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How to get carebears to pvp

First post
Author
Maximilian Akora
It's just business.
#121 - 2013-07-23 13:15:58 UTC  |  Edited by: Maximilian Akora
You get carebears to pvp by shooting them, whether or not they react appropriately is entirely up to them.
Gimme more Cynos
Deep Core Mining Inc.
Caldari State
#122 - 2013-07-23 13:19:29 UTC
Nikk Narrel wrote:
Gimme more Cynos wrote:
Mag's wrote:
What we know.

[list=1]
  • Everyone in Eve, does PvP in some form. Industry, mining, the Market etc etc.


  • This is not true.

    I don't engage in PvP at the moment. I do lv 4 missions only, and all market-pvp is avoided (I don't sell items myself - I don't buy items from markets either :) ).

    It sounds like your risk profile is minimal.

    And while in all probability, you are unlikely to be involved in this, ganking can happen anywhere in the game.

    It may well fail against you due to how you play, but they COULD still try.


    Imho, ganking becomes PvP the moment you are getting ganked. You can't say moving through environments where PvP might happen is PvP though.
    Andrea Griffin
    #123 - 2013-07-23 15:00:21 UTC  |  Edited by: Andrea Griffin
    Here's the point the OP is missing: They just aren't interested.

    I ran a carebear-heavy corporation for a while. I have several friends that play Eve and are highsec bears. I'm very familiar with the mind of the typical bear. I have tried to entice them into combat (free ships, free mods, implant replacements, etc.) It doesn't work.

    They're carebears for a reason. They simply are not interested in PvP. It does not matter what kind of shiny things you dangle in front of them, how much you nerf their bear lifestyle, or how you modify missions to be more like a real combat situation. All you will do is ultimately force them to leave the game.

    Quite frankly, I like the carebears. They do all the mining, LP farming, and complex running so that faction stuff is cheap.

    Making PvP more accessible to people who are interested is a good thing, but I have found that people who want to learn PvP have a wealth of information and support that never existed when I started my piracy career. Massive amounts of guides, practical fitting advice, corporations with SRPs and mentors, things like RvB where people can join and leave on a whim and never leave highsec.
    Nikk Narrel
    Moonlit Bonsai
    #124 - 2013-07-23 15:03:45 UTC
    Andrea Griffin wrote:
    Here's the point the OP is missing: They just aren't interested.

    I ran a carebear-heavy corporation for a while. I have several friends that play Eve and are highsec bears. I'm very familiar with the mind of the typical bear. I have tried to entice them into combat (free ships, free mods, implant replacements, etc.) It doesn't work.

    They're carebears for a reason. They simply are not interested in PvP. It does not matter what kind of shiny things you dangle in front of them, how much you nerf their bear lifestyle, or how you modify missions to be more like a real combat situation. All you will do is ultimately force them to leave the game.

    Quite frankly, I like the carebears. They do all the mining, LP farming, and complex running so that faction stuff is cheap.

    Making PvP more accessible to people who are interested is a good thing, but I have found that people who want to learn PvP have a wealth of information and support that never existed when I started my piracy career. Massive amounts of guides, practical fitting advice, corporations with SRPs and mentors, things like RvB where people can join and leave on a whim and never leave highsec.

    Regarding your first line specifically, I agree that some players are not, and may never be interested.

    That said, there is a solid group of players who are held back from PvP by the perception that they cannot meet the demands for it.
    Demands not present in other games, where they enjoy PvP freely.

    ISK, experience, and location-location-location....
    Naomi Knight
    Ministry of War
    Amarr Empire
    #125 - 2013-07-23 22:21:02 UTC
    yup true carebears wont pvp ever

    so instead of try to force them to pvp , just make them more helpful for pvpers^^
    increase their costs , they usually just hoard isk
    make them to be targets ( still they shouldnt be scared off) by making low sec more comfortable for them
    yup nerf the hell out of low sec "pirates", so carebears can run there daily , and then you have plenty of targets for pirates
    AstraPardus
    Earthside Mixlabs
    #126 - 2013-07-23 22:37:55 UTC
    All you have to do to get carebears to PvP is undock.

    Because undocking is consenting to getting blown up.

    Trick them into undocking, make them mad, and don't **** them when they fight you.

    Solved.
    Every time I post is Pardy time! :3
    
    Zan Shiro
    Doomheim
    #127 - 2013-07-24 00:59:28 UTC  |  Edited by: Zan Shiro
    Naomi Knight wrote:
    yup true carebears wont pvp ever

    so instead of try to force them to pvp , just make them more helpful for pvpers^^
    increase their costs , they usually just hoard isk
    make them to be targets ( still they shouldnt be scared off) by making low sec more comfortable for them
    yup nerf the hell out of low sec "pirates", so carebears can run there daily , and then you have plenty of targets for pirates



    not only empire bears hoard isk. Lots of 0.0 and probably a few low sec players could right now go out and buy a mommy + sitter alt and not miss the isk. CSAA owners generally are well off for example. Kind of need the tens of billions laying around to make the baby mommies and titans up front then sell em. For some their biggest financial worry is how to keep the RTM off the radar tbh.


    Low sec pve gots its boost. It be the FW redo. Which if I am reading the warp stabs in plex whine threads correctly has attracted quite a few low-bears. I would look to FW as a possible solution to this but then you have the issue of the bear having to jump into pvp (sometimes) and dealing with sad RP'ing neckbeards. I wouldn't wish the latter on my worst enemy.
    Yaturi
    The Scope
    Gallente Federation
    #128 - 2013-07-24 10:54:43 UTC  |  Edited by: Yaturi
    LOL,
    and the OP has completely lost control of this thread.


    I think they're plenty of carrots in low\null systems right now, its just that carebears have a tendency to hate moving their stuff. Its just like the tv show “horders.” Carebears want their own cache of shinys they can hold onto. The pvp mentality in this game is and always has been canihaveyourstuff, which doesn't bode well with the average carebear. Because they care, you know...laff.

    Generally though, most aren't that adverse to pvp as we make them out to be. Its just a certain percentage of them that are really against it.Those being the ones that come on these boards and cry sweet sweet tears much to our delight. I guarantee you though, most would love to have their own null pos hording station stations but unfortunately sov wars kinda cancels out their dreams. Woe is the carebear.
    Daniel Plain
    Doomheim
    #129 - 2013-07-24 12:24:41 UTC
    Yaturi wrote:
    “horders.”

    HODOR

    I should buy an Ishtar.

    Meditril
    Hoplite Brigade
    Ushra'Khan
    #130 - 2013-07-24 12:24:54 UTC
    Have you ever heard of Faction Warefare? This is where carebears do PVP... in the rare cases they get cought even though they have a cloak and 3 WCS fitted.
    Moretic
    Casual Slackers
    #131 - 2013-07-24 16:13:41 UTC
    Yaturi wrote:
    LOL,
    and the OP has completely lost control of this thread.


    I think they're plenty of carrots in low\null systems right now, its just that carebears have a tendency to hate moving their stuff. Its just like the tv show “horders.” Carebears want their own cache of shinys they can hold onto. The pvp mentality in this game is and always has been canihaveyourstuff, which doesn't bode well with the average carebear. Because they care, you know...laff.

    Generally though, most aren't that adverse to pvp as we make them out to be. Its just a certain percentage of them that are really against it.Those being the ones that come on these boards and cry sweet sweet tears much to our delight. I guarantee you though, most would love to have their own null pos hording station stations but unfortunately sov wars kinda cancels out their dreams. Woe is the carebear.


    it seems to me that its the pvp'ers who are crying their eyes out in this thread :D :D :D :D
    Zan Shiro
    Doomheim
    #132 - 2013-07-24 23:08:50 UTC  |  Edited by: Zan Shiro
    Moretic wrote:
    it seems to me that its the pvp'ers who are crying their eyes out in this thread :D :D :D :D



    it be the bad gankers or those looking for easy marks actually.


    By and large 0.0 could care less from what I have seen. Between reds and NBSI...they get their targets. Carebears want to buy marauders and pirate bs in the 100's daily...its more isk for them. T2 moon goo or that pirate bpc moves faster on the markets. Hell the empire alt is SOP in 0.0...not all empire residents are avoiding pvp. Many a time on boring bashes the I had the empire alt fired up and I was not alone in this.

    Non gate humping pirates get their kills as well. They do something radical like move around and not wonder why after an hour of 10 kills with poddings that has their system showing hot as hell on map is now being avoided. Jumping into a 10 man camp solo when you have other options to me is not pvp, its being an idiot. CCP gave a vast map with all those systems linked up lots of ways. See a bad route....usually a few seconds finds a better path.

    And it be the empire dec bears. Who I would feel some empathy for but.....too many of them use war dec to avoid concord action on ganks. They want ole boys shinies on his uber mission runner but not the sec hit and ship blow up. In this area I actually respect good honest gankers. They jump the bear, kill the ship(if they can), take their concording like a man and hope the loot drop makes it all worthwhile.
    Balzac Legazou
    Center for Advanced Studies
    Gallente Federation
    #133 - 2013-07-25 01:44:02 UTC
    Along the same lines, I suggest you start some threads about:

    "How can we force traders to mine (even though they don't want to)?"

    "How can we force faction warfare pilots to do planetary interaction (even though they don't want to)?"

    "How can we force everyone to do the things I like to do (naturally without forcing me to do the things other people like to do)?"

    Possibly followed by:

    "How can we force CCP to keep Eve running after my brilliant ideas made 90% of the players leave?"

    Alundil
    Rolled Out
    #134 - 2013-07-25 02:36:10 UTC
    For starters it would probably be a good start to not title the suggestion thread using a term that is meant (and would be taken) in a derogatory manner?

    Just a suggestion.

    Other than that - create more economic incentives in low and 0.0 and reduce them in high security space. How that is accomplished is where the most points on contention will arise and also, consequently, where the impasse(s) will be found.....since the general populace of EVE is apparently either unwilling or unable to compromise with others in an intellectually honest manner. Far too much "I know better than you because you play "x" portion of the game and are therefore less talented/elite/hardcore/ethical/honest/etc etc etc.

    With that out of the way - whatever yall figure out will be fine. I like to PVP so I'll be happy.

    I'm right behind you

    Mike Voidstar
    Voidstar Free Flight Foundation
    #135 - 2013-07-25 04:42:30 UTC
    Nope, increasing the already higher income Low and Null sec space won't get bears like myself out there.

    It comes down to the nature of pirate on bear PvP. I am not going to proactively either bait pirates, nor hunt bears of my own, because I don't enjoy either of those activities. Both of those options are boring to me, and frankly not worth the bother of doing them.

    That puts me, and anyone else that prefers PvE content, on the defensive. The thing about defense in EVE is that it is an almost guaranteed lose. Without that initiative, attackers choose to engage or not, and of course they don't engage in a losing battle. This is where your bait comes in, and as I'm not really interested in killing pirates, I'm not baiting. If an attacker engages, it is because he knows he has brought the superior force and is all but guaranteed the win. Because of unbreakable, unlimited tackle, if I am engaged at all, I die. Without that I might try and inflict some damage and run... but that isn't an option unless someone has done something wrong. So my only viable tactic as a bear in PvP is simply to run before I am engaged.

    The reason for this is because I don't have the same goals as the PvP pilot. I'm not looking for kills, bragging rights, or whatever else it is pirates get from PvP. I am looking to accomplish my own goals, which I cannot do while also running from pirates. So simply by existing and entering a system I am operating in, the pirate wins as far as I am concerned. Either he does not have the force, and so never engages, or he does and I allow him to engage then I die.

    There is no point, as a bear doing bearish things, that PvP is in any way rewarding to me. As soon as I start gearing up for PvP I pretty much cease to be a bear. I don't mind needing to defend myself, but the nature of EVE's PvP makes it so that only one tactic works for that---run before I become engaged.

    By extension, this puts anything I might want to do in Low Sec as not worth my time. I cannot be a bear in the presence of hostiles. Low Sec allows consequence free hostility. No matter what the rewards are, if I cannot accomplish the goal, the point of trying is moot.
    Rowells
    Blackwater USA Inc.
    Pandemic Horde
    #136 - 2013-07-25 04:57:56 UTC  |  Edited by: Rowells
    Are we still arguing over this? Jeez... Just let the carebears carebear and the pirates pirate. To each his own.
    Xionyxa
    Royal Amarr Institute
    Amarr Empire
    #137 - 2013-07-25 05:23:46 UTC  |  Edited by: Xionyxa
    Mike Voidstar wrote:
    Nope, increasing the already higher income Low and Null sec space won't get bears like myself out there.

    It comes down to the nature of pirate on bear PvP. I am not going to proactively either bait pirates, nor hunt bears of my own, because I don't enjoy either of those activities. Both of those options are boring to me, and frankly not worth the bother of doing them.

    That puts me, and anyone else that prefers PvE content, on the defensive. The thing about defense in EVE is that it is an almost guaranteed lose. Without that initiative, attackers choose to engage or not, and of course they don't engage in a losing battle. This is where your bait comes in, and as I'm not really interested in killing pirates, I'm not baiting. If an attacker engages, it is because he knows he has brought the superior force and is all but guaranteed the win. Because of unbreakable, unlimited tackle, if I am engaged at all, I die. Without that I might try and inflict some damage and run... but that isn't an option unless someone has done something wrong. So my only viable tactic as a bear in PvP is simply to run before I am engaged.

    The reason for this is because I don't have the same goals as the PvP pilot. I'm not looking for kills, bragging rights, or whatever else it is pirates get from PvP. I am looking to accomplish my own goals, which I cannot do while also running from pirates. So simply by existing and entering a system I am operating in, the pirate wins as far as I am concerned. Either he does not have the force, and so never engages, or he does and I allow him to engage then I die.

    There is no point, as a bear doing bearish things, that PvP is in any way rewarding to me. As soon as I start gearing up for PvP I pretty much cease to be a bear. I don't mind needing to defend myself, but the nature of EVE's PvP makes it so that only one tactic works for that---run before I become engaged.

    By extension, this puts anything I might want to do in Low Sec as not worth my time. I cannot be a bear in the presence of hostiles. Low Sec allows consequence free hostility. No matter what the rewards are, if I cannot accomplish the goal, the point of trying is moot.


    EvE allows consequence free hostility at the moment, not just low sec, Null sov space however does give you better defensive options than the broken mechanic of concord. In null sec sov space we do anti-PvP, not PvP, ie, don't give gankers free kills. Some like Nikk will no doubt come and point out that this has made null sec sov space too safe, safer than high sec. And it's true, high sec isn't safe any more.

    But it's all about players taking responsibility for their own ships and not relying on a broken mechanic like concord that no longer works as intended. The more non-PvPers we get out in null sec sov space doing good anti-PvP and not loosing a single ship to gankers the better. Now that's what messes up a gankers day.