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EVE New Citizens Q&A

 
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Engine power?

Author
Fal Shepard
Fraternity.
#1 - 2013-07-31 15:16:04 UTC
Whst can i do to increase the speed in which my mammoth will begin warp? Does it have sonething to do with increasing engine power?

From the ashes of our defeat, we will be reborn. With these chains with which we are bound, we will become indivisible. To those who showed us no mercy, we will give no sympathy. For the flames that burn our cities, we will douse in injustice's blood

Marc Callan
Center for Advanced Studies
Gallente Federation
#2 - 2013-07-31 15:23:50 UTC
The way your question is phrased doesn't make a lot of sense, I'm afraid. You could be asking about either of two things.

A Mammoth - any ship in EVE, really - goes into warp when its speed is at 75% or more of its current maximum, and when its velocity vector is aligned with its warp target. Several methods can be used to reduce the time it takes to reach that speed or attain that vector; nanofiber hull structures can reduce hull mass, inertial stabilizers can turn the ship more quickly, and pulsing a microwarpdrive (or sometimes an afterburner) can give you a boost towards that 75% threshold (you only pulse the MWD or AB because leaving them running increases your ship's current maximum speed, and the 75% threshold, meaning you'd have to go faster with the propulsion mod on to get into warp).

Once you're in warp, your speed is pretty much set. The only way to improve your warp speed is by rigging your ship with a specific type of astronautic rig.

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

Toshiro Hasegawa
Blackwater USA Inc.
Pandemic Horde
#3 - 2013-07-31 15:35:07 UTC
another way .. which is likely outside of the scope of your question.. is to use another character in the same corp to web the slow moving ship .. usually used for freighters ... but the idea is the same as what was said by Marc Callan, you want to do things to affect your ships arrival at the magic 75% speed ..

a webber by another character will adjust that speed allowing one to warp more quickly ..

do no use this in highsec with a character in a different corp or the webbing ship will die.



in the greater scheme of things .. big industrial ships are supposed to be slow and thee is not alot you can do to fix than other than do things to your ship that will reduce your cargo capacity .. which defeats the purpose of using gthem in the first place.

the main thing is patience

History is the study of change.

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#4 - 2013-07-31 15:44:31 UTC
Toshiro Hasegawa wrote:
another way .. which is likely outside of the scope of your question.. is to use another character in the same corp to web the slow moving ship .. usually used for freighters ... but the idea is the same as what was said by Marc Callan, you want to do things to affect your ships arrival at the magic 75% speed ..

a webber by another character will adjust that speed allowing one to warp more quickly ..

do no use this in highsec with a character in a different corp or the webbing ship will die.



in the greater scheme of things .. big industrial ships are supposed to be slow and thee is not alot you can do to fix than other than do things to your ship that will reduce your cargo capacity .. which defeats the purpose of using gthem in the first place.

the main thing is patience



These days, Duels also work for handling the webbing.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Fal Shepard
Fraternity.
#5 - 2013-07-31 15:45:21 UTC
Sorry if it wasnt phrased well. I wanted to know what I can do to accelerate the time it takes for my mammoth to begin warp.

From the ashes of our defeat, we will be reborn. With these chains with which we are bound, we will become indivisible. To those who showed us no mercy, we will give no sympathy. For the flames that burn our cities, we will douse in injustice's blood

Lufen V2-0-1
Perkone
Caldari State
#6 - 2013-07-31 15:54:32 UTC
Ship agility skills like Evasive Maneuvering and Spaceship Command should help align and accelerate.
Toshiro Hasegawa
Blackwater USA Inc.
Pandemic Horde
#7 - 2013-07-31 16:30:42 UTC
Steve Ronuken wrote:


These days, Duels also work for handling the webbing.


Didnt know that - dueling is new to me - but a) makes sense b) good work around

History is the study of change.

Lord Battlestar
CALIMA COLLABORATIVE
Atrox Urbanis Respublique Abundatia
#8 - 2013-07-31 17:50:59 UTC
You can use low friction nozzle or poly-carbon engine housing rigs, combined with nano-fiber internal structures or inertia stabilizer modules. Just play with the combinations on EFT or EVEHQ (third party software that is good for matters like this).

They key with getting into warp faster is to lower your inertia and mass, while raising your agility. This increases the rate in which your ship can turn and get on the path to 75% speed.

Example:

[Viator, fast align test]

Covert Ops Cloaking Device II

10MN Microwarpdrive II

Nanofiber Internal Structure II
2x Inertia Stabilizers II

Medium Polycarbon Engine Housing I
Medium Low Friction Nozzle Joints I

That fit aligns in about 3.3 seconds (granted not likely the best fit, but it aligns fast for a cargo hauling ship, and being a blockade runner helps)

I once podded myself by blowing a huge fart.

Gizznitt Malikite
Agony Unleashed
Agony Empire
#9 - 2013-07-31 18:32:53 UTC
Fal Shepard wrote:
Sorry if it wasnt phrased well. I wanted to know what I can do to accelerate the time it takes for my mammoth to begin warp.


Skills:
Spaceship Command
Evasive Maneuvering

Modules:
Nanofiber Structures
Inertia Stabilizers

Rigs:
Low Friction Nozzle Joints
Polycarbon Engine Housing

Mechanics:
To enter warp, your ship needs to be aligned and traveling at or above 75% of your max velocity. The two techniques below alter your max velocity, so you exceed this 75% threshold.

If your ship takes 10 seconds or longer to enter warp, you can fit a MWD, and pulse it for one cycle. The magnitude of your ships acceleration increases while the MWD is on, making you speed up faster. At the end of the 10 second cycle, when your MWD shuts off, your max velocity is reduced but your ships current velocity remains the same. Under most circumstances, you will exceed the 75% speed thresh hold and instantly enter warp at that point. Note: This mechanic is also used with the "improved cloak" to safely navigate lowsec, as you accelerate under the protection of a cloak, and then decloak and warp as soon as the MWD shuts off. This is commonly referred to as the MWD-Cloak trick.

While you are aligning, if you get webbed, your max velocity is instantly reduced, but your ship speed doesn't instantly change. As long as you are moving fast enough, or have enough webs applied, your max velcoity may be reduced to the point that your current velocity will exceed the 75% threshold required to enter warp. This technique is known as web-to-warp.
Chainsaw Plankton
FaDoyToy
#10 - 2013-07-31 18:40:12 UTC
an afterburner might help if you don't want to sacrifice cargohold for istabs or rigs, one cycle and you should be in warp or very close to it. looks a bit hard to fit a mwd on a mammoth.

@ChainsawPlankto on twitter

Gizznitt Malikite
Agony Unleashed
Agony Empire
#11 - 2013-07-31 19:07:47 UTC
Chainsaw Plankton wrote:
an afterburner might help if you don't want to sacrifice cargohold for istabs or rigs, one cycle and you should be in warp or very close to it. looks a bit hard to fit a mwd on a mammoth.


An AB will help you achieve warp faster, especially if you overheat it.

A cargo-fit mammoth will have an align time between 11.2 to 17 seconds (depending on skills), and the AB trick will drop it down to about 8-10 seconds.

More importantly than fitting an AB to shave 4-6ish seconds from the align time, you should fit some medium shield extenders. 2x arty fit thrashers or an arty fit rupture will alpha an untanked mammoth, and will gladly do so (even in highsec) if it is carrying 40m or more in cargo.

p.s. I forget implants, but there are implants that also help you enter warp faster. Noteably, EM-70X series (X = 1, 2, 3, 4, 5, or 6), as well as the Nomad implants (which are very expensive).