These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
Previous page12
 

Removing Local Chat - Don't Be Stupid

Author
Gypsio III
Questionable Ethics.
Ministry of Inappropriate Footwork
#21 - 2013-07-03 15:23:10 UTC
I think the OP has confused "Local" with "CONCORD"?
XXSketchxx
Sniggerdly
Pandemic Legion
#22 - 2013-07-03 16:39:50 UTC
Yeah I don't get it.
Ash Katara
Brutor Tribe
Minmatar Republic
#23 - 2013-07-03 20:11:18 UTC
Why not just create a new mid slot item, not unlike the passive targeting system, but designed to scramble/encrypt your comms. When enabled you are removed from the visible list of players but are still counted in the total players list in the local comms channel. In this way people still know they are not alone but have no idea who is there with them. Similar to has a cloaking system removes your from the scanner but still counts you in the number of local players.
Nikk Narrel
Moonlit Bonsai
#24 - 2013-07-03 20:21:42 UTC
Ash Katara wrote:
Why not just create a new mid slot item, not unlike the passive targeting system, but designed to scramble/encrypt your comms. When enabled you are removed from the visible list of players but are still counted in the total players list in the local comms channel. In this way people still know they are not alone but have no idea who is there with them. Similar to has a cloaking system removes your from the scanner but still counts you in the number of local players.

That would be awesome.

It would be a race to see who would make the fastest alarm software that warned when the list and counts did not match.

Quite seriously, I like it simply because it creates a need for more effort, even if by only a small amount.
Nur AlHuda
Callide Vulpis
#25 - 2013-07-03 21:04:05 UTC
CCP will never remove local. Hell they even addded shortcut for scrolling it faster so that idea is pretty much dead as it gets.
Nikk Narrel
Moonlit Bonsai
#26 - 2013-07-19 13:25:43 UTC
Nur AlHuda wrote:
CCP will never remove local. Hell they even addded shortcut for scrolling it faster so that idea is pretty much dead as it gets.

And yet we still get the little trolls asking to nerf cloaking.

They never realize they are indirectly asking to nerf local, because the game balance for this aspect would fall apart if cloaking were changed alone.
Aversun
Systems Federation
#27 - 2013-07-19 13:51:20 UTC
Back in the Dawn Times, the devs were considering getting rid of local because no one ever used it, and it only showed folks who were in *space*
Siri Exotic
Science and Trade Institute
Caldari State
#28 - 2013-07-19 14:37:14 UTC
its been said many a time that Local was never intended to be used as a combat tool to pre-gauge activity in a system.

it is seriously annoying entering a system full of players and then they all instadock because local went up by 1 player that they don't know.

As Far I can see, its not the problem that there is a way of knowing how many are in the system, its the problem that you know WHO exactly is in the system giving away the advantage.

If it went , it would most certainly reduce subscribers there's no two ways about that. But it would offer the enhanced PvP package that so many people are crying for and in theory retain the hard core PvP'ers that are losing interest. (and these chaps have Multiple accounts, and Multiple accounts = Money in CCP's pocket.)

If it were to go in null, I'd at least expect real time Gate activity tracking from the map and/or a ticker stating how many people in system. or a more automated way of basic scanning without having to do all the leg work. (From a new players point of view managing overviews and combat scanning etc... Is NOT easy, Noone ever said EvE online was an easy learning curve.)

I spose to put it in perspective to the "other Game" world of warcraft, on a PvP server you don't generally know 100 rogues are about to unstealth and gank you. So I can understand some perspectives.

I'd be happy for it go only in 0.0 space that isn't controlled by NPC sovereign.

Should Local go completely ? Absolutely Not.
Should it go with restrictions? Maybe...
Should it stay as it is ? Absolutely Not.

Arthur Aihaken
CODE.d
#29 - 2013-07-19 14:41:16 UTC
Lord Whisker wrote:
If you remove local chat


...The drop in spam might actually improve performance noticeably. So all the scammers and bots die a horrible death? Oh, the horror. Bring it...

I am currently away, traveling through time and will be returning last week.

Siri Exotic
Science and Trade Institute
Caldari State
#30 - 2013-07-19 14:42:34 UTC
Arthur Aihaken wrote:
Lord Whisker wrote:
If you remove local chat


...The drop in spam might actually improve performance noticeably. So all the scammers and bots die a horrible death? Oh, the horror. Bring it...


LoL...

True...

and Lol.
Nikk Narrel
Moonlit Bonsai
#31 - 2013-07-19 14:50:09 UTC
Siri Exotic wrote:
If it went , it would most certainly reduce subscribers there's no two ways about that.

Not following rational logic, it wouldn't.

Oh sure, someone might unsub because they think Minmatar sounds offensive to their cat fluffers, or something equally ridiculous.

You have no real control over retaining people who behave THAT impulsively, because you cannot control their perception well enough. And that is because half of what they believe exists exclusively between their fuzzy little ears.

Local's presence, in this context, ONLY affects those systems where it is possible to use it as intel.
For players in other systems, notably everything BUT null itself, local is either unused, purely social, or overrun with scammers trying to get ISK from your knickers.

If a change happened that killed the intel value offered by current local, it would not affect any system where local's intel was trivialized by other details. It simply would not matter enough.
Siri Exotic
Science and Trade Institute
Caldari State
#32 - 2013-07-19 15:00:08 UTC
Nikk Narrel wrote:

Not following rational logic, it wouldn't.

Oh sure, someone might unsub because they think Minmatar sounds offensive to their cat fluffers, or something equally ridiculous.

You have no real control over retaining people who behave THAT impulsively, because you cannot control their perception well enough. And that is because half of what they believe exists exclusively between their fuzzy little ears.

Local's presence, in this context, ONLY affects those systems where it is possible to use it as intel.
For players in other systems, notably everything BUT null itself, local is either unused, purely social, or overrun with scammers trying to get ISK from your knickers.

If a change happened that killed the intel value offered by current local, it would not affect any system where local's intel was trivialized by other details. It simply would not matter enough.


Sorry Chap, alot of people depend on it not only for combat reasons, but for Trade/scamming and the social aspect of EvE not to mention the Awesome Smack Talk in Local, that stuff is a big part of Eve and why I love local. But you misinterpret my reasoning as pro Local. I am as Anti-Local as most other sensible PvPers for my above mentioned reasons.

I Don't Know it would reduce subscribers, but I Suspect that it would knowing how fickle some gamers are.

It would be totally game changing experience, and not in everyones best interests.



Nikk Narrel
Moonlit Bonsai
#33 - 2013-07-19 15:05:53 UTC
Siri Exotic wrote:
Nikk Narrel wrote:

Not following rational logic, it wouldn't.

Oh sure, someone might unsub because they think Minmatar sounds offensive to their cat fluffers, or something equally ridiculous.

You have no real control over retaining people who behave THAT impulsively, because you cannot control their perception well enough. And that is because half of what they believe exists exclusively between their fuzzy little ears.

Local's presence, in this context, ONLY affects those systems where it is possible to use it as intel.
For players in other systems, notably everything BUT null itself, local is either unused, purely social, or overrun with scammers trying to get ISK from your knickers.

If a change happened that killed the intel value offered by current local, it would not affect any system where local's intel was trivialized by other details. It simply would not matter enough.


Sorry Chap, alot of people depend on it not only for combat reasons, but for Trade/scamming and the social aspect of EvE not to mention the Awesome Smack Talk in Local, that stuff is a big part of Eve and why I love local. But you misinterpret my reasoning as pro Local. I am as Anti-Local as most other sensible PvPers for my above mentioned reasons.

I Don't Know it would reduce subscribers, but I Suspect that it would knowing how fickle some gamers are.

It would be totally game changing experience, and not in everyones best interests.

You misunderstand me here.

I refer to simply dumping the intel list, AKA the pilot listing.
Leave local in total delayed mode, and all social and scamming ability is safely retained.

There is also a good suggestion floating around for constellation chat, which could be interesting and certainly more social.
I would feel more comfortable speaking up on a channel, if I knew awareness of my presence was not going to cause problems for me as a result.
Siri Exotic
Science and Trade Institute
Caldari State
#34 - 2013-07-19 15:15:49 UTC
Nikk Narrel wrote:


I would feel more comfortable speaking up on a channel, if I knew awareness of my presence was not going to cause problems for me as a result.


And therein is the proverbial "nail on the Head"




Nikk Narrel
Moonlit Bonsai
#35 - 2013-07-19 15:28:22 UTC
Siri Exotic wrote:
Nikk Narrel wrote:


I would feel more comfortable speaking up on a channel, if I knew awareness of my presence was not going to cause problems for me as a result.


And therein is the proverbial "nail on the Head"

Of course it is.

A social game is inhibited when negative consequences exist to attempts at being social.

Not a lot of social banter happens in null systems. It gets diverted to corp or alliance chatter instead, because those channels are more unlikely to get you hostile attention when you draw attention to yourself.

Big smile
Previous page12