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Will CFC flip 6vDT-H in by AUG-1 Downtime?

Author
Richard Galaxy
Monocle Madness
#1 - 2013-07-28 21:43:34 UTC  |  Edited by: Richard Galaxy
4000+ in local reported Shocked, streams going on over at

http://www.twitch.tv/mad_ani
http://www.twitch.tv/daopa

CCP saying that node is at 100% CPU and 10% time dilation.

Predictions? We had some people request a pool for this and we opened one up at Monocle Madness, which will close at 23:59 July 29th Eve Time :). Refer-a-Friend while you're at it to make some ISKies from their bets!

Watch those streams!
Me ofcourse
KarmaFleet
Goonswarm Federation
#2 - 2013-07-28 21:47:15 UTC
I support this service, at the time of posting, this is the field http://raynor.cl/eve/formRecive.php?id=nz3iXrs
Kitty Baugh
The Scope
Gallente Federation
#3 - 2013-07-28 22:00:43 UTC
if you enjoy killing 1 ship per 20 minutes then 6VDT is for you
Tidi is ******* ****
I log off, log back on after an hour of waiting at the login screen, only to warp 1au off station, loki lands next to me, I sit there trying to warp for 5 minutes straight then get pointed.


Ggwp for **** tier node reinforce ccp

/mad
Onictus
Federal Navy Academy
Gallente Federation
#4 - 2013-07-28 22:04:38 UTC
Kitty Baugh wrote:
if you enjoy killing 1 ship per 20 minutes then 6VDT is for you
Tidi is ******* ****
I log off, log back on after an hour of waiting at the login screen, only to warp 1au off station, loki lands next to me, I sit there trying to warp for 5 minutes straight then get pointed.


Ggwp for **** tier node reinforce ccp

/mad




Without TiDI the cluster would have crashed and we would all be trying to rage login.

This is better.
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#5 - 2013-07-28 22:05:37 UTC
Richard Galaxy wrote:
Watch that stream!


It's a cool service nothing to say about that, but its as annoying as being on the battlefield, 5min to target whatever, 5other minutes for weapons to get active etc.

How can someone find this amazing, interesting or fun to watch a screen with red/orange dots, no clue on what's happening or be on the field and do nothing but fight with your screen and binds for whatever action for minutes or hours?

If only TiDi could be kept at under 50% ok, things would get interesting but 10%? dudes you have no clue what it looks like to fight under those conditions, its pure masochism and stupid.

removed inappropriate ASCII art signature - CCP Eterne

Victoria Sin
Doomheim
#6 - 2013-07-28 22:14:07 UTC
Sergeant Acht Scultz wrote:
Richard Galaxy wrote:
Watch that stream!


It's a cool service nothing to say about that, but its as annoying as being on the battlefield, 5min to target whatever, 5other minutes for weapons to get active etc.

How can someone find this amazing, interesting or fun to watch a screen with red/orange dots, no clue on what's happening or be on the field and do nothing but fight with your screen and binds for whatever action for minutes or hours?

If only TiDi could be kept at under 50% ok, things would get interesting but 10%? dudes you have no clue what it looks like to fight under those conditions, its pure masochism and stupid.


You know what, I'm kind-of not surprised you need TiDi. Even if you could make the back-end fast enough, you've still got to broadcast all that data to thousands of clients, and you don't have the budget of the NSA to do it with.
Kitty Baugh
The Scope
Gallente Federation
#7 - 2013-07-28 22:19:29 UTC
Sergeant Acht Scultz wrote:
Richard Galaxy wrote:
Watch that stream!


It's a cool service nothing to say about that, but its as annoying as being on the battlefield, 5min to target whatever, 5other minutes for weapons to get active etc.

How can someone find this amazing, interesting or fun to watch a screen with red/orange dots, no clue on what's happening or be on the field and do nothing but fight with your screen and binds for whatever action for minutes or hours?

If only TiDi could be kept at under 50% ok, things would get interesting but 10%? dudes you have no clue what it looks like to fight under those conditions, its pure masochism and stupid.

Yes, I agree so much with you
Alavaria Fera
GoonWaffe
#8 - 2013-07-28 22:23:27 UTC
Onictus wrote:
Kitty Baugh wrote:
if you enjoy killing 1 ship per 20 minutes then 6VDT is for you
Tidi is ******* ****
I log off, log back on after an hour of waiting at the login screen, only to warp 1au off station, loki lands next to me, I sit there trying to warp for 5 minutes straight then get pointed.


Ggwp for **** tier node reinforce ccp

/mad

Without TiDI the cluster would have crashed and we would all be trying to rage login.

This is better.

Some people prefer the crash I guess.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Cynter DeVries
Spheroidal Projections
#9 - 2013-07-28 22:32:59 UTC
Alavaria Fera wrote:
Onictus wrote:
Kitty Baugh wrote:
if you enjoy killing 1 ship per 20 minutes then 6VDT is for you
Tidi is ******* ****
I log off, log back on after an hour of waiting at the login screen, only to warp 1au off station, loki lands next to me, I sit there trying to warp for 5 minutes straight then get pointed.


Ggwp for **** tier node reinforce ccp

/mad

Without TiDI the cluster would have crashed and we would all be trying to rage login.

This is better.

Some people prefer the crash I guess.

What people ought to realize is that Eve is really a turn-based game where the turns usually occur very quickly.

Cynter's Law of feature suggestion: Thou shalt not suggest NPCs do something players could do instead.

Alavaria Fera
GoonWaffe
#10 - 2013-07-28 22:45:51 UTC
Cynter DeVries wrote:
Alavaria Fera wrote:
Onictus wrote:
Kitty Baugh wrote:
if you enjoy killing 1 ship per 20 minutes then 6VDT is for you
Tidi is ******* ****
I log off, log back on after an hour of waiting at the login screen, only to warp 1au off station, loki lands next to me, I sit there trying to warp for 5 minutes straight then get pointed.


Ggwp for **** tier node reinforce ccp

/mad

Without TiDI the cluster would have crashed and we would all be trying to rage login.

This is better.

Some people prefer the crash I guess.

What people ought to realize is that Eve is really a turn-based game where the turns usually occur very quickly.

Well, every second, if I understand the way server ticks work.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Tony Two Bullet
Monocle Madness
#11 - 2013-07-29 01:58:14 UTC
Alavaria Fera wrote:
Onictus wrote:
Kitty Baugh wrote:
if you enjoy killing 1 ship per 20 minutes then 6VDT is for you
Tidi is ******* ****
I log off, log back on after an hour of waiting at the login screen, only to warp 1au off station, loki lands next to me, I sit there trying to warp for 5 minutes straight then get pointed.


Ggwp for **** tier node reinforce ccp

/mad

Without TiDI the cluster would have crashed and we would all be trying to rage login.

This is better.

Some people prefer the crash I guess.



“Some Men Just Want To Watch The World Burn”
Felicity Love
Doomheim
#12 - 2013-07-29 02:12:58 UTC
Onictus wrote:



Without TiDI the cluster would have crashed and we would all be trying to rage login.

This is better.



It's the lesser of two evils... try not to confuse that with "better". Roll

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Barakach
Caldari Provisions
Caldari State
#13 - 2013-07-29 02:13:53 UTC
Victoria Sin wrote:
Sergeant Acht Scultz wrote:
Richard Galaxy wrote:
Watch that stream!


It's a cool service nothing to say about that, but its as annoying as being on the battlefield, 5min to target whatever, 5other minutes for weapons to get active etc.

How can someone find this amazing, interesting or fun to watch a screen with red/orange dots, no clue on what's happening or be on the field and do nothing but fight with your screen and binds for whatever action for minutes or hours?

If only TiDi could be kept at under 50% ok, things would get interesting but 10%? dudes you have no clue what it looks like to fight under those conditions, its pure masochism and stupid.


You know what, I'm kind-of not surprised you need TiDi. Even if you could make the back-end fast enough, you've still got to broadcast all that data to thousands of clients, and you don't have the budget of the NSA to do it with.


I've seen write ups on how to get a single quad core FreeBSD web server handing 200k connections and 100k requests/sec while pushing 10Gb/s. It takes a lot of knowledge on how to tune the network stack and how to program. well, lots of knowledge in general and lots of planning.

It can be done, but the setup may highly specialized and not be very flexible.

The other side of the problem is getting a group of people who can not only program, but design servers and understand the entire network stack while architecting the software and hardware at the same time.

Not an easy problem, but still possible with current hardware.
Alavaria Fera
GoonWaffe
#14 - 2013-07-29 02:19:18 UTC
Tony Two Bullet wrote:
Alavaria Fera wrote:
Onictus wrote:
Kitty Baugh wrote:
if you enjoy killing 1 ship per 20 minutes then 6VDT is for you
Tidi is ******* ****
I log off, log back on after an hour of waiting at the login screen, only to warp 1au off station, loki lands next to me, I sit there trying to warp for 5 minutes straight then get pointed.

Ggwp for **** tier node reinforce ccp

/mad

Without TiDI the cluster would have crashed and we would all be trying to rage login.

This is better.

Some people prefer the crash I guess.

“Some Men Just Want To Watch The World Burn”

Inferno Rage Torpedo, meat Sovereignty Structure.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Frostys Virpio
State War Academy
Caldari State
#15 - 2013-07-29 02:56:45 UTC
Alavaria Fera wrote:
Tony Two Bullet wrote:
Alavaria Fera wrote:
Onictus wrote:
Kitty Baugh wrote:
if you enjoy killing 1 ship per 20 minutes then 6VDT is for you
Tidi is ******* ****
I log off, log back on after an hour of waiting at the login screen, only to warp 1au off station, loki lands next to me, I sit there trying to warp for 5 minutes straight then get pointed.

Ggwp for **** tier node reinforce ccp

/mad

Without TiDI the cluster would have crashed and we would all be trying to rage login.

This is better.

Some people prefer the crash I guess.

“Some Men Just Want To Watch The World Burn”

Inferno Rage Torpedo, meat Sovereignty Structure.


Meat?

Also, TEST would probably have liked a server crash more than TIDI. They possibly could still have a shield timer if it crashed...
xPredat0rz
Project.Nova
The Initiative.
#16 - 2013-07-29 03:34:45 UTC
All of CCPs setup is based off of military mainframes from the early 90s. While alot of this is slowly being upgraded(Coding wise.) It still takes time to go over all the code and rework some of it to make it run more smoothly without destroying everything.

Kinda along the lines of they fix 1 thing and break 3 others. Its not like they can fix everything at once. You dont entirely know how everything will react once its all put together.

"No plan survives inital contact with the enemy."

In saying that it would be nice if everyone played on nodes like the one we used last night. We had 3k people in system before tidi kicked in. Even then it was at 50%. 4k people actively fighting dropped it to 10%. Think about that though. Most large fights are around 1500 people or less. That node would have handled that with little to no tidi.

Knowing that was the dedicated node jita is normally run on though, it would be quite expensive to upgrade all of the hardware to handle that. In saying that i would love to see it in the future.

Alot of the problem is still in the older code and not the hardware side though.

Cross your fingers and hope they manage to fix that sometime this next decade.
Lors Dornick
Kallisti Industries
#17 - 2013-07-29 04:03:33 UTC
Barakach wrote:

I've seen write ups on how to get a single quad core FreeBSD web server handing 200k connections and 100k requests/sec while pushing 10Gb/s.

Not an easy problem, but still possible with current hardware.

You are aware that EvE's backend code is single core?

And hopefully you are aware that the physics engine running the simulation is slightly more complex than a web server.

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#18 - 2013-07-29 04:50:26 UTC
Lors Dornick wrote:
Barakach wrote:

I've seen write ups on how to get a single quad core FreeBSD web server handing 200k connections and 100k requests/sec while pushing 10Gb/s.

Not an easy problem, but still possible with current hardware.

You are aware that EvE's backend code is single core?

And hopefully you are aware that the physics engine running the simulation is slightly more complex than a web server.

Physics? EvE has that.. :)

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Travasty Space
Pilots of Epic
#19 - 2013-07-29 04:58:38 UTC
Felicity Love wrote:
Onictus wrote:



Without TiDI the cluster would have crashed and we would all be trying to rage login.

This is better.



It's the lesser of two evils... try not to confuse that with "better". Roll


You are confusing "good" with "better" as by default the lesser of two evils in better.
Kijo Rikki
Killboard Padding Services
#20 - 2013-07-29 05:16:10 UTC  |  Edited by: Kijo Rikki
I was chattin' with some buddies earlier and I've mentioned this once before, but this game would be better if CCP could come up with some way to force or encourage fights to happen in multiple systems simultaneously, making FC's split their forces, thereby reducing strain on individual nodes. It would make EvE look alot better to potential players by having fast paced action being covered in multiple systems, rather than having people look at the stream of a single overloaded system and after 10 minutes of seeing the same colored squares sitting in the same location closing the link and writing the game off as a boring POS.

You make a valid point, good Sir or Madam. 

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