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Why oh Why did CCP have to make ECM USELESS

First post
Author
Rahmiro
Dark Venture Corporation
Kitchen Sinkhole
#21 - 2013-05-30 15:30:50 UTC
Overheat de jams mon. At least on the 1st go round. This will not guarantee success.

I never seen these people in my life. I don't recognize them Your Honor

Apollo Eros
Percussive Diplomacy
Sedition.
#22 - 2013-05-31 02:35:55 UTC
Marcuis wrote:


Now some would say need be elite and have high skills, well I have all the required skills to lvl 5 I have even Recon 5.




Congrats on your recon 5 bro. Obvious troll is obvious.

[Triple OG LVL 5 Space Wizard]

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#23 - 2013-05-31 04:01:24 UTC
Well this is a new one..

BYDI recruitment closed-ish

Malcanis
Vanishing Point.
The Initiative.
#24 - 2013-05-31 06:40:54 UTC
Dyphorus wrote:
So....

You were expecting to reilably, completely neutralize 3 ships with your one ship, using Ewar with a % chance of success?


In fairness, perhaps he'd been reading posts by ECM whiners, who will inform you about all the times their Archon got PERMAJAMMED by a single EC-300

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

xPredat0rz
Project.Nova
The Initiative.
#25 - 2013-05-31 08:35:16 UTC
Malcanis wrote:
Dyphorus wrote:
So....

You were expecting to reilably, completely neutralize 3 ships with your one ship, using Ewar with a % chance of success?


In fairness, perhaps he'd been reading posts by ECM whiners, who will inform you about all the times their Archon got PERMAJAMMED by a single EC-300


Or the fact that prior to the sensor comp skills and a slight nerf to ECM has made this from a yes **** minmatar you bitches arent locking **** to a ha ha dumb ass should have brought damps.

Look at it this way, there is a reason ships like the scorpion have been removed from the alpha fleet doctrines and other ships are now more prevelant in other doctrines. (And less of the everyone pack **** you drones so we can perma jam everyone.)

ECM is out. Its not even worth bringing to a fight now. Bring 3 damps and they cant even lock you at point range to shoot you.
Josilin du Guesclin
Aliastra
Gallente Federation
#26 - 2013-05-31 12:06:21 UTC
Shpenat wrote:
Those skills were added in Retribution 1.0. They don't make ECM useless. But give pilots some means to defend himself without sacrificing a slot. A thing that works for other electronics warfare types.
OTOH, that's all they do, unlike the various skills that help you against tracking disruptors and sensor damping - those skills work by making your sensors and tracking better, even when not attacked by ewar.

This is, IMO, one of the problems with ECM - the skills and mods that resist it do nothing outside of that, so if you don't face ECM they are useless. However, a proper ECM ship will completely ruin your day if you don't have the skills and modules. It's very all-or-nothing.

From the other side of the fence it's also all-or-nothing - run into someone without ECCM with the right racial ECM fitted, and they're perma-jammed. Run into someone from the wrong race with ECM mods, etc., and you better hope you're in a Falcon and didn't uncloak, so you can at least get home in one piece.

I'm not sure how to fix ECM, but it definitely needs a long, hard look taken at it. Perhaps have it attack the number of targets you can have locked at any one time, so you would defend with the various mods that add those, and with Targeting and Multi-tasking.

Heinrich Hoss
Caldari Provisions
Caldari State
#27 - 2013-05-31 13:12:57 UTC
Losing a 2v4 fight in cheap ships obviously means the 2 ships were underpowered and need a buff. Good thread.
Frostys Virpio
State War Academy
Caldari State
#28 - 2013-05-31 14:53:33 UTC
Malcanis wrote:
Dyphorus wrote:
So....

You were expecting to reilably, completely neutralize 3 ships with your one ship, using Ewar with a % chance of success?


In fairness, perhaps he'd been reading posts by ECM whiners, who will inform you about all the times their Archon got PERMAJAMMED by a single EC-300


The guy who used to roll natural 20s in AD&D, he's the one perma jamming everybody. Pretty sure Guristas pirates use loaded dices sometime too. Damn cheating pirates!!!
Julius Priscus
#29 - 2013-06-01 01:36:19 UTC
The days of Multi spec ECM jammers stopping anything from locking is long gone sunshine.

learn to racial jam.
Kn1v3s 999
Aliastra
Gallente Federation
#30 - 2013-06-01 05:46:38 UTC
0/10

Just yesterday got permajammed by a falcon at 80km

nuff said
Dirk Gentry
Van Diemen's Demise
Northern Coalition.
#31 - 2013-06-01 07:43:16 UTC
Whyyyyyy.......
Sarah Telestrion
Doomheim
#32 - 2013-06-03 11:17:47 UTC
Marcuis wrote:

Now some would say need be elite and have high skills, well I have all the required skills to lvl 5 I have even Recon 5.

[...] I have even Recon 5[...]
[...]even Recon 5[...]

I knew that this would be a bad post the moment you wrote that you even had Recon 5.


Marcuis wrote:

Rook vs Curse... Curse will win as it has Nos and Net, then Drones damage bonus and has range
Rook vs Lachesis.. Lachesis will win with its Damping range and long point bonus
Rook vs Huggin... Duel Web and Paint it also has the range


And I stopped reading the moment you tried to state your Recon was underpowered by comparing them in a 1v1 situation.


3/10 for the many replies in the case this was a troll and not just bad.
Meditril
Hoplite Brigade
Ushra'Khan
#33 - 2013-06-03 11:49:13 UTC
According to my experience ECM is still completely overpowered. So you must be joking.

In my opinion CCP should reduce cycle time of ECM modules to 5 seconds (while also reducing cap usage by one forth per cycle) to make the "being jammed experience" more smooth for the victim. 20 seconds being jammed by a lucky ecm cycle is just too much for a game where many fights don't even last 20 seconds.
Anyura
Imperial Academy
Amarr Empire
#34 - 2013-06-03 12:27:04 UTC
Or...another way to handle ECM is to reduce the number of active locks a player can have, with a cumulative effect each cycle. So first cycle, you lose one lock. Second cycle on the same target, you lose two locks, third cycle four locks, fourth cycle pretty much all of them.

This gives folks a chance to prioritize how urgently they target that Falcon. Can they afford to let it get one or two cycles, possibly losing the target they have selected? Removes some of the randomness too. =)
Lloyd Roses
Artificial Memories
#35 - 2013-06-03 12:55:58 UTC
Meditril wrote:
According to my experience ECM is still completely overpowered. So you must be joking.

In my opinion CCP should reduce cycle time of ECM modules to 5 seconds (while also reducing cap usage by one forth per cycle) to make the "being jammed experience" more smooth for the victim. 20 seconds being jammed by a lucky ecm cycle is just too much for a game where many fights don't even last 20 seconds.


ECM just needs stacking penalties. As of now, you can permajam mostly any command ship and below with 2 sets of EC-300s. Or remove those penalties from webbing/painting/td'ing drones. Right now it's just bad to not bring EC-300s or bigger. Especially at a time where nearly any frig can tank a set of warriors.
Marcuis
I N E X T R E M I S
Tactical Narcotics Team
#36 - 2013-07-22 12:48:07 UTC
Seems there is a few who think this is a troll or that stupid.. I am sorry but your wrong.. There are few that understand what I am saying and few who dont get what I am saying but that is okay..but I am right when it comes to this.. That Ewar Jammers are broken compare to its counter parts ( Damps, Distruptors, Paints ).. ECM are the only ones that have what you say chance to hit or missed..Ewar needs a rebalance

[URL=http://s284.photobucket.com/user/Zuminor/media/marcsigcopy-13.gif.html][IMG]http://i284.photobucket.com/albums/ll34/Zuminor/marcsigcopy-13.gif[/IMG][/URL]

Phaade
Know-Nothings
Negative Feedback
#37 - 2013-07-22 20:18:44 UTC
Karak Bol wrote:
As an admitted ECM user you just forfeited all rights to complain about Ewar and eve in general, thanks and have a nice day playing this awesome game.

Seriously: You wondering why you weren´t able to jam three (in numbers: 3) enemy ships solo, shows whats wrong with ECM.



This.

I can't believe the OP is actually attempting to make this argument. The fact that ECM completely shuts out 1 ship from being able to do ANYTHING is ridiculous IMO....much less three (3) ships, dear god.
Lady Naween
Ministry of War
Amarr Empire
#38 - 2013-07-23 03:27:23 UTC
I eh.. well.. I am speechless.
Trinkets friend
Sudden Buggery
Sending Thots And Players
#39 - 2013-07-23 04:42:55 UTC
Having lost in 8 SFI's vs 3 Omen Navy + 1 Falcon fights, for 6 SFI's down and 0 kills, all because of Falcon, all I can say is, pull the other one, it jingles.

Though I do agree the other EWAR drones need a buff.
Naomi Knight
Ministry of War
Amarr Empire
#40 - 2013-07-23 05:56:47 UTC
Trinkets friend wrote:
Having lost in 8 SFI's vs 3 Omen Navy + 1 Falcon fights, for 6 SFI's down and 0 kills, all because of Falcon, all I can say is, pull the other one, it jingles.

Though I do agree the other EWAR drones need a buff.

nah it only shows how bad you and your team are in pvp , probably total fail fits without support and enemy fitted vs your lame gang + had ballz too ,not like you

ecm is overnerfed unreliable crappy thing ,damps and tracking disruports are just superior

just look at the tournament
damps---> win
ecm--->looose

qq more about how a ship jammed your homorace cruiser noeccm fleet with his full racial jammers,thx
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