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Dev Blog: Rebalancing and Renaming Industrials

First post
Author
Oraac Ensor
#161 - 2013-07-27 12:18:23 UTC
When will these changes be implemented?
Utremi Fasolasi
La Dolce Vita
#162 - 2013-08-01 02:29:04 UTC
Please don't delete CCP Falcon!!

(Who's av looks sexier than ever I might add.)
Utremi Fasolasi
La Dolce Vita
#163 - 2013-08-01 02:52:44 UTC
Ranger 1 wrote:

Courier is another way to say transport, which is what these ships actually do. And whose to say that InterBus couldn't come up with thier own lines of specialized ships, or have them built specifically for them. It would seem to be a natural progression.



Actually they do, there is a gift ship from way back the Interbus Shuttle.
Utremi Fasolasi
La Dolce Vita
#164 - 2013-08-01 02:55:03 UTC
Photon Ceray wrote:


Also, the names will create some confusion, especially for newer player.


The new player will be new and will take it as the status quo. As for the rest of us... lol
Ekaterina 'Ghetto' Thurn
Department 10
#165 - 2013-08-01 13:55:37 UTC
Barbar wrote:
This all sounds like " why making this easy when complicated works well too " or was it the other way around.

While you DEV are busy squeezing your brains on this maybe you should have a look at the cargo capacity gap too.

Roughly we go from 40K for the T1 to 1M Charon type. (I leave the bastard Orca out of the equation)

New ships to fill the gap ?? 300 <->-500K capacity would be welcome i imagine?

Cheers


I agree it would be nice to have a new set of four - one for each race - of 'half-size' freighters to bridge the gap. The main problem with this is that it brings Freighters into the 'CCP Rebalancing' campaign. This will then result in a mass of extra materials being added to the manufacturing requirements for all four existing Freighters. Production of most of the smaller ships has been made problematic with the 'extra materials' and 40% added to the build cost of Freighters would be horrendous.

In conclusion I pray that all capital ships, both 'true capital' or otherwise are not touched by the ugly stick and ruined with extra materials on their BPOs. Sad

" They're gonna feel pretty stupid when they find out. " Rick. " Find out what ? " Abraham. " They're screwing with the wrong people. " Rick. Season four.   ' The Walking Dead. ' .

Siresa Talesi
Doomheim
#166 - 2013-08-02 20:48:07 UTC
Gianath wrote:
I'm really excited about the Epithal, hoping it will make low-cost, low-sec hauling of PI less painful than a hundred+ trips per week in a blockade runner.

Can we get an idea on the carrying capacity of this thing? I'm hoping for 50,000 m3 without the need of rigs, with a building cost comparable to the current Iterons so it won't kill my entire week's manufacturing profit if I lose it like losing a Viator would.

** edit** nevermind, I see they already posted 45k m3 that in the other thread at https://forums.eveonline.com/default.aspx?g=posts&t=252819


Personally, I'd stick with the blockade runner for lowsec hauls. The bigger cargo bay just means more loot, so you're a bigger target, and you don't have the advantage of the cloak or scan immunity. I'd rather take more small trips knowing that they are more secure than fewer high risk trips that basically say "come get me!"
Aalysia Valkeiper
Imperial Shipment
Amarr Empire
#167 - 2013-08-03 06:42:27 UTC
Actually, I'd rather carry one five gallon can across town and be done with it then carry a gallon can across town five times.
Siresa Talesi
Doomheim
#168 - 2013-08-05 19:18:11 UTC
Aalysia Valkeiper wrote:
Actually, I'd rather carry one five gallon can across town and be done with it then carry a gallon can across town five times.


Your call, but that five gallon can is an easier target, and a more tempting one, as there's more loot to be had for a single attack. If it's a five gallon can of jewels I have to drag down the street in plain sight with a big label on it (anyone who sees a specialized ship like an Epithal will know what it is hauling), or a one gallon can I can hide under my coat, I'll make more trips to keep it secure.

Of course, I'm sure it depends on the local activity in your corner of lowsec. If things are quiet enough that you can make the trip in a giant loot pinata, go for it. Or, you could just let me know where you're hauling, and maybe I'll finally give in and turn to piracy.... Pirate
Aalysia Valkeiper
Imperial Shipment
Amarr Empire
#169 - 2013-08-06 20:08:06 UTC
I just discovered the "Society of Consious Thought" makes only the Gnosis and a shuttle that looks amazingly like the Gnosis.

I thought "The society is a perfect canidate to build the specialty industrials"

They could all be represented by one image of a remodelled Gnosis.... enlarged with a modified forward hull... with the specialties determined by what's inside the enlarged hull (which wouldn't change from one variant to the next)

I think this fits the idea of the Society working with ORE and the other NPC courier group perfectly
Aalysia Valkeiper
Imperial Shipment
Amarr Empire
#170 - 2013-08-08 22:28:29 UTC
thinking more along that lines...

There only needs to be one rendering of the "industrial Gnosis". There doesn't need to be a new rendering for each specialty.

In fact, there doesn't need to be a new name for each specialty. nobody except the capsuleer (and his client) needs to know what version the ship is. Everybody else only knows it's a 'MegaGnosis' and knows it carries a special type of load. They don't need to know what type of load.

Also, an even larger size can be made (the 'Super Gnosis?) for that hauling gap between the industrials and the freighters. It can operate under the same 'specialty basis' as the smaller 'Mega'.
Aalysia Valkeiper
Imperial Shipment
Amarr Empire
#171 - 2013-08-08 22:32:33 UTC
Siresa Talesi wrote:
Aalysia Valkeiper wrote:
Actually, I'd rather carry one five gallon can across town and be done with it then carry a gallon can across town five times.


Your call, but that five gallon can is an easier target, and a more tempting one, as there's more loot to be had for a single attack. If it's a five gallon can of jewels I have to drag down the street in plain sight with a big label on it (anyone who sees a specialized ship like an Epithal will know what it is hauling), or a one gallon can I can hide under my coat, I'll make more trips to keep it secure.

Of course, I'm sure it depends on the local activity in your corner of lowsec. If things are quiet enough that you can make the trip in a giant loot pinata, go for it. Or, you could just let me know where you're hauling, and maybe I'll finally give in and turn to piracy.... Pirate


that's the whole point. if I haul the larger ship, you only have one chance to catch me. If i haul in the smaller ships, you have five chances.
MhytBuster
Exit-Strategy
Minmatar Fleet Alliance
#172 - 2013-08-09 16:08:15 UTC
Wouldn't it be like saying you can't stuff a truck with whatever you want?
I mean , an empty space can be filled with everything , isn't that right?
Oraac Ensor
#173 - 2013-08-10 13:01:32 UTC
MhytBuster wrote:
Wouldn't it be like saying you can't stuff a truck with whatever you want?
I mean , an empty space can be filled with everything , isn't that right?

Nope.

Borrow a tipper truck from a construction site and try using it as a bulk water carrier.

Or get a tanker from a local fuel depot and see how useful it is for carrying parcels.

Or . . . . . well, I'm sure you get the picture.
MhytBuster
Exit-Strategy
Minmatar Fleet Alliance
#174 - 2013-08-10 13:16:29 UTC
Oraac Ensor wrote:
MhytBuster wrote:
Wouldn't it be like saying you can't stuff a truck with whatever you want?
I mean , an empty space can be filled with everything , isn't that right?

Nope.

Borrow a tipper truck from a construction site and try using it as a bulk water carrier.

Or get a tanker from a local fuel depot and see how useful it is for carrying parcels.

Or . . . . . well, I'm sure you get the picture.





You can fill the tipper truck with bottles of water , a tanker with a proper opening can be filled with parcels , or... well I'm sure you get the picture xD
Oraac Ensor
#175 - 2013-08-11 01:40:54 UTC  |  Edited by: Oraac Ensor
Double post.
Oraac Ensor
#176 - 2013-08-11 01:41:14 UTC  |  Edited by: Oraac Ensor
MhytBuster wrote:
You can fill the tipper truck with bottles of water ,
Try reading my post properly:
Quote:
Borrow a tipper truck from a construction site and try using it as a bulk water carrier.


MhytBuster wrote:
a tanker with a proper opening can be filled with parcels , or... well I'm sure you get the picture xD
Define "proper".

[Edit] To give a more relevant comparison, consider RL shipping on present day planet Earth.

Gas carriers carry gas, nothing else.

Oil tankers carry oil, nothing else.

Ore carriers carry ore, nothing else.

Etc, etc.
Spock Baby
Doomheim
#177 - 2013-08-12 18:26:00 UTC
As much as I want to debate the use of heavy machinery like the above I simply would like to know if there has been a time frame apart from "later this summer" for these changes to go ahead?
Siresa Talesi
Doomheim
#178 - 2013-08-13 19:16:45 UTC
Aalysia Valkeiper wrote:
Siresa Talesi wrote:
Aalysia Valkeiper wrote:
Actually, I'd rather carry one five gallon can across town and be done with it then carry a gallon can across town five times.


Your call, but that five gallon can is an easier target, and a more tempting one, as there's more loot to be had for a single attack. If it's a five gallon can of jewels I have to drag down the street in plain sight with a big label on it (anyone who sees a specialized ship like an Epithal will know what it is hauling), or a one gallon can I can hide under my coat, I'll make more trips to keep it secure.

Of course, I'm sure it depends on the local activity in your corner of lowsec. If things are quiet enough that you can make the trip in a giant loot pinata, go for it. Or, you could just let me know where you're hauling, and maybe I'll finally give in and turn to piracy.... Pirate


that's the whole point. if I haul the larger ship, you only have one chance to catch me. If i haul in the smaller ships, you have five chances.


Yes, that's one trip where you're carrying a big sign and running around yelling "come and get me!" with your jewels in plain sight; I'd rather take five trips quietly in the background where it's harder for anyone to find me or know what it is I'm carrying (coudl be jewels, could be baking flour, could be nothing).
Jackie Cane
Chaos Gate
#179 - 2013-08-14 09:27:35 UTC  |  Edited by: Jackie Cane
I don't really see the point of changing a whole bunch of names that everyone is already familiar with and at the same time dividing up capabilties according to race. Haulers have always been able to haul anything in their cargo bays. Why should we have to train up 4 different races to have equal access to moving junk around. Make them more universal in my opinion.
Tare Bloodraven
My Test Corp
#180 - 2013-08-15 01:00:44 UTC  |  Edited by: Tare Bloodraven
Jackie Cane wrote:
I don't really see the point of changing a whole bunch of names that everyone is already familiar with and at the same time dividing up capabilities according to race. Haulers have always been able to haul anything in their cargo bays. Why should we have to train up 4 different races to have equal access to moving junk around. Make them more universal in my opinion.


I agree, this is entirely stupid to begin with, do you now realize what you have done? Now gankers just sit and browse for cargo hold types they want to slaughter by ship type. Why not just paint "GANK ME FOR MAX PAYOUT"? on them???

I like the BAY concept but A better solution would have been to create a bay module that changes the type of materials you can carry maximum capacity of. Let the pilot decide what BAY they want to install on their ship.

For Example:

An ammo module for module bay
A mineral module for Minerals
A PI module for PI materials

This way no one could just sit at a gate and say "oh look i want to kill mineral carriers today".

TRACTOR TRAILERS on the Freeways don't identify whats in them, you have to scan everyone to tell what cargo you want to suicide gank for. In REAL LIFE ONLY ARMORED CARS ARE GUARANTEED TO CARRY VALUABLES AND THEY ARE BUILT FOR BATTLE. Not GIMPS like this ships are.

This is just a complete mental breakdown in concept to begin with. Each ship needs to be "GENERALIZED" and cargo unidentifiable unless scanned by an appropriately utilized scanner module mounted on a ship.