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CCP: Leave T3 Strategic Cruisers

First post
Author
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#141 - 2013-07-23 21:39:58 UTC
Cloaky nulli is pretty fine as it is, trades chunks of tank and dps for mobility, it's ok subs but nulli one still needs something on top than agility bonus, maybe increase it even further or increase warp speed.

Cloaky nullified T3's are for T3 haters what cloaking is for ratting carebears, fake issues putting on the spot light their inability to deal with.

Instead CCP needs to make real fixes to what is broke for a long time: oversize modules fittings.

removed inappropriate ASCII art signature - CCP Eterne

Q 5
999 HOLDINGS LLC
#142 - 2013-07-23 21:40:30 UTC
Steve Spooner wrote:
Meh, I'm just using my fly catcher for 3/4's now. About 150 dps less but I can still edge out the newbies and would be plex runners.



Keep quite or they'll nerf that too, haven't you people learned that yet.
Domanique Altares
Rifterlings
#143 - 2013-07-23 21:41:40 UTC
Sergeant Acht Scultz wrote:
All ships should be fit exactly the same.


We get it, dude. Really.
Onictus
Federal Navy Academy
Gallente Federation
#144 - 2013-07-23 22:49:10 UTC
Destination SkillQueue wrote:

Their planned advantage over T2 and faction ships is going to be generalization, meaning combination of abilities at below specialized T2 levels.



That is exactly the case in EVERY role except HAC. Logi, EWAR etc, the T2 cruisers are better.

HACs just suck.
Vortexo VonBrenner
Doomheim
#145 - 2013-07-23 22:53:08 UTC
baltec1 wrote:
YuuKnow wrote:



Nulli and Cloak stays. Deal with it and stop crying.

yk


Poor scrub, I can feel your squirming over the idea of losing the ability to move around any area of space with no risk.

Pity us. :(

Gang of devs carrying nerf bats and torches is heading towards T3 castle. Writing is on the wall, just a matter of time it seems. Oh well, adapt time I guess. Personally I'd be ok with leaving T3s the way they are, but the coming freakout promises to be worth the change in entertainment value.
Onictus
Federal Navy Academy
Gallente Federation
#146 - 2013-07-23 23:02:50 UTC
baltec1 wrote:
YuuKnow wrote:



Nulli and Cloak stays. Deal with it and stop crying.

yk


Poor scrub, I can feel your squirming over the idea of losing the ability to move around any area of space with no risk.



Oddly of the 5 T3 hulls I own, I don't own an interdiction nullifier, and I only have the covert reconfig for doctrine purposes, otherwise I wouldn't even have that.

I just use cov-ops for that sort of thing. Getting around bubble camps isn't that challenging.
This is Jita
Science and Trade Institute
Caldari State
#147 - 2013-07-23 23:53:07 UTC
baltec1 wrote:

Poor scrub... blah blah blah


IIRC, a year ago baltec1 have more than 60m SP and cant fly a single Strategic Cruiser...
Could you please tell us why?
Onictus
Federal Navy Academy
Gallente Federation
#148 - 2013-07-24 00:09:40 UTC
He REALLY likes megathons.
James Amril-Kesh
Viziam
Amarr Empire
#149 - 2013-07-24 00:28:40 UTC
Onictus wrote:
Destination SkillQueue wrote:

Their planned advantage over T2 and faction ships is going to be generalization, meaning combination of abilities at below specialized T2 levels.



That is exactly the case in EVERY role except HAC. Logi, EWAR etc, the T2 cruisers are better.

HACs just suck.

Exactly. Well except for boosting in which case T3s are currently better than CS, but that's going to change and I don't think many people disagree with that.

Enjoying the rain today? ;)

YuuKnow
The Scope
#150 - 2013-07-24 00:40:50 UTC
Onictus wrote:
Destination SkillQueue wrote:

Their planned advantage over T2 and faction ships is going to be generalization, meaning combination of abilities at below specialized T2 levels.



That is exactly the case in EVERY role except HAC. Logi, EWAR etc, the T2 cruisers are better.

HACs just suck.


Good point.

yk
Onictus
Federal Navy Academy
Gallente Federation
#151 - 2013-07-24 00:56:50 UTC
James Amril-Kesh wrote:
Onictus wrote:
Destination SkillQueue wrote:

Their planned advantage over T2 and faction ships is going to be generalization, meaning combination of abilities at below specialized T2 levels.



That is exactly the case in EVERY role except HAC. Logi, EWAR etc, the T2 cruisers are better.

HACs just suck.

Exactly. Well except for boosting in which case T3s are currently better than CS, but that's going to change and I don't think many people disagree with that.



and CCP has already said they are changing.
Ellendras Silver
CrashCat Corporation
#152 - 2013-07-24 01:18:56 UTC
Arthur Aihaken wrote:
This is a request to respectfully leave T3 Strategic Cruisers as is. They're expensive, require a specific (non-transferable) skill set and are already penalized with the loss of skill points when one is lost. With the removal from 3/4 complexes they're now relegated to mission-running and wormhole operations. Yes, they're op - they're supposed to be. There are worthier projects: Marauders, Black Ops and Pirate Factions, to name a few.


this post has 13 likes because so many people wanna keep their OP ships. well i can fly all T3s on 2 toons and i cant wait till they rebalance them. i am sure they will remain usefull. but at this moment it is a i win button and thats plain wrong.

[u]Carpe noctem[/u]

YuuKnow
The Scope
#153 - 2013-07-24 04:37:11 UTC
Ellendras Silver wrote:
Arthur Aihaken wrote:
This is a request to respectfully leave T3 Strategic Cruisers as is. They're expensive, require a specific (non-transferable) skill set and are already penalized with the loss of skill points when one is lost. With the removal from 3/4 complexes they're now relegated to mission-running and wormhole operations. Yes, they're op - they're supposed to be. There are worthier projects: Marauders, Black Ops and Pirate Factions, to name a few.


this post has 13 likes because so many people wanna keep their OP ships. well i can fly all T3s on 2 toons and i cant wait till they rebalance them. i am sure they will remain usefull. but at this moment it is a i win button and thats plain wrong.


Previous poster's alt detected. Post with main please.

yk
Craggus
Doomheim
#154 - 2013-07-24 04:56:46 UTC
I for one welcome the nerfs. Maybe give w-space some much needed variety.
DeMichael Crimson
Republic University
Minmatar Republic
#155 - 2013-07-24 05:20:33 UTC  |  Edited by: DeMichael Crimson
Sergeant Acht Scultz wrote:
Posting in stealth "CCP NERF T3s" thread.

@ OP: If not then haters gonna hate.

Research your T1BPOs and build your own crap, those are and will be good enough so you don't need to waste time training spec ships, those FC's who want them in their fleets can always buy alts on toons bazaar.

All you need is:


T2 guns, shield, armor, prop, targeting mods

Then:
*T1 frigs strong enough you don't need to waste time for T2's, train a second character for sell in toons bazaar instead.

Bombers: no need if you know how to use mwd/cloak trick, it's just a little "plus" for a flimsy ship dropping one bomb every 3min, let special multi alts snowflakes do it instead. Train a second character for sale instead

EAF: duno exactly if I should just lol or not but stick with T1's, don't waste time train another character instead

Cruisers: T1/Navy/Pirate versions >>>>>>>>>>>>>>>>>>>>HACs- best skill over this is the lvl5 cruiser because :bonus: everything else is an option you don't have to nor absolutely need, no one will notice a difference if you fly a Navy Omen instead of Zealot, its faster and good enough plus it's cheaper per POP, train another character instead

Logistics: leave that for those who like playing space shamans, pass your turn or eventually use T1 logis, those are already strong enough, don't waste time with T2s train another character instead.

Reccons: T1 versions are good enough in numbers and are as tankier/faster than T2's+have +1rig slot =+tank or +ability
Only interesting stuff with T2 reccons is the cover ops cloaking device, a single module makes the ship worth, once you're uncloak T1 does the same thing for 1/5th of the price. Train another character instead

DIctors/hictors: leave that for noobs who like to die without a single rep, spend lots of isk to help his fleet and win hate and insults at first mistake, eventually leave the FC do it with one of his alts.

T1 BC's: arty canes always good, ham drakes always good, prophecies seem pretty cool, navy versions seem quite good, forget T2 versions and leadership training skills, leave that for someone else instead, train another character.

In short: train T1 ships leave everything else for special snowflakes and train other character for sell and make billions of isk. T3's are soon to become a piece of crap, just take a look at HACs revamp and tell me you guys don't have the /facepalm attitude. Again instead of wasting a huge amount of time training lvl5 skills to make it work perfectly just train another character and leave special snowflakes do it, bring fast tackle disruption frigate/cruiser or T1 logistics, always needed and doesn't make a difference for YOU. Train another character instead, hell you can maybe train 2 and be sure you'll loose no SP unless you forget to update your clone.

Battleships: who needs to train battleships and big guns? -never need this, bring fast tackle disruption frigate/Cruiser eventually T1 logistics and that's it, you're done and can again train at least 2 character in the same time you'd be required to train battleship only best skills.

This is how I should have played this game from day 1, guess why.


Half way through this thread I saw this posted reply and decided I didn't need to read any others.

I'm gonna sell all my T2 and higher class ships, all my Faction and Deadspace modules and only fly T1 Cruisers and lower class ships.

Just so I can train up another character ....... to sell.

Big smile


DMC

EDIT :

In a way I sorta agree with the OP. CCP can still do T3 balancing by swinging the buff bat instead of the nerf bat. In other words, I want my Loki OP and I want it NOW.
Scatim Helicon
State War Academy
Caldari State
#156 - 2013-07-24 06:27:31 UTC
Sergeant Acht Scultz wrote:
Cloaky nulli is pretty fine as it is, trades chunks of tank and dps for mobility, it's ok subs but nulli one still needs something on top than agility bonus, maybe increase it even further or increase warp speed.

Cloaky nullified T3's are for T3 haters what cloaking is for ratting carebears, fake issues putting on the spot light their inability to deal with.

Instead CCP needs to make real fixes to what is broke for a long time: oversize modules fittings.

The Cloak/Null combo is hilariously broken, losing out tank and dps are irrelevant because in most cases they're used in roles that require neither such as off-grid link boosting and zero-risk high-value hauling. And you want more agility to bring the risk of being decloaked and caught down even further? Wow.

Those two subsystems should come with hefty nerfs to speed and agility, CPU/grid, and slot layout. If you want to derp around being uncatchable and invisible then fine, but it should heavily restrict your ability to do much else with it.

Every time you post a WiS thread, Hilmar strangles a kitten.

baltec1
Bat Country
Pandemic Horde
#157 - 2013-07-24 07:25:16 UTC
This is Jita wrote:


IIRC, a year ago baltec1 have more than 60m SP and cant fly a single Strategic Cruiser...
Could you please tell us why?


Its not a Megathron.
Lady Naween
Ministry of War
Amarr Empire
#158 - 2013-07-24 07:36:31 UTC
YuuKnow wrote:
Deal with it and stop crying.

yk


take your own advice
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#159 - 2013-07-24 08:23:50 UTC
If T3 are so amazing why are they so cheap? Why isnt everyone using them? You do get fleets of them but you also get fleets of doms, fleets of megas etc etc. they're good for certain things bad for other things.

People don't like them because theyre not predictable rock paper scissor ships. Thats a good thing.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

baltec1
Bat Country
Pandemic Horde
#160 - 2013-07-24 08:31:12 UTC
Infinity Ziona wrote:
If T3 are so amazing why are they so cheap?



I love it when this happens.

Here we have a thread with people spouting how they shouldn't be nerfed because they are so expensive and now we have dont nerf them because they are cheap because nobody uss them!

Dispite the fact that they are everywhere from level 4 missions to 0.0 amoms to exploration (CCP had to ban them from high sec sites there were so many)

Its like we have gone back in time to when the nano nerf was in the air and people were starting to see writing on the wall for their favorate FOTM.