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Salvage drones for C1/C2

Author
Nyodar Pelorat
Center for Advanced Studies
Gallente Federation
#1 - 2013-07-16 17:02:29 UTC
Hello everyone, im planning to start soloing C1 (and C2 in the future) sites in a passive tank drake. Now, considering i want to solo them, i need to fit a core probe launcher (i cant afford loosing the BC only because the WH closed behind me..) and a salvager, because as i read almost everywhere, all C1 and most C2 are worth only if you salvage them for ribbons.
This leaves me with only 5 slots for missile lauchers, which is not actually the best imho.. with my fit and skills i can still put out a decent dps (200 dps with faction scourge), but i feel i could use that 6th slot very much.
Now, the only alternative i can see is trying to use salvage drones to do the job. If trained to level IV, each drone has its basic access chance of 11%, opposed to the 25% of salvager I trained to IV.
Considering i will use 5x drones this could balance the lower chances for each single one. I dont even have an AB fitted because of tank needs (i'd like to have the most tank i can have, to survive a potential gank if its gonna be a 1v1), so using drones might save me ages flying from wreck to wreck at 175 m/s..

My question is: did anybody of you ever tried to access frigs/cruisers wrecks in C1/C2 sites? Can they work or will i get like 95% falures? Thanks
Bjurn Akely
The Scope
Gallente Federation
#2 - 2013-07-16 21:23:31 UTC
Nyodar Pelorat wrote:
Hello everyone, im planning to start soloing C1 (and C2 in the future) sites in a passive tank drake. Now, considering i want to solo them, i need to fit a core probe launcher (i cant afford loosing the BC only because the WH closed behind me..) and a salvager, because as i read almost everywhere, all C1 and most C2 are worth only if you salvage them for ribbons.
This leaves me with only 5 slots for missile lauchers, which is not actually the best imho.. with my fit and skills i can still put out a decent dps (200 dps with faction scourge), but i feel i could use that 6th slot very much.
Now, the only alternative i can see is trying to use salvage drones to do the job. If trained to level IV, each drone has its basic access chance of 11%, opposed to the 25% of salvager I trained to IV.
Considering i will use 5x drones this could balance the lower chances for each single one. I dont even have an AB fitted because of tank needs (i'd like to have the most tank i can have, to survive a potential gank if its gonna be a 1v1), so using drones might save me ages flying from wreck to wreck at 175 m/s..

My question is: did anybody of you ever tried to access frigs/cruisers wrecks in C1/C2 sites? Can they work or will i get like 95% falures? Thanks


If I remember correctly the salvage drones will not salvage Sleeper battleship wrecks. It's been a while since I tried, so I'm not sure about this. It could also be a skill issue as I have Salvaging Drones to 1 only.

But even with Salvaging Drones to 1 it is viable to use them in C1 holes. I've done so and it works.

Personally I would however drop the Probe Launcher. Stay out of holes that are 'ending' and you should be fine. An 'ending' hole has four hours from the 'ending' starts and the hole vanishes.
Robert Morningstar
Morningstar Excavations LTD
Business Alliance of Manufacturers and Miners
#3 - 2013-07-17 01:15:12 UTC
or if you have a second character (even on the same account) you can send in a covert op for the scanning make a safe spot and stay cloaked. log out and bring in the drake. It no longer needs the probe launcher as if you get trapped you log on the covert op to scan the new way out.
Nyodar Pelorat
Center for Advanced Studies
Gallente Federation
#4 - 2013-07-17 14:20:31 UTC
Robert Morningstar wrote:
or if you have a second character (even on the same account) you can send in a covert op for the scanning make a safe spot and stay cloaked. log out and bring in the drake. It no longer needs the probe launcher as if you get trapped you log on the covert op to scan the new way out.


Mm intresting.. but when i find the exit with the alt, i bookmark it but then when i log with main, how can i find a bookmark taken from another character? Or is there another way to do this? didnt fully get your method =)

Btw i know drones cant salvage BS wrecks (not even on 5 as i read) but as i said i only wanted to go C! and maybe C2 in the future.. so the question is mainly related to frigs and cruisers.
How can i know how much time the WH has to live yet? Btw thanks for your help dudes
Bjurn Akely
The Scope
Gallente Federation
#5 - 2013-07-17 14:30:39 UTC  |  Edited by: Bjurn Akely
Nyodar Pelorat wrote:
Robert Morningstar wrote:
or if you have a second character (even on the same account) you can send in a covert op for the scanning make a safe spot and stay cloaked. log out and bring in the drake. It no longer needs the probe launcher as if you get trapped you log on the covert op to scan the new way out.


Mm intresting.. but when i find the exit with the alt, i bookmark it but then when i log with main, how can i find a bookmark taken from another character? Or is there another way to do this? didnt fully get your method =)

Btw i know drones cant salvage BS wrecks (not even on 5 as i read) but as i said i only wanted to go C! and maybe C2 in the future.. so the question is mainly related to frigs and cruisers.
How can i know how much time the WH has to live yet? Btw thanks for your help dudes


C2's have battleships, hence my remark.

To be honest the scanning alt need not even be CovOps capable. Sinse you will be operating in holes with static outs to hisec a simple prototype cloak and warping to safe-spots will do nicely.

If the Scanner and Drake is in the same (non-npc) corp Corp Bookmarks will solve the location. Else I would set up safe-spots and have the Scanner drop a cargo canister with the bookmarks in.

Holes have varying lifetime. Hole data is easily available here: http://www.ellatha.com/eve/wormholelist.asp

I've seen three different times on holes:
- "Not yet begun..." means you opened the hole for sure. It has the whole time left.
- "Beginning to decay..." means it has anything between just opened and 4 hours left.
- "Ending..." 4 hours (or less) left (When it starts to say 'ending' it has 4 hours.)
Nyodar Pelorat
Center for Advanced Studies
Gallente Federation
#6 - 2013-07-17 14:40:10 UTC
Bjurn Akely wrote:
Nyodar Pelorat wrote:
Robert Morningstar wrote:
or if you have a second character (even on the same account) you can send in a covert op for the scanning make a safe spot and stay cloaked. log out and bring in the drake. It no longer needs the probe launcher as if you get trapped you log on the covert op to scan the new way out.


Mm intresting.. but when i find the exit with the alt, i bookmark it but then when i log with main, how can i find a bookmark taken from another character? Or is there another way to do this? didnt fully get your method =)

Btw i know drones cant salvage BS wrecks (not even on 5 as i read) but as i said i only wanted to go C! and maybe C2 in the future.. so the question is mainly related to frigs and cruisers.
How can i know how much time the WH has to live yet? Btw thanks for your help dudes


To be honest the scanning alt need not even be CovOps capable. Sinse you will be operating in holes with static outs to hisec a simple prototype cloak and warping to safe-spots will do nicely.

If the Scanner and Drake is in the same (non-npc) corp Corp Bookmarks will solve the location. Else I would set up safe-spots and have the Scanner drop a cargo canister with the bookmarks in.



Excuse me for my total noobishness, but i didnt ge tthe last trick. Ok for the corp bookmarks, but can you jettison a container with bookmarks inside? would i have to safe spot the WH, then warp to a know place like a planet, jettison the cargo with bookmarks,, log onto mail, get cargo, warp to bookmark and exit? Sounds twisted =) but probably is just me not getting it hahaha Lol
Bjurn Akely
The Scope
Gallente Federation
#7 - 2013-07-17 14:54:28 UTC
Nyodar Pelorat wrote:

Excuse me for my total noobishness, but i didnt ge tthe last trick. Ok for the corp bookmarks, but can you jettison a container with bookmarks inside? would i have to safe spot the WH, then warp to a know place like a planet, jettison the cargo with bookmarks,, log onto mail, get cargo, warp to bookmark and exit? Sounds twisted =) but probably is just me not getting it hahaha Lol



One can drag bookmarks from people and places to the ships cargo hold. Holding shift copies the bookmark. That bookmark becomes a voucher, which is treated like any other thing in Eve.

- Have the scanner set up safe spots and scen the system down. Bookmark the safes and any sigs you need.
- Exit to HiSec and dock.
- Contract the bookmarks to your other character.
- GET BACK INTO THE WH WITH THE SCANNER! Log at a safe.
- Pick up the contracted bookmarks with the Drake character.

A faster and more dangerous version would be to drop the can with BM's at a non-safe in the wormhole. Like a non-possed moon. Stay off the Sun and customs offices.

A bit tedious. Makes you want a second account ,yes? Big smile
Phoenix Jones
Small-Arms Fire
#8 - 2013-07-17 16:27:58 UTC
Rule 1. Don't go into a wormhole unless you have a way to get yourself out.

Following rule 1, put a probe launcher on your ship.

Rule 2. Solo Sucks, bring a friend (or 10).

Rule 3. Expect to get into a fight. See rule #2

Rule 4. See rule 1.

Yaay!!!!

Nyodar Pelorat
Center for Advanced Studies
Gallente Federation
#9 - 2013-07-17 16:41:53 UTC
Bjurn Akely wrote:


A bit tedious. Makes you want a second account ,yes? Big smile



LOL yeah it does, but ty so much anyway for giving me this "voucher bookmarks" tip, i didnt knew it and its a great way to get yourself out of a WH in case you mess up everything and there is no other player to help you.

to answer the other post, i'd carry a friend if i was in a corp but since i am not, im worried i'll have to go by myself.. i know i'll probably stumble into some pvp but if i can get more isk than what i loose, well bring it on! Will still have to check the salvaging drones thing.. even if you said it does actually work on frigs/cruiser i wonder how long does it take, but if it can save me from travelling at 175 m/s from wreck to wreck and wait 10 maybe 20s salvage cycle, well, bye combat drones, hello salvage drones.
Ronaldo Miltonian
24th Imperial Crusade
Amarr Empire
#10 - 2013-07-17 19:03:44 UTC
Unless I read wrong you are using a cruiser. Why not take both combat and salvage drones.
Anti-social Tendencies
Society for Miner Education
#11 - 2013-07-18 15:24:26 UTC
My advice is to not try to solo C2 with a Drake. You can probably do it, but even the C2 sites put out a lot of dps. Even with a BS they can be a challenge to solo. If you are using faction, rather than T2 missiles I'm going to assume that your HM skills aren't perfect yet. That means that you won't have the dps to kill the sleepers before you have to warp out. It will just take way too long. C1 shouldn't be a problem.

The salvage drones will be slow but will do the job, other than the BS wrecks as was mentioned. The only downside is that if I were you I'd want to use my drone bay for T2 light drones to help kill the frigates.

Good luck

"Patience: n, a minor form of despair, disguised as a virtue." - AMBROSE PIERCE

Aisoo
Slap Fight Martial Artists
#12 - 2013-07-21 21:33:36 UTC
Yes salvage drones at 4 will do c2 battleships, just takes a minute or 2 with all 5 working on it. Other wrecks are quick. Don't do this tho. Train an alt to scan and salvage, be in the same corp to share bookmarks. Log off in the wormhole at safe spots.
Aisoo
Slap Fight Martial Artists
#13 - 2013-07-21 21:57:18 UTC
One warning on using an alt. You have to stay on site uncloaked while your timer runs down if you don't want data/relic boxes to disappear. If you are not on the site for too long it despawns, wrecks will still be there.
Silas Shaw
Coffee Hub
#14 - 2013-07-22 02:48:48 UTC
Nyodar Pelorat wrote:
Bjurn Akely wrote:


A bit tedious. Makes you want a second account ,yes? Big smile



LOL yeah it does, but ty so much anyway for giving me this "voucher bookmarks" tip, i didnt knew it and its a great way to get yourself out of a WH in case you mess up everything and there is no other player to help you.

to answer the other post, i'd carry a friend if i was in a corp but since i am not, im worried i'll have to go by myself.. i know i'll probably stumble into some pvp but if i can get more isk than what i loose, well bring it on! Will still have to check the salvaging drones thing.. even if you said it does actually work on frigs/cruiser i wonder how long does it take, but if it can save me from travelling at 175 m/s from wreck to wreck and wait 10 maybe 20s salvage cycle, well, bye combat drones, hello salvage drones.


In the days before corp bookmarks, this was the only way BMs could be shared. The tale goes that someone on CCP's staff finally joined a WH corp, and a week later we had corp bookmarks.

I believe it.

Also: drake can solo C2s. If you're gonna salvage drone, stick in C1s. Speed is safety(ish), since less time in hole is less time to get killed, and you'll go through C1s much faster. Once you think you can afford to spend more time, well, then loose some drakes playing in deeper holes.
Alundil
Rolled Out
#15 - 2013-07-25 03:27:08 UTC
Phoenix Jones wrote:
Rule 1. Don't go into a wormhole unless you have a way to get yourself out.

Following rule 1, put a probe launcher on your ship.

Rule 2. Solo Sucks, bring a friend (or 10).

Rule 3. Expect to get into a fight. See rule #2

Rule 4. See rule 1.


All good rules - and the poster regarding "....never go into a whole that looks to be ending...." (paraphrased)

If he is solo and has no eyes watching the hole then it's entirely possible that someone collapses the hole trapping him inside (this is great sport btw). This is trivially easy to do in smaller wormholes as the mass limits are relatively low.

Keep eyes on the hole and always have a way out other than the pod express, always.

I'm right behind you

Bjurn Akely
The Scope
Gallente Federation
#16 - 2013-07-25 10:18:40 UTC
Alundil wrote:
Phoenix Jones wrote:
Rule 1. Don't go into a wormhole unless you have a way to get yourself out.

Following rule 1, put a probe launcher on your ship.

Rule 2. Solo Sucks, bring a friend (or 10).

Rule 3. Expect to get into a fight. See rule #2

Rule 4. See rule 1.


All good rules - and the poster regarding "....never go into a whole that looks to be ending...." (paraphrased)

If he is solo and has no eyes watching the hole then it's entirely possible that someone collapses the hole trapping him inside (this is great sport btw). This is trivially easy to do in smaller wormholes as the mass limits are relatively low.

Keep eyes on the hole and always have a way out other than the pod express, always.


Good advice those. But tricky to adhere too. Keeping tabs on the hole do mean warping to it to check on it. Having alternate means is either another hole that also needs to be warped to, or a probe launcher. It is doable and I'd rather have a probe launcher on a Drake than a salvager anyway preferring to salvage with drones and have that extra way out.

As for warping back to the hole to check on it... DON'T. At least not directly. At least warp to another place or celestial so you do not get caught by a bubble placed there by a bad person.
Phoenix Jones
Small-Arms Fire
#17 - 2013-07-25 13:40:31 UTC
If your worried about the hole closing.. Every Ship you fly into a wormhole you fit a probe launcher on it. Yea you "could" lose some dps, but better than getting stuck in a hole, self destruction your 50+ million isk ship and your potentially 100+ million isk pod.

Just fit a probe launcher on your ship. When you get that comfortable with wormholes that you no longer need to ask these questions, then you can do other tactics...

but every ship.. fit a probe launcher.

Yaay!!!!