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Light-carriers

Author
Icdevion
Sebiestor Tribe
Minmatar Republic
#1 - 2013-07-15 05:08:46 UTC
Been thinking about this for a while, why don't they make a light carrier. An in between battleship and capitals fighter platform/ support (think of a larger Logistics) ship that is able to move into High-sec, maxes at 5 or 10 fighters (set to a number that keeps them reasonable for a highsec ship), and doesn't have jump ability (needs gates or titan bridge). Basically the idea would be a carrier about the size and maneuverability of an Orca.

Concept: As each empire cleared out the document files of old ships, they rediscovered a series of carriers that haven't been used in centuries since the discover of the jump drive. Information about these vessels was determined that they were once the Flag-ships of the empires. Compared to the carriers of today, they were smaller and more limited in abilities, but potent ships in their own right. Capable of links capable of limited controls, these were able to use up to 10 fighters, and operated as field support ships. Due to their size, no jump drive could ever be fit to them, making them only capable of utilizing the jump-bridge networks, or in more modern times, the Titan bridge.

Not a fully fleshed out idea, but hey, see if anyone likes the idea...
DataRunner Touch
Doomheim
#2 - 2013-07-15 05:20:07 UTC  |  Edited by: DataRunner Touch
Edited

We already have subcap carriers, so to speak, they are drone boats. ><
RubyPorto
RubysRhymes
#3 - 2013-07-15 05:22:01 UTC
So... a Dominix.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Icdevion
Sebiestor Tribe
Minmatar Republic
#4 - 2013-07-15 05:25:58 UTC  |  Edited by: Icdevion
Ruby, kinda, but bigger, more capable and all empires included. More a stepping stone for new capital pilots, and a way to bring carriers to high-sec.

Datarunner - carriers use fighters, and I'm talking about this being a smaller version of a carrier. No FB, just the plan old fighters, and fewer of them.
RubyPorto
RubysRhymes
#5 - 2013-07-15 06:00:52 UTC
Icdevion wrote:
Ruby, kinda, but bigger, more capable and all empires included. More a stepping stone for new capital pilots, and a way to bring carriers to high-sec.

Datarunner - carriers use fighters, and I'm talking about this being a smaller version of a carrier. No FB, just the plan old fighters, and fewer of them.


You asked for something that can provide RR, Drone Damage, and use gates. That's a Dominix.

What you seem to actually want is some overpowered POS that has all the benefits of a Carrier and none of the disadvantages (most of the time, not being able to use gates is a significant disadvantage), and you want it on the cheap.

Now, what role do you imagine this filling that doesn't stomp and grind on the toes of specialist Logistics Cruisers, Drone Boats, and Carriers (oh my)?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Johann Rascali
The Milkmen
Sedition.
#6 - 2013-07-15 07:18:47 UTC
Us Incursion weenies have been praying for something to carry battleships around highsec for quite a while. Honestly, I support the idea if it actually didn't have logistical capabilities (which are well-covered and don't really need more excuse to proliferate); light fighter bays, no jump drive, and a ship maintenance array big enough to carry a battleship and two cruisers would be my dreamboat.

Blanking signatures doesn't seem to work, so this is here.

Danika Princip
GoonWaffe
Goonswarm Federation
#7 - 2013-07-15 09:54:27 UTC
Icdevion wrote:
Ruby, kinda, but bigger, more capable and all empires included. More a stepping stone for new capital pilots, and a way to bring carriers to high-sec.

Datarunner - carriers use fighters, and I'm talking about this being a smaller version of a carrier. No FB, just the plan old fighters, and fewer of them.



So, a dominix with worse DPS then?

A chimera at all Vs gets 500 DPS out of five fighters. A dominix at all Vs gets 475 out of five orgre IIs without any drone mods. Add one DDAII and you're at 584. Add two, and you're at 700. Give this thing the ability to field ten drones, and you've made carriers and all smaller droneboats obsolete.



As for acting as a stepping stone, how does it do that? I am a carrier pilot. You will not learn about things you actually need to use for caps in a subcap. Capacitor management, fuel management, triage, jumping, combat refitting, cyno mechanics, things like that. Your light carrier will not teach a thing about any of those.
Job Valador
Professional Amateurs
#8 - 2013-07-15 10:33:41 UTC  |  Edited by: Job Valador
Johann Rascali wrote:
Us Incursion weenies have been praying for something to carry battleships around highsec for quite a while. Honestly, I support the idea if it actually didn't have logistical capabilities (which are well-covered and don't really need more excuse to proliferate); light fighter bays, no jump drive, and a ship maintenance array big enough to carry a battleship and two cruisers would be my dreamboat.



If you want a ship that can move ships around like carriers (only no jump drive and can use gates) then support this

Edit"link didnt post, I put it a few posts down.

"The stone exhibited a profound lack of movement."

RubyPorto
RubysRhymes
#9 - 2013-07-15 10:35:46 UTC
Job Valador wrote:
Johann Rascali wrote:
Us Incursion weenies have been praying for something to carry battleships around highsec for quite a while. Honestly, I support the idea if it actually didn't have logistical capabilities (which are well-covered and don't really need more excuse to proliferate); light fighter bays, no jump drive, and a ship maintenance array big enough to carry a battleship and two cruisers would be my dreamboat.



If you want a ship that can move ships around like carriers (only no jump drive and can use gates) then support this


Check this bad boy out.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Johann Rascali
The Milkmen
Sedition.
#10 - 2013-07-15 11:00:10 UTC
RubyPorto wrote:
Job Valador wrote:
Johann Rascali wrote:
Us Incursion weenies have been praying for something to carry battleships around highsec for quite a while. Honestly, I support the idea if it actually didn't have logistical capabilities (which are well-covered and don't really need more excuse to proliferate); light fighter bays, no jump drive, and a ship maintenance array big enough to carry a battleship and two cruisers would be my dreamboat.



If you want a ship that can move ships around like carriers (only no jump drive and can use gates) then support this


Check this bad boy out.


Incredibly slow, expensive (which may be moot depending on mini-carrier's price), cumbersome, requiring either multiple characters, a 1-man corp, or praying nobody in your corp steals your stuff, and only possible through a wonky game mechanic.

Sure, it's functional, but it'd be nice to have a dedicated platform.

Blanking signatures doesn't seem to work, so this is here.

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#11 - 2013-07-15 12:39:19 UTC
Orca is on the right spot for a capital ship with RR ability, Drones, Corp Hangar, Ship maintenance bay, ship bay, huge cargohold, huge ore hold, huge tank and can warp really fast

Light Carrier = Orca

removed inappropriate ASCII art signature - CCP Eterne

RubyPorto
RubysRhymes
#12 - 2013-07-15 16:13:21 UTC
Johann Rascali wrote:
RubyPorto wrote:
Job Valador wrote:
Johann Rascali wrote:
Us Incursion weenies have been praying for something to carry battleships around highsec for quite a while. Honestly, I support the idea if it actually didn't have logistical capabilities (which are well-covered and don't really need more excuse to proliferate); light fighter bays, no jump drive, and a ship maintenance array big enough to carry a battleship and two cruisers would be my dreamboat.



If you want a ship that can move ships around like carriers (only no jump drive and can use gates) then support this


Check this bad boy out.


Incredibly slow, expensive (which may be moot depending on mini-carrier's price), cumbersome, requiring either multiple characters, a 1-man corp, or praying nobody in your corp steals your stuff, and only possible through a wonky game mechanic.

Sure, it's functional, but it'd be nice to have a dedicated platform.


You want a platform with that capacity that's fast, cheap, and agile? Seriously? Roll

And I absolutely support a mechanic allowing arbitrary plastic wrapping. Something like "Select Items > Rt Click > Apply Plastic Wrap."
Would make doing shopping trips so much easier.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

XXSketchxx
Sniggerdly
Pandemic Legion
#13 - 2013-07-15 16:30:53 UTC
No.
XXSketchxx
Sniggerdly
Pandemic Legion
#14 - 2013-07-15 16:31:05 UTC
Want more content? Leave high sec.
Job Valador
Professional Amateurs
#15 - 2013-07-16 05:25:15 UTC
Opps the link I posted didnt show up. I didnt mean too support this thread. I meant this one

https://forums.eveonline.com/default.aspx?g=posts&m=3344199#post3344199

"The stone exhibited a profound lack of movement."

Elsbeth Taron
Brutor Tribe
Minmatar Republic
#16 - 2013-07-16 06:15:20 UTC
Drone Interfacing originally allowed up to 10 drones to be deployed. This was changed because of the lag it introduces, all those drones needing to be tracked. Carriers can field a lot because there aren't many of them, compared to the total number of ships active.

Making lots of drones readily available in hisec is a recipe for disaster.
Arya Regnar
Darwins Right Hand
#17 - 2013-07-16 06:52:05 UTC
Elsbeth Taron wrote:
Drone Interfacing originally allowed up to 10 drones to be deployed. This was changed because of the lag it introduces, all those drones needing to be tracked. Carriers can field a lot because there aren't many of them, compared to the total number of ships active.

Making lots of drones readily available in hisec is a recipe for disaster.

This, 5 drones is more than enough. Maybe introduce some new kind of drones or add a ship that has more drone damage bonus (like rorqual) but then again domi can pull 900 dps with perfect ogres already.

EvE-Mail me if you need anything.

Johann Rascali
The Milkmen
Sedition.
#18 - 2013-07-16 06:58:20 UTC
RubyPorto wrote:
You want a platform with that capacity that's fast, cheap, and agile? Seriously?


Nope. Honestly, an Orca with much smaller cargo bay and no ore hold, a larger ship bay, and no fleet boosting capabilities would be pretty much right on target.
Specific capacity (ship bay instead of general cargo), probably less than a billion isk (around the price of the Orca), faster to warp than the biggest brick in highsec (i.e. Charon) but nowhere near what would be considered "agile."

Blanking signatures doesn't seem to work, so this is here.

RubyPorto
RubysRhymes
#19 - 2013-07-16 07:03:26 UTC
Johann Rascali wrote:
RubyPorto wrote:
You want a platform with that capacity that's fast, cheap, and agile? Seriously?


Nope. Honestly, an Orca with much smaller cargo bay and no ore hold, a larger ship bay, and no fleet boosting capabilities would be pretty much right on target.
Specific capacity (ship bay instead of general cargo), probably less than a billion isk (around the price of the Orca), faster to warp than the biggest brick in highsec (i.e. Charon) but nowhere near what would be considered "agile."



So, Faster, cheaper, and more agile than the ship that can currently fill the function you're talking about.

Like I said, the ability to wrap plastic around items without going through an alt is all you need.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Ellendras Silver
CrashCat Corporation
#20 - 2013-07-16 07:19:56 UTC
Icdevion wrote:
Ruby, kinda, but bigger, more capable and all empires included. More a stepping stone for new capital pilots, and a way to bring carriers to high-sec.

Datarunner - carriers use fighters, and I'm talking about this being a smaller version of a carrier. No FB, just the plan old fighters, and fewer of them.


there is a reason carriers are banned from empire. its not that hard to get in carrier now ok still need considerable amount of time to fly ir properly. why do you need something between domi and carrier in empire? trouble with lvl 4s cant be it (i hope)

[u]Carpe noctem[/u]

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