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Bribing CONCORD to weasel out of a War Dec.

Author
Petrified
Old and Petrified Syndication
#1 - 2013-07-25 19:54:09 UTC  |  Edited by: Petrified
Preface: from a role pay perspective I maintain CONCORD is increasingly becoming corrupt. From making it possible to declare endless war decs so long as your ISK flows into their coffers to accepting 'bribes' of clone soldier tags - we all know those CONCORD agents resell them for a profit, CONCORD is demonstrating an increasing thirst for ISK.

In EVE, providing you have the ISK, it is possible to perma dec a corp into oblivion. Since CONCORD is more than happy to accept ISK to 'look away' to allow X corp to dec Y corp, it should also be possible for Y corp to bribe CONCORD into dropping the Dec. Mutual Wars ignore this of course.

My thinking is this: generally a war accomplishes it's goals in two weeks outside of griefing. Destroy X POS, disrupt X corps income for a period, kill X pilot cause he ticked the contractor of the merc corp off, etc. Yet, not everyone in High Sec wants to PvP or be forced into an NPC corp to avoid it (even there you are only guaranteed safety by not undocking). A griefer corp can effectively shut a non-PvP alliance down completely into shuttering their doors and scattering the members to the winds or worse: into quitting the game entirely.

While a PvP character may not care about their target's view of the matter, the target's view of the matter may be that they did not care about PvP in the slightest. They may want to play an internet space ship game to enjoy spaceships with friends and not in an adversarial way with other players. A griefer corp is one that war decs without reason other than to engage in PvP without CONCORD interference or other people targeting them easily (otherwise, they would be in Null, WH, or even Low Sec) and more importantly, is not interested in settling the war through diplomacy <<---- that is the key: the agressor is doing it to grief in relative safety (meaning no one outside the war can shoot them) and they are not interested in ending the war because they simply want an easy PvP kill.

So, it would work like this: the aggressor war decs and the target does whatever it does. After two weeks, starting the fifteenth day, the target can bribe CONCORD to end the war by paying CONCORD twice the amount it cost the aggressor to war dec them those two weeks. After 24 hours, the war ends and the agressor will not be able to re-dec against the target corp for a full week. For an additional amount, that scales exponentially with the added time requested (marked in 24 hour periods), a target corp can bribe CONCORD into blocking further decs for an additional amount of time - a month should be prohibitively expensive. This would also block other corps from declaring war or renewing war decs for that period.

CCP often expresses, perhaps not in words but certainly in deed and policy, that it wants to see ISK drained. For a non-PvP inclined corp that ship spins until the dec wears out or simply disbands into NPC corps, there is no real ISK drain. Allowing corps to bibe CONCORD and even buy temporary protection from further decs, CCP will providing another ISK drain while allowing non-PvP inclined corps to remain intact.

If CCP is going to make it simple for PvP to take place in High Sec via War Decs, they should allow corps an option to weasel out of the war dec after a set period when the agressor is not interested in settling the war via diplomacy. And... I am somewhat thinking of this post as I write this proposal.

Now... to the wolves!

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.

Tsong Riverleaves
Old and Petrified Syndication
#2 - 2013-07-26 20:12:15 UTC
Were you serious, about it canceling other war decs as well AND for the cost of only that one war? Seems over powered in that respect.
Phoenix Jones
Small-Arms Fire
#3 - 2013-07-26 20:47:04 UTC
Common we bribed Concord to do the wardec :-)

Yaay!!!!

Laendra
University of Caille
Gallente Federation
#4 - 2013-07-26 21:54:00 UTC
Actually, what the OP author suggests makes sense, given CCP's propensity towards making CONCORD the whores of space.

Just like, in the States, you can usually pay 2x the fine to have it removed from / downgraded on your record for non-criminal offenses, paying 2x the war-dec cost should be more than sufficient to "counter" a war-dec. I wouldn't make the requirement 2 weeks, but 24 hours after the war-dec becomes active....solely for the reason that 2 weeks is a long time for pilots to stay logged off the game for the simple reason of avoiding war-decs (which, I have seen, can make people disappear from the game altogether).

I would also throw in, that you cannot disband a corporation while you have an active war-dec, and anyone that leaves a war-dec'd corp automatically gets a non-transferable kill right granted to the enemy corp, that expires in 24 hours, but doesn't go away until that 24 hours is up, either, so you, and everyone in your corp, would get to kill them multiple times, if you had the opportunity.
Hesod Adee
Perkone
Caldari State
#5 - 2013-07-26 22:27:46 UTC  |  Edited by: Hesod Adee
Why do they need to wait before giving their counter bribe ?

I say that the counter bribe should be an option from the instant war is declared and, as long as the bribe to end the war is received before the war goes live, then the war it canceled. If the bribe is received after the war goes live, the war ends 24 hours later.
Laendra
University of Caille
Gallente Federation
#6 - 2013-07-26 23:31:10 UTC
Hesod Adee wrote:
Why do they need to wait before giving their counter bribe ?

I say that the counter bribe should be an option from the instant war is declared and, as long as the bribe to end the war is received before the war goes live, then the war it canceled. If the bribe is received after the war goes live, the war ends 24 hours later.


Fair enough
Toxic Paradox
Sebiestor Tribe
Minmatar Republic
#7 - 2013-07-27 00:11:05 UTC
This feature is already there. Well sort of. Have your diplo contact the Initiator and work out a price..... the initiator can end it.

This is EVE of course.. you may get scammed..
RubyPorto
RubysRhymes
#8 - 2013-07-27 01:45:20 UTC
Disband Corp > Reform Corp with the same name.

Fight, Turtle up, Work out a Surrender, or Collapse. Your pick.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Petrified
Old and Petrified Syndication
#9 - 2013-07-27 02:17:04 UTC  |  Edited by: Petrified
Toxic Paradox wrote:
This feature is already there. Well sort of. Have your diplo contact the Initiator and work out a price..... the initiator can end it.

This is EVE of course.. you may get scammed..


Of course. But that is if, and ensure you understand that is a critical IF in this proposal, there is an actual diplomat that is willing to consider surrender options. Otherwise, if the attacker is ignoring diplomatic efforts, this feature is available.

No, Tsong, you are right, it would be over the top.

And for some people, disbanding is not a reasonable option either.

How long do actual high sec wars last pn average? I am sure CCP has the numbers.

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.

RubyPorto
RubysRhymes
#10 - 2013-07-27 04:00:14 UTC
Petrified wrote:
And for some people, disbanding is not a reasonable option either.


It may not be an option you like, but then there are the other three options.

Why should you be able to invalidate a war for a cheaper price than you already can?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Petrified
Old and Petrified Syndication
#11 - 2013-07-27 04:58:39 UTC
RubyPorto wrote:
Petrified wrote:
And for some people, disbanding is not a reasonable option either.


It may not be an option you like, but then there are the other three options.

Why should you be able to invalidate a war for a cheaper price than you already can?


My proposal is predicated on the diplomacy is denied in some cases. So actually, two options:
Flight (aka Turtle): How long should people turtle if they are not interested in PvP.
or
Fight: When eventually they can only afford a Rookie ship to fight back in, perhaps the War Deccing corp will drop it?


For some people, invalidating a war this way, IS the cheaper price.

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.

RubyPorto
RubysRhymes
#12 - 2013-07-27 05:36:52 UTC  |  Edited by: RubyPorto
Petrified wrote:
My proposal is predicated on the diplomacy is denied in some cases. So actually, two options:
Flight (aka Turtle): How long should people turtle if they are not interested in PvP.
or
Fight: When eventually they can only afford a Rookie ship to fight back in, perhaps the War Deccing corp will drop it?


For some people, invalidating a war this way, IS the cheaper price.



You missed my point. Why should you get a cheaper price to invalidate a war? You can invalidate it by turtling, jumping ship, or disbanding. That's three options to unilaterally invalidate a war in EVE. What is your argument for why there should be another, cheaper option?
And of course, why should anyone be barred from attacking you? If they're willing to pay an exorbitant amount to keep you wardecced, why shouldn't they be able to keep going until they have an unconditional surrender (i.e. disbanding) from you?

At the very latest*, joining a player run corp is putting on your big boy pants and announcing to the world "Hello, my pants are on, now bring it on!"


If you're uninterested in PvP, this probably isn't the game for you, as everything you do in the game involves it, from mining to manufacturing, from trading to ratting, and of course, pew-pew lasers are all PvP activities.

*I'd argue this point actually happens when you leave the newbie protected systems, but v0v

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Petrified
Old and Petrified Syndication
#13 - 2013-07-27 07:27:40 UTC
That is all fine in well, but it is an opinion. It is said (I have said it myself) that undocking is putting on the Big Boy Pants as well. But it is an opinion ]and ALL opinions are subject to discussion but do not necessarily reflective of reality, or, in this case of EVE, reflective of an arbitrary decision.

If CONCORD serves as a consequence for un-invited PvP then being in a player corp or non-player corp means nothing as far as security is concerned. If CONCORD then allows PvP if you pay them, it is only logical that they can dis-allow it if you pay them at least an equal amount. If CONCORD only serves to allow the PvP gate in one direction, then why bother with CONCORD at all? Why not simply remove them completely from the game? People will learn flight or fight more quickly that way at least and should they choose to fight, they can act pre-emptively then.

Or is non-consentual PvP an actual problem when the control of it is not favorable to a would be aggressor?

After all, this is a Sand Box game, or is only a sand box for victimizers?

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.

RubyPorto
RubysRhymes
#14 - 2013-07-27 08:27:34 UTC
Petrified wrote:
That is all fine in well, but it is an opinion. It is said (I have said it myself) that undocking is putting on the Big Boy Pants as well. But it is an opinion ]and ALL opinions are subject to discussion but do not necessarily reflective of reality, or, in this case of EVE, reflective of an arbitrary decision.

If CONCORD serves as a consequence for un-invited PvP

It doesn't. It serves as a consequence for illegal PvP.

Quote:
then being in a player corp or non-player corp means nothing as far as security is concerned. If CONCORD then allows PvP if you pay them, it is only logical that they can dis-allow it if you pay them at least an equal amount. If CONCORD only serves to allow the PvP gate in one direction, then why bother with CONCORD at all? Why not simply remove them completely from the game? People will learn flight or fight more quickly that way at least and should they choose to fight, they can act pre-emptively then.


1) Joining a player corp simply adds more ways for you to become a legal target.
2) It is a two way gate, you're free to shoot back.
3) You're not asking for a two way gate, you're asking for a lock on the gate.

Quote:
Or is non-consentual PvP an actual problem when the control of it is not favorable to a would be aggressor?


If it isn't controlled by the aggressor, I'm pretty sure it's not non-consensual anymore...

Quote:
After all, this is a Sand Box game, or is only a sand box for victimizers?


It's a multiplayer sandbox. You are free to attempt whatever you'd like. Everyone else is free to attempt whatever they'd like, including attempting to prevent you from succeeding in what you're attempting.

Which brings us back to the question you keep evading:
Why should you be able to automagically end a wardec against you for a lower price than you can currently?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Petrified
Old and Petrified Syndication
#15 - 2013-07-27 08:54:25 UTC
RubyPorto wrote:

Why should you be able to automagically end a wardec against you for a lower price than you can currently?


There is nothing auto-magical about this. At least, nothing more auto-magical more than being able to declare war to begin with. And if price is an issue, what is a fair price one should pay CONCORD to close the gate?

RubyPorto wrote:

It's a multiplayer sandbox. You are free to attempt whatever you'd like. Everyone else is free to attempt whatever they'd like, including attempting to prevent you from succeeding in what you're attempting.


Cool. So why have CONCORD? Oh, because of this? "It serves as a consequence for illegal PvP." Again it is an arbitrary decision as to what is illegal PvP, why should it be illegal? If I can ask the police permission to kill my enemy, its ok, but if my enemy asks the police for protection they can be laughed at?

RubyPorto wrote:

1) Joining a player corp simply adds more ways for you to become a legal target.
2) It is a two way gate, you're free to shoot back.
3) You're not asking for a two way gate, you're asking for a lock on the gate.


1 - Very True.
2 - Very True... even in a rookie ship.
3 - Nope. Not asking for a lock on the gate. I am asking for a reprieve when the aggressor will not afford one via negotiation. Two weeks of ship spinning and potential lost income is not a lock on the gate.

If CONCORD let the lion in my yard I want CONCORD to remove it after it has done some damage.

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.

RubyPorto
RubysRhymes
#16 - 2013-07-27 09:46:04 UTC
Petrified wrote:
There is nothing auto-magical about this. At least, nothing more auto-magical more than being able to declare war to begin with. And if price is an issue, what is a fair price one should pay CONCORD to close the gate?


Your corp. Disband your corp and all wardecs vanish.

Quote:
Cool. So why have CONCORD? Oh, because of this? "It serves as a consequence for illegal PvP." Again it is an arbitrary decision as to what is illegal PvP, why should it be illegal? If I can ask the police permission to kill my enemy, its ok, but if my enemy asks the police for protection they can be laughed at?


That's what the laws of EVE say, yes. EVE's laws are not the same as real world laws. And in EVE, corps behave more like sovereign entities than anything else. So they go to War and, so long as the administrative fees are paid, the war's legal.

Quote:
3 - Nope. Not asking for a lock on the gate. I am asking for a reprieve when the aggressor will not afford one via negotiation. Two weeks of ship spinning and potential lost income is not a lock on the gate.

If CONCORD let the lion in my yard I want CONCORD to remove it after it has done some damage.


3. You're asking for CONCORD to end a wardec and prevent it from being reopened. In what way is that not locking the gate?

Why should the aggressor be forced to accept an end to hostilities that they do not want? Some aggressors are implacable, or have a price you're unwilling to pay. If you can't force them to stop, why should CONCORD do it for you?

In what world do you get to say "uncle" and not have to pay the aggressor's chosen price?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Hesod Adee
Perkone
Caldari State
#17 - 2013-07-27 10:01:31 UTC
How about a sort of bind auction process:
- Aggressor pays a war starting bribe of at least x.
- Defender gets told that war has been declared. But they don't get told how much. They get to offer a counter bribe. If their bribe is higher than the war dec amount, and paid before the war kicks off, then there is no war. The aggressor gets their also get their ISK back.

Or an open auction:
1 - Aggressor pays an amount to Concord. Defender gets to see it.
2 - Defender has 24 hours to pay Concord an amount that is at least x% higher. If they do, the aggressors bribe is refunded.
3 - Aggressor then has 24 hours to pay an amount x% above the defenders bribe. If they do, defenders bribe is refunded and you go to step 2

In both cases, the aggressor forces the defender into either entering war, or paying an ISK price of the aggressors choosing. But in the first, the defender may end up paying way more than they need to.
Diesel47
Deep Core Mining Inc.
Caldari State
#18 - 2013-07-27 10:51:36 UTC
No, this is such a bad idea.


Use the surrender option ingame for a price with the aggressors, that will make sure they honor the deal and the war will drop. It will even not allow them from redeccing for a few weeks.
Petrified
Old and Petrified Syndication
#19 - 2013-07-27 19:00:13 UTC
RubyPorto wrote:


3. You're asking for CONCORD to end a wardec and prevent it from being reopened. In what way is that not locking the gate?

Why should the aggressor be forced to accept an end to hostilities that they do not want? Some aggressors are implacable, or have a price you're unwilling to pay. If you can't force them to stop, why should CONCORD do it for you?

In what world do you get to say "uncle" and not have to pay the aggressor's chosen price?


For a period of time and not without significant cost for the length of it.

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.

Petrified
Old and Petrified Syndication
#20 - 2013-07-27 19:03:57 UTC
Diesel47 wrote:
No, this is such a bad idea.


Use the surrender option ingame for a price with the aggressors, that will make sure they honor the deal and the war will drop. It will even not allow them from redeccing for a few weeks.


If the aggressor even entertains the idea of allowing a surrender, of course this works as an option.

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.

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