchatting and gossiping on coms while drinking a bear.

The beauty of lowsec isn't the risk v. the reward - which is much more balanced than you may think - but the thrill of the chase, the hunt, the kill ... in FW lowsec, it's the fighting for a bigger cause in a war that even though you know it will never end, can never truly be won, you can make a difference, you can upset the apple cart of your opposing militia. Piracy is so much more than "killing absolutely anything and everything simply for spite." In fact, I would dare to say that most pirates RARELY kill for spite, but for the challenge of seeing if they can actually do it.

The beauty of wormhole space is the solitude, in fact, but it is also the feast-or-famine nature of wormhole space; the hours of solitude broken by the sudden invasion of an overwhelming force... will you make it back to your pos before they tackle you? Or will you be able to spring a surprise on them, destroying them, protecting the home you have worked so hard to build in such hostile space, knowing that every day, at any moment, a force can come in and wipe out everything you have built up, losing billions in hours. If you find sleepers sites only "somewhat more lucrative than other aspects," you're doing it wrong. Wormhole space is truly the wild west, the gold rush of Eve, where you can make and lose billions in a day.

The beauty of nullsec is beyond measure, beyond description... from the high level politics and international-level machinations of the big alliances, to the small day-to-day roaming gangs of close-knit friends, looking for a good fight, looking for a target, a challenge... the rank and file sov members working to build industrial infrastructures to build out their territory and create the very ships that will soon die defending or expanding their space, the independent small corps holding their own against all odds...nullsec is far and away so much more than you can imagine, until you have lived it. I do not live in sov space, but I do live in NPC nullsec, where I am free to roam whereever I want, looking for the good fight, win or lose, because the rush of it all is beyond measure, beyond what any other game I have ever played brings to me. I still find my heart racing and my hands shaking after a Good Fight™, win or lose :) And that keeps me logging in, day after day. That rush, and sharing it with the friends, nay, family, I have become a part of in this game.

But ultimately, all of these aspects of the game are just means to an end, and that "end" is the primary beauty of Eve: Eve is whatever you decide you want it to be, for you.

What you do for yourself dies with you, what you do for others is immortal.

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FloppieTheBanjoClown
Arcana Imperii Ltd.
#9 - 2013-08-01 11:45:24 UTC
Hint: the primary content of Eve isn't generated by the game.

Founding member of the Belligerent Undesirables movement.

LittleTerror
Stygian Systems
#10 - 2013-08-01 11:47:46 UTC
@OP

Stop doing the same thing every day, stop worrying about how much isk you're making per hour, the game becomes fun again, I've played since beta....
Lord Charles Gatsby
Doomheim
#11 - 2013-08-01 11:49:13 UTC
People still pve ?
Lipbite
Express Hauler
#12 - 2013-08-01 11:51:57 UTC
I re-activated account to check last "exploration expansion" - clearly I wasted my time as many times before. In a week account will expire and I feel it will be frozen for a very long time because I gave up my faith into CCP's ability to deliver anything interesting.
Lord Charles Gatsby
Doomheim
#13 - 2013-08-01 11:52:49 UTC
Lipbite wrote:
I re-activated account to check last "exploration expansion" - clearly I wasted my time as many times before. In a week account will expire and I feel it will be frozen for a very long time because I gave up my faith into CCP's ability to deliver anything interesting.



WoW ! What do you want a free moustache ride ?
Seven Koskanaiken
Shadow Legions.
SONS of BANE
#14 - 2013-08-01 11:53:18 UTC  |  Edited by: Seven Koskanaiken
Grief. Steal. Scam. Smack in local. Blow up ships that can't fight back. Use ECM brazenly. Win trust and then betray that trust. ***** about corp members behind their back. Join a corp and cause a drama implosion. Gank PvE fits. AFK cloak. Awox. Blob. Harvest tears. Troll the forums.
Joepopo
Worthless Carebears
The Initiative.
#15 - 2013-08-01 11:55:14 UTC
Opposite of what you said, null sec isn't the place to end, it is the place to start.

when you peaked, you just start playing outside the game: organising player events around the globe, managing a corp/alliance, planning wars, spying and scaming, programming tools.

This game is best played outside of the client
Zappity
New Eden Tank Testing Services
#16 - 2013-08-01 11:56:21 UTC
PvP. Try it.

Zappity's Adventures for a taste of lowsec and nullsec.

Diesel47
Deep Core Mining Inc.
Caldari State
#17 - 2013-08-01 12:17:58 UTC
There is no end.

Lexar Mundi
Imperial Shipment
Amarr Empire
#18 - 2013-08-01 12:20:23 UTC  |  Edited by: Lexar Mundi
Arthur Aihaken wrote:
Not literally, of course. But what does one do when you've peaked in EVE?

High-sec. Mining is fine, but it's not exactly a thrilling prospect. And if you don't mind spending the better part of a game session mindlessly breaking off chunks of ore or ice... Missions pretty much peak at L4s, and they become fairly monotonous after a while (almost as bad as mining). There's playing the market, and I guess one can derive a certain amount of satisfaction in making ISK trading. Research, invention and construction - great, but all things that run in the background for the most part. I won't even comment on planetary management. Bounty hunting? More of an afterthought than an actual profession, which is kind of disappointing since this was supposedly a key feature of Retribution. Then there's exploration. Or rather, there used to be. Odyssey pretty much eliminated the last element of mystery in addition to tanking prices for loot such that mining is actually now more lucrative.

Then there's low-sec. Where the risk vs. reward is so skewed that you'd have to be out of your mind to simply venture through a gate - let alone contemplate anything more involvedthan flying from point a to point b. If you're not outright gate-camped, you can fully expect to be hunted down in short order if you outstay your welcome. It's so empty that more than a few PvP'ers actively venture into high-sec for suicide-ganking - for no other reason than bragging rights with a kill mail. Dozens of people in-system. All docked. Low-sec is one of the reasons why we can't have nice things (or at least fly them).

Wormhole space is great if you like solitude, but running Sleeper sites is quite repetitive - albeit somewhat more lucrative than other aspects. But it's really another aspect of mindless grinding, intermixed with occasional combat. At least wormhole space offers a unique and exciting combat environment.

Null-sec. Well, I guess this is truly the final frontier - although it's kind of like "meet the new boss - same as the old one".

I put off playing EVE for years because my first impressions were that it was to overly complex. This isn't to say that this view was necessarily incorrect, but I did find the learning curve to be much quicker than I'd anticipated. But now that I've been playing EVE for close to six months, I find myself asking: "What is the point?" Aside from the comradery and online interaction, that is.

Exploration is dead... Bounty hunting is non-existant... Mining and similar aspects are just above watching grass grow... There's no PvE once you've completed the highest missions, story lines and epic arcs... You can't even be a pirate, because piracy solely consists of killing absolutely anything and everything simply for spite. But most importantly: there's no point in really going beyond the cheapest insurable ships and modules for anything other than mission-running.

This intended isn't a rant but rather a honest question: What am I missing? Am I in fact missing anything? Where is the EVE of lore? PS. No, you can't have my stuff.


I think you are looking at it all wrong.

You are looking at ways to make isk to help you do the end game things. To me end game in EVE isn't seeing how much isk i can make. It's meeting new people, trying out new positions in corp/alliance like becoming an FC or a director. Maybe you should start a corp and make it grow. See if you can create a merc corp, or a wormhole corp that everyone will fear. Or you can explore the meta game of alts for spys and test your wits against the strongest nul sec alliances. To me those are the end game of EVE

~edit~
If you are looking for PvE maybe try incursions?

And don't tell wormhole corps "there's no point in really going beyond the cheapest insurable ships and modules for anything other than mission-running" or we will find out were doing PvP all wrong in our 2 billion isk T3s
J3ssica Alba
Federal Navy Academy
Gallente Federation
#19 - 2013-08-01 12:27:35 UTC
Your glass is always half empty right?
This is my signature. There are many others like it, but this one is mine.  Without me, my signature is useless. Without my signature, I am useless
Arduemont
Rotten Legion
#20 - 2013-08-01 12:37:48 UTC  |  Edited by: Arduemont
Although I kind of agree with most of your points, you are missing something pretty big.

What your not doing, is interacting with people enough. Now, I am probably not the best person to lecture you because I haven't really been playing much or doing anything very exciting in Eve for some time now, but bare with me.

Eve is like life. There is a lot to do, but at the end of it all when it really comes down to it there isn't a point to any of it. The same can be said of all games really. You need to find a niche, and get into the community of it and interact with other players. My personal niche has always been small gang PvP, and I interact with other players by offering my corp (or just my) assistance in wars against war dec corps. When I am in my own corp I open a common channel for them to communicate with me, or if I am in their corp then I just use their chats or TS3.

When I log on I get lots of people saying hi, and thanking me for my help, and asking me to run a small gang roam with them or asking my opinion. And that is hugely gratifying to know that I have had an effect. You can run as many mission as you want and mine more than you can dream of, but at the end of it nothing will feel like its changed. Most of the content in Eve comes from interaction.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

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