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T3 battleship

Author
Zeanea K
Doomheim
#1 - 2013-07-21 11:03:17 UTC
Is it possible to have T3 battleship? if yes this would be cool.
who's agree with me?
Lexs
Brutor Tribe
Minmatar Republic
#2 - 2013-07-21 11:05:21 UTC
Not as cool as T4 battleships.
Uma D
Viziam
Amarr Empire
#3 - 2013-07-21 11:10:42 UTC
Surely Tech 3 Battleships would be quite nice to see in general. But i have the feeling that it would be very difficult to balance those.

If the increase in strength from tech 1 to tech 3 would be as huge as it is for cruisers you would create some really strong monsters which would be very difficult to stop.

On the other side, we do not need another prenerfed battleship variation like Marauders.
Moneta Curran
Federal Defense Union
Gallente Federation
#4 - 2013-07-21 11:25:41 UTC  |  Edited by: Moneta Curran
They'd be terribly overpowered if they are done in a similar way to the current T3 cruisers.
Anyway I'd rather see T3 frigates.

Let's wait for the Marauder rebalance.

oh and I cannot help but point out that it's either:

who agrees with me
or
who's in agreement with me
bloodknight2
Revenu.Quebec
#5 - 2013-07-21 21:09:25 UTC
T3 BS or BC would be nice, but they do not need to be very powerful. For exemple, a T3 abaddon could have 4% armor resist bonus or 5% bonus to armor rep or 5% bonus to ROF. Make ships more versatile.
ElQuirko
University of Caille
Gallente Federation
#6 - 2013-07-21 21:24:59 UTC
No. Not unless they go along with what people are clamouring for right now with T3 cruisers - instead of being just more powerful than T2, make them slightly less powerful but give them the ability to save two or so fits and transform in space. Otherwise it just condemns T1 and T2 battleships to obsolescence.

Dodixie > Hek

Gawain Edmond
Khanid Bureau of Industry
#7 - 2013-07-21 21:36:39 UTC
i want a jove frig far better than a T3 bs
RubyPorto
RubysRhymes
#8 - 2013-07-21 23:22:12 UTC
Lexs wrote:
Not as cool as T4 battleships.


Rock, Paper, T5 Battleship!

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Hevymetal
POT Corp
#9 - 2013-07-21 23:47:36 UTC
Zeanea K wrote:
Is it possible to have T3 battleship? if yes this would be cool.
who's agree with me?


Oh yes it's possible.

Cloaky, interdiction nullified Rokhs here we vome.
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#10 - 2013-07-22 00:03:07 UTC
Hevymetal wrote:
Zeanea K wrote:
Is it possible to have T3 battleship? if yes this would be cool.
who's agree with me?


Oh yes it's possible.

Cloaky, interdiction nullified Rokhs here we vome.


Let's do this

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Kijo Rikki
Killboard Padding Services
#11 - 2013-07-22 00:04:24 UTC
Technically, since T3 battlecruisers carry battleship size weapons, don't we kinda already fly T3 battleships? P

You make a valid point, good Sir or Madam. 

Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#12 - 2013-07-22 00:05:25 UTC
Kijo Rikki wrote:
Technically, since T3 battlecruisers carry battleship size weapons, don't we kinda already fly T3 battleships? P


Tier 3, not tech 3.

Get it right Evil

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Kijo Rikki
Killboard Padding Services
#13 - 2013-07-22 00:08:52 UTC
Ok, I'll just go sit in a corner. Sad

You make a valid point, good Sir or Madam. 

DrysonBennington
Eagle's Talon's
#14 - 2013-07-22 00:45:39 UTC
What about a T3 Battleship that would not be overpowered but would have some very interesting module adaptations.

The only module adaptation that I can think of is combing POS Gun attack settings to the battleships Auto Targeting Module.

POS Guns can be set to certain standings where the guns will automatically attack any ship within range that has a value equal to or lower than the attack setting.

The Advanced Auto Targeting Module would be able to have attack settings that would allow the pilot to adjust the setting of attack.

For example the pilot sets the AATM to -5.00. Any pilot with a -5.00 standing with the pilot that comes within range would first be targeted and then asked if the guns should fire.

The same type of setting could also be built for a Security Status AATM where the pilot sets the modules setting to -5.00 and any pilot that with a -5.00 or lower sec status that come into range would be targeted where the pilot is the asked once again if the guns are to be fired.

The green and red safety settings would determine whether or not the guns fire or permission is asked to fire the guns.

Green = Permission is asked first
Red = Guns fire as soon as the target is locked.

There would also be a Suppressed version of the AATM where the pilot being targeted would not know that they are being targeted.

The drawback to this class of Battle Ship is that it would only have four low slots, four medium slots and five high slots due to the amount of hull volume taken up by the POS Gunnery mechanics built into the Battleship.

Normal bonuses apply such as a 7.5 per level damage modifier and a 5% AATM targeting bonus per level that locks the target down at a faster rate of 25% by level five.
Large Collidable Object
morons.
#15 - 2013-07-22 00:46:05 UTC
Given the balancing nightmare T3 cruisers still are, T3 BS and frigsshouldn't be touched with a ten foot pole.
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Felicity Love
Doomheim
#16 - 2013-07-22 01:26:56 UTC  |  Edited by: Felicity Love
Won't see anything even close until all of the T2's are rebalanced, which will likely take a year or so, and then POS's need fixing as well.

All of which has to be done so as to have a hope of identifying any possible niches where any new T3 hulls, of any class, might have half a reason to exist.

Kick back, have a brew or three... this will take awhile. Blink

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

ACE McFACE
Dirt 'n' Glitter
Local Is Primary
#17 - 2013-07-22 03:10:14 UTC
They'd either be very OP, or not worth the cost.

Now, more than ever, we need a dislike button.

Arthur Aihaken
CODE.d
#18 - 2013-07-22 04:07:14 UTC
Yes, T2 cruisers need to be addressed... along with Marauders, Black Ops and Pirates. T3 Strategic Cruisers are fine and should be left the heck alone, however. As for T3 Battleships, I'd actually like to see three additions:

• T3 Destroyers (we don't really need any more frigates, do we?)
• T3 Battlecruisers ("Pocket battleships")
• T3 Battleships ("Flagships")

T3 Battlecruisers would be along the lines of an upgraded Strategic Cruiser (7 weapon slots), and T3 Battleships would rival all T2 Battleships (8 weapon slots) - think Dread and Carrier killers. Yeah, probably a long way off. I can still dream...

I am currently away, traveling through time and will be returning last week.

Jake Warbird
Republic Military School
Minmatar Republic
#19 - 2013-07-22 04:20:27 UTC
Large Collidable Object wrote:
Given the balancing nightmare T3 cruisers still are, T3 BS and frigsshouldn't be touched with a ten foot pole.

How about a T3 ten foot pole?
Jack Miton
School of Applied Knowledge
Caldari State
#20 - 2013-07-22 04:34:15 UTC
Covops nullified probing abbadon here I come!

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

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