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Navigate by nebulae? I guess not

Author
pussnheels
Viziam
#21 - 2011-11-10 09:56:09 UTC
i agree with the OP
and apparantly if you read over the devblog and the commet threads seems CCP is willing to change that aswell, but already have a full workload for this expansion ,
Who knows maybe the summer expansion or next winter isn't really that long

Love the idea tho

I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire

March rabbit
Aliastra
Gallente Federation
#22 - 2011-11-10 10:11:39 UTC
just curious: how do you link star map to system around you? Never though about it.

The Mittani: "the inappropriate drunked joke"

Masamune Dekoro
School of Applied Knowledge
Caldari State
#23 - 2011-11-10 10:34:39 UTC
If you think about it, it would have made much more sense for the 'gate creators' to plonk all of the gates in one 'gate hub' per system.

Boring, yes. But sensible!
Shpenat
Ironman Inc.
#24 - 2011-11-10 10:56:09 UTC
The lore actually states the exact points in which the stargate can be located. See EvE-lore page 10 - 11. But it is completely ignored in game.
Aqriue
Center for Advanced Studies
Gallente Federation
#25 - 2011-11-10 11:06:41 UTC
Large Collidable Object wrote:

One thing that is a bit of a letdown however is the fact that that gate location/orientation within a system does not relate to eve's new 'geography' at all.

Since space doesn't have up or down, why should it have left, right, back, forward as well? Forward is just what ever direction your going, doesn't mean its going to be at your actual destination intended to go.
Aqriue
Center for Advanced Studies
Gallente Federation
#26 - 2011-11-10 11:24:14 UTC
Shpenat wrote:
The lore actually states the exact points in which the stargate can be located. See EvE-lore page 10 - 11. But it is completely ignored in game.


Call me an idiot but....

Quote:
Jump gates are built around artificial wormholes, created by exploiting gravitational
resonances found in binary systems.


Seems to me its worded wrong.

in a binary system <-- note lack of "s" in the end of system
in a system with two suns <-- lack of binary as a word

Now, it could be read as

Quote:
Jump gates are built around artificial wormholes, created by exploiting gravitational resonances found in twobinary systems.


Notice the use of "found in two" coupled with "binary systems". That would imply between 2 systems with 2 suns for a total of 4 but there is only 1 sun per system. Thats worded wrong in my opinion

Now to get the tl,dr aspect

Quote:
Jump gates are built around artificial wormholes, created by exploiting gravitational resonances found between two star systems.


This is starting to make more sense. You have 2 systems each, with 1 sun each, that are binary in nature together when it comes to the resonance point. Binary as in 2 systems, not 2 suns.

But then you get a system that can jump to 2 other systems and all can jump between each other so thats trinary in nature, but what if you got a 3 system dead end with a forth system to jump out to, so one system of the trinary is actually....quatrinary in nature? Its all how its worded and gets worse when you apply sci-fi ideas Blink

Reeno Coleman
#27 - 2011-11-10 11:37:01 UTC
agreed.

Nebulae are not a feature, just a texture polish.
Rina Achasse
The Scope
Gallente Federation
#28 - 2011-11-10 12:13:21 UTC
you have my like there +1
Krathos Morpheus
Legion Infernal
#29 - 2011-11-10 12:22:20 UTC  |  Edited by: Krathos Morpheus
Aquriue, you are an idiot! (Only calling you that because you asked for it, just joking XD)

Read this:

Quote:
There are several strict limitations on jump gate travel. First of all, jump gates can only be constructed in systems with two or more suns, because of the resonance nodes. This effectively makes one in every three systems ineligible for jump gate construction.
Systems being the actual systems in eve where the stargates are (solar systems) and two or more suns being in those systems. That phrase leaves no room for speculation, lore is wrong or implementation is. Every solar system has a sun, only one in every three has two or more suns, and those are necessary for stargates working.

PS: Binary system means solar system with two suns, it is the same thing.
Shpenat
Ironman Inc.
#30 - 2011-11-10 12:42:29 UTC
Krathos Morpheus wrote:
Aquriue, you are an idiot! (Only calling you that because you asked for it, just joking XD)

Read this:

Quote:
There are several strict limitations on jump gate travel. First of all, jump gates can only be constructed in systems with two or more suns, because of the resonance nodes. This effectively makes one in every three systems ineligible for jump gate construction.
Systems being the actual systems in eve where the stargates are (solar systems) and two or more suns being in those systems. That phrase leaves no room for speculation, lore is wrong or implementation is. Every solar system has a sun, only one in every three has two or more suns, and those are necessary for stargates working.

PS: Binary system means solar system with two suns, it is the same thing.



That is correct by lore. And if you read deeper you actually get the picture which is not what we see in EvE. According to lore each system would have to have 2 or more suns. Each system will have only one operational jump gate and maybe one more nonoperational. The jump gates will be located in the line connecting the stars either right in the middle between them or 1/3 of the length. Each jump gate will be able to jump you to several other star systems. That is NOT what we see in game! This system would not be in any connection with background.


If we try to bend a lore a bit to accommodate what we really see in game it would work like this: The jump gates are located on the line between two stars (each in different system) in resonance positions. As result jump gates on the same connection are in exact same distance from its respective star (if you are jumping using the jump gate 1AU from sun, you will land on jump gate which is again 1AU form sun). The distance from the star will be proportional to the jump length.

This system would require the jump gate to be precisely positioned within the star system and directly connected to the background. Also you would ALWAYS be jumping (the shot effect) in direction away from the sun. I really don't know how much of this actually holds true in game. If it does, background should be oriented accordingly.
Yvan Ratamnim
Republic Military School
Minmatar Republic
#31 - 2011-11-10 12:47:51 UTC
LOL

you do realize the gates aren't point outward toward the nebulas right? just because you fly to a gate thats in the direction of the nebula the gate 90% of the time is facing sideways away from the nebula lol... so this isnt exactly a good way to travel dude
Solstice Project
Sebiestor Tribe
Minmatar Republic
#32 - 2011-11-10 12:54:02 UTC

There are systems with two suns ?
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