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Carebears Unite! and lets hit the goons from behind!

First post First post
Author
Alt Elongur
Doomheim
#681 - 2013-07-22 13:28:56 UTC
It's not the thorn you need to worry about, it's the infection.

This alt will self destruct in 10 seconds.

SKINE DMZ
The Scope
Gallente Federation
#682 - 2013-07-22 13:30:07 UTC
it's very obvious how serious you take this.. seems like you have no clue about the amount of bears already living cloaked in VFK roaming around looking for null(care)bear targets to mess with, they don't seem to understand not everyone plays this game as a career like they do, but as a game simply having fun

I disagree

Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#683 - 2013-07-22 13:45:41 UTC
nothing to worry about that gatecamp, I will invite bombers bar to blow them all up... they won't use their bombs on random carebears but a gatecamp sounds yummy yummy to me...
Leafar Nightfall
Silent Owls
#684 - 2013-07-22 13:45:50 UTC
I don't understand Joe's argument on this

"We just take 20 ships to hunt u and then pwn ur ass"

Isn't that a win? I'd laugh myself to a heart attack if I alone made 20 goons spend 24h in alert in their tech II ships
Joepopo
Worthless Carebears
The Initiative.
#685 - 2013-07-22 13:49:03 UTC
Leafar Nightfall wrote:
I don't understand Joe's argument on this

"We just take 20 ships to hunt u and then pwn ur ass"

Isn't that a win? I'd laugh myself to a heart attack if I alone made 20 goons spend 24h in alert in their tech II ships


That was my point: If we take 20 ships (and again, it is very hard to do less) you will not engage. then it is a loss of time for us.
SKINE DMZ
The Scope
Gallente Federation
#686 - 2013-07-22 14:11:28 UTC
yes it is very hard to invite one of your mates and not ping on jabber to find a fleet, or to fly solo, or to say sorry we have reached the max of this fleet - it is so damn hard! everytime i ask for fleet hundreds join what to do??

if goons is full of joe's then i'm sure we will have some fun because intelligence is not very high Big smile

I disagree

Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#687 - 2013-07-22 14:14:08 UTC  |  Edited by: Harry Forever
Joepopo wrote:
Leafar Nightfall wrote:
I don't understand Joe's argument on this

"We just take 20 ships to hunt u and then pwn ur ass"

Isn't that a win? I'd laugh myself to a heart attack if I alone made 20 goons spend 24h in alert in their tech II ships


That was my point: If we take 20 ships (and again, it is very hard to do less) you will not engage. then it is a loss of time for us.


the only loss of time is the time you spent convincing us that we will not be able to do anything... not sure why you keep doing this over and over again, did somebody tell you you are not able to do anything in life and now you need to act the same way in a game?

you should concentrate on doing things on your own, and not keep telling others what they can not do... its their thing you know, stop hindering people from doing what they want to do

if you would not attac that fleet fine, but do not think all are like you Joe
William Walker
Dark Venture Corporation
Kitchen Sinkhole
#688 - 2013-07-22 14:14:39 UTC
Joepopo wrote:
Leafar Nightfall wrote:
I don't understand Joe's argument on this

"We just take 20 ships to hunt u and then pwn ur ass"

Isn't that a win? I'd laugh myself to a heart attack if I alone made 20 goons spend 24h in alert in their tech II ships


That was my point: If we take 20 ships (and again, it is very hard to do less) you will not engage. then it is a loss of time for us.


Joe check out the youtube video Harry uploaded, in the OP. These guys know their stuff! Shocked

ヽ(⌒∇⌒)ノ へ(゜∇、°)へ (◕‿◕✿)

Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#689 - 2013-07-22 14:18:26 UTC  |  Edited by: Harry Forever
William Walker wrote:
Joepopo wrote:
Leafar Nightfall wrote:
I don't understand Joe's argument on this

"We just take 20 ships to hunt u and then pwn ur ass"

Isn't that a win? I'd laugh myself to a heart attack if I alone made 20 goons spend 24h in alert in their tech II ships


That was my point: If we take 20 ships (and again, it is very hard to do less) you will not engage. then it is a loss of time for us.


Joe check out the youtube video Harry uploaded, in the OP. These guys know their stuff! Shocked


come on, show me your video what you did after one month in the game, or wait, you just keep talking about others because you did not do **** on your own... so sad

I'm not you man, if you did something better just show it, if not then just shut up
admiral root
Red Galaxy
#690 - 2013-07-22 14:37:51 UTC
Harry Forever wrote:
we will keep nullsec open for new players and not lock them out of it, and we will encourage players to go there


So you're copying the CFC, Test and other nullsec groups, then?

No, your rights end in optimal+2*falloff

Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#691 - 2013-07-22 14:47:47 UTC  |  Edited by: Harry Forever
admiral root wrote:
Harry Forever wrote:
we will keep nullsec open for new players and not lock them out of it, and we will encourage players to go there


So you're copying the CFC, Test and other nullsec groups, then?


no, we are not pushing to join corps or alliances, we are not pushing for big fleets, we are not restricting fits, we do not let them register on websites with all kind of bullshit, no silly api check, we are just here for the randoms, who jump in want to play, without all those rules and stuff the others have, more like bombers bar who just come together when they want and part again when they want to do other things, more like an open thing...

you are a high sec miner, trader or incursion runner and want to kill some stuff in nullsec, people will know where we are and just join in... and after that you might just go on doing other things...

we just point the place on the map where the horde will be, the rest is free...

SpaceJunkys chat is your starting point, no need for voice software either, some just join with txt chat some use ingamevoice, some do not say anything and are just there with other people, knowing that we all hunt down the same target

there is no, you need to do this or you need to have that... open gameplay only
Herzog Wolfhammer
Sigma Special Tactics Group
#692 - 2013-07-22 15:04:37 UTC  |  Edited by: Herzog Wolfhammer
Joepopo wrote:
Harry Forever wrote:
Joepopo wrote:


I don't think you will provide any fight to armed ships.
So people shouldn't bother doing fleets to stop you because you can just stay cloaked and watch TV.



oh man, you have another "I'm against everything" day now... this is free for all chaos in VFK, why can you just think in big fleets?

are you guys really not able to fight on your own, this is a random event, not the big 1 vs. 1 fleet battles you are used to, you need to free yourself from that mindset

this is completely open, not restricted to, harry fleets or goon fleets or whatever, its just a day where lot of people are hunting down goons that fly around there... some will team up some will go on their own... easy


Help us bring the mindset you re expecting:

Which one will you fight?

1 - 20 Wolves
2 - 20 Zealots
3 - 20 Tengus
4 - 20 Cyno
5 - 20 Caracals
6 - 20 vagabonds
7 - 20 Tornados
8 - 20 Instacanes
9 - 20 Hulks

One thing to consider: GSF is a big alliance, it is hard for us to get a fleet smaller than 20 people.

Edit: I think if we bring any of the armed ship listed here, you will just stay safely cloaked and you will be right doing so: it will successfully blueball 20 people.



I will be so honored if you bring that array to stop my alt in a destroyer.


By the way, my alt was in VFK for a while, and has no skills for a cloak yet, then managed to get back to Torrinos recently for some more skill books.


All this "you'll die instantly!" crap is just that, crap.

Bring back DEEEEP Space!

Herzog Wolfhammer
Sigma Special Tactics Group
#693 - 2013-07-22 15:23:44 UTC
Kaarous Aldurald wrote:
Quote:
3000 solo players kill 30 player fleet, how about that?


Totally ever happened, right? I mean, it's not like the kind of people you're talking about motivating can't even muster up enough organization to get a CSM seat, right?

Wait... turns out, those people can barely play the game, let alone stand fleet and run ops like real players? Well, that kinda puts a damper on the whole Rebel Alliance vibe you had going there.




Has it occurred to you that if it was attempted enough times, things could improve?

Probably not.

I am seeing so much "in the box" thinking here, it's certainly answering the lifelong question I have. That question is "why do people get stuck in the same traffic in the same place at the same time every day?".


In case anybody is wondering (and seeing this thread, everybody has expectations they think are pure truth), the people behind this endeavor are not lock-step in their goals and motivations.
My interest in this is to demonstrate to new players that they do not need to be cannon fodder or renter slaves to enjoy the game. Also, older players who have become entrenched with their mains are encouraged to roll an alt in an unused slot and shoot or get shot.


Yes there are some people involved (and backing this) who have a serious hatred of the goons. Their ISK is still good.


This is mainly about sparing newer players from this soul-sucked corporatist feudalism that the veterans have built. The SP system is even designed to wreck status quo (it's genius really). "how nullsec works" is what really hurts the game. It's time to make it work by throwing a monkey wrench into its gears. And if new players could be shown that they do not have to grind for ISK and gather SP for YEARS (and thus become entrenched in the false paradigms) before this fake holy grail of "going to null", it would be to their benefit. If new players can be shown that they don't get instablobbed the moment they leave highsec, they will roam (and is this not the chief gripe of the lowseccer, that nobody comes out to play with them?).

Nullsec must burn, this aspergian "srs business" world, needs to be shown that this is just a game and we are meant to shoot each other. Russians seem to grasp this most of all, but the rest of the civilized world, living in their boxes and being told what to do, being only "smart enough to do the paperwork and run the machines" as George Carlin would say, are bringing this banal corner-office worship to Eve, and only those who hide in huge alliances spew "Eve life is not real life" but they own NOTHING in game as well as out of it.

All this, will change. It is changing. The scrubs and pubbies are coming.

Bring back DEEEEP Space!

Joepopo
Worthless Carebears
The Initiative.
#694 - 2013-07-22 15:31:47 UTC
Herzog Wolfhammer wrote:

Herzog blablabla


It s more being solo that makes it difficult to live in null sec. Having low SP is not a barrier. Going to null in a group as soon as possible is encouraged to prevent being tainted by empire mentality.
Ace Uoweme
Republic Military School
Minmatar Republic
#695 - 2013-07-22 15:38:32 UTC
Joepopo wrote:
Herzog Wolfhammer wrote:

Herzog blablabla


It s more being solo that makes it difficult to live in null sec. Having low SP is not a barrier. Going to null in a group as soon as possible is encouraged to prevent being tainted by empire mentality.


Which in turn trains the worst pilots -- mouth breathers.

This is also why mouth breathers aren't policy makers...they'll kill everything for the sake of one narrow vision going nowhere.

A healthy community is a community that nurtures all aspects of game play. Which in turn attracts the gamers with varied interests, which in turn offers more humans playing than multiboxers.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Khergit Deserters
Crom's Angels
#696 - 2013-07-22 15:40:54 UTC  |  Edited by: Khergit Deserters
Goons, did you create some kind of VFK defense committee or something? It seems like things are tightening up around VFK some. T3 ships and Rattlesnakes loitering around Mittanigrad. Little bait ships wiggling their booties around. Now even a gate camp. Did you guys set up a new anti-carebear cops bureau for us? I kind of miss having you guys being careless and lazy around Mittaningrad, but this is fun too.
Herzog Wolfhammer
Sigma Special Tactics Group
#697 - 2013-07-22 15:50:27 UTC
Joepopo wrote:
Herzog Wolfhammer wrote:

Herzog blablabla


It s more being solo that makes it difficult to live in null sec. Having low SP is not a barrier. Going to null in a group as soon as possible is encouraged to prevent being tainted by empire mentality.




So to avoid being "tainted by empire mentality" they join a nullsec empire and take on a whole other kind of taint.

And all you have in the end, is rhetoric, and nothing has really changed.


Asymmetric warfare has broken the backs of empires. A new generation of noobs going out on their own for some PVP is not bound to be friendly to the status quo.


And nobody has to live in nullsec. I have a lock box full of stuff I got in nullsec, when I used wormholes and not recruiters to get there, returning by the same way with a hold full of loot. It's deserted out there. But in promoting that kind of exploration (made easier exponentially thanks to Odyssey) I've come up against the lies of your masters. It's as if people think their ships will automatically explode the moment they leave highsec without being in some nullsec alliance.

That "taint" you speak of, is based on the lies you live by.

Bring back DEEEEP Space!

symolan
BamBam Inc.
#698 - 2013-07-22 15:53:42 UTC
Kaarous Aldurald wrote:
[quote]
Wait... turns out, those people can barely play the game, let alone stand fleet and run ops like real players? Well, that kinda puts a damper on the whole Rebel Alliance vibe you had going there.


they may barely be able to play the game... how jealous you must be to see that they nonetheless have more fun than you will ever have .

and more style.

...like "real players"...

I'm actually a bit surprised that you've not included some 1337 speak in order to prove to all of us how absolutely UBER you are.
However, I'm glad that you found a place where you're significant too.
Herzog Wolfhammer
Sigma Special Tactics Group
#699 - 2013-07-22 16:02:00 UTC
Joepopo wrote:
Leafar Nightfall wrote:
I don't understand Joe's argument on this

"We just take 20 ships to hunt u and then pwn ur ass"

Isn't that a win? I'd laugh myself to a heart attack if I alone made 20 goons spend 24h in alert in their tech II ships


That was my point: If we take 20 ships (and again, it is very hard to do less) you will not engage. then it is a loss of time for us.




I want you to read your post several times Joe.

Bring back DEEEEP Space!

Kaarous Aldurald
Black Hydra Consortium.
#700 - 2013-07-22 16:03:20 UTC
Quote:
Has it occurred to you that if it was attempted enough times, things could improve?

Probably not.


This implies that I think, or have ever thought, that there is a problem, or a situation that needs improving. The case for that has yet to be made, aside from "sov sucks!". Yes, it does.

But the concept of nullsec is that, once taken, the people who own it make the rules. Those appear to be the thing you have issue with. Other people's rules for the area they control.

Quote:
My interest in this is to demonstrate to new players that they do not need to be cannon fodder or renter slaves to enjoy the game.


All well and good, but I judge a man by the company he keeps. Your company... is not the kind of people I'd like to hang with. Harry in particular, has not accquitted himself well, at all. If I kept company with him... let's just say I would have a lot of the friends I do have.

Quote:
And if new players could be shown that they do not have to grind for ISK and gather SP for YEARS (and thus become entrenched in the false paradigms) before this fake holy grail of "going to null", it would be to their benefit. If new players can be shown that they don't get instablobbed the moment they leave highsec, they will roam (and is this not the chief gripe of the lowseccer, that nobody comes out to play with them?).


Well, as a sometime lowseccer, my chief gripe is that there is no incentive for industry outside of highsec (or wormholes in which it's thoroughly forced).

I think if there were less ridiculous incentives to stay in highsec, more people would roam. I think a large part of the problem isn't just that null is intimidating (I freely admit that, to a newbie, it can be), but that highsec is too attractive.

Quote:
Nullsec must burn, this aspergian "srs business" world, needs to be shown that this is just a game and we are meant to shoot each other. Russians seem to grasp this most of all, but the rest of the civilized world, living in their boxes and being told what to do, being only "smart enough to do the paperwork and run the machines" as George Carlin would say, are bringing this banal corner-office worship to Eve, and only those who hide in huge alliances spew "Eve life is not real life" but they own NOTHING in game as well as out of it.

All this, will change. It is changing. The scrubs and pubbies are coming.


Quite the populist rant you have there. I'd have to ask you if you would even be doing this if the Big Bad Wolf wasn't otherwise occupied in Fountain with the vast majority of his combat forces. Almost like admitting you couldn't do it without half of nullsec taking on your hated foe to distract him.

But I still believe my point stands. Even if we get past the argument of "how is what you're going to improve anything, what needs improving, and why?", the fact remains that you couldn't get 3000 "solo players" to show up in the same system at once, let alone engage in coordinated warfare against people who have literally had years of practice destroying people far more powerful than the disparate forces of highsec.

And if you ever succeeded in getting a force put together? Nullsec alliances will band against a common foe (they're literally doing that right now), and you will still die in a fire.

Basically, from what I can tell, you are all just blowing smoke.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.