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How to get carebears to pvp

First post
Author
Silent Rambo
Orion Positronics
#41 - 2013-07-19 18:57:01 UTC  |  Edited by: Silent Rambo
Jerrick Chase wrote:
Best way to get them into PVP? By not shoving it down their throat. My parents tried forcing me as a kid to eat vegetables and food I didn't like and I've had a hatred for it growing up. Now that I'm older, I love me some vegies. I chose one day to give it a try a few years ago and holy crap I liked it.

Coincidentally enough, years ago on a trial I was killed by PvP because I didn't know squat. It happened a couple of times. Turned me off of EVE and definitely turned me off of PvP in EVE. Fast forward to now, multiple PvE accounts that help fund one which is specifically for PvP. I decided one day to give it a go on my own accord and guess what, love PvP.


Some people don't want a bunch of separate accounts to be part of the game! I feel like such a minority with only one ****-ing account. Shouldn't it be viable to PvP using one account?

I love how players of this game literally rioted when they added super expensive monocles to the game, but will gladly cough up 30-45$ in order to make enough ISK to PvP (which is what this game is sold on, it PvP experience). That seems like the real ripoff to me.

You really think someone would do that? Just log into EvE and tell lies?

Jerrick Chase
Deep Core Mining Inc.
Caldari State
#42 - 2013-07-19 19:05:57 UTC
Silent Rambo wrote:
Some people don't want a bunch of separate accounts to be part of the game! I feel like such a minority with only one ****-ing account. Shouldn't it be viable to PvP using one account?


It is viable?

You just rely on the market more than I do. Or other corp members or whatever your method is of getting ships and items and isk.

The point I was trying to make was that I was full carebear because of my experience in the past with PvP. Now, still carebear but I am involved with PvP quite a bit and I love it. I choose to participate in PvP, not forced.
Maldiro Selkurk
Radiation Sickness
#43 - 2013-07-19 19:08:45 UTC  |  Edited by: Maldiro Selkurk
Silent Rambo wrote:
Maldiro Selkurk wrote:
supernova ranger wrote:
By nature of their definition, carebears, and their counterpart nullbear, do not do PVP. They stick to PVE and never participate in PVP on their own volition.


You should have just ended your post here, this hits it on the head. We don't want to pvp. I know a certain percentage of you pvp'rs just cannot get that point into your heads but really is "We don't want to pvp" a concept that is so intellectually elusive that you must post these sorts of suggestions ad nauseam?



Maybe some do. Id like to get into it, I'm trying to build up some assets though because I know I'm going to lose money (Biggest hurtle with PvP). I've been in a couple non-consensual PvP incidences. I'm not even mad, but I did end up losing about 1/3 of the total assets I have ever made in one instance. Hard way to learn the "Dont fly a ship you cant afford to lose" lesson, but it will always stick with me haha.


As the OP recognized if you are a carebear you do not want to pvp, if you find that you do want to pvp and do get into pvp then you are not one of us "carebears" you are in fact one of them pew, pew'rs.

Just because you like pve does not make you a carebear as some have previously pointed out, a fair number of pvp'rs support their pvp losses by pveing when they must, they are not carebears even though they pve frequently.

I am a carebear because pve is all i want to do.

Yawn,  I'm right as usual. The predictability kinda gets boring really.

Silent Rambo
Orion Positronics
#44 - 2013-07-19 19:14:47 UTC  |  Edited by: Silent Rambo
Maldiro Selkurk wrote:


As the OP recognized if you are a carebear you do not want to pvp, if you find that you do want to pvp and do get into pvp then you are not one of us "carebears" you are in fact one of them pew, pew'rs.

Just because you like pve does not make you a carebear as some have previously pointed out, a fair number of pvp'rs support their pvp losses by pveing when they must, they are not carebears because they pve frequently.

I am a carebear because pve is all i want to do.



I always thought of it as a more loose term for someone who basically spends the majority of their time in High-sec, not shooting other players. My bad, maybe Carebear means something different to us all Blink.

Jerrick Chase wrote:
You just rely on the market more than I do. Or other corp members or whatever your method is of getting ships and items and isk.

The point I was trying to make was that I was full carebear because of my experience in the past with PvP. Now, still carebear but I am involved with PvP quite a bit and I love it. I choose to participate in PvP, not forced.


Yeah I see what you were saying, I just get frustrated because it seems I'm the only one in New Eden without at least a second account lol. I don't think it should be a prerequisite to do certain activities.

I also don't think PvP is viable for me to do it often honestly. Especially since I can only play maybe 5-7 hours a week. PvP doesn't seem like a very casual activity. I feel like I'm the only one who cant dedicate their life to EvE apparently Smile.

You really think someone would do that? Just log into EvE and tell lies?

Nikk Narrel
Moonlit Bonsai
#45 - 2013-07-19 19:34:02 UTC
Silent Rambo wrote:
I feel like I'm the only one who cant dedicate their life to EvE apparently Smile.

Don't feel bad, many of us have real life situations keeping us from playing anywhere near as much as we would like to.

Lucky for me, my job situation at least lets me get onto forums, and keep one foot in the game on that side at least.

I end up doing more research about the game than actual playing, it feels like sometimes, lol.
Silent Rambo
Orion Positronics
#46 - 2013-07-19 19:38:09 UTC
Nikk Narrel wrote:
Lucky for me, my job situation at least lets me get onto forums, and keep one foot in the game on that side at least.

I end up doing more research about the game than actual playing, it feels like sometimes, lol.


Yeah I'm basically in the same boat. More thinking about EvE then actual play time. Yay for sitting at a computer all day!

You really think someone would do that? Just log into EvE and tell lies?

Zatar Sharisa
New Eden Heavy Industries Incorporated
#47 - 2013-07-19 19:39:44 UTC
Nikk Narrel wrote:

Don't feel bad, many of us have real life situations keeping us from playing anywhere near as much as we would like to.

Lucky for me, my job situation at least lets me get onto forums, and keep one foot in the game on that side at least.

I end up doing more research about the game than actual playing, it feels like sometimes, lol.


I'm there with you. Work may allow me room to do some forum hopping, but that's about it. It's also a situation that if EvE, or any other game I play, starts becoming more of a job than a game? Yeah, I'm done at that point. Part of why I don't do things like scanning and such. Too much frustration in moving those little probes around to finally lock a site to make me care to bother. Even if finding them adds an interesting and unique distraction. It's just not worth the bother of learning how to track them down.

I understand about indecision, but I don't care if I get behind.  People livin' in competition.  All I want is to have my peace of mind.

"Peace of Mind"  --  Boston

Mag's
Azn Empire
#48 - 2013-07-19 21:58:56 UTC
Just pointing out Combat is merely a subset of PvP. People in Eve already PvP in almost everything they do.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Tampopo Field
Doomheim
#49 - 2013-07-19 22:04:56 UTC
This so called idea of yours is just plain dumb. In general terms it's a suggestion that CCP should make people who enjoy doing one thing do something other. And why? Becaus YOU feel they should. Because YOU believe it's something they should do. Because YOU are playing Eve right and carebears aren't.

Why do you think there should be some sort of function in a sandbox game pushing people towards a spesific activity over other activities? It's a sandbox game. People should do what they want to do, not what someone else thinks they should do. You should pvp why? Because doing something else is "just . so . laaaaaaaaaaaaame", or something similar? What on earth gave you the idea that your opinion about what people should do for fun in their free time is more valid then their own?

Or are you just another selfish pvper who's main motivation behind making such suggestions is getting more easy targets to pad your precious killboard?

Notification: Because I'm lazy, I have a tendency to post without proof reading. This may result in various errors including but not limited to typos, weird typos, grammatical errors, bizarre sentence structure, words written repeatedly, mislocated paragraphs, pointlessly complicated explanations, general incoherency, and abrupt endings.

Alexander Sinclair
The Scope
Gallente Federation
#50 - 2013-07-19 22:44:16 UTC  |  Edited by: Alexander Sinclair
I think the easiest way to get noobies and bears into pvp is if you can get them into a sov holding alliance, nothing extreme like a pvp dedicated one, at first just one where they will be called upon to join Home Defense Fleets, Call To Arm's, and Strat Ops, try to hold them off the 6 hour fleets untill you feel they are ready to graduate
Nikk Narrel
Moonlit Bonsai
#51 - 2013-07-19 22:49:07 UTC
Alexander Sinclair wrote:
I think the easiest way to get noobies and bears into pvp is if you can get them into a sov holding alliance, nothing extreme like a pvp dedicated one, at first just one where they will be called upon to join Home Defense Fleets, Call To Arm's, and Strat Ops, try to hold them off the 6 hour fleets untill you feel they are ready to graduate

This assumes they have the time available for that play style, you just described.
Alexander Sinclair
The Scope
Gallente Federation
#52 - 2013-07-19 22:51:30 UTC  |  Edited by: Alexander Sinclair
Nikk Narrel wrote:
Alexander Sinclair wrote:
I think the easiest way to get noobies and bears into pvp is if you can get them into a sov holding alliance, nothing extreme like a pvp dedicated one, at first just one where they will be called upon to join Home Defense Fleets, Call To Arm's, and Strat Ops, try to hold them off the 6 hour fleets untill you feel they are ready to graduate

This assumes they have the time available for that play style, you just described.


Fair Enough. those 6 hour fleets don't happen often, alot of fleets last like 2 hours, maybe give or take some
Kitty Bear
Deep Core Mining Inc.
Caldari State
#53 - 2013-07-20 01:30:35 UTC
here's a concept for you

if your not ice mining in hi-sec, your playing eve wrong



yes, yes, that's right fly off the handle, rant some
but then put that comment next to yours
it's the same, narrow minded, thoughtless twaddle

eve is an mmo
that means it's a game for more than 1 person
no 1 person is exactly the same as any other
each one will have different needs, desires and so on.

eve is also a sandbox
we all know what a sandbox game is
so why are we having this discussion

you are basically saying remove the sand from the box
multiple playstyles are no longer wanted or needed


this is why you should feel bad.
you don't want eve to be eve anymore.
Arthur Aihaken
CODE.d
#54 - 2013-07-20 04:19:30 UTC
Tampopo Field wrote:
Or are you just another selfish pvper who's main motivation behind making such suggestions is getting more easy targets to pad your precious killboard?


Pretty much nailed it...

I am currently away, traveling through time and will be returning last week.

Vizvig
Savage Blizzard
#55 - 2013-07-20 04:27:05 UTC
Just move 4lvl missions 2 low sec.
Xionyxa
Royal Amarr Institute
Amarr Empire
#56 - 2013-07-20 11:09:16 UTC
Every time these threads come about, you hear the same things.

1. Move lvl 4s to low sec......as per lvl 5, but this would only seem to benefit gankers but wouldn't.

Result, some more PvE-ers move to null sec, some do lvl 3s, some leave the game, 0 move to low sec.

2. Get rid of local intel, local intel has been hated by gankers and complained about since the start of eve.

Result, eve online descends into an apocalypse of gankers running amok hot dropping every single null sec miner and complex runner in the game. PvE plays leave game, eve gets left with the same subscriber base as DUST.

3. Get rid of the PvE side of the game.

Same result as point 2

Lets look at what can be done.

Give battleships better defense against gankers, this has been done, omni tanks are now easy, MJDs and a variety of other modals have been put into the game making it easy for a PvE battleship to get away from PvP ganking tards.

Result, been implemented, Less people in sov type null sec loose ships

Set up a system of rules that friendly to all new miners, industrialists and PvE players so they can live and explore null sec and be defended by the sov holders of that area of space

Already been done, called NRDS

Create jump bridges with PoS bubbles around them that can't be camped so people don't have to risk getting stuck in a gate camp.

Already been done, works well.

Make missions more like pvp.

Already done, it's called Incursions, happens in high sec, low and null.

Make mining in lower security more rewarding

Already done, null sec mining in sov space is great.


What all this really proves, PvP gankers are the real carebears of this game, always complaining about a lack of targets and how scary it is being in a hostile system because people can see that they are there. PvE players don't like being ganked, they don't find being ganked rewarding, however they do learn from it, they learn that most gankers are tards who have no clue what they are doing and they learn how not to loose ships to them, thus making the gankers complain more.
Balthazar Lestrane
Dirt 'n' Glitter
Local Is Primary
#57 - 2013-07-20 11:23:23 UTC
How about we stop trying to force pilots to play a certain way? I'm all for more PvP but this is a sandbox and everyone has a right to enjoy their playstyle, their way.
Arthur Aihaken
CODE.d
#58 - 2013-07-20 13:15:22 UTC  |  Edited by: Arthur Aihaken
Xionyxa wrote:
What all this really proves, PvP gankers are the real carebears of this game, always complaining about a lack of targets and how scary it is being in a hostile system because people can see that they are there. PvE players don't like being ganked, they don't find being ganked rewarding, however they do learn from it, they learn that most gankers are tards who have no clue what they are doing and they learn how not to loose ships to them, thus making the gankers complain more.


Nailed it! Is it that are fewer PvP players, or perhaps most have evolved past the point of being easily ganked or gate-camped? I think the latter. So basically PvP'ers are looking for new game mechanics to give them easier marks...

Balthazar Lestrane wrote:
How about we stop trying to force pilots to play a certain way? I'm all for more PvP but this is a sandbox and everyone has a right to enjoy their playstyle, their way.


But then what would the PvP carebears have to whine about?

I am currently away, traveling through time and will be returning last week.

Mag's
Azn Empire
#59 - 2013-07-20 14:52:57 UTC
Arthur Aihaken wrote:
Xionyxa wrote:
What all this really proves, PvP gankers are the real carebears of this game, always complaining about a lack of targets and how scary it is being in a hostile system because people can see that they are there. PvE players don't like being ganked, they don't find being ganked rewarding, however they do learn from it, they learn that most gankers are tards who have no clue what they are doing and they learn how not to loose ships to them, thus making the gankers complain more.


Nailed it! Is it that are fewer PvP players, or perhaps most have evolved past the point of being easily ganked or gate-camped? I think the latter. So basically PvP'ers are looking for new game mechanics to give them easier marks...

Balthazar Lestrane wrote:
How about we stop trying to force pilots to play a certain way? I'm all for more PvP but this is a sandbox and everyone has a right to enjoy their playstyle, their way.


But then what would the PvP carebears have to whine about?
Those of us with balance in mind and an acceptance of other peoples play styles, are actually laughing at the OP right now. His ideas are foolish and tbh quite honest, not in the spirit of Eve.

But I do find Xionyxa stance here rather funny, considering what he/she has said regarding AFK cloaking. One could even say it's hypocritical.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

DSpite Culhach
#60 - 2013-07-20 14:59:06 UTC
Admittedly, I still don't understand how to work many of the mechanics that EVE has, and on that note, my humble opinions:

PVP is a net isk and time sink. Stuff is destroyed forever, effort of days/weeks/months work can be unraveled by a determined player, spy, or suicide ganker. In order to replace it, we have to do (mostly) non-pvp related activities. If you pick missions, you have to really do L4's, which means months of training to get into a decent fit battleship, so even if you just joined to do frig combats all day, you can't make frigs pay for themselves, as L1/L2 missions are too much of a time sink to keep replacing them.

Most people I have met so far that make isk faster then they can explode it, are 5+ year old players. I'm still struggling - after logging on casually, while skilling up for a year - to get a personal stable economy going, using alts for missions to fund market activity, in order to keep this toon, right here, in future pvp fights, and yes, I'm doing a bad job, because after said year, the "don't fly what you can't afford to lose" means I'll be sticking to T1 frigs/fits, considering how easy it is to zig instead of zag, and get them exploded. In hindsight, would of been easier to spend an entire year maxing a Rifter, then just throw PLEX'es in and go look for fights.

I had (originally) expected to see mechanics in EVE that catered to playing "tiers". You want to stick to low end ships, then low end activities like L1's, or hisec exploration etc, would fund it, but L1's pay out maybe 2 mill an hour, and a T1-T2 fitted frig will usually be what, 5+ mill? You seriously expect the new players to grind multiple hours for 5-10 minutes of combat? And that's assuming they survive 2/3 times.

You have to play EVE for the long haul (and god am I trying) but most kids these days with 400 Steam games, have a rather short game attention span, so we have the current situation, with some people always hungry for blood that will kill anything that flies by and complain they don't have enough targets, and people that are trying to quietly make money, and avoid pvp, because in most cases every loss they incur when say a freighter or T2 mining ship explodes is basically the same as telling them "You know all those hours you spent playing this game last week? Well, pretend it never happened", of course they cry, It's like you just wiped their favorite Minecraft save game.

You all wanted EVE to be harsh, and it's what we have, heck, that's why I finally started playing, but quit complaining about players that don't enjoy having a sandcastle they spent an entire day putting up being kicked over, simply because you enjoy doing the kicking.

I hear the Russian players are sorta like a giant hornet nest. Go kick those.



I apparently have no idea what I'm doing.