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Wormholes

 
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is the T3 nerf an attempt to...

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Author
Ellendras Silver
CrashCat Corporation
#61 - 2013-07-31 16:17:14 UTC
Dringy Tsero wrote:
5 days off legion...... *should i stop* ? ; )


no T3s wil still be good after rebalance. look at tengu still very popular ship and for good reasons, 6 months or so back they where crying and shouting about the nerf boohoo my tengu boohoo tears so massive you could have flooded jita with tears alone

Kitty Baugh wrote:
Was going to train for a loki
Glad I stumbled across this thread...

its not that bad its a rebalance they will still be good, just not OP

[u]Carpe noctem[/u]

Mr Kidd
Center for Advanced Studies
Gallente Federation
#62 - 2013-07-31 17:15:07 UTC  |  Edited by: Mr Kidd
Ellendras Silver wrote:
Dringy Tsero wrote:
5 days off legion...... *should i stop* ? ; )


no T3s wil still be good after rebalance. look at tengu still very popular ship and for good reasons, 6 months or so back they where crying and shouting about the nerf boohoo my tengu boohoo tears so massive you could have flooded jita with tears alone

Kitty Baugh wrote:
Was going to train for a loki
Glad I stumbled across this thread...

its not that bad its a rebalance they will still be good, just not OP


You're faith about what's going to happen with a T3 nerf is commendable especially after a Dev states they "need to be put down like a rabid dog". Not much room for interpretation there. The fact that other CCP Devs will most likely temper that statement only serves to lead the rest of us to believe that the T3, while still existing in the game, will be a shadow of its former self. Arguments that are anti-t3-nerf are broader than the perceived "I win" ship for people who don't even fly them.

If CCP's attempt is to make T2's the primary pew ship for higher sp toons in the cruiser arena then that leads me to conclude that T3's are going to have less ability that all other T2's including the HAC which does not bode well for its future since very few people actually fly a HAC and for good reason.

And this, of course, leads us to the w-space economy which will be destroyed by being tied to a sole product that noone wants to buy. This has yet to be addressed by ANY DEV POST that I'm aware of which leads me to believe that it's not even a consideration.

So lets just sum up what will happen should the T3 become a useless hull.

1) Less pew if you can't field a cloaky tackle that isn't more than a wet paper bag. No local emphasizes cloakiness.
2) Ore sites are extremely dangerous for w-space making their usefulness for funding game play nil.
2a) If you want to get minerals out of w-space you're going to take a 25% cut off your time investment. Might as well go mine in nullsec. At least there you'll have local and a way to get your ore out in bulk.
3) Gas sites....well....since gas profitability is tied to T3's, guess you won't be making isk there.
4) Reactions....pointless to react gas.....but you could still react other items....tied to nullsec of course.
5) Sleeper farming will take a 30 - 70% income hit in C4 space since ribbon drops are random but also tied into T3 production.

Assuming CCP doesn't also remove NPC purchases for blue loot then where you could make 200mil/hr you'll make 100mil/hr farming sleepers in a C4. And for that level of income one can run incursions in HS without the risk, without the headaches and without the time sinks. It'll get a lot worse for people farming C3's and lower since they depend more on ribbon drops than blue loot. Their income will drop 60% - 80%. Whereas they can make 50mil/hr in a C2 now, they'll be making a paltry 10 - 20mil/hr....do we even need to consider C1 space at that point?

Since lower classes of w-space are the only systems that connect to k-space on a reliable basis, it'll also affect people from hs & ls that enjoy running into C1's C2's C3's for pew. C1's through C3's will be vast wastelands of emptiness since the majority of people who live there now will leave purely for the lack of profit potential. Those of us that live in there to pew will also be leaving since our chances to pew will greatly diminish.

How this will translate for the higher classes c5's & c6's is they will take about a 20 - 30% income hit since they depend more on blue loot than ribbons. Their phenomenal gas income will also take a crash dive. Their ability to field the large fleets that they do will be affected since the majority of their members can't escalate C5/6 sites and depend upon gas and ninjaing data/relic sites for income. The data/relic sites in c5/6 depend almost exclusively on T3 production for profitability. So, those lower skilled members will be leaving w-space as well. No isk, then they can't afford to pew. They'll have to leave. And with only cap pilots and a crumbling support fleet their willingness to pew will sharply drop. When they are already banging their heads against a wall about the lack of pew now, they're going to be absolutely bored out of their skulls after the T3 nerf. They won't even be able to probe a chain out to lower class w-space and find pew there.

Without more discussion from CCP about the T3 nerfs and how they perceive it to affect w-space and what they intend to do to compensate for it, if anything, then there's not much else that can be concluded other than w-space is going to become a vast wasteland of "not worth it".

I don't support the theory that CCP is attempting to kill off w-space. Then again, if that's the intention, I suppose this is a better method than just deleting the systems from their respective node and telling everyone to deal with it. Who knows, maybe they've already done that to completely empty systems and we just don't know about it yet. Lately, we've been connecting way too often to the same exact systems when we've been rolling our w-space static. In the past 2 weeks, we've reconnected to the same systems over and over again. I've never seen that happen this frequently and I've been in w-space for years.

Don't ban me, bro!

Phoenix Jones
Small-Arms Fire
#63 - 2013-07-31 17:36:20 UTC  |  Edited by: Phoenix Jones
Rek Seven wrote:
Or just make rigs removable and reusable on T3s.


I think that is the expectation. It was mentioned once by one of the developers. I am just trying to think forward regarding t3 equipment in total.


Mr Kidd wrote:


I don't support the theory that CCP is attempting to kill off w-space. Then again, if that's the intention, I suppose this is a better method than just deleting the systems from their respective node and telling everyone to deal with it. Who knows, maybe they've already done that to completely empty systems and we just don't know about it yet. Lately, we've been connecting way too often to the same exact systems when we've been rolling our w-space static. In the past 2 weeks, we've reconnected to the same systems over and over again. I've never seen that happen this frequently and I've been in w-space for years.


I still have faith that everything will work itself out. There has been all of 0 information from CCP or the CSM regarding wormholes and/or T3's outside of the offhanded comment listed above.

Lets see what happens. Its pointless to worry till there is something to worry about. This is wormhole space, your not talking about a few dozen people, this is Thousands upon thousands of people, pvp gods, carebears, industrialists, drug makers, etc etc. They are all wrapped up in it.

This is not a small little unknown community anymore.

Yaay!!!!

Ellendras Silver
CrashCat Corporation
#64 - 2013-07-31 17:48:19 UTC  |  Edited by: Ellendras Silver
**** post is messed up

[u]Carpe noctem[/u]

Royal Jedi
V0LTA
WE FORM V0LTA
#65 - 2013-07-31 17:54:57 UTC  |  Edited by: Royal Jedi
Warlord Shat wrote:
I find it odd that people complain that the Armour T3 Blob is unbeatable, but freak out when they talk about nerfing t3s


This.

Bit late but w/e
Ellendras Silver
CrashCat Corporation
#66 - 2013-07-31 17:57:48 UTC
Mr Kidd wrote:

You're faith about what's going to happen with a T3 nerf is commendable especially after a Dev states they "need to be put down like a rabid dog". Not much room for interpretation there. The fact that other CCP Devs will most likely temper that statement only serves to lead the rest of us to believe that the T3, while still existing in the game, will be a shadow of its former self. Arguments that are anti-t3-nerf are broader than the perceived "I win" ship for people who don't even fly them.


i fly all races on 2 toons and have third toon that can fly 1 T3 they are OP reason why T2 line hardly is used. specialy in WHs and DED sites. its T3, T3 and more T3s why? because they are like gods
Quote:

If CCP's attempt is to make T2's the primary pew ship for higher sp toons in the cruiser arena then that leads me to conclude that T3's are going to have less ability that all other T2's including the HAC which does not bode well for its future since very few people actually fly a HAC and for good reason.

my point exactly nobody flies them because T3 does it better and needs less training
Quote:

And this, of course, leads us to the w-space economy which will be destroyed by being tied to a sole product that noone wants to buy. This has yet to be addressed by ANY DEV POST that I'm aware of which leads me to believe that it's not even a consideration.

So lets just sum up what will happen should the T3 become a useless hull.

cut

not a point you assume the worse without any reason to remember when the tengu nerf was announced? OMG everybody cried gallons and gallons of tears FFS see how powerfull they still are. yes they will loose power because they are just way over the top if you dont see that you sir are blind or and i think the last dont want to loose that huge edge of an OP ship

[u]Carpe noctem[/u]

Phoenix Jones
Small-Arms Fire
#67 - 2013-07-31 18:04:27 UTC
You over-bling anything and it'll operate at ridiculous values.

Its not unusual to have a T3 that has 1 to 1.5 billion isk in modules in it.

You normally don't see that in a T2 HAC "cause you expect those to blow up".

You don't expect your shiny T3 to go boom (but cry when it does). Having T3's with 100 to 200 mil faction/deadspace modules isn't unusual.

You want to look at your god quote again. T3's go boom.. ALLOT.

Yaay!!!!

Kitty Baugh
The Scope
Gallente Federation
#68 - 2013-07-31 18:17:08 UTC
Icarus Able wrote:
Kitty Baugh wrote:
Was going to train for a loki
Glad I stumbled across this thread...

Probs still should tbh. There are no skills you need to a T3 that arent helpful anyway. Unless you hate the Matari T2 Cruisers.

Nah its just a case of training the t3 specific skills (Subs etc) to 5
could put those sps into amarr
Onomerous
Caldari Black Hand
Caldari Tactical Operations Command
#69 - 2013-07-31 20:02:03 UTC
Royal Jedi wrote:
Warlord Shat wrote:
I find it odd that people complain that the Armour T3 Blob is unbeatable, but freak out when they talk about nerfing t3s


This.

Bit late but w/e


And I'll again post that those are 2 different groups of people. People QQ'ing about Armor T3 blob are welcoming the uber-nerf it appears...
Ellendras Silver
CrashCat Corporation
#70 - 2013-07-31 20:41:39 UTC
Warlord Shat wrote:
I find it odd that people complain that the Armour T3 Blob is unbeatable, but freak out when they talk about nerfing t3s


that is indeed strange i just saw it and found it worty of a quote and like Big smile

i just wish we had some more info but i understand its too early as its gonna be quit a task

[u]Carpe noctem[/u]

Xtrah
Overload This
#71 - 2013-07-31 22:08:11 UTC
I think the price, production requirements and skill loss on T3s sorta justifies its current state. Once you've assembled a T3 it can do one role especially well and only that one role until you redo the subsystems on it. As its mainly used by WHers, it also needs to be taken to k-space to be refit, you cant just have the modules in your hangar.

T2 could def use a little buff to have more advantages over T1, but it shouldnt be able to match T3. Nerfing T3s should be done in small steps if anything, with close monitoring of the WH community along the way to make sure it doesn't have a huge negative impact on an important and popular part of the game.

My 2 isk anyway.
Ellendras Silver
CrashCat Corporation
#72 - 2013-07-31 22:53:14 UTC
Xtrah wrote:
I think the price, production requirements and skill loss on T3s sorta justifies its current state. Once you've assembled a T3 it can do one role especially well and only that one role until you redo the subsystems on it. As its mainly used by WHers, it also needs to be taken to k-space to be refit, you cant just have the modules in your hangar.

T2 could def use a little buff to have more advantages over T1, but it shouldnt be able to match T3. Nerfing T3s should be done in small steps if anything, with close monitoring of the WH community along the way to make sure it doesn't have a huge negative impact on an important and popular part of the game.

My 2 isk anyway.


why would anyone fly a T2 hull that only can do 1 task as a T3 can perform all those tasks better then any T2 hull can (that is SPECIALY made for that task) ? i asked this question in almost every reply in multiple topics about T3 rebalance nobody answers them i know why and so do you all.

and that is not counting how insanly OP the T3s are (or can be) its realy selfish people that wanna keep their OP T3 ship

[u]Carpe noctem[/u]

Phoenix Jones
Small-Arms Fire
#73 - 2013-08-01 02:13:45 UTC
Ellendras Silver wrote:
Xtrah wrote:
I think the price, production requirements and skill loss on T3s sorta justifies its current state. Once you've assembled a T3 it can do one role especially well and only that one role until you redo the subsystems on it. As its mainly used by WHers, it also needs to be taken to k-space to be refit, you cant just have the modules in your hangar.

T2 could def use a little buff to have more advantages over T1, but it shouldnt be able to match T3. Nerfing T3s should be done in small steps if anything, with close monitoring of the WH community along the way to make sure it doesn't have a huge negative impact on an important and popular part of the game.

My 2 isk anyway.


why would anyone fly a T2 hull that only can do 1 task as a T3 can perform all those tasks better then any T2 hull can (that is SPECIALY made for that task) ? i asked this question in almost every reply in multiple topics about T3 rebalance nobody answers them i know why and so do you all.

and that is not counting how insanly OP the T3s are (or can be) its realy selfish people that wanna keep their OP T3 ship





Lets see corp said get a ship ready to fight and a possible pos bash, I looked at my proteus and literally said..

I could bring something more useful.

I loaded up a Ishtar with t2 sentries.

Yea turned down a t3 for the versatility of... The Ishtar. The most anti-pvp t2 there is.

That was today. Go figure.

Yaay!!!!

Q 5
999 HOLDINGS LLC
#74 - 2013-08-01 02:33:53 UTC  |  Edited by: Q 5
no wonder the price of t3 just going down down down Blink

I gave up on t3 a long time ago and now I just fly T1 because if it's too good in their eyes they're going to Nerf it.

just don't invest too much into this game you can pay for your subscription but do not pay anything extra like paying for plex or paying for goodies cuz in the end they're just gonna mess up your game.

I wonder if all that goon blood at CCP is partly to blame there's been a few new employees from the goon persuasion that have joined the ranks at CCP.
unimatrix0030
University of Caille
Gallente Federation
#75 - 2013-08-01 06:01:07 UTC
Ellendras Silver wrote:


why would anyone fly a T2 hull that only can do 1 task as a T3 can perform all those tasks better then any T2 hull can (that is SPECIALY made for that task) ? i asked this question in almost every reply in multiple topics about T3 rebalance nobody answers them i know why and so do you all.

and that is not counting how insanly OP the T3s are (or can be) its realy selfish people that wanna keep their OP T3 ship

That is a lie and you know it!
You only compare T2-ships T2 fit with T3 - faction bling bling ships.
There is no T3 bether then a T2 or a BC.

No local in null sec would fix everything!

Icarus Able
Refuse.Resist
#76 - 2013-08-01 07:13:43 UTC
Kitty Baugh wrote:
Icarus Able wrote:
Kitty Baugh wrote:
Was going to train for a loki
Glad I stumbled across this thread...

Probs still should tbh. There are no skills you need to a T3 that arent helpful anyway. Unless you hate the Matari T2 Cruisers.

Nah its just a case of training the t3 specific skills (Subs etc) to 5
could put those sps into amarr

It takes 4 days to get all subs to 4 :/. They are all x1 skills not really an issue in the long run.
Icarus Able
Refuse.Resist
#77 - 2013-08-01 07:28:20 UTC
Ellendras Silver wrote:
Xtrah wrote:
I think the price, production requirements and skill loss on T3s sorta justifies its current state. Once you've assembled a T3 it can do one role especially well and only that one role until you redo the subsystems on it. As its mainly used by WHers, it also needs to be taken to k-space to be refit, you cant just have the modules in your hangar.

T2 could def use a little buff to have more advantages over T1, but it shouldnt be able to match T3. Nerfing T3s should be done in small steps if anything, with close monitoring of the WH community along the way to make sure it doesn't have a huge negative impact on an important and popular part of the game.

My 2 isk anyway.


why would anyone fly a T2 hull that only can do 1 task as a T3 can perform all those tasks better then any T2 hull can (that is SPECIALY made for that task) ? i asked this question in almost every reply in multiple topics about T3 rebalance nobody answers them i know why and so do you all.

and that is not counting how insanly OP the T3s are (or can be) its realy selfish people that wanna keep their OP T3 ship



Go compare numbers for T2 fit T2 Cruisers and T3s the numbers arent that insane. Yes the T3s have about a 25/30% better tank. And 20% more DPS (comparing Cerb to Tengu) but Cerb has 40% more range than a tengu a lower sig res. THey also cost 3 times more and incur a SP loss.......So it has better tank and less range than a Kiting ship.....Yes thats so OP...
Ellendras Silver
CrashCat Corporation
#78 - 2013-08-01 08:44:58 UTC  |  Edited by: Ellendras Silver
unimatrix0030 wrote:
Ellendras Silver wrote:


why would anyone fly a T2 hull that only can do 1 task as a T3 can perform all those tasks better then any T2 hull can (that is SPECIALY made for that task) ? i asked this question in almost every reply in multiple topics about T3 rebalance nobody answers them i know why and so do you all.

and that is not counting how insanly OP the T3s are (or can be) its realy selfish people that wanna keep their OP T3 ship

That is a lie and you know it!
You only compare T2-ships T2 fit with T3 - faction bling bling ships.
There is no T3 bether then a T2 or a BC.


* rapier paper thin so hardly comparable as it just dies too fast but has slightly better web bonus then loki but who cares if you got paper tank they choose loki anyway
* any HAC (even with changes) dont stand a chance against a T3 even if that T3 is T2 fit
* commandship has 3% per lvl bonus and T3 5% per lvl and both can make decent tank but T3 can get away easier as it can be fitted with nullified and or coverops cloak funny as the T3 is way less training aswell

but keep thinking that mate

[u]Carpe noctem[/u]

Ellendras Silver
CrashCat Corporation
#79 - 2013-08-01 08:47:09 UTC
Icarus Able wrote:

Go compare numbers for T2 fit T2 Cruisers and T3s the numbers arent that insane. Yes the T3s have about a 25/30% better tank. And 20% more DPS (comparing Cerb to Tengu) but Cerb has 40% more range than a tengu a lower sig res. THey also cost 3 times more and incur a SP loss.......So it has better tank and less range than a Kiting ship.....Yes thats so OP...


you call 30% tank and 20% DPS not insane?

[u]Carpe noctem[/u]

Bamsey Amraa
Caldari Provisions
Caldari State
#80 - 2013-08-01 10:18:07 UTC
Yep, its not insane because 3 times more expensive than T2 and skill loss when die. You cant compare this two tiers...