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Help me CCP Soundwave, you're my only hope (or Post ALL your Little Things improvements wishes!)

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Author
Blastcaps Madullier
Handsome Millionaire Playboys
Sedition.
#1441 - 2013-07-21 16:03:30 UTC  |  Edited by: Blastcaps Madullier
Give freighters and JFs ONE lowslot so the pilots can at least fit a damn DCU lol, atm the hulls have no resists and might as well be wet tissue, also opens the posibilty of fitting something like nanofibers etc :)
Either that or just build the damn DCU II resists into the freightersand JFs if you dont want to add just 1 low slot.
Also add rig slots, think most frieghter/JF pilots would love to add rigs like the warp core opti rigs to boost the warp speed lol
plus all rigs have drawbacks as well so it's not like their gaining something for nothing, if they decided to add cargo rigs kiss a large chunk of EHP goodbye for example :)
Cavalira
Habemus
#1442 - 2013-07-21 16:13:09 UTC
Blastcaps Madullier wrote:
Give freighters ONE lowslot so the pilots can at least fit a damn DCU lol, atm the hulls have no resists and might as well be wet tissue, also opens the posibilty of fitting something like nanofibers etc :)
Either that or just build the damn DCU II resists into the freighters if you dont want to add just 1 low slot.


Do that, but remove Hull hp, so a DCU tanked freighter have the same hp as the current non-dcu'd freighter. This will make it easier to gank ******** cargoexpanding freighters.
Blastcaps Madullier
Handsome Millionaire Playboys
Sedition.
#1443 - 2013-07-21 16:16:12 UTC
Cavalira wrote:
Blastcaps Madullier wrote:
Give freighters ONE lowslot so the pilots can at least fit a damn DCU lol, atm the hulls have no resists and might as well be wet tissue, also opens the posibilty of fitting something like nanofibers etc :)
Either that or just build the damn DCU II resists into the freighters if you dont want to add just 1 low slot.


Do that, but remove Hull hp, so a DCU tanked freighter have the same hp as the current non-dcu'd freighter. This will make it easier to gank ******** cargoexpanding freighters.


actualy just fitting a cargo expander would seriously weaken the EHP anyways, and the idea is only to incorperate the DCU resists into the hull of the freighter/JF only if ccp dont want to add a lowslot, and if a freighter fits a nano that also weakens the EHP as well
Fire Stone
The Scope
Gallente Federation
#1444 - 2013-07-21 16:25:56 UTC
Even if we don't give freighters a single low slot or rig slot I would like to see them warp at 1.5au and turn 10% faster. The fact it takes over 1 minute to align before warp without a web on them is silly slow that a single noob ship can bump them and keep them from warping forever.
Banjo String
Steel Winters Stellar Enterprises
#1445 - 2013-07-21 18:02:39 UTC
Fix the wing/squad readout at the top of the fleet window!

nearly every time I check it, it's just plain wrong and doesn't correctly show what wing/squad I am in!
Tisisan
Hard Knocks Inc.
Hard Knocks Citizens
#1446 - 2013-07-21 19:47:45 UTC
Suggestion: In the rightclick dropdown menu, put bookmarks in alphabetical order, like they are in the people and places menu.
Keywords: UI
Kaildoth
Viziam
Amarr Empire
#1447 - 2013-07-21 23:47:32 UTC
Can we get a shortcut to the add location button in people and places tab?
Thanks.
Ave Kathrina
My Ass Is On Fire
#1448 - 2013-07-22 02:50:38 UTC
When delivering invention jobs, it would be neat (and I'd guess) not too hard to implement a result window that didn't require me to use the slider to see the actualy result of the produced BPC.
I've done some really stupid shit in this game.
Fyrkraag
Perkone
Caldari State
#1449 - 2013-07-22 05:54:07 UTC

Multiple soundcard support. Ability to select a client's sound device other than system default.

Easy2Do. Thank you.

Naoko Kobayashi
VOLTAGE REGULATORS
#1450 - 2013-07-22 09:21:17 UTC
Suggestion: Add more adverts on the CONCORD Billboards
Keywords: Billboard
Note: This is a little thing but would makethe billboards look so much more real
Naoko Kobayashi
VOLTAGE REGULATORS
#1451 - 2013-07-22 10:23:20 UTC
Suggestion: Replace "mission generic" with real name of ships for NPCs during missions
Keywords: Missions, NPCs
Note: This would further increase the immersion and role-play feel of the game
Hershman
Creepers Corporation
#1452 - 2013-07-22 10:29:17 UTC
Kaildoth wrote:
Can we get a shortcut to the add location button in people and places tab?
Thanks.


They actually did this somewhat with the new radial menu. If you open the radial menu on your ship and then open the extras section (the "+" sign at 3 o'clock) there is an add location selection that will bookmark your ships coordinates. I think it might also show up for stations and stuff

I play EVE every day! Follow me at http://www.twitch.tv/matthershman

Nicen Jehr
Subsidy H.R.S.
Xagenic Freymvork
#1453 - 2013-07-22 14:39:30 UTC  |  Edited by: Nicen Jehr
Tisisan wrote:
Suggestion: In the rightclick dropdown menu, put bookmarks in alphabetical order, like they are in the people and places menu.
Keywords: UI
it is already alphebetized. It might be case sensitive. Here are my bookmarks (Danger Zone is a folder) http://imgur.com/c5PK6LU
Cavalira
Habemus
#1454 - 2013-07-22 16:08:56 UTC
Links!
Easy fix: Link module work like a covert cyno. You boost for 30-60s, which immobilize your ship if t3 (commandships are still mobile). There's no aligning off while boosting. It'll force link users to limit their use of links (Risk/Reward). Suddenly you'll ask yourself; "Is it worth putting my t3 at risk for this fight?" I'd open up a new game, as you'd be able to engage a linked ship, quickly disengage, while using your own t3 to scan his down (pretty meta).
Hisiuran
Vertex Academy
#1455 - 2013-07-22 18:07:05 UTC  |  Edited by: Hisiuran
Deleted
Phoenix Jones
Small-Arms Fire
#1456 - 2013-07-22 19:13:34 UTC
Suggestion: Update the POS Refinery Arrays (option for a 100% refine rate, its stuck at 75% ATM)
Keywords: POS, Modules, Mining, Refining, Industry, Everyone
Note: see this post https://forums.eveonline.com/default.aspx?g=posts&t=133863&find=unread for a complete explanation of this improvement.

Yaay!!!!

Blastcaps Madullier
Handsome Millionaire Playboys
Sedition.
#1457 - 2013-07-22 22:01:20 UTC
FIX THE DRAKES DAMN SPEED, why the hell is the drake which is shield tanked as slow as a armour tanked hurricane? every other shield tanked ship in the game fast as hell (sub BS) drake .... is it carrying round 4 1600mm plates built into the hull ontop of the shields we don't know about? are medium ab and MWDs on them that thrust inefficent that it gives the equivalent of a FRIGATE ab/mwd on a BC???
Sol Trader
Science and Trade Institute
Caldari State
#1458 - 2013-07-23 05:25:58 UTC
Star Map: Allow coloring of connection lines by security status. Either take the color of the least secure system or, preferably, just do a gradient like you do for autopilot lines.
Naratox
Black Reach LLC
Fraternity.
#1459 - 2013-07-23 18:28:28 UTC  |  Edited by: Naratox
EDIT: Bah, I'm an idiot.
Swiftstrike1
Swiftstrike Incorporated
#1460 - 2013-07-23 21:13:45 UTC
Fleet Bookmarks

Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.