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best level 4 mission running ship

Author
Tauranon
Weeesearch
CAStabouts
#241 - 2013-07-22 09:19:11 UTC
Mina Sebiestar wrote:


while angels don't rly soak up kin term dmg i am guessing U can shave min or so of the Serp blockade.


hard to say you'd shave time in the serp blockade. If you want to keep dpsing with the guns you have to have increased targeting range, so you'll have to drop the TCs and that affects applied from the 425s. For similar reasons ignoring the triggers is harder, because if you don't you can have a lot of dps on you with only aggressive drones for damage if you do lose your locks.

target painting from angels on a stationary domi on the other hand ... meh.
ExcalibursTemplar
CANZUK
#242 - 2013-07-22 09:54:42 UTC  |  Edited by: ExcalibursTemplar
Cipher Jones wrote:
Quote:

you stil do not prove anything about how TFI kills stuff faster...........
oh wait.. you cant?


TFI dps looks only good on paper, and thats it... ok, gotta give you that, TFI can clear worlds collide and dmasel in distress faster than RNI/Golem

BUT then theres that vindi you know... which says gtfo with your TFI.

still overally you just cannot beat RNI/Golem today. Fact!


Have you tried both?

8000 alpha is nice on Battleships. On everything but battleships its overkill and wasting time. TFI has split damage so there is no need to overkill the smaller targets. TFI has as much Alpha as RNI if you count 2 volleys of drones and 1 of CM (8seconds) vs 1 volley of CM only (8seconds).

I dont care if people agree or disagree, but asking me to rehash things already presented in the thread every post is annoying as ****.

The golem and the RNI are not the same ship, tho golem is much faster. I can beat the RNI in my RS, TFI, and Mach 9 times out of 10. I can only beat the golem with the Mach Vs angels on the regular. Apples oranges with strawman to boot.



I'm disputing what you're saying but could you please explain why the Golem is so much faster than the CNR ?

EDIT: Sorry that was meant to say i'm NOT disputing what you're saying. I've never flown a Golem so i honestly don't know what its like.
CanI haveyourstuff
Native Freshfood
Minmatar Republic
#243 - 2013-07-22 14:17:00 UTC
ExcalibursTemplar wrote:
I'm disputing what you're saying but could you please explain why the Golem is so much faster than the CNR ?


Im no him but I can tell you anyway.. because of 112km lock range, good tank and can fit MWD or AB without nerfing dps apply or tank.

Thats why.

But in the end it doesnt matter much.. save you maybe 1-2 minutes tops.
ExcalibursTemplar
CANZUK
#244 - 2013-07-22 15:41:04 UTC  |  Edited by: ExcalibursTemplar
CanI haveyourstuff wrote:
ExcalibursTemplar wrote:
I'm disputing what you're saying but could you please explain why the Golem is so much faster than the CNR ?


Im no him but I can tell you anyway.. because of 112km lock range, good tank and can fit MWD or AB without nerfing dps apply or tank.

Thats why.

But in the end it doesnt matter much.. save you maybe 1-2 minutes tops.


Quote:
Raven Navy Issue, current raven]

8x Cruise Missile Launcher II (Scourage Fury Cruise Missile)

Prototype 100MN Microwarpdrive I
2x Pithum C-Type Adaptive Invulnerability Field
Pith C-Type EM Ward Field
Pith C-Type X-Large Shield Booster
Republic Fleet Target Painter
ECCM - Gravimetric II

4x Caldari Navy Ballistic Control System
Signal Amplifier II

Large Anti-Thermal Screen Reinforcer II
2x Large Warhead Rigor Catalyst II

3x Garde II
5x Hobgoblin II

Missile cycle time 7.94

Fury missiles = 1066 dps, 8468 Alpha @ 121.9km, Missile speed 11.1km Explosion radius 193.9m, Explosion velocity 91.35 m/sec

Precision missiles = 761 dps, 6049 Alpha @ 121.9km, Missile speed 11.1km, Explosion radius 101m, Explosion velocity 130.7m/sec

With Garde + missiles 1246 dps Alpha 9188 optimal 30km + 12km falloff.

Gravimetric sensor strength = 65.86 with a maximum of 9 locked targets.

That's with 2*6+ damage hw implants and the rest +5

That fit is good for Gurista mission that have a lot of jamming.

You can squeeze out a bit more dps (1287) by dropping the ECCM and replacing it with a senor boost and then putting a DDA in place of the signal amp.

EDIT: 75.41 omni (lowest resist) and can tank 856.43 dps with the booster running


So whats wrong with that fit then ?

EDIT:@ Cipher Sorry that was meant to say i'm NOT disputing what you're saying. I've never flown a Golem so i honestly don't know what its like.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#245 - 2013-07-22 16:49:18 UTC  |  Edited by: Cipher Jones
Because of the bonuses it gets which free up slots for actually applying the (slightly) more DPS that it gets, and the ability to salvage as it goes.

37.5% more shields
50% TP boost.

Quote:
But in the end it doesnt matter much.. save you maybe 1-2 minutes tops.


Thats between 5-20%, huge.

internet spaceships

are serious business sir.

and don't forget it

stoicfaux
#246 - 2013-07-23 02:08:31 UTC
Mina Sebiestar wrote:

N Domi The blockade

Managed to put it just under 15 min

warp in sit still blap everything didnt pay attention to triggers booster barely touched.

while angels don't rly soak up kin term dmg i am guessing U can shave min or so of the Serp blockade.

That's pretty spiffy. For comparison, after dusting off some old spreadsheets,
* an MWD Mach took from ~15 to ~19 minutes.
* pre-HML nerf Tengu blitzed it in 5-7 minutes.
* Vargur - ~18 minutes

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Morrigan LeSante
Perkone
Caldari State
#247 - 2013-07-23 11:51:07 UTC
CanI haveyourstuff wrote:
Cipher Jones wrote:
Quote:
Since you do not back up your statement, it doesnt count.


Other than the multiple fits in this thread already posted for those of us following the story at home.

When nothing spawns at more than 90km, range beyond 90km is not an advantage.

When the mission requires a 500DPS tank, tank beyond 500DPS is not an advantage.

A couple of key things to remember when comparing fits on paper.



you stil do not prove anything about how TFI kills stuff faster...........
oh wait.. you cant?


TFI dps looks only good on paper, and thats it... ok, gotta give you that, TFI can clear worlds collide and dmasel in distress faster than RNI/Golem

BUT then theres that vindi you know... which says gtfo with your TFI.

still overally you just cannot beat RNI/Golem today. Fact!


TFI will SMOKE a RNI in damsel. No travel required.

I can attest to Ciphers remarks since I was the one nagging him earlier in the thread about the ridiculous damage spewing out of a TFI.

If you dont need to move (Hi Damsel!) that thing is a monster.

The fact you cite it's lack of tank does little more than show you've never tried a boat with such huge damage output in anger.



@Cipher: Told you she was fun, especially at bang for buck value Smile I tend to haul it out for things like damsel, attack of the drones, stationary stuff. It's just a lock-range ring of doom.
Lugalbandak
Doomheim
#248 - 2013-07-23 13:03:31 UTC
THA DRAKE!!!

The police horse is the only animal in the world that haz his male genitals on his back

CanI haveyourstuff
Native Freshfood
Minmatar Republic
#249 - 2013-07-23 16:36:04 UTC  |  Edited by: CanI haveyourstuff
Morrigan LeSante wrote:
TFI will SMOKE a RNI in damsel. No travel required.


cool... but totally unneeded.

lvl4 missions aint something to do while being up on your toes... it will burn everyone out so fast that they just let their account die and unsub. There are exceptions ofcourse some farm them day to day and count every second...

I've tryed almost every ship in eve (maybe not some low tier amarr lazor boats) and in general RNI or Golem are just the best at everything.

Yes you wont get that -1 minute from some mission, not even -3 at another but missioning is just easy and almost afk mode in good tanking ship.

You just dont have to deal and micromanage with everything.

and on that note imo golem does missions faster than any other ship.. less messing around with hardeners, less ammo switching.. less everything, just enter site - press F1 - leave.
Frostys Virpio
State War Academy
Caldari State
#250 - 2013-07-23 17:59:32 UTC
CanI haveyourstuff wrote:
Morrigan LeSante wrote:
TFI will SMOKE a RNI in damsel. No travel required.


cool... but totally unneeded.

lvl4 missions aint something to do while being up on your toes... it will burn everyone out so fast that they just let their account die and unsub. There are exceptions ofcourse some farm them day to day and count every second...

I've tryed almost every ship in eve (maybe not some low tier amarr lazor boats) and in general RNI or Golem are just the best at everything.

Yes you wont get that -1 minute from some mission, not even -3 at another but missioning is just easy and almost afk mode in good tanking ship.

You just dont have to deal and micromanage with everything.

and on that note imo golem does missions faster than any other ship.. less messing around with hardeners, less ammo switching.. less everything, just enter site - press F1 - leave.


The isk/hour efficiency is extremely valuable to some people. If you run missions to pay for somethign else (like pvp ships), you probably don't want to waste time doing something that ony amount to a required grind so you can have fun doing something else. To them, the fact that a TFI can clear immobile missions faster is pretty important.
Morrigan LeSante
Perkone
Caldari State
#251 - 2013-07-23 18:14:22 UTC  |  Edited by: Morrigan LeSante
Yes, it's marginally more hassle than a one size fits all RNI - but only marginal and once you start breaching over 1200dps out to lock range there's a lot less thought needed than you'd think.

However it goes back to the mantra of: have several usable hulls. I'm a great believer in no one hull is best at it all - there are good all rounders but we're not stuck in one hull, so why limit oneself.

My personal lazy, can't be arsed/drunk boat is a passive rattler. When I'm paying attention, it's usually the TFI unless there's a lot of travel needed. Lock range is less of a problem than you may think as FoFs have good range and rats travel Blink
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#252 - 2013-07-23 19:30:48 UTC
CanI haveyourstuff wrote:
Morrigan LeSante wrote:
TFI will SMOKE a RNI in damsel. No travel required.


cool... but totally unneeded.

lvl4 missions aint something to do while being up on your toes... it will burn everyone out so fast that they just let their account die and unsub. There are exceptions ofcourse some farm them day to day and count every second...

I've tryed almost every ship in eve (maybe not some low tier amarr lazor boats) and in general RNI or Golem are just the best at everything.

Yes you wont get that -1 minute from some mission, not even -3 at another but missioning is just easy and almost afk mode in good tanking ship.

You just don't have to deal and micromanage with everything.

and on that note imo golem does missions faster than any other ship.. less messing around with hardeners, less ammo switching.. less everything, just enter site - press F1 - leave.


Well, I see why we disagree.

I am answering the OP's question, you are answering the OP's question with the stipulation "whats fastest AND easiest".

I do every mission with best methodology for each mission and try to break my own record often. I don't get burned out on it, but then its not the only thing I do in Eve and I don't play all day every day (anymore).

I do however choose easymode sometimes as I have a newborn. Feeding time requires an easymode ship or switching over to industry.

Also, I don't ammo switch in the mach or the RS, only the TFI. The damage is better on paper but not in the mission completion time, which is all I care about. My PYFA DPS is a guideline only, and same with the damage projection chart.

internet spaceships

are serious business sir.

and don't forget it

Gelentino
Quantum Disturbance
#253 - 2013-08-19 19:17:38 UTC
I can't see anyone speaking about T3 ships here ... I run lvl 4 with a nice fittet tengu and I pop all ships faster than I do in My Raven Navy or my Rattle ..
Morrigan LeSante
Perkone
Caldari State
#254 - 2013-08-19 19:42:24 UTC
Then there's something off with your battleship fits, T3s can't compete at kill speed, blitz...closer.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#255 - 2013-08-19 19:54:57 UTC  |  Edited by: Cipher Jones
Morrigan LeSante wrote:
Then there's something off with your battleship fits, T3s can't compete at kill speed, blitz...closer.


Agreed, my tengu is all 5's and my RS is not and the tengu is not even close. As a matter of fact I just moved the RS to fill in for the non blitzing missions.

Still great for blitzing though.

Rs is seriously nice after having used it a lot these days. 2nd to the Mach IMHO.

internet spaceships

are serious business sir.

and don't forget it

Dr Anderson Stone
Imperial Shipment
Amarr Empire
#256 - 2013-08-20 21:58:47 UTC
So what RS fit would you use? Ideally with room for 1 or even 2 prop mods
Mer88
Royal Amarr Institute
Amarr Empire
#257 - 2013-08-21 21:36:48 UTC
i have flown navy scrop, cnr and golem

Best is CNR = Golem > Navy scorp

Navy scorp is for more relaxed and easier time but takes longer to fnish the mission even if their dps are all the same.
The reason for this is CNR and golem got bigger volleys with cruise missiles, so you will 2-shot weak BS 400,000isk and below. and while most mid range BS takes 3 shots and very strong BS takes 4. But navy scorpion takes at least 3 shots for weak BS and 4-6 average to strong BS.

Also, CNR and golem can 1 shot all BC but navy scorpion dont 1 shot BC all the time(maybe 70%).

If i have to pick between golem and cnr, i pick golem because of the cheaper ammo cost (can use faction ammo instead of T1) plus i can fit a bay loading accelerator T2 rig on it for even faster volley. Also it can lock more tagets and use 40km tractor beams. The salvage is crap and slow so its not worth having. the slavage drones are way faster.