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Why nerf high sec?

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Author
GetSirrus
Imperial Academy
Amarr Empire
#421 - 2013-07-23 13:49:13 UTC
baltec1 wrote:
GetSirrus wrote:
http://cdn1.eveonline.com/community/QEN/QEN_Q3-2010.pdf

best I can do for now baltec1. one of the QEN's - it is a significant shame these are no longer issued, I appreciated them and felt that many did too. Kept thinking it was somewhere in Nov 2011 I read it?! But I am unable to lay hand to it. There is an off-hand comment on page 18.

odd though, this risk vs reward mantra that's all the theme these days. when hi-sec mining earned a pittance, no one said anything about risk vs reward. miners got told to suck it up, or go do missions instead. tell you what, if you want to nerf high sec mining, do more mining in null. Null has now received the re-distribution of minerals that it asked for. take control of player driven content and reduce the reliance of hi-sec minerals. this will reduce the reward of hi-sec. why is the intervention of CCP needed when players already possess the act for themselves?



That was before titans and supers got nerfed also before the last 2 or 3 anom nerfs.

Also this isnt about mining, its about ratting (killing rats) which is how most go about getting isk. We did campain long and hard for changes to make miners get more isk for their work and its been rather successfull. The biggest issues mining has right now in null is the lack of industry to sell to which is another issue regarding high secs imbalance.


so much of a pity that the King of Space despises industtry so much. never really understood that.... lack of industry - why according to the King they deserve disfranchisement? you're close to him, please explain this?! as long as Goon are the Null leaders who hate miners and provide the leading influence of null's direction - industry will never have a place there. forget farms and fields, and forget development of proper null industry. other than cap ships or moons - industrials are second class citizens in null. someything about shooot on foot and now I am too drunk anymore to type...
Tippia
Sunshine and Lollipops
#422 - 2013-07-23 13:57:42 UTC  |  Edited by: Tippia
GetSirrus wrote:
http://cdn1.eveonline.com/community/QEN/QEN_Q3-2010.pdf

best I can do for now baltec1. one of the QEN's - it is a significant shame these are no longer issued, I appreciated them and felt that many did too. Kept thinking it was somewhere in Nov 2011 I read it?! But I am unable to lay hand to it. There is an off-hand comment on page 18.
It only really says that bounty payouts increased because null was given more sources for bounties. It doesn't say anything about the proportions or the “lion share” of anything.

Quote:
odd though, this risk vs reward mantra that's all the theme these days. when hi-sec mining earned a pittance, no one said anything about risk vs reward. miners got told to suck it up, or go do missions instead.
Plenty of people said a lot about how broken the risk vs. reward was, especially for missions. In fact, that was the reason people were telling miners to do missions instead: far more reward for no additional risk.

Quote:
so much of a pity that the King of Space despises industtry so much. never really understood that.... lack of industry - why according to the King they deserve disfranchisement?
He doesn't. He just recognises it as a waste of time for nullseccers when there are plenty of highseccers who will do the job. Why waste manpower in null on something that is vastly less efficient than just buying it from high, where the effort and costs are zero?
Dracvlad
Taishi Combine
Astral Alliance
#423 - 2013-07-23 14:08:12 UTC
Couple of points, I am in favour of making it so multiple outposts can be placed in systems, however I would want the ability to actually place one be linked to sov ownership for obvious reasons, though making it a free for all has fun implications. I would like it so that outposts can be upgraded up to HS level refining and number of slots. That works for me, and if you enable multiple outposts then make it so they can be destroyed, though I would suggest that having a POS system where you can setup a hidden POS would be required before you do that.

I would think that once the outposts were as good as HS and the ready supply of high ends and T2 salvage the 0.0 players could take a deep breath and get the stuff in gear. There is no reason to nerf High Sec, there is every reason to buff 0.0.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

baltec1
Bat Country
Pandemic Horde
#424 - 2013-07-23 14:11:30 UTC
GetSirrus wrote:


so much of a pity that the King of Space despises industtry so much. never really understood that.... lack of industry - why according to the King they deserve disfranchisement? you're close to him, please explain this?! as long as Goon are the Null leaders who hate miners and provide the leading influence of null's direction - industry will never have a place there. forget farms and fields, and forget development of proper null industry. other than cap ships or moons - industrials are second class citizens in null. someything about shooot on foot and now I am too drunk anymore to type...


We have been calling for null industry to be fixed for years now.
Manfred Hideous
Royal Amarr Institute
Amarr Empire
#425 - 2013-07-23 18:19:09 UTC  |  Edited by: Manfred Hideous
Tippia wrote:
Ace Uoweme wrote:
The flaw is the design, and that design is wholesale PvP.
No, the flaw is in the mechanics, which provide free and infinite access to facilities in highsec and limited and very costly access to worse facilities in null.

As you say, there are zero incentive to move production out of highsec. That's because that's where the best facilities are. If those facilities were worse, more expensive, and in much lower supply, such an incentive would arise. The BPOs themselves will never really be at risk anyway, unless you screw up completely, so the “wholesale PvP” bit applies the same no matter where you are.

So the design flaw is that the more you invest, the worse your production capability becomes. The PvP-centric design is not even a factor.


Pretty much this. I had billions of ISK worth of BPOs in null and never worried over much that I'd lose them. Even if I lost the station I could use an alt or someone elses' service to get them out. The reason I ultimately abandoned research in null is facilities availability.

Which is one reason I think the problem is less about highsec being OP than low/null being nerfed. Every time CCP gives null a treat, they nerf it as OP some months later.
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#426 - 2013-07-23 19:13:45 UTC
What should really grind your gears is that when I meet a new player who wants help in NPC corps, I bring him under my wing and teach him to be a career high-sec miner with all my other high-sec mining buddies.

We teach him things like how to fit a proper tank so he's never ganked, how to avoid scams, and how to avoid ever going to low-sec for any reason at all.

Then that means one more player who lives the hi-sec lifestyle and enjoys it. We've even recruited people off teamspeak servers who have never played EVE until we gave them a buddy code.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

samualvimes
Brothers At Arms
#427 - 2013-07-23 19:52:29 UTC
Captain Tardbar wrote:
What should really grind your gears is that when I meet a new player who wants help in NPC corps, I bring him under my wing and teach him to be a career high-sec miner with all my other high-sec mining buddies.

We teach him things like how to fit a proper tank so he's never ganked, how to avoid scams, and how to avoid ever going to low-sec for any reason at all.

Then that means one more player who lives the hi-sec lifestyle and enjoys it. We've even recruited people off teamspeak servers who have never played EVE until we gave them a buddy code.


I'll be honest this really has nothing to do with the debate at hand.

If you've never tried PvP in EvE it's quite possible you've missed out on one of the greatest rushes available in modern gaming.

Herzog Wolfhammer
Sigma Special Tactics Group
#428 - 2013-07-23 20:06:59 UTC
Captain Tardbar wrote:
What should really grind your gears is that when I meet a new player who wants help in NPC corps, I bring him under my wing and teach him to be a career high-sec miner with all my other high-sec mining buddies.

We teach him things like how to fit a proper tank so he's never ganked, how to avoid scams, and how to avoid ever going to low-sec for any reason at all.

Then that means one more player who lives the hi-sec lifestyle and enjoys it. We've even recruited people off teamspeak servers who have never played EVE until we gave them a buddy code.




You want to grind them harder, teach them to roll an alt in another slot, train up for gank dessies or bombers, and make incursions into nullsec. Not to live there, not to be cannon fodder, but to mix things up a bit and poke the pokers back.

Bring back DEEEEP Space!

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#429 - 2013-07-23 20:17:14 UTC
samualvimes wrote:
I'll be honest this really has nothing to do with the debate at hand.


I know. But wasn't it worth it?

Ok why don't I say something that causes knee jerk reaction like:

"Null sec wants CCP isk handouts because they think they don't earn enough money and high-sec makes them jealous."

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Manfred Hideous
Royal Amarr Institute
Amarr Empire
#430 - 2013-07-23 20:17:32 UTC
Herzog Wolfhammer wrote:
Captain Tardbar wrote:
What should really grind your gears is that when I meet a new player who wants help in NPC corps, I bring him under my wing and teach him to be a career high-sec miner with all my other high-sec mining buddies.

We teach him things like how to fit a proper tank so he's never ganked, how to avoid scams, and how to avoid ever going to low-sec for any reason at all.

Then that means one more player who lives the hi-sec lifestyle and enjoys it. We've even recruited people off teamspeak servers who have never played EVE until we gave them a buddy code.




You want to grind them harder, teach them to roll an alt in another slot, train up for gank dessies or bombers, and make incursions into nullsec. Not to live there, not to be cannon fodder, but to mix things up a bit and poke the pokers back.


Oh NOES!!!11eleventy! Not T-1 dessies!

You do realize that people would more likely thank you than feel like you're grinding their gears, right?
samualvimes
Brothers At Arms
#431 - 2013-07-23 20:20:17 UTC
Herzog Wolfhammer wrote:
Captain Tardbar wrote:
What should really grind your gears is that when I meet a new player who wants help in NPC corps, I bring him under my wing and teach him to be a career high-sec miner with all my other high-sec mining buddies.

We teach him things like how to fit a proper tank so he's never ganked, how to avoid scams, and how to avoid ever going to low-sec for any reason at all.

Then that means one more player who lives the hi-sec lifestyle and enjoys it. We've even recruited people off teamspeak servers who have never played EVE until we gave them a buddy code.




You want to grind them harder, teach them to roll an alt in another slot, train up for gank dessies or bombers, and make incursions into nullsec. Not to live there, not to be cannon fodder, but to mix things up a bit and poke the pokers back.


yeah I'll be honest this would be great!

If you've never tried PvP in EvE it's quite possible you've missed out on one of the greatest rushes available in modern gaming.

samualvimes
Brothers At Arms
#432 - 2013-07-23 20:20:59 UTC
Captain Tardbar wrote:
samualvimes wrote:
I'll be honest this really has nothing to do with the debate at hand.


I know. But wasn't it worth it?

Ok why don't I say something that causes knee jerk reaction like:

"Null sec wants CCP isk handouts because they think they don't earn enough money and high-sec makes them jealous."



"hi-sec has a cushy number they don't want spoiled"

see we can all do it!

If you've never tried PvP in EvE it's quite possible you've missed out on one of the greatest rushes available in modern gaming.

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#433 - 2013-07-23 20:26:36 UTC
samualvimes wrote:
Captain Tardbar wrote:
samualvimes wrote:
I'll be honest this really has nothing to do with the debate at hand.


I know. But wasn't it worth it?

Ok why don't I say something that causes knee jerk reaction like:

"Null sec wants CCP isk handouts because they think they don't earn enough money and high-sec makes them jealous."



"hi-sec has a cushy number they don't want spoiled"

see we can all do it!


Good. Maybe now you'll see what this debate really boils down to.

It's your opinion that null-sec doesn't get enough money. Sure you believe you have evidence to back your opinion up, but so does high-sec. The same could be said about high-sec.

But the crux of this issue is that CCP isn't going to change the game because you posted more on the forums than the other players who play this game.

People have been complaining for years about this issue. Making threadnaught after threadnaught and getting all uppity when someone points this out.

What is CCP doing? Changing Industrials and balancing T3s. What the bloody hell does that have to do with Null Sec balancing?

Nothing.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

samualvimes
Brothers At Arms
#434 - 2013-07-23 20:31:02 UTC
Captain Tardbar wrote:
samualvimes wrote:
Captain Tardbar wrote:
samualvimes wrote:
I'll be honest this really has nothing to do with the debate at hand.


I know. But wasn't it worth it?

Ok why don't I say something that causes knee jerk reaction like:

"Null sec wants CCP isk handouts because they think they don't earn enough money and high-sec makes them jealous."



"hi-sec has a cushy number they don't want spoiled"

see we can all do it!


Good. Maybe now you'll see what this debate really boils down to.

It's your opinion that null-sec doesn't get enough money. Sure you believe you have evidence to back your opinion up, but so does high-sec. The same could be said about high-sec.

But the crux of this issue is that CCP isn't going to change the game because you posted more on the forums than the other players who play this game.

People have been complaining for years about this issue. Making threadnaught after threadnaught and getting all uppity when someone points this out.

What is CCP doing? Changing Industrials and balancing T3s. What the bloody hell does that have to do with Null Sec balancing?

Nothing.


It worked for the mining barge buffs.....

If you've never tried PvP in EvE it's quite possible you've missed out on one of the greatest rushes available in modern gaming.

FloppieTheBanjoClown
Arcana Imperii Ltd.
#435 - 2013-07-23 20:33:53 UTC  |  Edited by: FloppieTheBanjoClown
Depends on what you call a nerf. I want to see a high sec where decisions matter, where actions have lasting effects. I want to see real competition there. Some people think my ideas are a nerf to high sec. I see them as a means to create more compelling and engaging gameplay.

Founding member of the Belligerent Undesirables movement.

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#436 - 2013-07-23 20:38:28 UTC
samualvimes wrote:
It worked for the mining barge buffs.....


Or was it the exit polls of people saying they quit because they lost a ship which happened to be a mining barge?

Really, it could be just they were planning changes anyways to redo the way mining barges worked.

Even if it was the complaints on the forums, it means CCP cares more about high-sec than null. Because they haven't really given you much other than more ore lately now have they?

Hell, they could double your bounties now just to help out, but why haven't they? They could simply increase capacity on stations that do exist in null sec for industry purposes.

Yet those changes are no where to be seen.

Why? Why lord why? We must post more on the forums!

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

samualvimes
Brothers At Arms
#437 - 2013-07-23 20:46:10 UTC
Captain Tardbar wrote:
samualvimes wrote:
It worked for the mining barge buffs.....


Or was it the exit polls of people saying they quit because they lost a ship which happened to be a mining barge?

Really, it could be just they were planning changes anyways to redo the way mining barges worked.

Even if it was the complaints on the forums, it means CCP cares more about high-sec than null. Because they haven't really given you much other than more ore lately now have they?

Hell, they could double your bounties now just to help out, but why haven't they? They could simply increase capacity on stations that do exist in null sec for industry purposes.

Yet those changes are no where to be seen.

Why? Why lord why? We must post more on the forums!



Firstly they effectively did double bounties in dominion ( or at least made it easier to make isk) The sudden influx of ISK was too much so they had to scale it back. This is why null can't be buffed. They tried that and it had the potential to break the economy from the amount of isk.

one thing you don't realise is that because it's all linked buffing null sec is in effect a hi-sec nerf so really whether you push up on one end of the seesaw or push down on the other it's the same. Pushing null-sec up had almost disastrous consequences for the economy as a whole so it has to be hi-sec down.

odyssey did increase a little bit of industrial capacity however it's still easier and cheaper to manufacture in Hi-sec then transport to null. Even in PITA places like Cobalt edge. That gives you an idea of how borked null sec industry is.

If you've never tried PvP in EvE it's quite possible you've missed out on one of the greatest rushes available in modern gaming.

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#438 - 2013-07-23 20:54:03 UTC  |  Edited by: Captain Tardbar
samualvimes wrote:
Firstly they effectively did double bounties in dominion ( or at least made it easier to make isk) The sudden influx of ISK was too much so they had to scale it back. This is why null can't be buffed. They tried that and it had the potential to break the economy from the amount of isk.

one thing you don't realise is that because it's all linked buffing null sec is in effect a hi-sec nerf so really whether you push up on one end of the seesaw or push down on the other it's the same. Pushing null-sec up had almost disastrous consequences for the economy as a whole so it has to be hi-sec down.

odyssey did increase a little bit of industrial capacity however it's still easier and cheaper to manufacture in Hi-sec then transport to null. Even in PITA places like Cobalt edge. That gives you an idea of how borked null sec industry is.


Maybe the reason they haven't nerfed hi-sec or buffed null-sec is because it would break the game.

I mean things seem to work mostly. Null has its wars that costs up to hundreds of billions. Surely they aren't going broke anytime soon. People in high seem to be doing just fine. The complaints are from a vocal minority of null sec. I mean no one from null is organizing a boycott of EVE if CCP doesn't change the game.

Why don't you do that? Threaten to quit unless CCP does something. Get a petition of all the Null Sec players. Maybe they will change things then if everyone in Null threatens to quit.

And if you do threaten to quit... Can I have your stuff?

Really, everyone knows if no changes are made you'll keep playing.

Hell, I'd probably keep playing if they nerfed hi-sec. Really I don't care. I make more than enough money. Even if I was dead poor I'd still play in hi-sec no matter what. I just like pointing out that you are pretty funny with the way you keep having to post to justify more money in your pockets.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

baltec1
Bat Country
Pandemic Horde
#439 - 2013-07-23 21:03:17 UTC
Captain Tardbar wrote:
samualvimes wrote:
It worked for the mining barge buffs.....


Or was it the exit polls of people saying they quit because they lost a ship which happened to be a mining barge?




No it was the 8 months of constant whining from terrible pilots who refused to fit a tank.
Dracvlad
Taishi Combine
Astral Alliance
#440 - 2013-07-23 21:13:15 UTC
baltec1 wrote:
Captain Tardbar wrote:
samualvimes wrote:
It worked for the mining barge buffs.....


Or was it the exit polls of people saying they quit because they lost a ship which happened to be a mining barge?




No it was the 8 months of constant whining from terrible pilots who refused to fit a tank.


Wow, some of us who liked to be hard to kill hated mining ships which had the tank of a wet paper bag, I tanked mine and still couldn't get a good tank, and I felt it was frankly quite stupid to have a ship that cost so much that could be killed by a single destroyer and the pilot podded too with a tank fitted. So CCP in the end did the right thing, now people who don't fit a tank die to small numbers of destroyers, and those of us that tank laugh at them dying and know that to get a kill the gankers have to work on it, which is why so many gank industrials. Before the changes it was like taking candy from a baby and to be blunt was so easy it was silly.

I like a challenge in a game, other people like easy no effort kills and mining barges before these changes were the most easy kills you could get in game. The game is a lot better for it and teh tanks are about right, by the way I mine in a Skiff, a fully tanked one...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp