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Why nerf high sec?

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ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#521 - 2013-07-26 00:07:07 UTC
I have removed some rule breaking posts and those that quoted them. Please people, keep it on topic and above all civil!

Oh, and as a side note: CCP may have a very real economist on the payroll, that doesn't mean discussing RL economic issues and/or the political ramifications thereof is allowed on this forum.

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ISD Ezwal Community Communication Liaisons (CCLs)

Dracvlad
Taishi Combine
Astral Alliance
#522 - 2013-07-26 07:41:37 UTC  |  Edited by: Dracvlad
Jenn aSide wrote:
baltec1 wrote:


How is that when you earn around the same from level 4 missions and more with incursions?


The problem is that you can never convince a high sec only player that there is any money in high sec, despite the fact that they themselves can open their wallets and see lol. many of them (like I) tend to plex their accounts all the same.
It was a "kitchen sink" fleet but all of the "shooters" were machs, nightmares, vindis, with the exception of the logi and oe maelstrom. Not even a shiney fleet but full of shiney. Called it quits after about 2 hours and if you count LP at BELOW the standard incursion community rate of exchange as well as the isk from completing sites, I was almost 300 mil richer than I was when I started.

When I've used that same Machariel in null sec (and fit for null sec with defensive equipment like a MJD or target lock breaker, or ecm burst and carrying ecm drones ect) doing anoms, even making the average (for a mach outside of Angel space) 30 to 35 mil every 20 minute tick , it takes me 3 hours to make that. If i do it in a 10 man "anomalie fleet" like the 10 man VG fleet, I'd make even less because of how bounties are paid out in anomalies (and missions) vs how it works in Incursions ( the trade off being the possibility of a faction spawn that will probably drop nothing or an escalation to a Fleet Staging Point that most people don't do because who wants to fly a total of 30 jumps into hostile space lol)

2 hours in a 10 man fleet with built in logi support under the protection of CONCORD (worrying only about the possibility of a gank, a contest or an awoxxing), vs 3 hours in null sec where anyone can shoot you, blues in system means possible awoxx, and where you have to fit to survive (and where if you do fleet up as in an incursion, you lose out to a bad bounty sharing system). It's not hard to see the proper individual choice here.

And that's just incursions. There's cosmos plex farming, there's exploration farming (protip, find a high sec "island" and live there lol), there's mission agents everywhere, some for little known npc corps with LP stores that have some really interesting BPCs that turn to GOLD if your smart and savy)....

You can make isk in nulls sec and I pride myself on being able to dig out that isk while avoiding dying. But after a while, even for someone like me who likes a challenge, you end up saying "screw it (at least for a while), i'ma go to Osmon and spam Sisters of EVE missions and sell sisters probes all day long and make the same isk, without having to fit warp core stabs and cloaks that screw up my ship".


Jenn aSide was ridiculing my experience, but lets look at this, using a Machariel in missions or using a Macharial in 0.0, the truth is that its comparing apples and pears, to meake real ISk in 0.0 doing Sanctums Havens and Foresaken Hubs you use a carrier or two carriers, because Initiative are in bad space, Catch does not make Jenn's experience indicative of 0.0.

I talked about this point made by Jenn with two friends who are 2003 and 2004 toons, they laughed hard, just recently they were ratting in Carriers in Sansha space and made billions and they did not even bother with doing the Escalations and they were very clear, level 4's which are the bread and butter ratting activities in HS are in no way shape or form anywhere near anomaly ratting in 0.0 which is the bread and butter ratting activity in 0.0. This was exactly my viewpoint.

Incursions are a very high income earner but you have to sort out a pimped ship then try to get in with a load of elitist groups, many people don't do that and run with friendlier folks, like anything Incursions have issues and if there is only one in HS then incomes get squeezed.

And to make it clear, I have spent more time in 0.0 then HS and I tend to make a lot of ISK in 0.0 and less in HS, and the reason is that I do not really do Incursions, just every so often, when I am in HS I do level 4's and it in no way compares to 0.0.

HS ratting income for the majority of players is less than 0.0 income, simple as.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Sipphakta en Gravonere
Aliastra
Gallente Federation
#523 - 2013-07-26 08:07:59 UTC
Dracvlad wrote:
level 4's which are the bread and butter ratting activities in HS are in no way shape or form anywhere near anomaly ratting in 0.0 which is the bread and butter ratting activity in 0.0.


How many people can do anomalies at the same time in a given -1.00 truesec, fully upgraded 0.0 system? How many people can run level 4 missions in any given system with a level 4 agent at the same time?
Dracvlad
Taishi Combine
Astral Alliance
#524 - 2013-07-26 08:29:34 UTC  |  Edited by: Dracvlad
Sipphakta en Gravonere wrote:
Dracvlad wrote:
level 4's which are the bread and butter ratting activities in HS are in no way shape or form anywhere near anomaly ratting in 0.0 which is the bread and butter ratting activity in 0.0.


How many people can do anomalies at the same time in a given -1.00 truesec, fully upgraded 0.0 system? How many people can run level 4 missions in any given system with a level 4 agent at the same time?


As you know the CFC destroyed IRC, lets take my experience in Cobalt Edge, (Jenn will start having palpatations, lol) 0B-VOJ, one of the systems under the control of your alliance was where I was based, it is a -0.56 system which was setup to level 5 upgrades, we had two to three hordes spawned at anyone time, which meant two people basically as you could drop down and do a slighly lower site too. Corps had a system or two which they used and the area was being fully used. Now hardly anyone uses it because Razor do not use their space, they just focus on the -1.00 or near that level, I should know as I camped a few of them for two weeks. Just because you chaps fail to use the lower level systems does not make it true for others. My friends ratted in NL0-3Z a -0.82 system.

When I was one of the leaders of Pirate Nation we rented in 2011 for a small rent Big smile UQY-IK, 9-HM04, 9ES-SI and TV8-HS, the main ratting system was -0.07, this was after the nerf if I remember correctly, but we made a ton of ISK and had fun in that system running the third tier or lower sites in fleets of 4 to 5 Apocs and made more ISK than doing level 4's. I note that system is controlled by NCDOT and not used either.

I have ratted in -1.0 systems at times, B-7 in Querious, but even with the nerf the lower value systems can produce more ISK than level 4's.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

symolan
BamBam Inc.
#525 - 2013-07-26 08:33:56 UTC
you may shoot your opinions on where the money lies in each others faces. I guess CCP will have some tools to analyze how it really looks. On average. Not just for the elite-here for ten years 24/7 players.
baltec1
Bat Country
Pandemic Horde
#526 - 2013-07-26 08:51:59 UTC
GetSirrus wrote:


Who has been calling for a buff to null industry? Certainly not the leader of CSM6 or intended leader of CSM7.


Nice selective quoting you have going on there. I suppose we should just ignore the past few years because of this selected quote of sarcam which is being taken out of context.

Captain Tardbar wrote:

That is your opinion. Other people seem to disagree it seems.



Actually we are posting up facts that show a clear imbalance. You are posting opinions and like the people who disagreed with the removal of the remote DD the evidence is against you.
dexington
Caldari Provisions
Caldari State
#527 - 2013-07-26 08:56:50 UTC
Hi-sec is never going to get nerfed, because the only way you can nerf hi-sec is by removing concord, which is never going to happen...

CCP can reduce the amount of isk you are able to make in hi-sec by running missions and mining, which just means it going to take a little longer to get filthy rich for new players. Old players are already filthy rich, don't really matter if they see less profit, there is nothing worth spending isk on in hi-sec anyways.

Reduce the profit from missions and mining, it's just means less pointless over pimped paper thin tengus sleeping on gates, and other funny stupid stuff that happens when people get to much isk.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Kaarous Aldurald
Black Hydra Consortium.
#528 - 2013-07-26 12:06:25 UTC
dexington wrote:
Hi-sec is never going to get nerfed, because the only way you can nerf hi-sec is by removing concord, which is never going to happen...

CCP can reduce the amount of isk you are able to make in hi-sec by running missions and mining, which just means it going to take a little longer to get filthy rich for new players. Old players are already filthy rich, don't really matter if they see less profit, there is nothing worth spending isk on in hi-sec anyways.

Reduce the profit from missions and mining, it's just means less pointless over pimped paper thin tengus sleeping on gates, and other funny stupid stuff that happens when people get to much isk.


Highsec can be nerfed by fixing wardecs, so you can actually have risk from something besides a Catalyst while living there.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

dexington
Caldari Provisions
Caldari State
#529 - 2013-07-26 12:29:24 UTC
Kaarous Aldurald wrote:
dexington wrote:
Hi-sec is never going to get nerfed, because the only way you can nerf hi-sec is by removing concord, which is never going to happen...

CCP can reduce the amount of isk you are able to make in hi-sec by running missions and mining, which just means it going to take a little longer to get filthy rich for new players. Old players are already filthy rich, don't really matter if they see less profit, there is nothing worth spending isk on in hi-sec anyways.

Reduce the profit from missions and mining, it's just means less pointless over pimped paper thin tengus sleeping on gates, and other funny stupid stuff that happens when people get to much isk.


Highsec can be nerfed by fixing wardecs, so you can actually have risk from something besides a Catalyst while living there.


Let me rephrase, the only way to nerf hi-sec is to turn it into something else then a high-security area, but that is ever going to happen.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Kaarous Aldurald
Black Hydra Consortium.
#530 - 2013-07-26 12:32:59 UTC
Quote:
Let me rephrase, the only way to nerf hi-sec is to turn it into something else then a high-security area, but that is ever going to happen.


It will still be a high security area if they fix wardecs. It'll just be that people can actually bring a fight to you if they so desire. The sec status won't change, CONCORD won't change, and trying to blap someone without a wardec will be the same, you will still die.

But you'd actually be able to fight other people.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Jenn aSide
Worthless Carebears
The Initiative.
#531 - 2013-07-26 12:44:47 UTC
baltec1 wrote:


Actually we are posting up facts that show a clear imbalance. You are posting opinions and like the people who disagreed with the removal of the remote DD the evidence is against you.


Some folks really don't respond to evidence, and I'm amazed by that. If you don't believe evidence, what do you believe?

I mean you can show people (all day long) actual information from CCP showing how null sec has 7 times more pvp deaths than high sec despite having only 1/7th or so the population of high sec and those people will still (probably to the day they die) claim that null sec is somehow "safer" than high sec.

You can show the same people who claim that null sec is "bot paradise" that the vast majority of bots removed from the game were removed from THE FORGE, it doesn't even make a dent.

You can demonstrate how a person can easily make better solo combat pve isk in high sec than you can with the same ships and set ups in null sec (and I've personally done thisa lvl 4 mission runner in a mach who knows who to mission for and what LP items to sell can make as much as using the exact same ship in null sec anomalies even after inculding the rare escalations and faction spawns). That doesn't include Incursions which aren't solo, but a 10 man VG fleet will make almost twice the raw isk of a 10 man null sec sanctum smashing fleet (because of the 2 different payout systems) and that's NOT inclduing LP from the incursions.....

You can show them how even after 10 years of actual human investment defended or vcaptured by 10s of millions of player ship deaths (ship deaths which fuel high sec's life style to begin with btw), null sec has 3% or so of the raw industrial capacity of high sec and (unlike high sec) that capacity is spread out due to the 1 outpost per system rule in null. They'll still claim that null industry is just as good as high secs....

None of that matters to them, as with any establish/developed/protected class in history, they'll fight to preserve their advantages and privileges no matter how unbalanced.


Malcanis
Vanishing Point.
The Initiative.
#532 - 2013-07-26 12:54:33 UTC
"It is difficult to bring a man to understand something when his livelihod depends on not understanding it".

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Kaarous Aldurald
Black Hydra Consortium.
#533 - 2013-07-26 12:59:33 UTC  |  Edited by: Kaarous Aldurald
Quote:
If you don't believe evidence, what do you believe?


That would be lies, Jenn.

Quote:
None of that matters to them, as with any establish/developed/protected class in history, they'll fight to preserve their advantages and privileges no matter how unbalanced.


I don't view it as a "protected class" kind of thing. I view it as a dire emotional refusal to accept the fact that carebears/sheep/miners/highseccers/whatever are at the bottom of the food chain of EVE. Whatever the economic realities might be, they are the still the deer, everyone else is still the wolf.

They realize this inside, but they refuse to admit it at all(but yet still play the victim). But it distorts their perception of events, which stops them from seeing it objectively.

On the one hand, they don't want to admit that, to the rest of EVE, they are nothing more than food. That's the part where the tears come from.

On the other hand, they know full well in their hearts that they are just food. This keeps them from seeing any benefit to their situation.

It's a giant, messed up inferiority complex, basically.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Dracvlad
Taishi Combine
Astral Alliance
#534 - 2013-07-26 13:34:41 UTC  |  Edited by: Dracvlad
Industry, first of all CCP needs to make the upgrades cheaper and better so that 0.0 stations can be as good as HS ones., if perfect refining rates are possible in HS then it should be possible in 0.0. Make more industry and research slots in 0.0 at the same level as HS , again linked to upgrades. Adjust the tax rates upwards on manufacturing and refining in HS so that there is a balance between the HS price and a JF freighter jumping in from one max range jump. Do all that and industry will be sorted, no need to nerf High Sec industry.

PvE, you can show blinkered people who are in leadership of 0.0 alliances the truth of the matter, and they attack you personally and still come out with the same bull, and I am looking at you Jenn. The fact is that you can earn more in 0.0 as a pleb then you can in HS, notice the word pleb, that would be grunt to you.

Of course lots more people get killed in 0.0, what did that prove, nothing, because how can you compare fleet battle deaths to ganking people in HS and HS griefing by HS war deccers that hunt people who cannot or do not want to shoot back, you cannot, yet you did Jenn, that is bull, again selling a point by a ridiculous comparison, 7 times the death with all those huge fleet fights, what a surprise? Did that make your point or make you look foolish, in my eyes foolish. More ships got killed in 0.0, well who would have thought that!

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Kaarous Aldurald
Black Hydra Consortium.
#535 - 2013-07-26 13:44:02 UTC
Quote:
PvE, you can show blinkered people who are in leadership of 0.0 alliances the truth of the matter, and they attack you personally and still come out with the same bull, and I am looking at you Jenn. The fact is that you can earn more in 0.0 as a pleb then you can in HS, notice the word pleb, that would be grunt to you.


The only possible way for everyone in nullsec to be making as much as the average bunch of guys missioning and doing incursions is if anoms spawned at a ludicrous rate.

They don't. Not every grunt out there has the opportunity to rat, and there aren't enough to go around. Whereas, there are plenty of incursions for everyone, and no one, anywhere, ever, has ever run out of missions.

That's the part you are failing to understand.

Yes, if you take one battleship in highsec, and one battleship in nullsec and make them race, assuming no one is going to come screw with the nullsec battleship, he will win.

But not all of nullsec vs all of highsec. Highsec wins that so hard it's not even funny. Stop taking it in a vacuum.
Quote:

HS griefing by HS war deccers that hunt people who cannot or do not want to shoot back


Wardecs are not griefing. The unwillingness to participate is entirely irrelevant. Don't make stuff up.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

E-2C Hawkeye
HOW to PEG SAFETY
#536 - 2013-07-26 13:55:59 UTC
Dracvlad wrote:
Jenn aSide wrote:
baltec1 wrote:


How is that when you earn around the same from level 4 missions and more with incursions?


The problem is that you can never convince a high sec only player that there is any money in high sec, despite the fact that they themselves can open their wallets and see lol. many of them (like I) tend to plex their accounts all the same.
It was a "kitchen sink" fleet but all of the "shooters" were machs, nightmares, vindis, with the exception of the logi and oe maelstrom. Not even a shiney fleet but full of shiney. Called it quits after about 2 hours and if you count LP at BELOW the standard incursion community rate of exchange as well as the isk from completing sites, I was almost 300 mil richer than I was when I started.

When I've used that same Machariel in null sec (and fit for null sec with defensive equipment like a MJD or target lock breaker, or ecm burst and carrying ecm drones ect) doing anoms, even making the average (for a mach outside of Angel space) 30 to 35 mil every 20 minute tick , it takes me 3 hours to make that. If i do it in a 10 man "anomalie fleet" like the 10 man VG fleet, I'd make even less because of how bounties are paid out in anomalies (and missions) vs how it works in Incursions ( the trade off being the possibility of a faction spawn that will probably drop nothing or an escalation to a Fleet Staging Point that most people don't do because who wants to fly a total of 30 jumps into hostile space lol)

2 hours in a 10 man fleet with built in logi support under the protection of CONCORD (worrying only about the possibility of a gank, a contest or an awoxxing), vs 3 hours in null sec where anyone can shoot you, blues in system means possible awoxx, and where you have to fit to survive (and where if you do fleet up as in an incursion, you lose out to a bad bounty sharing system). It's not hard to see the proper individual choice here.

And that's just incursions. There's cosmos plex farming, there's exploration farming (protip, find a high sec "island" and live there lol), there's mission agents everywhere, some for little known npc corps with LP stores that have some really interesting BPCs that turn to GOLD if your smart and savy)....

You can make isk in nulls sec and I pride myself on being able to dig out that isk while avoiding dying. But after a while, even for someone like me who likes a challenge, you end up saying "screw it (at least for a while), i'ma go to Osmon and spam Sisters of EVE missions and sell sisters probes all day long and make the same isk, without having to fit warp core stabs and cloaks that screw up my ship".


Jenn aSide was ridiculing my experience, but lets look at this, using a Machariel in missions or using a Macharial in 0.0, the truth is that its comparing apples and pears, to meake real ISk in 0.0 doing Sanctums Havens and Foresaken Hubs you use a carrier or two carriers, because Initiative are in bad space, Catch does not make Jenn's experience indicative of 0.0.

I talked about this point made by Jenn with two friends who are 2003 and 2004 toons, they laughed hard, just recently they were ratting in Carriers in Sansha space and made billions and they did not even bother with doing the Escalations and they were very clear, level 4's which are the bread and butter ratting activities in HS are in no way shape or form anywhere near anomaly ratting in 0.0 which is the bread and butter ratting activity in 0.0. This was exactly my viewpoint.

Incursions are a very high income earner but you have to sort out a pimped ship then try to get in with a load of elitist groups, many people don't do that and run with friendlier folks, like anything Incursions have issues and if there is only one in HS then incomes get squeezed.

And to make it clear, I have spent more time in 0.0 then HS and I tend to make a lot of ISK in 0.0 and less in HS, and the reason is that I do not really do Incursions, just every so often, when I am in HS I do level 4's and it in no way compares to 0.0.

HS ratting income for the majority of players is less than 0.0 income, simple as.

Jenn makes up what ever he/she wants without thought or proof. Her hate for hi-sec blinds her and prevents good judment or good posting.
E-2C Hawkeye
HOW to PEG SAFETY
#537 - 2013-07-26 13:59:03 UTC
If you cant make more isk in null than you can running lvl 4 missions in hi-sec then you are doing it WRONG.
Dracvlad
Taishi Combine
Astral Alliance
#538 - 2013-07-26 14:04:32 UTC
Kaarous Aldurald wrote:
Quote:
PvE, you can show blinkered people who are in leadership of 0.0 alliances the truth of the matter, and they attack you personally and still come out with the same bull, and I am looking at you Jenn. The fact is that you can earn more in 0.0 as a pleb then you can in HS, notice the word pleb, that would be grunt to you.


The only possible way for everyone in nullsec to be making as much as the average bunch of guys missioning and doing incursions is if anoms spawned at a ludicrous rate.

They don't. Not every grunt out there has the opportunity to rat, and there aren't enough to go around. Whereas, there are plenty of incursions for everyone, and no one, anywhere, ever, has ever run out of missions.

That's the part you are failing to understand.

Yes, if you take one battleship in highsec, and one battleship in nullsec and make them race, assuming no one is going to come screw with the nullsec battleship, he will win.

But not all of nullsec vs all of highsec. Highsec wins that so hard it's not even funny. Stop taking it in a vacuum.
Quote:

HS griefing by HS war deccers that hunt people who cannot or do not want to shoot back


Wardecs are not griefing. The unwillingness to participate is entirely irrelevant. Don't make stuff up.


Not every grunt has a chance to rat, well not in -1.0 systems obviously, which is what you fail to pick up on, and they do spawn fast, complete one and warp out, 2 minutes later new one, faster than moving around for level 4's by the way.. Incursions get very cramped if there is only one in HS which happens, funny that the last couple of times I went to do Incursions that was the case and I wonder who it is killing the Mother fast? Missions are les ISK than 0.0 anomaly ratting, period, what was your point again?

Hmmm, its funny that I have spent the major part of my time in 0.0 and I found it easy to rat and not lose ships.

Well my comment about HS war dec's is based on a group of people eager and happy to kill people, war dec another group that is not eager and happy to shoot and kill people and they act all surprised when they do not get fights, well who would believe that one either.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#539 - 2013-07-26 14:06:00 UTC
E-2C Hawkeye wrote:
If you cant make more isk in null than you can running lvl 4 missions in hi-sec then you are doing it WRONG.


I just want to repeat this totally accurate comment, nice one and spot on.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Kaarous Aldurald
Black Hydra Consortium.
#540 - 2013-07-26 14:11:21 UTC
Dracvlad wrote:
E-2C Hawkeye wrote:
If you cant make more isk in null than you can running lvl 4 missions in hi-sec then you are doing it WRONG.


I just want to repeat this totally accurate comment, nice one and spot on.


Only applies to single player comparisons, as I mentioned.

Myopic indeed, to assume that this means nullsec > highsec.

"I refuse to consider all of the facts, just the one that works best for me. Oh, and I'll claim victory repeatedly throughout."

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.