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Why nerf high sec?

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Author
Tippia
Sunshine and Lollipops
#81 - 2013-07-18 08:46:01 UTC  |  Edited by: Tippia
Infinity Ziona wrote:
If we're going to point fingers lets start at the top maybe?
Sure, as soon as you figure in the inherent efforts, risks, and costs required to reach that ridiculously inflated numbers. Roll

Until then, highsec PvE is so far above everything else on the list that it borders on the silly.
FunGu Arsten
KarmaFleet
Goonswarm Federation
#82 - 2013-07-18 08:48:44 UTC  |  Edited by: FunGu Arsten
Comfirming i can make 120-mil/hr with incursions per toon, and have quadboxed while fcing and doing valuable fleet roles. Not hard at all, and concord has my back, Wardecs are useless, nobody can kick me out of highsec either.. I have lived in null for years, and at thispoint highsec is rich in an individual level. Null lives on alliance horded wealth, and a few individuals usingsenty carriers(but not many decent truesecs around to sustain every nullseccer.

Missions, mining are equal profitable to nullsec anoms but everyone forgets you can loss your abilityto make that isk if you dont pvp for it. Ccp will continue to dumb down eve and bring more subs to the game. However, do you think its normal that we live in null to pvp and use alts to make isk in "highsec" because its easier, less effort requird, more variation, less dedication and overal more profitable and ontop of that most of the things can be done while you search for pvp oppertunities.


You can ***** all you want but null is where epeens fight and highsec is where their alts make isk. At this point nullsec fights are happening out of bordom and not because we want someones space- fyi: their space is as crap as ours-

So stop bitching about highsec been hard, if you realy thought low/null was better and highsec worse you wouldnt stay in high would you? This game was great as you couldnt hide from others, if you had issues with someone you took their ship down, reduced their isk making...all im seeing is: i need isk for plex, wont do effort and cant be arsted to deal with people becauseother games allow me to grind gold and gear in peace and i can troll everyone with reprocusions.

For all the scrubs, tell me how you dont thinkmaking 25-50bil/month in highsec is not"to good" and i dont even make the most either with my average 2- 5hrs of gameplay.

Fungu
The guy who looks at his wallet to decide to where he makes isk the fastest, not by shitmakebelieve stories pulled out of assses from jellybean ragetrolls
Alicia Aishai
Perkone
Caldari State
#83 - 2013-07-18 08:53:50 UTC
When thinking about the risk / reward of High vs Null, it is important not to forget all the income source of Null, in particular moons. null sec sov corp are already quite rich; nerfing high sec actually means handing over more money to the Null sov corps rather than having more people going to Null.

From my perspective, high sec could make with a modest nerf at the benefit of low, but nothing major. The real money maker of high are l4 missions! Incursion and mining. An easy fix could be to limit number of l4 mission per day in High and preventing the use of exhumers in High sec. If miners are limited to mining barges, that would cap income to approx 10 mil/h solo and 15 in fleet which seems low enough. Some people have suggested to make mining more interactive to avoid AFKing, which I think make sense; though mining requires more clicks than some PVPers seems to think. For incursion, mechanics should be changed to better spread the reward rather than concentrating the ISKs in a few hands

Activities such as manufacturing should be high sec centric by their own nature. Actually it would encourage PVP to make all manufacturing in High sec to increase hauling traffic through low sec of resources and manufactured items. Pirates should like that and it would be more "realistic" (manufactured goods are not from Somalia but Somalia is on the trade route between Europe and Asia and that's where pirates are)

One activity which should be really be removed from High sec is botting. Mining bots and trade bots. CCP should spend more effort to ban those accounts - this is not about nerfing High.


The positive way to make low more attractive would be to make low a bit more secure, for example by preventing use of combat probes which would allow mission runners to at least do mission safe from gank while in the mission. Miners could hire temporary NPC protection which would avoid them being defenseless sheep. I'm sure there are other good ideas. It's a win/win for all as pirates will see more traffic at gates and PVE players can do missions without dscanning every 5 sec.


now all that doesn't fully solve the issue of the griefers who are looking for tears. As people pointed out, the game mechanics are quite favorable for those as opposed to "rationale" pirates looking for profit. Maybe the bounty system could be changed so that high bounty players with low sec status would be chased by CONCORD in low with CONCORD ships roaming around gates and stations. That would should griefers how it feels to be stalked.

(NB: stop feeding Tippia the troll)
baltec1
Bat Country
Pandemic Horde
#84 - 2013-07-18 08:55:46 UTC
Bill Overbeck wrote:
Why nerf high sec?


Because they cant buff everywhere else.
Uma D
Viziam
Amarr Empire
#85 - 2013-07-18 08:59:27 UTC
Infinity Ziona wrote:
In terms of isk / risk from easiest to hardest

Sov null PVE - basically risk free isk printing 500 mill per hour
High Sec PVE - 70 mill per hour
WH Space PVE - not sure per hour but quite risky due to no local
Low Sec PVE - screw this

If we're going to point fingers lets start at the top maybe?

Left out incursions because never done them


So let me see how you make 500 mil / hour in 0.0 when i put as much as a cloaked cyno hic into your system. Lets see how risk free it is then.

You gonna jump systems? Fine i ll just use one of my locator agents to find you again and keep you from making any ISK for month if i want to.

Try doing that in high sec.
Tippia
Sunshine and Lollipops
#86 - 2013-07-18 09:03:22 UTC  |  Edited by: Tippia
Alicia Aishai wrote:
Activities such as manufacturing should be high sec centric by their own nature. […] Pirates should like that and it would be more "realistic" (manufactured goods are not from Somalia but Somalia is on the trade route between Europe and Asia and that's where pirates are)
Again with the nonsensical realism argument.

Nullsec industry should be massively better than anything highsec has to offer to compensate for the massively larger effort, cost, and risk required to set up and maintain such an enterprise. When players must shovel double-digit billions into a facility only to have it come out less useful and with the inherent risk of getting zero returns for that investment because someone else comes along and takes it all away from you, and then you compare that to what you get for spending zero ISK, on something that requires zero time, zero effort, zero logistics, and zero defence to maintain, you know the latter is fundamentally, utterly and completely broken and needs to be either removed or immensely nerfed in every aspect.

Quote:
Actually it would encourage PVP to make all manufacturing in High sec to increase hauling traffic through low sec of resources and manufactured items.
Since that's already how things work, and since it does not encourage PvP, this is already provably false.
Uma D
Viziam
Amarr Empire
#87 - 2013-07-18 09:12:13 UTC  |  Edited by: Uma D
Alicia Aishai wrote:



The positive way to make low more attractive would be to make low a bit more secure, for example by preventing use of combat probes which would allow mission runners to at least do mission safe from gank while in the mission. Miners could hire temporary NPC protection which would avoid them being defenseless sheep. I'm sure there are other good ideas. It's a win/win for all as pirates will see more traffic at gates and PVE players can do missions without dscanning every 5 sec.


(NB: stop feeding Tippia the troll)


If people would bother to get together to make a little low sec area relativly secure for them they could do so without problems. No1 stops a Missionrunning or Industry corp from moving to low sec. They mostly have the same tools availabe (-cyno jammers / Jumpbridges) to secure an area. The problem here is that corps that are focussed on making money do not want to a) invest ISK into hiring PvP corps to secure an area for them or b) protect their own people from pirates in low sec.

The reason why they would not bother with something like that? Quite simple.. because they can make way too much money in high sec with 0 effort or organisation.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#88 - 2013-07-18 09:35:17 UTC
Uma D wrote:
Infinity Ziona wrote:
In terms of isk / risk from easiest to hardest

Sov null PVE - basically risk free isk printing 500 mill per hour
High Sec PVE - 70 mill per hour
WH Space PVE - not sure per hour but quite risky due to no local
Low Sec PVE - screw this

If we're going to point fingers lets start at the top maybe?

Left out incursions because never done them


So let me see how you make 500 mil / hour in 0.0 when i put as much as a cloaked cyno hic into your system. Lets see how risk free it is then.

You gonna jump systems? Fine i ll just use one of my locator agents to find you again and keep you from making any ISK for month if i want to.

Try doing that in high sec.

Pretty much the situation in every high sec system in EvE. Except the ships are completely cloaked by anonimity and your loot pinata can explode at any time without any warning if someone wants to kill it. Null PVE is carebear heaven.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Uma D
Viziam
Amarr Empire
#89 - 2013-07-18 09:42:13 UTC
Infinity Ziona wrote:
Uma D wrote:
Infinity Ziona wrote:
In terms of isk / risk from easiest to hardest

Sov null PVE - basically risk free isk printing 500 mill per hour
High Sec PVE - 70 mill per hour
WH Space PVE - not sure per hour but quite risky due to no local
Low Sec PVE - screw this

If we're going to point fingers lets start at the top maybe?

Left out incursions because never done them


So let me see how you make 500 mil / hour in 0.0 when i put as much as a cloaked cyno hic into your system. Lets see how risk free it is then.

You gonna jump systems? Fine i ll just use one of my locator agents to find you again and keep you from making any ISK for month if i want to.

Try doing that in high sec.

Pretty much the situation in every high sec system in EvE. Except the ships are completely cloaked by anonimity and your loot pinata can explode at any time without any warning if someone wants to kill it. Null PVE is carebear heaven.


Would you care to explain how the presence of other people in high sec stops you from being able ot make ISK? Because if thats the case I must be doing something really dangerous right now as I am running missions right at this moment with 40+ Neutral people in my system.
Diablo Ex
Nocturne Holdings
#90 - 2013-07-18 09:46:20 UTC
The only thing that needs nerfed in High Sec is NPC Corps. Make them wardecable, or better yet, make it so that if you are not in a player corp you are a solo corp and wardecable. Then you will have the appropriate "risk" levels restored. Sitting in an NPC Corp immune to the risks of Wardecs is unreasonably safe.

Diablo Ex Machina - "I'm not here to fix your problem"

baltec1
Bat Country
Pandemic Horde
#91 - 2013-07-18 09:47:20 UTC
Infinity Ziona wrote:

Pretty much the situation in every high sec system in EvE. Except the ships are completely cloaked by anonimity and your loot pinata can explode at any time without any warning if someone wants to kill it. Null PVE is carebear heaven.


Go park a cloaked bomber in a lvl 4 hub in high sec and see how many stop running missions.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#92 - 2013-07-18 09:47:38 UTC
Uma D wrote:
Infinity Ziona wrote:
Uma D wrote:
Infinity Ziona wrote:
In terms of isk / risk from easiest to hardest

Sov null PVE - basically risk free isk printing 500 mill per hour
High Sec PVE - 70 mill per hour
WH Space PVE - not sure per hour but quite risky due to no local
Low Sec PVE - screw this

If we're going to point fingers lets start at the top maybe?

Left out incursions because never done them


So let me see how you make 500 mil / hour in 0.0 when i put as much as a cloaked cyno hic into your system. Lets see how risk free it is then.

You gonna jump systems? Fine i ll just use one of my locator agents to find you again and keep you from making any ISK for month if i want to.

Try doing that in high sec.

Pretty much the situation in every high sec system in EvE. Except the ships are completely cloaked by anonimity and your loot pinata can explode at any time without any warning if someone wants to kill it. Null PVE is carebear heaven.


Would you care to explain how the presence of other people in high sec stops you from being able ot make ISK? Because if thats the case I must be doing something really dangerous right now as I am running missions right at this moment with 40+ Neutral people in my system.

Nothing stops people in high sec being able to make isk. They accept the risk they could be ganked any time. Nullbears on the other hand dock up according to you unless local is completely free of nuets. Are you trying to agree with me?

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#93 - 2013-07-18 09:50:01 UTC
baltec1 wrote:
Infinity Ziona wrote:

Pretty much the situation in every high sec system in EvE. Except the ships are completely cloaked by anonimity and your loot pinata can explode at any time without any warning if someone wants to kill it. Null PVE is carebear heaven.


Go park a cloaked bomber in a lvl 4 hub in high sec and see how many stop running missions.

Park a cloaked reaper in a 0.0 system and see how many people dock up lol. Thanks for agreeing.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

baltec1
Bat Country
Pandemic Horde
#94 - 2013-07-18 09:55:04 UTC
Infinity Ziona wrote:

Park a cloaked reaper in a 0.0 system and see how many people dock up lol. Thanks for agreeing.


[Reaper, GoDockUp]

[Empty Low slot]
[Empty Low slot]

Warp Disruptor II
[Empty Med slot]

Cynosural Field Generator I
Prototype Cloaking Device I


Thats enough to make just about everyone dock up in 0.0.

Go cloak a pilgrim in high sec and nobody will care.


Uma D
Viziam
Amarr Empire
#95 - 2013-07-18 09:56:51 UTC
Uma D wrote:


So let me see how you make 500 mil / hour in 0.0 when i put as much as a cloaked cyno hic into your system. Lets see how risk free it is then.

You gonna jump systems? Fine i ll just use one of my locator agents to find you again and keep you from making any ISK for month if i want to.

Try doing that in high sec.



Infinity Ziona wrote:
Pretty much the situation in every high sec system in EvE. Except the ships are completely cloaked by anonimity and your loot pinata can explode at any time without any warning if someone wants to kill it. Null PVE is carebear heaven.



Infinity Ziona wrote:


Nothing stops people in high sec being able to make isk. They accept the risk they could be ganked any time. Nullbears on the other hand dock up according to you unless local is completely free of nuets. Are you trying to agree with me?


2 Completly different situations and your statements are in contrast to each other here. And you only risk getting suicide ganked while running missions in High sec when you are using an unreasonably expansive fitting and hold up the Loot Pinata sign.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#96 - 2013-07-18 10:02:55 UTC  |  Edited by: Infinity Ziona
baltec1 wrote:
Infinity Ziona wrote:

Park a cloaked reaper in a 0.0 system and see how many people dock up lol. Thanks for agreeing.


[Reaper, GoDockUp]

[Empty Low slot]
[Empty Low slot]

Warp Disruptor II
[Empty Med slot]

Cynosural Field Generator I
Prototype Cloaking Device I


Thats enough to make just about everyone dock up in 0.0.

Go cloak a pilgrim in high sec and nobody will care.



No one cares because they accept that high sec has an element of risk. They make 10% per hour of the null sec pve guy and accept they could be ganked at any time. The null seccer makes all that isk and refuses to accept possible ship destruction. Are you saying that having your 3 bil Vindi ganked in high sec is somehow easier than having it ganked in null because it wasnt via a cyno rather than a couple of Gank BC?

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#97 - 2013-07-18 10:05:54 UTC
Uma D wrote:
Uma D wrote:


So let me see how you make 500 mil / hour in 0.0 when i put as much as a cloaked cyno hic into your system. Lets see how risk free it is then.

You gonna jump systems? Fine i ll just use one of my locator agents to find you again and keep you from making any ISK for month if i want to.

Try doing that in high sec.



Infinity Ziona wrote:
Pretty much the situation in every high sec system in EvE. Except the ships are completely cloaked by anonimity and your loot pinata can explode at any time without any warning if someone wants to kill it. Null PVE is carebear heaven.



Infinity Ziona wrote:


Nothing stops people in high sec being able to make isk. They accept the risk they could be ganked any time. Nullbears on the other hand dock up according to you unless local is completely free of nuets. Are you trying to agree with me?


2 Completly different situations and your statements are in contrast to each other here. And you only risk getting suicide ganked while running missions in High sec when you are using an unreasonably expansive fitting and hold up the Loot Pinata sign.

Lol I have scanned passive friendly PvE ships in null. Highsec fits have nothing on the average null sec carebear. If you could manage to catch them before they instawarp at the first sign of danger you could gank a couple a month and get rich.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Malcanis
Vanishing Point.
The Initiative.
#98 - 2013-07-18 10:08:19 UTC
Infinity Ziona wrote:
Null PVE is carebear heaven.


This can be true in a few areas for limited amounts of time, but don't forget to include into the calculation the many tens of thousands of player-hours and hundreds of billions - or even trillions of ISK - that need to be invested to make it this way.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#99 - 2013-07-18 10:09:06 UTC
Infinity Ziona wrote:
They make 10% per hour of the null sec pve guy and accept they could be ganked at any time


You're lying.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Uma D
Viziam
Amarr Empire
#100 - 2013-07-18 10:12:54 UTC
Infinity Ziona wrote:
Uma D wrote:
Uma D wrote:


So let me see how you make 500 mil / hour in 0.0 when i put as much as a cloaked cyno hic into your system. Lets see how risk free it is then.

You gonna jump systems? Fine i ll just use one of my locator agents to find you again and keep you from making any ISK for month if i want to.

Try doing that in high sec.



Infinity Ziona wrote:
Pretty much the situation in every high sec system in EvE. Except the ships are completely cloaked by anonimity and your loot pinata can explode at any time without any warning if someone wants to kill it. Null PVE is carebear heaven.



Infinity Ziona wrote:


Nothing stops people in high sec being able to make isk. They accept the risk they could be ganked any time. Nullbears on the other hand dock up according to you unless local is completely free of nuets. Are you trying to agree with me?


2 Completly different situations and your statements are in contrast to each other here. And you only risk getting suicide ganked while running missions in High sec when you are using an unreasonably expansive fitting and hold up the Loot Pinata sign.

Lol I have scanned passive friendly PvE ships in null. Highsec fits have nothing on the average null sec carebear. If you could manage to catch them before they instawarp at the first sign of danger you could gank a couple a month and get rich.


You still do not see the main point here. You can not make 500 million ISK / hour when you are forced to dock. You surely can undock and try but that risk is roughly a trillion times higher than the risk of getting suicide ganked in high sec, where no1 can interefere with your money grinding business if you are not being a ******.