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Why nerf high sec?

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Author
Daisai
Daisai Investments.
#501 - 2013-07-24 17:11:23 UTC
Nerfing high sec to make null sec look better without buffing null sec.
Pretty simple game development.
fried eggs
State War Academy
Caldari State
#502 - 2013-07-24 19:48:48 UTC
I lived in 0.0 the first 2(ish) years of my EVE life (on another account) and I can honestly say that I believe PVE in 0.0 is risk free if you are doing it “right”, and the rewards are much higher.

I started with EVE-Uni shortly before MC invaded. We were at war non-stop, yet even as a noob I ratted in safety (or got to safety when I needed to) and made hundreds of millions. After the blue pill was lost I joined CLS and moved to Feyth. Shortly after that. we were invaded by BOB. I ratted in safety (or got to safety when I needed to) and made billions. Never once did I loose a ship unless I was in a fleet or on a roam. In our “home” systems, we were 99% safe from loosing a ship to a player (by doing it “right”).

RL nerfed my schedule (kids and all…) so I had to decide whether to quit or mission. I quit for a while but came back (irrelevant I know). I don’t make NEAR as much running LVL4’s and have to deal with all manner of nuisances (from other players).

I have lived on BOTH sides of EVE (0.0 and HS) and from my experience, there is practically NO risk in 0.0 PVE and great reward compared to moderate risk in HS and meh rewards. Maybe I’m cracked, or doing it wrong, but there it is in a nutshell. Now, I don’t think anything needs to change mind you. It’s a choice we all make (where to live, how to spend our time etc…) but to say that HS needs a nerf is just wrong IMHO.
baltec1
Bat Country
Pandemic Horde
#503 - 2013-07-24 20:16:52 UTC  |  Edited by: baltec1
Dracvlad wrote:


He talked about the increased minerals cost, that was applied to the BS's not the inflation from Incursions which really only impacted bling stuff to the benefit of 0.0 players by the way.


These "bling things" being drakes which trippled in price before CCP fixed the inflation by nerfing incursions.
Herzog Wolfhammer
Sigma Special Tactics Group
#504 - 2013-07-24 20:52:52 UTC
fried eggs wrote:
I lived in 0.0 the first 2(ish) years of my EVE life (on another account) and I can honestly say that I believe PVE in 0.0 is risk free if you are doing it “right”, and the rewards are much higher.

I started with EVE-Uni shortly before MC invaded. We were at war non-stop, yet even as a noob I ratted in safety (or got to safety when I needed to) and made hundreds of millions. After the blue pill was lost I joined CLS and moved to Feyth. Shortly after that. we were invaded by BOB. I ratted in safety (or got to safety when I needed to) and made billions. Never once did I loose a ship unless I was in a fleet or on a roam. In our “home” systems, we were 99% safe from loosing a ship to a player (by doing it “right”).

RL nerfed my schedule (kids and all…) so I had to decide whether to quit or mission. I quit for a while but came back (irrelevant I know). I don’t make NEAR as much running LVL4’s and have to deal with all manner of nuisances (from other players).

I have lived on BOTH sides of EVE (0.0 and HS) and from my experience, there is practically NO risk in 0.0 PVE and great reward compared to moderate risk in HS and meh rewards. Maybe I’m cracked, or doing it wrong, but there it is in a nutshell. Now, I don’t think anything needs to change mind you. It’s a choice we all make (where to live, how to spend our time etc…) but to say that HS needs a nerf is just wrong IMHO.




This is why I have said in the past that the whole "highsec has it too easy nerf highsec" argument is a strawman meant to distract from the truth that nullsec is in fact more risk free.

I have been out to deep null via wormholes, and not seen other ships for months.

Highsec has around it a ring of "kill everything that moves for no reason" manned by renters, plus the NBSI policies, makes for a safe nullsec. Meanwhile, nullsec alliances sell the same "rake in the big ISK" feature of nullsec that they complain about existing in highsec.

Still, imagine if people in highsec just started running the blockade and attacking targets in nullsec? Imagine the butthurt to come from those who set themselves up for it in such a way.

Bring back DEEEEP Space!

Dracvlad
Taishi Combine
Astral Alliance
#505 - 2013-07-24 21:31:00 UTC
baltec1 wrote:
Dracvlad wrote:


He talked about the increased minerals cost, that was applied to the BS's not the inflation from Incursions which really only impacted bling stuff to the benefit of 0.0 players by the way.


These "bling things" being drakes which trippled in price before CCP fixed the inflation by nerfing incursions.


Lets try again so you get it, bling modules, deadpsace, faction and of course officer modules that any discerning Incrusion runner would pay top ISK for, got it now.

Fried Eggs, spot on, I was sitting back looking at my ISK levels doing level 4's and comparing that to when I was doing Hordes and level 4's are no where near Hordes, and that is also ignoring the ISK I made from the drops on Escalations which I got when I moved back to HS and sold later.

I had seen Jenn speaking sense in another thread in terms of cloaky camping and assumed that Jenn was actually being accurate, but the way that Jenn tried to discredit my experience was a sign to me that the motive was a typical blast any disenting voice out of the way, and as I am used to this type of thing in RL I decided to not get annoyed or back down, but just lay it out as I saw it and admitting gaps where they are raised and exist, after all the truth always gets out..

Herzog Wolfhammer, hope you are well, should have said hi earlier, your approach is superb, I said it to you before and I will say it again, I really should do it myself. I found this downplaying of 0.0 income and up-playing of HS incorrect so decided to point out my own feelings and information on this subject. I won't back down on making it clear that this nerf HS is typical 0.0 bull.

One thing I recently realised is that they are really focussed on the alts that make income for their members in HS, this is income that they cannot touch, so the only way they can is to make HS so bad that they have to join 0.0 alliances and till the fields there so they can be taxed. Very interesting, I hope CCP does not fall for this, the thing is that over time and at the current expenditure these major alliances will start to have issues, if CCP makes it easy for them by nerfing HS then we will know that CCP are in the pockets of 0.0 alliances. If CCP is honest about making it so 0.0 has people in it again let nature takes its course so taht people in HS can get the resources to make a bid for 0.0 space on their own terms.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

baltec1
Bat Country
Pandemic Horde
#506 - 2013-07-24 21:40:20 UTC
Dracvlad wrote:
baltec1 wrote:
Dracvlad wrote:


He talked about the increased minerals cost, that was applied to the BS's not the inflation from Incursions which really only impacted bling stuff to the benefit of 0.0 players by the way.


These "bling things" being drakes which trippled in price before CCP fixed the inflation by nerfing incursions.


Lets try again so you get it, bling modules, deadpsace, faction and of course officer modules that any discerning Incrusion runner would pay top ISK for, got it now.



So you are saying that ship prices did not rise massively and that the mad inflation we suffered only impacted "bling things"?

Dracvlad
Taishi Combine
Astral Alliance
#507 - 2013-07-24 21:46:45 UTC
baltec1 wrote:
Dracvlad wrote:
baltec1 wrote:
Dracvlad wrote:


He talked about the increased minerals cost, that was applied to the BS's not the inflation from Incursions which really only impacted bling stuff to the benefit of 0.0 players by the way.


These "bling things" being drakes which trippled in price before CCP fixed the inflation by nerfing incursions.


Lets try again so you get it, bling modules, deadpsace, faction and of course officer modules that any discerning Incrusion runner would pay top ISK for, got it now.



So you are saying that ship prices did not rise massively and that the mad inflation we suffered only impacted "bling things"?



Due to incursions the price of faction BS's and bling modules inflated significantly, that is very common knowledge, surprised you don't know this.

Ships increased in price due to increased build costs due to changes by CCP and increased low end ore prices, nothing to do with Incursions!

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

baltec1
Bat Country
Pandemic Horde
#508 - 2013-07-24 21:55:23 UTC
Dracvlad wrote:


Ships increased in price due to increased build costs due to changes by CCP and increased low end ore prices, nothing to do with Incursions!


The bulk of the price increase was to do with too much isk entering the system.

This is why we cannot just buff null income. Given that high had not had the nerfs that null has taken over the years, its only logical that they should be reduced to keep the areas balanced.
Herzog Wolfhammer
Sigma Special Tactics Group
#509 - 2013-07-24 22:11:26 UTC
baltec1 wrote:
Dracvlad wrote:


Ships increased in price due to increased build costs due to changes by CCP and increased low end ore prices, nothing to do with Incursions!


The bulk of the price increase was to do with too much isk entering the system.

This is why we cannot just buff null income. Given that high had not had the nerfs that null has taken over the years, its only logical that they should be reduced to keep the areas balanced.




But even after the nerfs, there sill much ISK to be made in nullsec. Hence my argument that this whole thing is a strawman. I would say the reality is that highsec incursions balance out the ISK potential of nullsec.

Already the highsec bear incursions into goon space around VFK (see the GD thread "Carebears Unite") has some new players discovering the ISK potential out there and are starting to gear up at NPC stations.

Yes you read that right.

Because just a little bit of PVe out there goes a long way - enough to keep the fight going.


This is why I think the entire thing is a propaganda operation. All of that stuff about "how nullsec works", getting intsaganked-don't-even-try-it-unless-you-join-a-nullsec-alliance is a lie. It's all about control and conTROLLing. I would not put it past those who would even bother to run a nullsec alliance to want power so much in a game that they would use the forums as a weapon (and they know this "using the forums as a weapon thing enough because they readily accuse highsec of doing it while they are the ones doing it) to keep people out.

Imagine, new players, even experienced ones, not joining into the power blocs, not "playing the game" the way the neckbearded elite say it should be, just going hunting out there. And those few who are doing it now are finding a wealth of PVP and PVe.

So here we are in yet another "nerf highsec" thread.

Of course, crying to CCP about anything should be considered pointless. The tools are already at hand, and we can mount guns on those tools. We just haven't gotten official word from CCP (sad that it would be needed) to the effect of "you don't like the way the game is played, change it yourself". And we wonder why there is no "I WIN" button and sit about chattering about our fear of one.

Of course, there are people already "out there", sitting on huge piles of ISK and running a corporate-styled system of feudalism, wanting things their way, and wanting those who will not live in their Company Town to have a harder time at it. So here come the NBSI, here come the lies, here comes the trolls spreading the lies.

And any noob can die a few times, then get good at getting through the gank pipelines, then find they can explore, rat, and take out PVP targets - those nullsec bears sold on the safety while being encouraged to brag about how risky nullsec is because they might get ganked once in a while (but otherwise and statistically safer than they would be in Jita as they bear it up beyond the gank pipelines and bubble camps).

Meanwhile, everybody who wants to PVP gets steered to the empty parking lot called lowsec.

Bring back DEEEEP Space!

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#510 - 2013-07-24 22:17:53 UTC  |  Edited by: Captain Tardbar
baltec1 wrote:
Dracvlad wrote:


Ships increased in price due to increased build costs due to changes by CCP and increased low end ore prices, nothing to do with Incursions!


The bulk of the price increase was to do with too much isk entering the system.

This is why we cannot just buff null income. Given that high had not had the nerfs that null has taken over the years, its only logical that they should be reduced to keep the areas balanced.


By your logic that you've engaged in cognitive dissonance to justify.

Look if buffing Null-Sec causes problems then nerfing hi-sec will also cause the same problems if we consider this to be a closed system.

If A = B and you do A+1 > B then that equals A > B-1

Its the same damn thing. If you can't add to one side of the equation, you can't subtract on the other.

If EVE wasn't a closed system then buffing Null would have worked. Nerfing High will result in the same situation.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Kaarous Aldurald
Black Hydra Consortium.
#511 - 2013-07-24 22:20:21 UTC
Captain Tardbar wrote:
baltec1 wrote:
Dracvlad wrote:


Ships increased in price due to increased build costs due to changes by CCP and increased low end ore prices, nothing to do with Incursions!


The bulk of the price increase was to do with too much isk entering the system.

This is why we cannot just buff null income. Given that high had not had the nerfs that null has taken over the years, its only logical that they should be reduced to keep the areas balanced.


By your logic that you've engaged in cognitive dissonance to justify.

Look if buffing Null-Sec causes problems then nerfing hi-sec will also cause the same problems if we consider this to be a closed system.

If A = B and you do A+1 > B then that equals A > B-1

Its the same damn thing. If you can't add to one side of the equation, you can't subtract on the other system.

If EVE wasn't a closed system then buffing Null would have worked. Nerfing High will result in the same situation.


What are you on?

So, you don't seem to realize that buffing nullsec increases inflation, while nerfing highsec (or anything for that matter), reduces inflation?

Did that seriously not occur to you?

One takes isk out of circulation, which is certainly warranted. One (buffing nullsec), massively increases isk in circulation. Come on, bro.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

baltec1
Bat Country
Pandemic Horde
#512 - 2013-07-25 07:20:37 UTC  |  Edited by: ISD Ezwal
Herzog Wolfhammer wrote:




But even after the nerfs, there sill much ISK to be made in nullsec.


How is that when you earn around the same from level 4 missions and more with incursions?

Even if you nerf all high sec income by half we will still be injecting more isk into the system than gets taken out so this line of argument to keep your golden egg laying goose that is highsec is utter nonsense. All the evidence points to an inbalance that has built up over the years starting from when level 4s were added to high sec.

Edited out a reference to now deleted posts. ISD Ezwal.
Inokuma Yawara
University of Caille
Gallente Federation
#513 - 2013-07-25 08:00:56 UTC
Onictus wrote:
Josef Djugashvilis wrote:
La Nariz wrote:
Nerf highsec because it needs a nerf.


Nerf goons because they need a nerf.

Oh wait, TEST are nerfing them Smile



They have us right where they want us.

http://pastebin.com/xDJ1mFNS

read that, then look at this

http://dog-net.org/brdoc/?brid=22304

that is the same fight by the way.


I went to the dog-net site, but it was all zeros..... What was I suppose to see in Dog-net?

Watch this space.  New exciting signature in development.

advii
Ministry of War
Amarr Empire
#514 - 2013-07-25 10:16:15 UTC  |  Edited by: advii
Because highsec is for kasual kidz and the elite nullsec and lowsec masterrace overlords can't feel special because they can't show they're 'better' than you. CoolCoolCoolCoolCoolCoolCool
Zora'e
#515 - 2013-07-25 11:08:10 UTC  |  Edited by: Zora'e
I've done a tiny bit of PvP (honestly not much, I actually tend to use the client more as a chat tool with pretty graphics and I think i've made like 50 million isk in *thinks a moment*... ... .. a week? lol), I've lived a while in Low-sec, lived a while in null-sec, lived a while in worm holes. One habit I got into while living in those three places was to fit my ships to fight, have a tank (if the ship has the slots) or go for pure gank and hope to win the fight before my ship pops. I always check d-scan constantly if I am undocked (even in high-sec) and when I loose a ship, I shrug and get on with my game. I've ganked a few people (Hulkageddon) been ganked by a few people and in general have had a lot of fun.

While it does sometimes annoy me, EVE is touted as a place where you are constantly at risk and that the only time you are actually safe is when you are docked in a station. I'm not really all that into PvP, it's not my thing overall but if it happens, i'm going down fighting even if I don't stand a chance. That is why I Love (and sometimes hate) EvE. There is no real surety that you will return from any trip in space, with even so much as your pod.

At one time I was totally against high sec pvp'rs and thought they were the lowest form of life in the game, and then I got into a little bit of PvP myself with a group of guys that knew what they were doing and were willing to teach a nublet how to do it. Best fricking rush I have had in a game in a LONG time. So my perceptions changed. I realized that I was missing out on a great part of the game. Now, while my kill rate is low and all that, I don't look at PvP'rs as scum anymore. Still not my thing overall, but man oh man is it fun when I do it.

So while I understand where many High-sec players want greater security, I also understand why that is not exactly a good idea where THIS game is concerned. There should be no guarantee of safety. Consequences yes, safety no. That is just my thoughts and experience on this subject. Others thoughts and experience may be different. neither are wrong or right, just different.

~Z

I won't say you are stupid, but you're not exactly on the Zombie menu either.

Jenn aSide
Worthless Carebears
The Initiative.
#516 - 2013-07-25 12:59:56 UTC
baltec1 wrote:


How is that when you earn around the same from level 4 missions and more with incursions?


The problem is that you can never convince a high sec only player that there is any money in high sec, despite the fact that they themselves can open their wallets and see lol. many of them (like I) tend to plex their accounts all the same.
It was a "kitchen sink" fleet but all of the "shooters" were machs, nightmares, vindis, with the exception of the logi and oe maelstrom. Not even a shiney fleet but full of shiney. Called it quits after about 2 hours and if you count LP at BELOW the standard incursion community rate of exchange as well as the isk from completing sites, I was almost 300 mil richer than I was when I started.

When I've used that same Machariel in null sec (and fit for null sec with defensive equipment like a MJD or target lock breaker, or ecm burst and carrying ecm drones ect) doing anoms, even making the average (for a mach outside of Angel space) 30 to 35 mil every 20 minute tick , it takes me 3 hours to make that. If i do it in a 10 man "anomalie fleet" like the 10 man VG fleet, I'd make even less because of how bounties are paid out in anomalies (and missions) vs how it works in Incursions ( the trade off being the possibility of a faction spawn that will probably drop nothing or an escalation to a Fleet Staging Point that most people don't do because who wants to fly a total of 30 jumps into hostile space lol)

2 hours in a 10 man fleet with built in logi support under the protection of CONCORD (worrying only about the possibility of a gank, a contest or an awoxxing), vs 3 hours in null sec where anyone can shoot you, blues in system means possible awoxx, and where you have to fit to survive (and where if you do fleet up as in an incursion, you lose out to a bad bounty sharing system). It's not hard to see the proper individual choice here.

And that's just incursions. There's cosmos plex farming, there's exploration farming (protip, find a high sec "island" and live there lol), there's mission agents everywhere, some for little known npc corps with LP stores that have some really interesting BPCs that turn to GOLD if your smart and savy)....

You can make isk in nulls sec and I pride myself on being able to dig out that isk while avoiding dying. But after a while, even for someone like me who likes a challenge, you end up saying "screw it (at least for a while), i'ma go to Osmon and spam Sisters of EVE missions and sell sisters probes all day long and make the same isk, without having to fit warp core stabs and cloaks that screw up my ship".
E-2C Hawkeye
HOW to PEG SAFETY
#517 - 2013-07-25 21:01:10 UTC  |  Edited by: ISD Ezwal
baltec1 wrote:
Herzog Wolfhammer wrote:




But even after the nerfs, there sill much ISK to be made in nullsec.


How is that when you earn around the same from level 4 missions and more with incursions?

Even if you nerf all high sec income by half we will still be injecting more isk into the system than gets taken out so this line of argument to keep your golden egg laying goose that is highsec is utter nonsense. All the evidence points to an inbalance that has built up over the years starting from when level 4s were added to high sec.

Edited out a reference to now deleted posts. ISD Ezwal.


Then HTFU move to hi-sec where the golden egg is. No one stopping you but you.
Tippia
Sunshine and Lollipops
#518 - 2013-07-25 21:08:27 UTC
E-2C Hawkeye wrote:
Then HTFU move to hi-sec where the golden egg is.
…or better yet, ask to have the blatant and ridiculous design flaw corrected.
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#519 - 2013-07-25 21:21:45 UTC  |  Edited by: ISD Ezwal
Tippia wrote:
E-2C Hawkeye wrote:
Then HTFU move to hi-sec where the golden egg is.
…or better yet, ask to have the blatant and ridiculous design flaw corrected.


That is your opinion. Other people seem to disagree it seems.

I've already pointed out that if they can't buff null sec then nerfing high sec would still break things because if you can't add to one side of the equation, you can't subtract from the other.

*Snip* Please refrain from personal attacks. I also edited out a reference to now deleted posts. ISD Ezwal

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

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GetSirrus
Imperial Academy
Amarr Empire
#520 - 2013-07-25 22:53:39 UTC
baltec1 wrote:
We have been calling for null industry to be fixed for years now.


Null was given the opportunity via CSM8 to address to CCP the preceived inbalance in null industry. Instead CSM8 ballet - it was "vote for this list to **** off players in high-sec".

oh and let me quote mittans here:

Quote:
Ignore Industrialists: In an alliance or corporation, industrialists are completely irrelevant and should never be allowed a voice in anything. Sound extreme? It isn’t. An industrialist is not a logistician, but a ‘producer’. Producers live in hisec in countless numbers, and anything that is built there can simply be imported from Jita with a jump freighter - by a logistician. Logisticians matter in alliances; so do financiers, diplomats, and most of all warriors. Producers do not.


Who has been calling for a buff to null industry? Certainly not the leader of CSM6 or intended leader of CSM7. Then I can point to someone like Unforgiven Storm: a Goon and Industrialist. But wait " industrialists are completely irrelevant and should never be allowed a voice in anything." So a good voice for null industry gets ignored. There is at least three years of NOT calling for a null industry buff.

my prediction: null industry will never be buffed whilst the players of industry decline to invest in the infastructure. It is easy to gauge - compare just how much spodumain has been mined since the mineral buff?