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Did Dust kill Eve?

Author
Arec Bardwin
#61 - 2013-07-26 10:49:12 UTC
Large Collidable Object wrote:
distilled bukkake.
AWESOME Big smile
Invisusira
Escalated.
OnlyFleets.
#62 - 2013-07-26 11:06:23 UTC
Sura Sadiva wrote:
elitism

lol

Mors Magne wrote:
facts

Thank you.
Ishtanchuk Fazmarai
#63 - 2013-07-26 13:10:24 UTC
Invisusira wrote:
...you tinfoils do understand that Dust has not "taken away" development from EVE, right? It's been created by a different team of people; a team of people who would not be working for CCP if Dust did not exist.


Let me introduce you my friend, "opportunity cost", also called "you can't have your cake and eat it".

Applied to this case it means that the time & money spent hiring people to develop DUST, has not been spent hiring people to develop EVE, which means that EVE is less developed than it would be with the resources allocated to DUST (amongst them, a 20 million $ loan to launch it, which is 4 million short of the full budget for the upcoming game Star Ctizen).

I don't think that DUST actually competed with WiS for EVE, but nonetheless it begs to wonder where EVE's 100 million $ per year are going when EVE is essentially getting new values in data tables (aka "iterating").

Also begs to wonder why EVE is getting the short end of results; my personal guess is that CCP is totally clueless on what else do with EVE's humongous complexity and aging content.

EVE is like a giant Mikado game; for years, CCP added sticks upon sticks, stacking row upon row of mechanics, content and gameplay with better or worst result, and now they all are so entangled that touching one without causing a disastrous collapse is becoming extremely difficult.

And CCP just threw the baby with the water and dismissed WiS and its abbility to add another pile of Mikado sticks by the hideous "core gameplay" mess.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Sura Sadiva
Entropic Tactical Crew
#64 - 2013-07-26 14:10:02 UTC
Ishtanchuk Fazmarai wrote:

And CCP just threw the baby with the water and dismissed WiS and its abbility to add another pile of Mikado sticks by the hideous "core gameplay" mess.



i agree with all and may I add:

this is not only related to WiS. ANY strategig development in EVE was halted, it's WiS, as well as player owned stations, sovreignity redesign and much more. Basically anything structural, not limited to mere tables updates, retexturing and light code optimization has been stopped.

They seems simply unable to have a "vision" for EVE and working on something else (console gamse, mobile games, VR games, comics, merchandeising, movies...). All this is founded with EVE subscriptions.

Now this is going on since years (3-4 at least) now. CCP is gifted to have a very loyal core playerbase and not having competitors on the market. But this cannot last forever.





Ishtanchuk Fazmarai
#65 - 2013-07-26 19:38:40 UTC
Sura Sadiva wrote:
Ishtanchuk Fazmarai wrote:

And CCP just threw the baby with the water and dismissed WiS and its abbility to add another pile of Mikado sticks by the hideous "core gameplay" mess.



i agree with all and may I add:

this is not only related to WiS. ANY strategig development in EVE was halted, it's WiS, as well as player owned stations, sovreignity redesign and much more. Basically anything structural, not limited to mere tables updates, retexturing and light code optimization has been stopped.

They seems simply unable to have a "vision" for EVE and working on something else (console gamse, mobile games, VR games, comics, merchandeising, movies...). All this is founded with EVE subscriptions.

Now this is going on since years (3-4 at least) now. CCP is gifted to have a very loyal core playerbase and not having competitors on the market. But this cannot last forever.



Looks like CCP is shaping the population -just a few days ago, the almighty forum goddess Tippia said that concerning future development, she was excited about the upcoming updates to HACs... true.

So we have this company that changes stats for a population who loves to see stats changed and will pay a second and a third account to afford the privilege of puting the changed stats to use... meanwhile the aforementioned company is looking for greener pastures.

In a way, players like me are slowly moving from "politically incorrect" to "heretic", not because we change at all, but because the EVE cult keeps brown nosing itself.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Large Collidable Object
morons.
#66 - 2013-07-27 01:53:38 UTC  |  Edited by: Large Collidable Object
Josef Djugashvilis wrote:
I would venture to suggest that the Sean Decker chap was been brought in specifically to deal with DUST and its poor player retention rates etc.



So? I bet he's receiving a pretty hefty salary - some of which may be paid with my subscription fees. Personally, I couldn't care less about dust (I own a PS3, however playing an FPS on it is about practical as trying to fly in a rowing boat, so wouldn't even touch it if hell froze over).

Console FPS players are mostly lower class kids not literate enough to operate a proper computer or extremely casual family guys, both with a short attention span, little dedication and a focus on graphics - both demographics being quite the opposite of what I'd consider most eve players, whereas dust doesn't seem to provide enough instant arcade gratification or the graphics these people are after (seriously - from watching gameplay videos, dust is at a stage the first Quake 3 expansion was at, but more choppy with less players per map).


Trying to join both groups was about as fruitful as trying to transplant a dying rats head on a slowly decaying human body and expect it to live and create offspring.


I have stated multiple times that I wished dust to be successful, despite always doubting it ever would, so it would create revenue that could be invested back into eve.

However the point of this thread is the feeling that dust in its expected failing influences eve balancing towards said instant gratification gameplay as depicted in curent balance passes.

On a side note, the only positive Influence I contribute to dust is the fact that it diverts devs from writing code for WIS, thus keeping the eve client somewhat cleaner
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Fairren
HellrisCorp
#67 - 2013-07-27 17:04:53 UTC
Large Collidable Object wrote:
Josef Djugashvilis wrote:
I would venture to suggest that the Sean Decker chap was been brought in specifically to deal with DUST and its poor player retention rates etc.



So? I bet he's receiving a pretty hefty salary - some of which may be paid with my subscription fees. Personally, I couldn't care less about dust (I own a PS3, however playing an FPS on it is about practical as trying to fly in a rowing boat, so wouldn't even touch it if hell froze over).

Console FPS players are mostly lower class kids not literate enough to operate a proper computer or extremely casual family guys, both with a short attention span, little dedication and a focus on graphics - both demographics being quite the opposite of what I'd consider most eve players, whereas dust doesn't seem to provide enough instant arcade gratification or the graphics these people are after (seriously - from watching gameplay videos, dust is at a stage the first Quake 3 expansion was at, but more choppy with less players per map).


Trying to join both groups was about as fruitful as trying to transplant a dying rats head on a slowly decaying human body and expect it to live and create offspring.


I have stated multiple times that I wished dust to be successful, despite always doubting it ever would, so it would create revenue that could be invested back into eve.

However the point of this thread is the feeling that dust in its expected failing influences eve balancing towards said instant gratification gameplay as depicted in curent balance passes.

On a side note, the only positive Influence I contribute to dust is the fact that it diverts devs from writing code for WIS, thus keeping the eve client somewhat cleaner

How is splitting the destroyer and BC skills into racial variants "balancing towards instant gratification" ?
Ace Uoweme
Republic Military School
Minmatar Republic
#68 - 2013-07-27 20:01:20 UTC
Verunae Caseti wrote:
Ace Uoweme wrote:
No, that's done because EvE couldn't exist without the usual means to play PvP (cheap methods to fight).


Totally. If only they were smart, they would limit the ability to be effective in PvP to the top 1% of the playerbase and leave everyone else as cannon fodder.

I'm sure that would attract new players and result in growth in an MMO after ten years, something that's almost unprecedented in the industry instead of what EVE is experiencing which is a shrinking playerbase due to the ability of new players to compete.

You should absolutely work for CCP and rescue EVE before it's too late.

Wait, except.

Right.

OP, when Ace Uoweme shows up in your thread and starts sharing wisdom you know you've probably wandered off into nonsense-ville at some point.


And you're a dinosaur that likes your turf and would prefer to go extinct instead of adapting...so much for wisdom helping the guy looking for that asteroid with his name on it!

EvE is only growing via multiboxing, not actual new players. IsBox is now approved in a game that macros and addons aren't even approved for the game...that tells you right there the problem. It also shows CCP doesn't have the built in user base to jump start another venture (like Blizzard did with Diablo III).

You need more than a wisdom transplant, you'll need a marketing one, too.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Kaarous Aldurald
Black Hydra Consortium.
#69 - 2013-07-27 20:20:15 UTC
Quote:
And you're a dinosaur that likes your turf and would prefer to go extinct instead of adapting


And you're an agitator, who espouses change for the sake of change (which history shows always ends badly, without exception).

You're also a shill for World of Warcraft. You view it, purely because of the sheer number of nublets that play it, as being the biggest success, totally ignoring the fact that WoW has been bleeding subs, and Blizzard is in panic mode, while CCP has cash to burn (DUST) and is (unlike Blizzard) actually hiring new marketing directors and employees.
Quote:

EvE is only growing via multiboxing


Something you totally have proof of, right? Roll

Or, are you just spewing out the tinfoil hat talking points that everyone in nullsec has like 40 alts?

Quote:
It also shows CCP doesn't have the built in user base to jump start another venture (like Blizzard did with Diablo III).


Oh, so D3 was a good thing? What planet are you from? D3 was the biggest betrayal of a company's loyal base since SWG or New Coke. D3 is a giant freaking beacon about why doing what Activision/Blizzard does is like putting a gun to your company's head.

But you are too stuffed full of bullshit populist ideology to tell the difference. You have literally no ability to think for yourself, and you would have my pity were you not the single most contemptible excuse for a human being I have ever encountered.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.