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Help me CCP Soundwave, you're my only hope (or Post ALL your Little Things improvements wishes!)

First post First post
Author
Blastcaps Madullier
Handsome Millionaire Playboys
Sedition.
#1421 - 2013-07-19 16:09:01 UTC
FIX INSURANCE ON T2/T3 ships already, most flying T2 or T3 ships simply dont bother because of how f**ked up worthless the insurance is on them, hell relook at insurance all over again after you added extra mineral requirements to all ship builds that are not reclaimable on reprocessing a hull. also fix insurance on damn faction ships, they cost a HELL of a lot more than the insurance would indicate they are worth....
Naoko Kobayashi
VOLTAGE REGULATORS
#1422 - 2013-07-19 17:57:53 UTC  |  Edited by: Naoko Kobayashi
Just realised that Hershman is actualy citing Star Wars IV. " Help me Obi Wan, you are my only hope!" Nice
Blastcaps Madullier
Handsome Millionaire Playboys
Sedition.
#1423 - 2013-07-20 02:19:30 UTC  |  Edited by: Blastcaps Madullier
Think one thing I'd like to see added maybe to one of the sub on a proteus and legion is "5% chance per level of reversing the flow of energy destabalisers/vampires" max chance of it reversing being 25% at level 5 sub skillwhen a neut or nos is applied, nothing stopping hostile from switching off said nos/neut and reapplying with a generaly 75% chance of the energy flow reversal not happening :)

Biggest weakness of both amarr and gall boats is cap neuting/nos (well besides the general speeds being armour tanked ofc) :)

Another idea being a mod you can fit (low slot or mid slot version ie 2 versions of the same thing just fitting wise one goes in lows other goes in mids so their avail to shield OR armour tanked ships), that has at level 5 skill in it, a 25% chance of shall we say returning to sender, missiles, rockets, torps, cruise etc launched at people with this mod active, IE 5% per level
(idea iirc was originaly in priveteer 2)
Naoko Kobayashi
VOLTAGE REGULATORS
#1424 - 2013-07-20 08:41:54 UTC
Suggestion: Add compare button in market group window next to "Buy" and "View Details" which will add that item to the compare tool windows
Keywords: compare tool, UI, market
Note: The compare tool is a fantastic and very helpful feature, but it is too well hidden. Took me weeks to find it.
Naoko Kobayashi
VOLTAGE REGULATORS
#1425 - 2013-07-20 10:39:21 UTC
Suggestion: Add history log for completed missions in journal
Keywords: missions, journal
Note: This would be helpful e.g. to find a particular agent agent or to get some status about your missions etc.
Tanaka Aiko
Ministry of War
Amarr Empire
#1426 - 2013-07-20 11:58:39 UTC
Suggestion : on approach / keeping at range / orbit / etc, give us the player name and or le shiptype please.
keyword : UI
note : I don't care at all about the name of the ship I'm keeping at range / orbiting, I want to know if it's the good one, so I need his name and maybe his type to know that.
Entity
X-Factor Industries
Synthetic Existence
#1427 - 2013-07-20 12:10:37 UTC  |  Edited by: Entity
Suggestion: When adding character customization content, get someone to actually add it to the serverside renderer.
Keywords: sigh, same problems every time, portrait, character, tattoo
Note: http://i.imgur.com/kVMVODO.jpg

Suggestion: Don't drop your current defect tracking system before having a new solution in place, or at least disable the current tracker so people don't waste their bleeping time filing bug reports that don't get looked at. I mean, seriously, what the heck?
Keywords: wtf

╦......║...╔╗.║.║.╔╗.╦║.╔╗╔╦╗╔╗

║.╔╗╔╗╔╣.╔╗╠..╠ ╠╗╠╝.║╠ ╠╝║║║╚╗

╩═╚╝║.╚╝.╚╝║..╚╝║║╚╝.╩╚╝╚╝║.║╚╝

Got Item?

CCP Explorer
C C P
C C P Alliance
#1428 - 2013-07-20 19:47:10 UTC
Entity wrote:
Suggestion: When adding character customization content, get someone to actually add it to the serverside renderer.
Keywords: sigh, same problems every time, portrait, character, tattoo
Note: http://i.imgur.com/kVMVODO.jpg

Suggestion: Don't drop your current defect tracking system before having a new solution in place, or at least disable the current tracker so people don't waste their bleeping time filing bug reports that don't get looked at. I mean, seriously, what the heck?
Keywords: wtf
Taking a look at the portrait issue.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

Entity
X-Factor Industries
Synthetic Existence
#1429 - 2013-07-20 20:36:25 UTC
CCP Explorer wrote:
Taking a look at the portrait issue.


╦......║...╔╗.║.║.╔╗.╦║.╔╗╔╦╗╔╗

║.╔╗╔╗╔╣.╔╗╠..╠ ╠╗╠╝.║╠ ╠╝║║║╚╗

╩═╚╝║.╚╝.╚╝║..╚╝║║╚╝.╩╚╝╚╝║.║╚╝

Got Item?

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#1430 - 2013-07-20 20:49:43 UTC
CCP Explorer any way you can copy and paste the last 12 pages in this thread into the CSM idea thread. They will not be running their script on this thread to pull ideas from it for their listBig smile

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Daniel Jackson
Universal Exos
#1431 - 2013-07-20 20:55:50 UTC
This thread should get moved to the [ Features and Ideas ] section
Daniel Jackson
Universal Exos
#1432 - 2013-07-20 20:57:46 UTC
CCP Explorer wrote:
Entity wrote:
Suggestion: When adding character customization content, get someone to actually add it to the serverside renderer.
Keywords: sigh, same problems every time, portrait, character, tattoo
Note: http://i.imgur.com/kVMVODO.jpg

Suggestion: Don't drop your current defect tracking system before having a new solution in place, or at least disable the current tracker so people don't waste their bleeping time filing bug reports that don't get looked at. I mean, seriously, what the heck?
Keywords: wtf
Taking a look at the portrait issue.

ya i have the same problem the invisible tattoos
Entity
X-Factor Industries
Synthetic Existence
#1433 - 2013-07-20 21:02:11 UTC
Daniel Jackson wrote:
ya i have the same problem the invisible tattoos


We tested it a bit and it's likely to do with the crossed-arms pose that you also used. Try one of the other poses.

╦......║...╔╗.║.║.╔╗.╦║.╔╗╔╦╗╔╗

║.╔╗╔╗╔╣.╔╗╠..╠ ╠╗╠╝.║╠ ╠╝║║║╚╗

╩═╚╝║.╚╝.╚╝║..╚╝║║╚╝.╩╚╝╚╝║.║╚╝

Got Item?

CCP Explorer
C C P
C C P Alliance
#1434 - 2013-07-20 21:07:01 UTC
Entity wrote:
Daniel Jackson wrote:
ya i have the same problem the invisible tattoos
We tested it a bit and it's likely to do with the crossed-arms pose that you also used. Try one of the other poses.
Yes, please test a non-crossed-arms pose. Note that there is a 1 hour delay on rendering.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

Daniel Jackson
Universal Exos
#1435 - 2013-07-20 21:11:55 UTC
CCP Explorer wrote:
Entity wrote:
Daniel Jackson wrote:
ya i have the same problem the invisible tattoos
We tested it a bit and it's likely to do with the crossed-arms pose that you also used. Try one of the other poses.
Yes, please test a non-crossed-arms pose. Note that there is a 1 hour delay on rendering.

the issue is it shows up as my portraite when i make it and then soon after the server renders the pic back onto my client it dissapears, downtime seems to make it permanently appear again, but every time i make changes in the character editor i have to wait to downtime again for it to permanently appear
CCP Explorer
C C P
C C P Alliance
#1436 - 2013-07-20 21:12:41 UTC
Salpun wrote:
CCP Explorer any way you can copy and paste the last 12 pages in this thread into the CSM idea thread. They will not be running their script on this thread to pull ideas from it for their listBig smile
No, but surely someone can draw their attention to this thread? I also know CCP karkur reads this thread.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#1437 - 2013-07-20 21:14:08 UTC
CCP Explorer wrote:
Salpun wrote:
CCP Explorer any way you can copy and paste the last 12 pages in this thread into the CSM idea thread. They will not be running their script on this thread to pull ideas from it for their listBig smile
No, but surely someone can draw their attention to this thread? I also know CCP karkur reads this thread.

I just asked trebor and he sayed on twitter if they could not read the instructions their loss.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

CCP Explorer
C C P
C C P Alliance
#1438 - 2013-07-20 21:21:07 UTC
Daniel Jackson wrote:
CCP Explorer wrote:
Entity wrote:
Daniel Jackson wrote:
ya i have the same problem the invisible tattoos
We tested it a bit and it's likely to do with the crossed-arms pose that you also used. Try one of the other poses.
Yes, please test a non-crossed-arms pose. Note that there is a 1 hour delay on rendering.

the issue is it shows up as my portraite when i make it and then soon after the server renders the pic back onto my client it dissapears, downtime seems to make it permanently appear again, but every time i make changes in the character editor i have to wait to downtime again for it to permanently appear
Try a different pose for us to see what happens.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

Blastcaps Madullier
Handsome Millionaire Playboys
Sedition.
#1439 - 2013-07-21 04:04:35 UTC
Fix npc drones already, they STILL dont have a loot table from when you nerfed them a while back, drone exploration sites are garbage and not worth running (seriously ccp, look at your own statistics internaly on combat exploration plex's and I'm willing to bet their one of the least run if not THE least run plex in game currently)
Put drone goo back but just nerf what players get from refining it, we know why you took drone goo out in first place, and doubt anyone will argue it wasn't needed especialy in regards to the drone lands, you fixed a little on it over a year ago and haven't since done anything further on it....
Mhari Dson
Lazy Brothers Inc
#1440 - 2013-07-21 08:38:58 UTC
either let me courier contract to myself or give some sort of option to load unpackaged battleships into a freighter or increased shipbay on an orca. Moving multiple rigged battleships across hisec is annoying and very time consuming.