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Are battleships good for class 4's?

Author
Magnus Saken
State War Academy
Caldari State
#1 - 2013-07-30 13:02:06 UTC
I been tinkering around and trying to come up with fits. Theres about 3-7 of us and i saw a post about shield domis. My main issue there is they can only really fit 2 RR and no target painters (i like using a TP as they all set assist to me in c3's) Also in a class 4 wouldnt you want 2 Drone link augs so your bouncers can hit out to 100ish KM ? You also cant fit Omni links either...

Armor domis, while not having as much DPS you can fit 3 RR on with cap rechargers in mids, and i could still put 2 TP to paint targets as we go, but how much BUFFER should the domi have in order to allow time for people to switch RR? I know the toughest site you have to tank around 1900 DPS, and the rest are not all that bad.

I am mainly looking for battleships where (not newbs) but lower skilled players that have 10-20+ MSP can get into and help is the main reason why im looking at battleships.

I was also considering Rail Megas, but would 2 logi suffice? The arguement there is any logi you have on field your losing DPS.

Can someone help me out with some ideas.. i been evefit warrioring etc, but i just cant seem to make up my mind on what will work.

MadbaM
Viziam
Amarr Empire
#2 - 2013-07-30 13:05:35 UTC
Yes they work
Ellendras Silver
CrashCat Corporation
#3 - 2013-07-30 14:56:32 UTC
a domi does not need TP as the sentries have awesome tracking and range and do the job very well

[u]Carpe noctem[/u]

Magnus Saken
State War Academy
Caldari State
#4 - 2013-07-30 15:13:49 UTC  |  Edited by: Magnus Saken
But what about omni tracking links? t1 bouncers (with my skills) had like 75km optimal with 35 or 45km fall off i forget atm. Im guessing just use sentries for battleships and cruisers and RR should draw enough attention from sleepers where we can use light drones to finish off the frigs?


Will 3 shield RR domis with 2x RR each be sufficent for class 4's (not the relic sites but all the easier ones)

What amount of buffer should you have for class 4's is my main concern. is 25-30k enough buffer tank where you wont get popped right away?


Also if everyone has there drones set to assist and but say there drone control range is 65km, but mine is 100km.. will there drones asist mine shooting out at 100km?
Rall Mekin
End-of-Line
#5 - 2013-07-30 15:48:05 UTC  |  Edited by: Rall Mekin
Magnus Saken wrote:
But what about omni tracking links? t1 bouncers (with my skills) had like 75km optimal with 35 or 45km fall off i forget atm. Im guessing just use sentries for battleships and cruisers and RR should draw enough attention from sleepers where we can use light drones to finish off the frigs?


Will 3 shield RR domis with 2x RR each be sufficent for class 4's (not the relic sites but all the easier ones)

What amount of buffer should you have for class 4's is my main concern. is 25-30k enough buffer tank where you wont get popped right away?


Also if everyone has there drones set to assist and but say there drone control range is 65km, but mine is 100km.. will there drones asist mine shooting out at 100km?



We occupy a C4. I can tell you for home sites, 3 tengus perma running 1 large repper apiece have trouble keeping battleships alive. Also, the neuting can be hard on some waves, so I'd need to see an actual fit to give you better advice.

To explain further, a max skilled tengu pilot running 1 remote rep is equal to actually running 1 1/2 rep after subsystem bonus. So, its equivalent of having 5 reps. However, since 1 dominix can't repair itself, well....

The easiest way is to calculate your tank in EHP and compare it to the DPS output of the waves from eve survival. The Frontier Command Posts top 1500 DPS on wave two, and it will take the 3 domis a bit to widdle down C4 wave DPS.

It's going to depend on how strong the Domis are on cap, how high their resist profile is, and how quickly they can take down DPS. With what you are talking about running, I would personally do 4, because you cannot mitigate any incoming DPS with sig radius/movement like you can in tech IIIs.

Is it doable with two RR? Probably. It will require some pimp, skill, and probably a cap booster as backup. Would I do it? No. I'd train tengu or remote rep legion (something our European and Australian time zones are using to enormous benefit).

Now, honestly, the triple RR will probably be fine. Not sure about the target painters, but, if you can avoid dying to neuting, the triple RR domi's should work out fine.
vondri1
Darkside Inc.
#6 - 2013-07-30 16:43:01 UTC  |  Edited by: vondri1
I have been using the DNI with good results. The Domi works as well with one less mid slot if you drop the SeBo and drone rig for a Large Ionic Field Projector II.

medium a-type reppers for less cap and nearly the same rep amount.

Domi x2 run Command Posts fine. Domi x3 run Barracks/Sanctums with no problems.

2 x Rattlesnakes with similar setups can run everything.

Running sites in 5-6min with Huginn pilot/alt..


IMO - you do not need buffer as much as resist for RR setups, just stay frosty ;)

[Dominix Navy Issue, C4 RR Setup]

Damage Control II
Capacitor Power Relay II
Capacitor Power Relay II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link
Sensor Booster II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Amplifier II


Large 'Regard' Power Projector
Large 'Regard' Power Projector
Large s95a Particle Shield Transporter
Large s95a Particle Shield Transporter
Drone Link Augmentor II
Drone Link Augmentor II

Large Drone Control Range Augmentor I
Large Anti-Explosive Screen Reinforcer I
Large Anti-Kinetic Screen Reinforcer I


I am sure there are better setups, and I am not claiming these to be the best. Hope this helps...

Von
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#7 - 2013-07-30 19:05:52 UTC
Rattlesnakes and Navy Scorps work for us. We took the Basi out of the mix because it was wasting DPS.

You need TP's for missiles, but can work them in easily and still have plenty of DPS and tank. Usually go 2/2 shield rr/cap xfer on 3 RS. Full DPS on everything else.

internet spaceships

are serious business sir.

and don't forget it

Phoenix Jones
Small-Arms Fire
#8 - 2013-07-31 21:34:26 UTC
Battleships, yes, Tengu's sure.

Don't build a bunch of capitals in that C4, they'll never leave.

Yaay!!!!

Silver Chair
Doomheim
#9 - 2013-07-31 22:15:40 UTC  |  Edited by: Silver Chair
Dual RattleSnakes work fine. I have tried the setup mentioned in this gentlemans post and there is no problems chewing through C4 sites quick enough to not have to permatank them.
http://thecloakedones.blogspot.com/2013/07/a-c4-carebears-dilemma.html

Best part is, never needing Ammo and I rarely see drones getting targeted.

Quote:

Rattlesnake, C4 plexer
High power
1x Large Shield Transporter II
1x Large S95a Partial Shield Transporter
2x Drone Link Augmentor II
2x Large 'Regard' Power Projector

Medium power
1x F-90 Positional Sensor Subroutines
2x Adaptive Invulnerability Field II
1x Gistum C-Type EM Ward Amplifier
3x Federation Navy Omnidirectional Tracking Link

Low power
1x Signal Amplifier II
4x Drone Damage Amplifier II
1x Pseudoelectron Containment Field I

Rig Slot
1x Large Egress Port Maximizer II
1x Large Anti-Thermal Screen Reinforcer II
1x Large Drone Control Range Augmentor I

Charges
1x Targeting Range Script

Drones
5x Warrior II
5x Hammerhead II
5x Garde II
5x Light Armor Maintenance Bot I
5x Bouncer II
Dmitry Wizard
Hard Knocks Inc.
Hard Knocks Citizens
#10 - 2013-08-01 04:20:26 UTC
weve been using 3 geddons with 3 armour reppers and 2 t2 cap transfers if you stagger your reps you can get 1300 dps tank and about 700 dps outbound damage with sentries cap stable at 41-43%-ish

"Wormhole corps are like a bunch of homeschooled kids"

Seleia O'Sinnor
Drop of Honey
#11 - 2013-08-01 08:02:39 UTC
Phoenix Jones wrote:
Battleships, yes, Tengu's sure.

Don't build a bunch of capitals in that C4, they'll never leave.



A carrier can be quite handy. C4s tend to become quite boring though with cap RR.

Odyssey: Repacking in POS hangars for modules +1,  but please for other stuff too, especially containers. Make containers openable in POS hangars.