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Wormhole gas harvesting how hard is it?

Author
Tiger Armani
End-Game
#21 - 2013-07-25 06:37:12 UTC
Alundil wrote:
Couple questions in this thread;

- fit a stab in the single low slot on the venture and then people will have to either bring a bubble or a faction point to catch you


If you fit one stab, they will need +4 strength to stop you. So, one +3 faction point is not enough.
Le Badass
Republic University
Minmatar Republic
#22 - 2013-07-25 11:40:34 UTC
WH gas mining up to C3s should be possible. This includes:
Token (worthless in terms of gas).
Barren
Minor
Sizeable
Ordinary (has 6000 m3 of C50 - That means you'll fill the venture up once, then come back for the remaining 1000 m3).

The token site has only C60 and C80 gas, none of which is worth your time, IMO.
From token to sizeable will spawn a few sleepers after 15-20 mins. You can easily pop them in any of the races' AFs, and the salvage may be profitable, so you should see them as a bonus.
The ordinary is more tricky, because it's guarded by 5 sirius towers, and they can be a bit nasty due to high volley damage.

If you use a cov ops to scan the hole/sites down, an AF to clear the sleepers, a T1 salvage fitted frig to get the sleeper loot and a venture to gas mine, you'll never have to worry about the wormhole collapsing due to mass.
You can keep an eye on the remaining life of the hole. It's as easy as opening the information window on the hole and making sure that it doesn't say "end of life" anywhere.

Try it out, you'll be glad you did. Also, keep an eye on d-scan.
Meytal
Doomheim
#23 - 2013-07-25 12:01:51 UTC
Le Badass wrote:
WH gas mining up to C3s should be possible. This includes:
Token (worthless in terms of gas).
Barren
Minor
Sizeable
Ordinary (has 6000 m3 of C50 - That means you'll fill the venture up once, then come back for the remaining 1000 m3).

The token site has only C60 and C80 gas, none of which is worth your time, IMO.
From token to sizeable will spawn a few sleepers after 15-20 mins. You can easily pop them in any of the races' AFs, and the salvage may be profitable, so you should see them as a bonus.
The ordinary is more tricky, because it's guarded by 5 sirius towers, and they can be a bit nasty due to high volley damage.

If you use a cov ops to scan the hole/sites down, an AF to clear the sleepers, a T1 salvage fitted frig to get the sleeper loot and a venture to gas mine, you'll never have to worry about the wormhole collapsing due to mass.
You can keep an eye on the remaining life of the hole. It's as easy as opening the information window on the hole and making sure that it doesn't say "end of life" anywhere.

Try it out, you'll be glad you did. Also, keep an eye on d-scan.

You may want to re-check what gas is in which sites again, but the rest of the information is good. One note about the Ordinary sites: unlike the rest of the Ladar/Gas sites which spawn Sleepers 20 mins after activation, the Sentry towers in the Ordinary spawn at activation, arranged in a circle around the 0 km warpin, and will easily one-shot a Venture that has only a token tank. Likely most people have died to it once, so don't feel bad if you do. Always warp to it in a CovOps to check for the towers if you want to sniff there -- one of the gas clouds is worth getting.

Be wary of fighting the Sleepers in the Vast sites. A single battlecruiser can do it, but they will neut pretty harshly so be prepared for that (or warp out often).
Archdaimon
Merchants of the Golden Goose
#24 - 2013-07-25 12:44:32 UTC
Gas is hardly worth these days any ways. Core sites if you're bored.

Wormholes have the best accoustics. It's known. - Sing it for me -

Terek Brinalle
Center for Advanced Studies
Gallente Federation
#25 - 2013-07-26 02:28:03 UTC
Le Badass wrote:

If you use a cov ops to scan the hole/sites down, an AF to clear the sleepers, a T1 salvage fitted frig to get the sleeper loot and a venture to gas mine, you'll never have to worry about the wormhole collapsing due to mass.


What would you say is the cheapest ship that can reliably clear out Sleeper rats in gas clouds in WH Space?
Alundil
Rolled Out
#26 - 2013-07-26 19:20:04 UTC
Tiger Armani wrote:
Alundil wrote:
Couple questions in this thread;

- fit a stab in the single low slot on the venture and then people will have to either bring a bubble or a faction point to catch you


If you fit one stab, they will need +4 strength to stop you. So, one +3 faction point is not enough.

You are correct. Thanks for the correction :). I had forgotten +3 -3 = 0 (warpable still)....
Venture plus point is about safe as you can get at that point. :)

I'm right behind you

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#27 - 2013-07-26 19:52:09 UTC
1. Venture is great for gas mining.
2. Gas mining clouds accessible 1 jump from hisec kinda suck.

internet spaceships

are serious business sir.

and don't forget it

Marsan
#28 - 2013-07-27 16:32:08 UTC
Terek Brinalle wrote:
Le Badass wrote:

If you use a cov ops to scan the hole/sites down, an AF to clear the sleepers, a T1 salvage fitted frig to get the sleeper loot and a venture to gas mine, you'll never have to worry about the wormhole collapsing due to mass.


What would you say is the cheapest ship that can reliably clear out Sleeper rats in gas clouds in WH Space?


It depends on the site. Some of the low end sites can be done in a well tanked cruiser. Most really need a BC like a Drake. Also note that most don't spawn sleeper for a good while after mining. A Single Venture can often mine a site half way before they spawn. Personally I like the sleepers in the gas sites as it's easy isk.

Former forum cheerleader CCP, now just a grumpy small portion of the community.

Tenchi Sal
White Knights of Equestria
#29 - 2013-07-29 17:51:10 UTC
How hard are the sleepers in a C5/C6 gas site?
Terek Brinalle
Center for Advanced Studies
Gallente Federation
#30 - 2013-07-29 18:13:27 UTC
Tenchi,

Something I came across while researching might give you an idea:

http://talocanunited.com/wordpress/c5-6-site-running-like-a-baws/
Tenchi Sal
White Knights of Equestria
#31 - 2013-07-29 19:11:15 UTC
oh i always thought that sleepers in gas sites were easier to kill then the ones in combat sites.
Terek Brinalle
Center for Advanced Studies
Gallente Federation
#32 - 2013-07-29 19:34:37 UTC
You're probably right. I'm new at this and just found that website, so....
Ronix Aideron
Zymurgy Corp.
#33 - 2013-07-29 19:39:19 UTC
Terek Brinalle wrote:
Tenchi,

Something I came across while researching might give you an idea:

http://talocanunited.com/wordpress/c5-6-site-running-like-a-baws/


That is for combat sites not gas sites.

For the Vital and Core you are looking at at least 4 Tengu's to clear. The Vast you can ninja the whole C32 cloud without clearing the site. The rest are not worth it unless you are doing reactions.

Start the day off slow and taper off from there.

http://eveboard.com/pilot/Ronix_Aideron

Terek Brinalle
Center for Advanced Studies
Gallente Federation
#34 - 2013-07-29 19:57:13 UTC
I didn't read his comment closely enough and make the connection with gas vs. combat sites. Thanks for the clarification.
Paul Otichoda
Perkone
Caldari State
#35 - 2013-07-29 21:38:27 UTC
well I finally went into a wormhole system to do some mining.

Ofcourse I won't say which system but I have to say the owner really needs to be online more. Hundreds of defesive turrets multiple POS and they didn't even noticed me.

Anyway I checked around a few gas sites. Never saw any sleepers. Found a site with C32 or was it C28 in it and started mining. After an hour or so I was full so warped back to my hole and left. Have 11m ISK sitting on the market waiting for someone to buy it.

Not yet sure if I'd do it again. Seems about the same as you could get with ore mining in high sec but less involing and more stress as you check on the d-scan
Marsan
#36 - 2013-07-29 22:04:51 UTC
Tenchi Sal wrote:
How hard are the sleepers in a C5/C6 gas site?


Really it depends on the site C5/C6 hole spawn a wide range of sleepers. Most of which are able to be handled by a BC with a little work. Gas mining really hasn't been worth it since the Venture can out. As there are enough bored wormhole dwellers willing to mine gas semi-afk. Given the cheapness of a Venture, the difficulty of taking one out it's, and the low odds of being jumped it's something to do with an alt while you are waiting.

Former forum cheerleader CCP, now just a grumpy small portion of the community.

TXG SYNC
Dad Jokes R Us
#37 - 2013-07-29 22:19:55 UTC
Being blown away at how I could make 16M ISK in a single Venture gas run into a C5 is what got me interested in learning more about wormholes. It's a great bite of a much larger pie, and decent money for newer players.

Of course, being blown away IN a C5 while gas mining is what convinced me I needed to join a wormhole corp and find some friends to watch my back :)
Xen Solarus
Furious Destruction and Salvage
#38 - 2013-07-29 22:45:56 UTC
I often find that gas mining in C3 or lower, you can often clear the site of all the gas before the NPC's even spawn, and even then they tend to be pretty weak. It's only the higher classes that might prove difficult for a solo player not used to wormhole space.

They tend to be pretty safe from hostile players though, they need to use probes to find you which is pretty obvious on the Dscan.

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

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