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Does the rattlesnake need a small buff?

First post
Author
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#61 - 2013-07-19 20:25:45 UTC
well I guess 2x5% implants will do the trick.
IIshira
School of Applied Knowledge
Caldari State
#62 - 2013-07-19 20:38:03 UTC
Tsukino Stareine wrote:
well I guess 2x5% implants will do the trick.


The +3 ones are under 25 mil and worth it if you're running lots of missions. I might save up the ISK and LP for +5's but wars are hurting my income at the moment lol.

mama guru
Yazatas.
#63 - 2013-07-20 00:08:52 UTC
I would not mind seeing the Rattler as a Gurista counter to the Vindicator, without the web bonus. However that leaves to figure out what to do with the Gila and the Worm, Pirate ships are supposed to unite the two racial skills.

EVE online is the fishermans friend of MMO's. If it's too hard you are too weak.

CanI haveyourstuff
Native Freshfood
Minmatar Republic
#64 - 2013-07-20 06:31:57 UTC
rattlesnake

caldari skill bonus: more missile damage and bonus that makes cruises/torps go over 40k ms but short range. Also bonus to expl radius and velocity
Giullare
The Candyman is Back
#65 - 2013-07-20 12:59:19 UTC
Marcus Walkuris wrote:
Giullare wrote:
Marcus Walkuris wrote:

Set speed to 3km and align does just fine.


What does even means? 3km it's a distance...


"Set ship speed to the minimum speed you can"
Set speed to 3km PER SECOND, just pulling a very low speed out of my ass there you go.
I've done it takes forever to move anywhere but you are aligned and sentries stay in range.


You should wash your mouth before talking and read what u have written.
3 km per second... it's more a cynabal's speed...

3 m/s stay for 3 meters per second...

Also "passive align " it's an urban legend since align time it's the time your ship take to reach 75% of max speed which is the velocity u need to enter warp. So moving 3 m/s doesn't change nothing if your max speed is around 90 m/s and 75% of your max speed is 67,5 m/s.

You should also know that your ship take far less time to reach 0--> 50% than 50%--> 100% so " stealing " 3m/s from 0 doesn't change your align time.

Lot of noob writing but anyway this is a forum so what should i expect?
Malcanis
Vanishing Point.
The Initiative.
#66 - 2013-07-20 13:45:31 UTC
Oddly enough since the introduction of Microjump drives there is now a point to "passive align".

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

John Ratcliffe
Tradors'R'us
IChooseYou Alliance
#67 - 2013-07-20 15:28:34 UTC
Tsukino Stareine wrote:
I keep seeing this 1k+ dps number spewing out of the RNI, is it just me or is this complete BS?


No. This is my fit - 1045 DPS with one flight of Hob IIs:

Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Damage Control II

Pith A-Type Large Shield Booster
Gist A-Type Thermic Dissipation Field
Gist A-Type Kinetic Deflection Field
Republic Fleet Target Painter
Republic Fleet Target Painter
Gist A-Type 100MN Afterburner
Imperial Navy Heavy Capacitor Booster,Navy Cap Booster 800

Cruise Missile Launcher II,Scourge Fury Cruise Missile
Cruise Missile Launcher II,Scourge Fury Cruise Missile
Cruise Missile Launcher II,Scourge Fury Cruise Missile
Cruise Missile Launcher II,Scourge Fury Cruise Missile
Cruise Missile Launcher II,Scourge Fury Cruise Missile
Cruise Missile Launcher II,Scourge Fury Cruise Missile
Cruise Missile Launcher II,Scourge Fury Cruise Missile
Cruise Missile Launcher II,Scourge Fury Cruise Missile

Large Warhead Flare Catalyst II
Large Warhead Rigor Catalyst II
Large Warhead Rigor Catalyst II

Drones_Active=Hobgoblin II,5

Plus ça change, plus c'est la même chose

Bertrand Butler
Cras es Noster
#68 - 2013-07-20 15:56:26 UTC  |  Edited by: Bertrand Butler
Quote:
I keep seeing this 1k+ dps number spewing out of the RNI, is it just me or is this complete BS?


In a PvE boat, those numbers are easily obtainable without any implants or exotic modules.

A 1bil torp RNI can reach a theoretical 1600+DPS against big targets.
A 1bil cruise RNI can reach a theoretical 1300+DPS against big targets.
ExcalibursTemplar
CANZUK
#69 - 2013-07-20 20:54:54 UTC  |  Edited by: ExcalibursTemplar
Tsukino Stareine wrote:
I keep seeing this 1k+ dps number spewing out of the RNI, is it just me or is this complete BS?

I try and I try on EFT to make some miracle fit but the best I could come up with was this cheese fit with sentries and fury cruise and 6% implants which topped out at 1118 DPS.

It was also limited by drone control range to 80km and also applied DPS took a hit since you had to sacrifice a rigor II rig for it.

[Raven Navy Issue, pve]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Signal Amplifier II

Dread Guristas Large Shield Booster
Large Micro Jump Drive
Adaptive Invulnerability Field II
Phased Weapon Navigation Array Generation Extron
Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link
Gist C-Type Shield Boost Amplifier

Cruise Missile Launcher II, Nova Fury Cruise Missile
Cruise Missile Launcher II, Nova Fury Cruise Missile
Cruise Missile Launcher II, Nova Fury Cruise Missile
Cruise Missile Launcher II, Nova Fury Cruise Missile
Cruise Missile Launcher II, Nova Fury Cruise Missile
Cruise Missile Launcher II, Nova Fury Cruise Missile
Cruise Missile Launcher II, Nova Fury Cruise Missile
Cruise Missile Launcher II, Nova Fury Cruise Missile

Large Warhead Rigor Catalyst II
Large Warhead Rigor Catalyst I
Large Drone Control Range Augmentor II


Bouncer II x3

that's the fit I managed to frankenstein together but does anyone actually fly this to claim they do 1k+ dps on a RNI?


[Raven Navy Issue, current raven]

8x Cruise Missile Launcher II (Scourage Fury Cruise Missile)

Prototype 100MN Microwarpdrive I
2x Pithum C-Type Adaptive Invulnerability Field
Pith C-Type EM Ward Field
Pith C-Type X-Large Shield Booster
Republic Fleet Target Painter
ECCM - Gravimetric II

4x Caldari Navy Ballistic Control System
Signal Amplifier II

Large Anti-Thermal Screen Reinforcer II
2x Large Warhead Rigor Catalyst II

3x Garde II
5x Hobgoblin II

Missile cycle time 7.94

Fury missiles = 1066 dps, 8468 Alpha @ 121.9km, Missile speed 11.1km Explosion radius 193.9m, Explosion velocity 91.35 m/sec

Precision missiles = 761 dps, 6049 Alpha @ 121.9km, Missile speed 11.1km, Explosion radius 101m, Explosion velocity 130.7m/sec

With Garde + missiles 1246 dps Alpha 9188 optimal 30km + 12km falloff.

Gravimetric sensor strength = 65.86 with a maximum of 9 locked targets.

That's with 2*6+ damage hw implants and the rest +5

That fit is good for Gurista mission that have a lot of jamming.

You can squeeze out a bit more dps (1287) by dropping the ECCM and replacing it with a senor boost and then putting a DDA in place of the signal amp.

EDIT: 75.41 omni (lowest resist) and can tank 856.43 dps with the booster running
Katran Luftschreck
Royal Ammatar Engineering Corps
#70 - 2013-07-20 23:55:49 UTC
I'd be happy if they simply added an option to use old fashioned turrets instead of only missiles.

+50% missile speed
+25% large hybrid damage

Holy crap, choices! It's not just a one-dimensional passive shield tank drone/cruise boat anymore!

http://youtu.be/t0q2F8NsYQ0

Chainsaw Plankton
FaDoyToy
#71 - 2013-07-21 00:30:00 UTC
I think the rattler could use some extra missile dps, with 4 unbonused launchers I can't bring myself to do anything more than mjd afk drone boat. flying it actively with a bit more deeps would be nice.

@ChainsawPlankto on twitter

Ireland VonVicious
Vicious Trading Company
#72 - 2013-07-21 01:20:36 UTC
Giullare wrote:
You are talking about " sniping rattlesnake " with warden and cruise but u don't know what u are talking about.
If u are sniping i guess u don't hold point on target or u are using dictors or tackler mates... so if u are using dedicated tacklers why take an half bil faction bs for the work a tier 3 bc can do?

Also...1200 dps with warden and cruise is unrealistic because u can get to 1200-1300 with garde, rage torpedo and a low slot rack with DDA and BCU.
So i must assume u are warrioring with eft with +6% hardwirings and overloaded launchers and officer DDA.

That said a " sniping " sentry faction bs in non sov space is like screaming in local " hey i'm here sitting 0 speed, decloak your recon 2000m from me and light a cyno! "
The mach is so popular because it kites.
Vindi and bhaalgorn are used with carrier support because even if they can engage only short or mid range they can pack quite a lot of dps and capacitor warfare.

A sniper faction bs that can't be aligned is just bad.
U can use ishtar ,gila, t1 dominix , geddon achieving the same drone dps (still they suffer from bombing runs) for way less expense.

No, 4 launchers are not worth 500 mil!



You not only miss read the post but got lost on the point of it.

1140 dps with gardes a heavy neut. is what a target gets if they are in range to point the RS.
You'll get about 970 dps at 90k.
It's not something that gets scared if something gets within 0k of it.
Unlike a T3 BC it can fight even better up close and has way more health.
Although with the new armageddon a cheaper version can now be achieved although it will have far less health. Gila and dominix don't really compare.
Giullare
The Candyman is Back
#73 - 2013-07-21 07:07:00 UTC
Malcanis wrote:
Oddly enough since the introduction of Microjump drives there is now a point to "passive align".



MJD activation time: 8-9 sec.

Naga aligned full speed or 3/4 speed warp time: 0.0 sec.

If u are " sniping " u want to be aligned, otherwise u are just camping a gate or a station with overkilling forces. In that case any horrible fitted ship can do the job like an instacane, etc..
Marcus Walkuris
Aww yeahhh
#74 - 2013-07-21 09:51:33 UTC
Giullare wrote:
Marcus Walkuris wrote:
Giullare wrote:
Marcus Walkuris wrote:

Set speed to 3km and align does just fine.


What does even means? 3km it's a distance...


"Set ship speed to the minimum speed you can"
Set speed to 3km PER SECOND, just pulling a very low speed out of my ass there you go.
I've done it takes forever to move anywhere but you are aligned and sentries stay in range.


You should wash your mouth before talking and read what u have written.
3 km per second... it's more a cynabal's speed...

3 m/s stay for 3 meters per second...

Also "passive align " it's an urban legend since align time it's the time your ship take to reach 75% of max speed which is the velocity u need to enter warp. So moving 3 m/s doesn't change nothing if your max speed is around 90 m/s and 75% of your max speed is 67,5 m/s.

You should also know that your ship take far less time to reach 0--> 50% than 50%--> 100% so " stealing " 3m/s from 0 doesn't change your align time.

Lot of noob writing but anyway this is a forum so what should i expect?


Lol whine all you like it is viable.
Yeah its meters a second so off the back of my head I misremembered something trivial at best.
The fact you actually built your post on it is a laugh and has zilch to do with the reality of a drone boat with a MJD.
Malcanis
Vanishing Point.
The Initiative.
#75 - 2013-07-21 09:59:42 UTC
ExcalibursTemplar wrote:

You can squeeze out a bit more dps (1287) by dropping the ECCM and replacing it with a senor boost and then putting a DDA in place of the signal amp.


Even apart from EFT DPS numbers, this is a very good idea anyway. 20% more DPS onto those elite frigates is always always always a good thing.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Giullare
The Candyman is Back
#76 - 2013-07-21 13:44:27 UTC
@ Marcus:

U still can't even understand align time, acceleration progression and warp off mechanic.
Egravant Alduin
Ascendance Rising
Ascendance..
#77 - 2013-07-26 08:11:56 UTC
I m not saying for it to have 1800dps ,I m saying better applied damage since if you use furies to reach maximum damage,the damage is very low even in battleships and only drones can hurt ships.I like the idea someone mentioned to be a drone only ship with a skill or something that you can control more drones .I t s a good ship but not as good as a pirate ship should be .

Feel the wrath of the GECKO!

Morrigan LeSante
Perkone
Caldari State
#78 - 2013-07-26 08:31:29 UTC
Keep your dirty paws off of the worlds finest "I'm absolutely hammered, but still want to play" hull.