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26 Account Setup / Brush on so my own industry idea's. pvp gets all the love, and runs the game.

Author
stewie Zanjoahir
Viziam
Amarr Empire
#1 - 2013-07-16 17:37:48 UTC  |  Edited by: stewie Zanjoahir
I'm luckly one last and few Mass Muitly Box's as you mite of seen my setup on Mad Ani facebook page https://www.facebook.com/photo.php?fbid=406366312811133&set=a.404881109626320.1073741830.401333296647768&type=3&theater

IFor the setup up for mining I use an orca for boost's , soon i'll have command ship out for shield and armor boost's anti gank ships. buff of 45 to 48K EHP per exhumer.

I'm currently using 22 mining barges , With a scout toon which will be the command ship. normaly i scout the areas out that i want to mine. then bring the fleet in. no point bring in a fleet of barges when the system is half mined out.

Freighter toons i have 8 trained out of a 26 man fleet but soon to have 9th. I roam around amarr. But i have notice a drop in mineral prices lately after the patch so its not really longer need to mine for minerals not just switching my toons to production. the other option is to have a break off eve and wait for the minerals to go back up. isk to mining to the selling of minerals no longer gets you plex unless your heart is on botting which ccp has cut that out.

Other muilty boxer's i know have switch from ice to mining ore. in the high sec. which i believe i think what ccp wanted. to force ship price's down. they do afk mine and i know they will get caught again ... you know who you are.

Problems with mass muitly box fleet.
the new System gate jumping is a problem an issue where my account just freeze Due to mass jumping from system to system, i'm thinking ccp dosen't like muitly boxer's. ( due to the issues might take some time off eve wait for ccp to fix that bug.)

Idea's
Any one else kinda wonder why we all mine in Gallente barges that are shield and Gallente a armor race.
Why dosen't amarr, minmmatar or caldari have their own mining barges., if the Gallente went to war with another race they could just cut off the ore supply to the other race to stop their ship production.
Simple a hole different Skins. for the races.

I under stand ccp have made attempts to improve this side but it lacks heavy you look at the pvp side you have so many options with mining barges you got 3 options maybe 9 or 12 different fits. so I'm a hard core into this game but lack of effort for idustry mining side, Every one remember Homeworld ? well that had two different mining ships and since i can't play that any more i play eve its only thing it may come close to in a internet space at this current moment. But we currently stuck using a Gallente shield mining barge. Shocked .

And maybe a moblie refining Freghter? Moblie Large Can's that we can buy store our ore in.

You know what you guys tell me what you think? show and share the link .

I'll be only plexing 4 to 5 my main toons as a strike to share madness of a one race mining barge ship selection any one feel the same way after the 29th of the July i wont be plex my hole fleet in strike for a month to two months.
Lets get the industry back into running this game.
Sir SmashAlot
The League of Extraordinary Opportunists
Intergalactic Conservation Movement
#2 - 2013-07-16 19:28:31 UTC
Mineral Prices have dropped because Teiricide is largely over for the T1 market. Mineral prices will continue to drop as isk heavy producers have no incentive to overbuild hulls that are currently selling at or below build cost. Most of this production capacity has gone idle or into other markets. The added supply capacity from the barge buff was hidden by the huge overproduction from teiricide (Thank You CCP).

Whether you want to train production or park the fleet will depend on personal preferences. I could be wrong but in the lore I think Ore used to be part of the Galentee faction, then bad things happened. I am sure someone will know better though.

"Mobile Refining Freighter" & " Mobile Large Can's that we can buy store our ore in" - NPC stations are everywhere, instant, infinite, and free. I do not see any value that would be added from these.

As for gate jumping issues, try setting up two repeater profiles that split your fleet into two groups. Then only let one group jump at a time.

Industry has never been better since I have been playing the game. Barge buffs, < 2isk unit Tritanium, New Decryptors and supply, Huge Wars (Thank You Null Sec), Minor POS tweeks, etc have only made it easier. It is only downhill from here.

Failure to Adapt to the Changing EVE universe will only lead to extinction of fun in YOUR Universe.

Good Luck
Tenchi Sal
White Knights of Equestria
#3 - 2013-07-16 20:44:53 UTC
Wouldn't it be better to run your own incursion fleets with all those accounts?
Zaxix
State War Academy
Caldari State
#4 - 2013-07-16 21:03:55 UTC
With that many freighter pilots, you're a natural fit for Red Frog.

Bokononist

 

Huttan Funaila
Caldari Provisions
Caldari State
#5 - 2013-07-16 22:33:44 UTC
stewie Zanjoahir wrote:
Any one else kinda wonder why we all mine in Gallente barges that are shield and Gallente a armor race.
Why doesn't amarr, minmmatar or caldari have their own mining barges., if the Gallente went to war with another race they could just cut off the ore supply to the other race to stop their ship production.

The barge designs come from Outer Ring Excavations (you may notice the "ORE" on the side). While ORE started as a Gallente megacorp, they wanted to keep what they found and thus had to leave high sec to get away from the money grabbing bureaucrats of the Gallente Federation.

Some more history:
http://wiki.eveuniversity.org/Outer_Ring_Excavations
http://wiki.eveonline.com/en/wiki/Outer_Ring_Excavations_%28Chronicle%29
Indoril Siconus
Oceanic Death Squad
#6 - 2013-07-17 07:44:22 UTC
stewie Zanjoahir wrote:

26 Accounts



How is that even fun?
MicDeath Titan
No Mans Corp
#7 - 2013-07-17 08:04:04 UTC  |  Edited by: MicDeath Titan
Indoril Siconus wrote:
stewie Zanjoahir wrote:

26 Accounts



How is that even fun?

Some people like to be in the front lines going pew pew.
Some people like to be in the back directing a large group of people who like to pew pew.

Then there are some people who like to do both at once.
What you pew pew is the matter of perspective.
Some, like me, like to pew pew floating rocks. Some people like to pew pew ISKies in the trade hubs. Some people like to pew pew the AI, and some people like to pew pew other people.

Each person enjoys a certain aspect of games, they get a thrill in that aspect. Each person also has an aspect they hate, and get bored or have a hard on for hating that aspect.
stewie Zanjoahir
Viziam
Amarr Empire
#8 - 2013-07-17 14:59:27 UTC
Indoril Siconus wrote:
stewie Zanjoahir wrote:

26 Accounts



How is that even fun?


I Love my own large scale mining ops i use to mine in a worm hole where i would make 7 to 20 odd bill in a week thats all my plexing needs. i'm rather looking at a null 0.0 area to mine now.
TheII seeker
Viziam
Amarr Empire
#9 - 2013-07-17 15:04:52 UTC
I agree there should be more different options in mining and picking a different barges and races .
A bit slack on the indy side. Good point..
jentaki
Hardcore Industries
#10 - 2013-07-17 16:04:18 UTC
I don't get it.

3-4 accounts sure, their is a benefit to be able to train lots of stuff at once and become the swiss army knife of your corporation able to field any ship they need or complete any task they need done all in different fields and all at the same time. The extra benefit of boxing to make enough isk to play for free and buy lots of toys too.

Why 26 accounts?

It just adds expense of real world computing hardware along with electric and cooling bills.

The looming overhead of 14.3 billion ISK every 30 days while being at the mercy of plex and mineral market prices. The inability to make the most of the characters because the limited ability to multitask the random problems that come up when using 26 accounts at once. A 26 man fleet mostly comprised of industry ships moving from system to system makes you a target for griefers, adds to stress and risk of having tens of billions of isk floating in space at once.

Sorry but... no way it is worth the hassle.
Victoria Sin
Doomheim
#11 - 2013-07-17 16:16:06 UTC
It's kind-of OCD if you ask me, but each to his own.
jentaki
Hardcore Industries
#12 - 2013-07-17 16:22:51 UTC
I gotta ask this too... Why in high sec...

Take them to null sec where you can make 30% more, almost never need to pick up and move systems regardless how much you mine. You get to upgrade from Freighters and Orcas to Jump Freighters and Rorquals. You have enough toons to do your own scouting, boosts, compression, transport, and defence. All you need is a crappy empty refinery outpost system where you can crunch down on hidden Gravimetric complexes that respawn 10 minutes after you clear them.
stewie Zanjoahir
Viziam
Amarr Empire
#13 - 2013-07-17 18:28:52 UTC
currently Looking around for a null sec area to mine in. but currently helping out friends with their corp's.