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Issues, Workarounds & Localization

 
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SMAs not dropping ships, large objects no longer dropping as loot

First post First post First post
Author
Silvyra
Native Freshfood
Minmatar Republic
#121 - 2013-07-24 02:03:23 UTC
Bumping for a dev to see that this is a large problem that needs to be worked on. Also petitioned months ago and cannot believe that this isn't being worked on or talked about more and that we are no longer getting drops from SMA's.
tgl3
The Scope
Gallente Federation
#122 - 2013-07-24 13:43:06 UTC
Still ongoing!
Istyn
Freight Club
#123 - 2013-07-28 11:50:07 UTC  |  Edited by: Istyn
Suddenly on twitter

James Arget ‏@JamesArget 26 Jul

Coming up for Odyssey 1.1: Freighter looting is back! Over-filled wrecks need to be emptied before salvaging. #Tweetfleet
Retweeted by CCP Fozzie

No idea yet if this also applies to SMAs dropping ships.
Setsune Rin
Ministry of War
Amarr Empire
#124 - 2013-07-29 12:27:57 UTC
probably not. otherwise james would be here basking in glory i'd immagine

so high sec gankers get their loot drops back...but actual pvp still gets shafted?
Eloy Alduron
Aliastra
Gallente Federation
#125 - 2013-08-01 14:54:48 UTC
I just got denied potentially billions of isk from two SMA's I blew up.

This is beyond unacceptable ... rage

CCP is claiming this is "working as intended" WHAT ?

So you admit that you're pushing the delete button on trillions of isk in the game... again
Sell them plex's, greed is good and I should "harden the F up"

o-k got it
Billy Triat
Kicking Castles
#126 - 2013-08-02 11:23:55 UTC
Everyone who would like to see progress on this issue PLEASE submit your list for the "Reasonable Things" Vote. Below is the link with a list of the 99 items you can pick from; make # 7 your first choice!! The second link is the thread where you can submit your votes. Mine will be submitted this weekend when I get a chance to order the other 98. o7

http://wiki.eveonline.com/en/wiki/CSM8_%22Reasonable_Things%22_Voting_List

https://forums.eveonline.com/default.aspx?g=posts&m=3427418
TheBluey
Island Monkeys
#127 - 2013-08-20 17:46:22 UTC
I can't believe this is still an issue, unfortunately I didn't see this thread before I blew up yet another sma and it dropped a yellow can that winked out never to be seen again.
Was jettisoning ships really that bad for performance? Could nothing like time delaying each ejection be worked in? Surely anything is better than just destroying everything, that's a cop out.
Vatek
Rents Due Crew
#128 - 2013-08-24 23:24:02 UTC  |  Edited by: Vatek
Just got screwed out of god knows what from a wormhole SMA, why have we been stuck with this issue for so long?
Tarunik Raqalth'Qui
Native Freshfood
Minmatar Republic
#129 - 2013-08-27 20:12:39 UTC
This issue is still not fixed as of the Sisi build of Odyssey 1.1. (I tested with a small tower set up as a 'bugzapper' with a SMA attached, and 15 ships in the SMA. And yes, the telltale yellow can did drop then wink out.)
TheBluey
Island Monkeys
#130 - 2013-09-03 12:26:38 UTC
the "fix" to salvaging freighter cans (you lost stuff over a cans capacity) which did bode well for this was to no longer let you salvage freighters that had over that amount in.

Roll
Reppyk
The Black Shell
#131 - 2013-09-03 17:21:24 UTC
TheBluey wrote:
the "fix" to salvaging freighter cans (you lost stuff over a cans capacity) which did bode well for this was to no longer let you salvage freighters that had over that amount in.

Roll
Worst than bad.

That's not even a "fix".

I AM SPACE CAPTAIN REPPYK. BEWARE.

Proud co-admin of frugu.net, a French fansite about EVE !

Trinkets
Rules of Acquisition
#132 - 2013-09-15 11:41:21 UTC  |  Edited by: Trinkets
Ok this sucks i have played eve for almost 6 years and really enjoy the game.

and now as dust is almost complete the care bare package is almost complete no more drops from sma's or hanger arrays when you destroy them due to the nerf of normal game mechanics this is a joke. The only true game mechanic in eve was when you kill things in eve the game was realistic everything not destroyed drops weather it be high sec, low sec, or worm hole space. Now the only true game mechanic in game is broken i now truely beleive eve is broken maybe we should remove ship drops all together now and introduce save games so we never loose anything anymore and the care bare package will be complete so we can release eve on PS3 and wow players can finally return to eve online.

or was this a move by ccp to revinue raise in eve so more items are destroyed and less candy is acheived so every one spends more isk and buys more plex due to their losses.

Either way my interest in the game has dropped by over 50% and i no longer reccomend eve to friends to join i beleive the game is heading in the wrong direction my main attraction to eve was it was realistic and close to real life aspects but this is no longer true.

ccp could atleast put the true losses on the sma kill mail to show everything destroyed in the sma or hanger so we atleast see it on the kill mail what we missed out on so we can feel even worse about the eve mechanics on what we missed out on.

regards trinkets
i hope ccp can come to their senses and fix a truely broken game mechanic!! fix this now i dont care about any other game faults or bugs or upgrades to me this has destroyed the game
Dring Dingle
Viziam
Amarr Empire
#133 - 2013-09-15 14:32:53 UTC  |  Edited by: Dring Dingle
I now don't expect CCP to fix this anytime soon, I think they will just keep putting it off,

The last "mention/recognition" of this bug is coming up on 3 MONTHS AGO

Given the influence something like this has on the EVE universe ( pew pew motovation, market prices etc .... etc.....) you would think it would be high up on their priority list. But still no word.
Joss Siella
Perkone
Caldari State
#134 - 2013-09-26 15:39:14 UTC
We are still waiting CCP....pretty big fail on communicating with your customers on this one.
Reppyk
The Black Shell
#135 - 2013-09-28 09:45:17 UTC
Oh true, daily bump for a miserable bug.

I AM SPACE CAPTAIN REPPYK. BEWARE.

Proud co-admin of frugu.net, a French fansite about EVE !

Valterra Craven
#136 - 2013-10-02 00:20:31 UTC
Seems to me that the simple solution to this is just to make all destroyed objects in eve create wrecks....

SMA goes boom, SMA creates an overfull wreck. VIOLA! Performance monkies are happy and players are happy.

Stop being stupid CCP.
ArmEagle Kusoni
Knights of Nii
The 20 Minuters
#137 - 2013-10-09 20:52:26 UTC
What, really?

I encountered my first unpowered POS with structures recently and shot it with a corp mate. The normal loot drops weren't bad. But CCP passed us on perhaps many millions more?

You play the game as it's supposed to be and then get hit by a bug that stays around for so long? Yet they give 'important people' billions worth of ships on a whim. Joy.
Mouseripper
Ouroboros Solutions
Recursive Horizons
#138 - 2013-10-12 02:10:31 UTC
Really frustrating, definitely a bug that needs fixing. Killing structures is now kinda like grinding! I'm sure there are better ways to reduce payouts (through changing the percent of modules dropped, for example) if this was the intention of the initial change.

An suggestion (In order to incurr the standard wrath and biting comments): how about having to scoop stuff from destroyed structures as we do for Relic and Data sites? Every POS about to be destroyed would be surrounded by industrials quivering with anticipation, their pilots convinced that the FC will certainly open fire on them if they fail to scoop that faction-fitted Battle-Cruiser. This should lead not only to further frustration, but to great bitterness as well!
Dring Dingle
Viziam
Amarr Empire
#139 - 2013-10-13 04:57:28 UTC
Coming up on 4 months since the last word.... Can we get an update mr Fozzie ?

K thanks...
Istyn
Freight Club
#140 - 2013-10-13 13:10:58 UTC
IIRC, SMA wrecks are being added with Rubicon.