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Tidi is gamebreaking for the smaller side

First post First post
Author
Kitty Baugh
The Scope
Gallente Federation
#1 - 2013-07-30 17:40:30 UTC
That's right, I said it.
I'll keep it pretty short:

Time dilation is gamebreaking for the smaller side, simply because it gives the bigger side 10x the time to ping and get people online.

Example:
-Fleet of 250 bumps titan out of POS
-Begins killing Titan, gets it to half armour before 100 of the enemy undock and warp to them
-System gets tidi'd to ****
-Before the fleet of 250 can finish killing the titan (Enemy fleet has no serious RR), Tidi goes to insane amounts
-Before the enemy titan or enemy fleet can even be further dented because of how slow it is, enemy sends a ping out and gets hundreds more people online
-More Tidi allows more people to get online
-The people who are much smaller, but would've gotten a monumental victory then lose because Tidi gave their opponents much more time to get online, get organized and get into the fight

Inb4hisecpropvpersjumponthisthread
Unsuccessful At Everything
The Troll Bridge
#2 - 2013-07-30 17:42:55 UTC
I guess youd rather have massive amounts of lag and desyncs.




Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Darth Kilth
KarmaFleet
Goonswarm Federation
#3 - 2013-07-30 17:46:45 UTC
Unsuccessful At Everything wrote:
I guess youd rather have massive amounts of lag and desyncs.





And black screens, don't forget the blackscreen, followed up by logging in the next day not knowing if you're back in station or still in that system.
Alavaria Fera
GoonWaffe
#4 - 2013-07-30 17:47:07 UTC
So it would be fine as long as NC. was the bigger side then?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Rengerel en Distel
#5 - 2013-07-30 17:50:56 UTC
Not sure if you're aware, but little in EVE favors the smaller side.

With the increase in shiptoasting, the Report timer needs to be shortened.

Alavaria Fera
GoonWaffe
#6 - 2013-07-30 17:52:45 UTC
Rengerel en Distel wrote:
Not sure if you're aware, but little in EVE favors the smaller side.

EVE is really harsh.

If you are ~elite pvp~ enough though then maybe you too can form an elite cadre, a true band of brothers that can

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Leigh Akiga
Kuhri Innovations
#7 - 2013-07-30 17:54:13 UTC
Kitty Baugh wrote:
That's right, I said it.
I'll keep it pretty short:

Time dilation is gamebreaking for the smaller side, simply because it gives the bigger side 10x the time to ping and get people online.

Example:
-Fleet of 250 bumps titan out of POS
-Begins killing Titan, gets it to half armour before 100 of the enemy undock and warp to them
-System gets tidi'd to ****
-Before the fleet of 250 can finish killing the titan (Enemy fleet has no serious RR), Tidi goes to insane amounts
-Before the enemy titan or enemy fleet can even be further dented because of how slow it is, enemy sends a ping out and gets hundreds more people online
-More Tidi allows more people to get online
-The people who are much smaller, but would've gotten a monumental victory then lose because Tidi gave their opponents much more time to get online, get organized and get into the fight

Inb4hisecpropvpersjumponthisthread


all because you flubbed a gank doesnt mean the game is broken, I would suggest taking some lessons from Black Legion. they seem to get the job done

nomadpls
Kitty Baugh
The Scope
Gallente Federation
#8 - 2013-07-30 17:56:24 UTC
>Implying that I flubbed any gank
>Implying that the smaller side shouldnt win if they almost flawlessly execute something only to be shot down
>Implying that there isnt already massive amounts of lag in large fleet battles *COUGH*6VDT*COUGH*


pls.
Alavaria Fera
GoonWaffe
#9 - 2013-07-30 17:57:31 UTC
But without that you can't have every person in the world getting to Asakai in time.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Alavaria Fera
GoonWaffe
#10 - 2013-07-30 17:58:01 UTC  |  Edited by: Alavaria Fera
Leigh Akiga wrote:
all because you flubbed a gank doesnt mean the game is broken, I would suggest taking some lessons from Black Legion. they seem to get the job done

nomadpls

Black Legion

What should have happened is we all undocked and then the node crashes, taking all the ships out of space. Or a node remap of A-EP. no wait, opps!!! 40EP, no wait...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

RubyPorto
RubysRhymes
#11 - 2013-07-30 18:01:26 UTC
So Black Screen turkey shoots are preferable for the smaller side who can't force them to happen..... wait...

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Kitty Baugh
The Scope
Gallente Federation
#12 - 2013-07-30 18:02:05 UTC
Alavaria Fera wrote:
So it would be fine as long as NC. was the bigger side then?

No, it's bullshit if it happens to either side.
I'm not speaking of either side here, im saying that Tidi is only good for the numerically larger side
Unless you're TEST, then you dun goofed.
Doc Fury
Furious Enterprises
#13 - 2013-07-30 18:04:11 UTC
Kitty Baugh wrote:
Tidi is gamebreaking for the smaller side


I also understand it's not fashionably acceptable outside the Deadhead and LSD community.

There's a million angry citizens looking down their tubes..at me.

Mellisa Jade
Imperial Shipment
Amarr Empire
#14 - 2013-07-30 18:08:01 UTC
Im fairly sure Tidi is another word for Lag

_'Time is to eternity, as the mind is to what surrounds us.' _

Leigh Akiga
Kuhri Innovations
#15 - 2013-07-30 18:09:04 UTC
Kitty Baugh wrote:
>Implying that I flubbed any gank
>Implying that the smaller side shouldnt win if they almost flawlessly execute something only to be shot down
>Implying that there isnt already massive amounts of lag in large fleet battles *COUGH*6VDT*COUGH*


pls.


Yes, you did flub a gank. If it was executed flawlessly you would have the undock securely bubbled so carriers undocking couldnt jump, you would have multiple drags set up off of the tackled titan and you would have a fast moving gang to tackle carriers/dreads/titans when they jump out and jump back to the tackled titan.

You flubbed it
CompleteFailure
DAWGS Corp.
SL0W CHILDREN AT PLAY
#16 - 2013-07-30 18:11:17 UTC
Kitty Baugh wrote:

>Implying that the smaller side shouldnt win if they almost flawlessly execute something only to be shot down


Yes, failure would indeed imply that your execution was, in fact, flawed.

HTFU
Kitty Baugh
The Scope
Gallente Federation
#17 - 2013-07-30 18:11:21 UTC
Leigh Akiga wrote:
Kitty Baugh wrote:
>Implying that I flubbed any gank
>Implying that the smaller side shouldnt win if they almost flawlessly execute something only to be shot down
>Implying that there isnt already massive amounts of lag in large fleet battles *COUGH*6VDT*COUGH*


pls.


Yes, you did flub a gank. If it was executed flawlessly you would have the undock securely bubbled so carriers undocking couldnt jump, you would have multiple drags set up off of the tackled titan and you would have a fast moving gang to tackle carriers/dreads/titans when they jump out and jump back to the tackled titan.

You flubbed it

Thread is not about flubbing gank, it is about tidi being advantageous to the bigger side.
leigh pls go.
Laserak
The Scope
Gallente Federation
#18 - 2013-07-30 18:16:40 UTC
If I was planning this in my mind I would:

#1 Bubble the undock so carriers cant jump

#2 Titans and supers are gonna log in, we need drags so they cant warp to the distressed party

#3 They may jump out and jump back to the tackled titans cyno, where will they jump to? We need a gang there with dics and hics

#4 We need enough dps onfield quickly before a response fleet can form, warp to engagement and burn through drags

#5 Need exit cyno for dreads and extraction plan for subcaps

tl;dr you flubbed it keep trying though
Kitty Baugh
The Scope
Gallente Federation
#19 - 2013-07-30 18:18:19 UTC
Laserak wrote:
If I was planning this in my mind I would:

#1 Bubble the undock so carriers cant jump

#2 Titans and supers are gonna log in, we need drags so they cant warp to the distressed party

#3 They may jump out and jump back to the tackled titans cyno, where will they jump to? We need a gang there with dics and hics

#4 We need enough dps onfield quickly before a response fleet can form, warp to engagement and burn through drags

#5 Need exit cyno for dreads and extraction plan for subcaps

tl;dr you flubbed it keep trying though

please see my last post
Murk Paradox
Ministry of War
Amarr Empire
#20 - 2013-07-30 18:18:56 UTC
Unsuccessful At Everything wrote:
I guess youd rather have massive amounts of lag and desyncs.







I think in a game of power projection and bridges, simply having a real time game play at real time would be ideal.

Or TiDi the entire game when it happens.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

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